-
Notifications
You must be signed in to change notification settings - Fork 22
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Armor models do not load after update 1.0 #18
Comments
Yes, it changed to the havok and I'm not sure how to fix it. @hillin |
Like I know, its no fix for it. After Havoc was sold to MS, they stopped distribute free SDK. |
I've no idea about the havok models, but this may involve additional reverse engineering and a thorough refactor to the armor model system, which is very likely to be a big project. The original RE works are done by our partner @zooedward , but he has everything to keep him busy enough, so I guess we are unable to fix this in the near future, unfortunately. |
https://github.com/blueskythlikesclouds/TagTools |
adri1wcrow or hillin, please, contact MasterModeley directly or me over email ([email protected]) and I will help you contact with MasterModeley. He have info, about havok form and will to help. |
I don't know much about the model and I'm busy with my family recently. So I will work on the software update first. I left the operator company of WOT in China more than half a year. |
Armor models don't load since update 1.0 (only the visual model works, but the penetration indicator does not). The collision model format was changed to .havok with the game update, which seems to be the cause of this issue.
The text was updated successfully, but these errors were encountered: