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ImageManipulator.manipulate(uri, actions, saveOptions)

Manipulate the image provided via uri. Available modifications are rotating, flipping (mirroring), resizing and cropping. Each invocation results in a new file. With one invocation you can provide a set of actions to perform over the image. Overwriting the source file would not have an effect in displaying the result as images are cached.

Arguments

  • uri (string) -- URI of the file to manipulate. Should be in the app's scope.

  • actions (array) --

    An array of objects representing manipulation options. Each object should have one of the following keys:

    • resize (object) -- An object of shape { width, height }. Values correspond to the result image dimensions. If you specify only one value, the other will be set automatically to preserve image ratio.
    • rotate (number) -- Degrees to rotate the image. Rotation is clockwise when the value is positive and counter-clockwise when negative.
    • flip (object) -- An object of shape { vertical, horizontal }. Having a field set to true, flips the image in specified axis.
    • crop (object) -- An object of shape { originX, originY, width, height }. Fields specify top-left corner and dimensions of a crop rectangle.
  • saveOptions (object) -- A map defining how modified image should be saved:

    • compress (number) -- A value in range 0 - 1 specifying compression level of the result image. 1 means no compression and 0 the highest compression.
    • format (string) -- Either 'jpeg' or 'png'. Specifies what type of compression should be used and what is the result file extension. PNG compression is lossless but slower, JPEG is faster but the image has visible artifacts. Defaults to 'jpeg'.
    • base64 (boolean) -- Whether to also include the image data in Base64 format.

Returns

Returns { uri, width, height } where uri is a URI to the modified image (useable as the source for an Image/Video element), width, height specify the dimensions of the image. It can contain also base64 - it is included if the base64 saveOption was truthy, and is a string containing the JPEG/PNG (depending on format) data of the image in Base64--prepend that with 'data:image/xxx;base64,' to get a data URI, which you can use as the source for an Image element for example (where xxx is 'jpeg' or 'png').

Basic Example

This will first rotate the image 90 degrees clockwise, then flip the rotated image vertically and save it as a PNG.

import React from "react";
import { Button, TouchableOpacity, Text, View, Image } from "react-native";
import ImageManipulator from "react-native-image-manipulator";

import Colors from "../constants/Colors";

export default class ImageManipulatorSample extends React.Component {
  state = {
    ready: false,
    image: null
  };

  componentWillMount() {
    (async () => {
      const image = Asset.fromModule(require("../path/to/image.jpg"));
      await image.downloadAsync();
      this.setState({
        ready: true,
        image
      });
    })();
  }

  render() {
    return (
      <View style={{ flex: 1 }}>
        <View style={{ padding: 10 }}>
          <Button onPress={this._rotate90andFlip} />
          {this.state.ready && this._renderImage()}
        </View>
      </View>
    );
  }

  _rotate90andFlip = async () => {
    const manipResult = await ImageManipulator.manipulate(
      this.state.image.localUri || this.state.image.uri,
      [{ rotate: 90 }, { flip: { vertical: true } }],
      { format: "png" }
    );
    this.setState({ image: manipResult });
  };

  _renderImage = () => {
    return (
      <View
        style={{
          marginVertical: 10,
          alignItems: "center",
          justifyContent: "center"
        }}
      >
        <Image
          source={{ uri: this.state.image.localUri || this.state.image.uri }}
          style={{ width: 300, height: 300, resizeMode: "contain" }}
        />
      </View>
    );
  };
}

Getting started

$ npm install react-native-image-manipulator --save

Mostly automatic installation

$ react-native link react-native-image-manipulator

Manual installation

iOS

  1. In XCode, in the project navigator, right click LibrariesAdd Files to [your project's name]
  2. Go to node_modulesreact-native-image-manipulator and add RNImageManipulator.xcodeproj
  3. In XCode, in the project navigator, select your project. Add libRNImageManipulator.a to your project's Build PhasesLink Binary With Libraries
  4. Run your project (Cmd+R)<

Android

  1. Open up android/app/src/main/java/[...]/MainActivity.java
  • Add import com.reactlibrary.RNImageManipulatorPackage; to the imports at the top of the file
  • Add new RNImageManipulatorPackage() to the list returned by the getPackages() method
  1. Append the following lines to android/settings.gradle:
    include ':react-native-image-manipulator'
    project(':react-native-image-manipulator').projectDir = new File(rootProject.projectDir, 	'../node_modules/react-native-image-manipulator/android')
    
  2. Insert the following lines inside the dependencies block in android/app/build.gradle:
      compile project(':react-native-image-manipulator')