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IceChamber.java
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IceChamber.java
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import java.util.*;
public class IceChamber implements Room
{
private static HashMap<String, Room> directionsAndRooms = null;
private static Monster skeleton = null;
private Scanner kb = new Scanner(System.in);
private static IceChamber instance = null;
private IceChamber() {
if (directionsAndRooms == null) {
directionsAndRooms = new HashMap<String, Room>();
directionsAndRooms.put("back", EntranceRoom.getInstance());
directionsAndRooms.put("left", FountainRoom.getInstance());
}
if (skeleton == null) {
skeleton = new Monster("Skeleton", 30, 1, new Item("scimitar", 4));
}
}
public static Room getInstance() {
if (instance == null) {
instance = new IceChamber();
}
return instance;
}
public String getRoomDescription(MainCharacter hero) {
if (skeleton.getHealth() > 0) {
return "\nThis room is very cold... Your breath\nturns into vapor as it hits the frigid air.\nThe walls are covered in ice, and the\nfloor is a little slippery.\nThere is a door to your left and a\nmonster behind an icy rock in the middle\nof the room.\n";
} else {
return "\nThis room is very cold... Your breath\nturns into vapor as it hits the frigid air.\nThe walls are covered in ice, and the\nfloor is a little slippery. There is a door to your left.\n";
}
}
public boolean isAValidDirection(String[] directions) {
String direction = "";
for (String ans : directions) {
if (ans.equals("back") || ans.equals("left")) {
direction = ans;
}
}
return directionsAndRooms.containsKey(direction);
}
public Room getNextRoom(String[] direction) {
String dir = "";
for (String ans : direction) {
if (ans.equals("back") || ans.equals("left")) {
dir = ans;
}
}
return directionsAndRooms.get(dir);
}
public boolean isItemWord(String[] words, MainCharacter hero) {
return false;
}
public boolean isMonsterWord(String[] words, MainCharacter hero) {
if (skeleton.getHealth() <= 0) {
return false;
}
if (words[0].equals("attack")) {
return true;
}
return false;
}
public void takeItemAction(String[] words, MainCharacter hero) {
}
public void takeMonsterAction(String[] words, MainCharacter hero) {
String item = "";
String input = "";
while (skeleton.getHealth() > 0 && hero.getHealth() > 0) {
for (String ans : words) {
if (hero.hasItem(ans) && (!ans.equals("potion") || !ans.equals("superpotion"))) {
item = ans;
hero.attack(skeleton, hero.getItem(item));
System.out.println("\nYou attacked the Skeleton.\n");
} else if (ans.equals("use")) {
if (words.length > 1) {
for (int index = 0; index < words.length; index++) {
if (words[index].equals(ans)) {
item = words[index + 1];
if (item.equals("potion") && hero.hasItem("potion")) {
hero.useItem(item);
hero.removeItem("potion");
} else if (item.equals("superpotion") && hero.hasItem("superpotion")) {
hero.useItem(item);
hero.removeItem("superpotion");
} else if (item.equals("bread") && hero.hasItem("bread")) {
hero.useItem(item);
hero.removeItem("bread");
} else {
System.out.println("\nThat's not going to work.\n");
}
}
}
} else {
System.out.println("\nUse what?\n");
}
}
}
if (skeleton.getHealth() > 0) {
skeleton.attack(hero);
System.out.println("\nThe Skeleton attacked you!\n");
}
System.out.println(hero.getStatus());
System.out.println("\nSkeleton HP: " + skeleton.getHealth() + "\n");
if (hero.getHealth() > 0) {
if (skeleton.getHealth() > 0) {
input = kb.nextLine();
words = input.split(" ");
}
}
}
if (skeleton.getHealth() <= 0) {
System.out.println("\nYou defeated the Skeleton!\nIt dropped its scimitar. You added it to your satchel.\n");
hero.addItem(skeleton.getMonsterItem());
} else {
System.out.println("You were killed fighting valiantly in battle.\nZork is a tough land that gets even the best\nof us. Thank you for playing.");
}
}
}