diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml index fa43feec7ab3eb..0507a81aaaaadf 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml @@ -355,6 +355,7 @@ Slash: 20 Heat: 20 Structural: 20 + - type: MeleeRequiresWield - type: HeldSpeedModifier #slowdown is what balances this compared to a dsword walkModifier: 0.6 sprintModifier: 0.6