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Dylint tries to run all lints in all libraries named on the command line. Dylint resolves names to libraries in the following three ways:
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Via the
DYLINT_LIBRARY_PATH
environment variable. IfDYLINT_LIBRARY_PATH
is set when Dylint is started, Dylint treats it as a colon-separated list of paths, and searches each path for files with names of the formDLL_PREFIX LIBRARY_NAME '@' TOOLCHAIN DLL_SUFFIX
(see Library requirements below). For each such file found,LIBRARY_NAME
resolves to that file. -
Via workspace metadata. If Dylint is started in a workspace, Dylint checks the workspace's
Cargo.toml
file forworkspace.metadata.dylint.libraries
(see Workspace metadata below). Dylint downloads and builds each listed entry, similar to how Cargo downloads and builds a dependency. The resultingtarget/release
directories are searched and names are resolved in the manner described in 1 above. -
By path. If a name does not resolve to a library via 1 or 2, it is treated as a path.
It is considered an error if a name used on the command line resolves to multiple libraries.
If --lib name
is used, then name
is is treated only as a library name, and not as a path.
If --path name
is used, then name
is is treated only as a path, and not as a library name.
If --all
is used, Dylint runs all lints in all libraries discovered via 1 and 2 above.
Note: Earlier versions of Dylint searched the current package's target/debug
and target/release
directories for libraries. This feature has been removed.
A Dylint library must satisfy four requirements. Note: Before trying to satisfy these explicitly, see Utilities below.
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Have a filename of the form:
DLL_PREFIX LIBRARY_NAME '@' TOOLCHAIN DLL_SUFFIX
The following is a concrete example on Linux:
libquestion_mark_in_expression@nightly-2021-04-08-x86_64-unknown-linux-gnu.so
The filename components are as follows:
DLL_PREFIX
andDLL_SUFFIX
are OS-specific strings. For example, on Linux, they arelib
and.so
, respectively.LIBRARY_NAME
is a name chosen by the library's author.TOOLCHAIN
is the Rust toolchain for which the library is compiled, e.g.,nightly-2021-04-08-x86_64-unknown-linux-gnu
.
-
Export a
dylint_version
function:extern "C" fn dylint_version() -> *mut std::os::raw::c_char
This function should return
0.1.0
. This may change in future versions of Dylint. -
Export a
register_lints
function:fn register_lints(sess: &rustc_session::Session, lint_store: &mut rustc_lint::LintStore)
This is a function called by the Rust compiler. It is documented here.
-
Link against the
rustc_driver
dynamic library. This ensures the library uses Dylint's copies of the Rust compiler crates. This requirement can be satisfied by including the following declaration in your library'slib.rs
file:extern crate rustc_driver;
Dylint provides utilities to help meet the above requirements. If your library uses the dylint-link
tool and the dylint_library!
macro, then all you should have to do is implement the register_lints
function.
To run a library's lints on a package, Dylint tries to build the package with the same toolchain used to build the library. So if a package requires a specific toolchain to build, Dylint may not be able to apply certain libraries to that package.
One way this problem can manifest itself is if you try to run one library's lints on the source code of another library. That is, if two libraries use different toolchains, they may not be applicable to each other.