Skip to content

Creating a Tab

Lee Yi edited this page Jan 16, 2023 · 6 revisions

Module tabs enable a module to provide an interface to users. Tabs are written in JSX and are designed for the React based frontend.

The Tab Interface

The Frontend expects each tab to provide a default export of an object conforming to the following interface:

interface Tab {
  toSpawn: ((context: DebuggerContext) => boolean) | undefined;
  body: ((context: DebuggerContext) => JSX.Element;)
  label: string;
  iconName: string;
}

Each tab should be contained within a folder with index.tsx as its entry point, otherwise the build system will not be able to transpile the tab. For example:

.
└── src/
    └── tabs/
        └── Curve/
            ├── index.tsx // Entry point
            ├── components.tsx
            └── ...

Here is an example of a tab object:

// Curve/index.tsx
export default {
  toSpawn(context: DebuggerContext) {
    return context.context?.moduleHelpers.curve.state.drawnCurves.length > 0;
  },
  body(context: DebuggerContext) {
    const { context: { modules: { contexts: { curve: { drawnCurves } } } } } = context;
   /*
    * Implementation hidden...
    */
    return <MultiItemDisplay elements={canvases} />;
  },
  label: 'Curves Tab',
  iconName: 'media',
};

Here are explanations for each member of the tab interface:

toSpawn

If not provided, when it's corresponding bundle is loaded, the tab will also be loaded.

Otherwise, the tab will be spawned depending on the return value of the function, true to spawn the tab, false otherwise. This is where you can use module contexts to determine if the tab should be spawned.

// Will spawn the Curve tab if there are any drawn curves
const toSpawn = (context) => context.context.moduleHelpers.curve.state.drawnCurves.length > 0

body

If toSpawn returns true, this function will be called to generate the content to be displayed. You can use JSX syntax for this.

const body = (context) => <div>This is the repeat tab</div>;

Similarly, the debugger context is available here, which allows you to access module contexts.

label

A string containing the text for the tooltip to display when the user hovers over the tab's icon.

iconName

The name of the BlueprintJS icon to use for the tab icon. You can refer to the list of icon names here

Working with Module Contexts

A module's tabs are always loaded after its bundle, and only if its bundle was imported by the Source program. This means that it is safe to assume that a module's context object has been initialized (if there is code in the bundle that does so)

Clone this wiki locally