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Avoid hardcoding game-specific information #35

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kierdavis opened this issue Aug 4, 2019 · 0 comments
Open

Avoid hardcoding game-specific information #35

kierdavis opened this issue Aug 4, 2019 · 0 comments

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@kierdavis
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kierdavis commented Aug 4, 2019

It would be ideal if game-specific information was stored in a separate configuration file rather than in the sbot or j5 source code. In particular, I'm looking at the match duration, but marker types and sizes will probably need this treatment too.

This will mean we don't have to ship an sbot update every competition year if we don't need to.

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