diff --git a/_maps/RandomRuins/IceRuins/icemoon_underground_comms_agent.dmm b/_maps/RandomRuins/IceRuins/icemoon_underground_comms_agent.dmm
new file mode 100644
index 0000000000000..0b39c276a7d61
--- /dev/null
+++ b/_maps/RandomRuins/IceRuins/icemoon_underground_comms_agent.dmm
@@ -0,0 +1,4215 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"ag" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/plating,
+/area/ruin/comms_agent)
+"bk" = (
+/turf/open/floor/iron,
+/area/ruin/comms_agent)
+"bs" = (
+/obj/structure/table,
+/obj/structure/desk_bell{
+ pixel_y = -1;
+ pixel_x = -8
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/carpet,
+/area/ruin/comms_agent)
+"bt" = (
+/obj/effect/turf_decal/siding/wood/corner{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/machinery/light/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/wood,
+/area/ruin/comms_agent)
+"ce" = (
+/obj/machinery/modular_computer/preset{
+ dir = 1
+ },
+/turf/open/floor/wood/tile,
+/area/ruin/comms_agent)
+"cI" = (
+/obj/structure/water_source/puddle,
+/obj/item/reagent_containers/cup/glass/waterbottle/large/empty{
+ pixel_x = 5;
+ pixel_y = -6
+ },
+/turf/open/misc/asteroid/snow/standard_air,
+/area/ruin/comms_agent)
+"di" = (
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+ },
+/turf/open/lava/plasma/ice_moon,
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+"do" = (
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+"ds" = (
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+/obj/item/bedsheet/syndie,
+/obj/effect/decal/cleanable/dirt/dust,
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+"dP" = (
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+"eE" = (
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+/area/ruin/comms_agent)
+"eT" = (
+/obj/effect/mob_spawn/ghost_role/human/lavaland_syndicate/comms/icemoon{
+ dir = 1
+ },
+/turf/open/floor/iron/white,
+/area/ruin/comms_agent)
+"fk" = (
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+/obj/structure/cable,
+/obj/item/storage/box/lights/mixed{
+ pixel_y = 1
+ },
+/obj/item/storage/toolbox/electrical{
+ pixel_y = -2;
+ pixel_x = 2
+ },
+/obj/item/storage/toolbox/mechanical{
+ pixel_y = -7;
+ pixel_x = -1
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+"ge" = (
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+"gt" = (
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+/turf/open/floor/carpet,
+/area/ruin/comms_agent)
+"gv" = (
+/obj/effect/turf_decal/siding/wood/corner{
+ dir = 1
+ },
+/turf/open/lava/plasma/ice_moon,
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+"gY" = (
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+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/turf/open/floor/wood/parquet,
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+"he" = (
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+"hl" = (
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+/obj/machinery/light/small/directional/west,
+/turf/open/floor/iron,
+/area/ruin/comms_agent)
+"hW" = (
+/obj/effect/turf_decal/siding/wideplating/light{
+ dir = 8
+ },
+/obj/structure/cable,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+"ig" = (
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+/area/icemoon/underground/explored)
+"ij" = (
+/obj/effect/turf_decal/siding/wideplating/light/corner{
+ dir = 8
+ },
+/turf/open/floor/wood,
+/area/ruin/comms_agent)
+"in" = (
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+/turf/open/floor/wood,
+/area/ruin/comms_agent)
+"iZ" = (
+/obj/effect/turf_decal/siding/wood{
+ dir = 1
+ },
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+"jc" = (
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+/area/icemoon/underground/explored)
+"jB" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/ruin/comms_agent)
+"ka" = (
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+"kp" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/turf/open/floor/wood/tile,
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+"kA" = (
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+"kB" = (
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+/turf/open/floor/plating,
+/area/ruin/comms_agent/maint)
+"kD" = (
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+ dir = 5
+ },
+/obj/effect/turf_decal/siding/wood/corner{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/cobweb,
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+"kL" = (
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+"la" = (
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+"lb" = (
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+"lj" = (
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+/turf/open/floor/iron/white,
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+"ly" = (
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+/turf/open/misc/asteroid/snow/icemoon,
+/area/icemoon/underground/explored)
+"mb" = (
+/obj/effect/turf_decal/siding/wood/corner{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/wood,
+/area/ruin/comms_agent)
+"mr" = (
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+ dir = 1
+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/wood,
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+"mM" = (
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+"nc" = (
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+/turf/open/floor/wood/tile,
+/area/ruin/comms_agent)
+"nm" = (
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+ dir = 4
+ },
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+"nP" = (
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+"od" = (
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+"oE" = (
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+/area/icemoon/underground/explored)
+"pg" = (
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+ dir = 8
+ },
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+"pl" = (
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+/obj/machinery/door/airlock/centcom{
+ name = "Syndicate Secure Airlock System";
+ desc = "Truly, a marvel of modern engineering."
+ },
+/obj/structure/cable,
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+"pV" = (
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+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 1
+ },
+/turf/open/floor/wood/tile,
+/area/ruin/comms_agent)
+"qE" = (
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+/turf/open/floor/wood/parquet,
+/area/ruin/comms_agent)
+"rh" = (
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+ dir = 8
+ },
+/obj/structure/cable,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/wood/tile,
+/area/ruin/comms_agent)
+"rA" = (
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+/area/ruin/comms_agent/maint)
+"rW" = (
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+/turf/open/floor/wood/tile,
+/area/ruin/comms_agent)
+"sc" = (
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+ pixel_y = 32
+ },
+/obj/structure/sign/poster/official/nanotrasen_logo/directional/north,
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+"sB" = (
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+/area/icemoon/underground/explored)
+"sJ" = (
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+/obj/machinery/computer/camera_advanced/syndie{
+ dir = 4
+ },
+/turf/open/floor/wood/tile,
+/area/ruin/comms_agent)
+"tb" = (
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+"tl" = (
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+/area/icemoon/underground/explored)
+"tp" = (
+/obj/effect/turf_decal/siding/wood/corner{
+ dir = 4
+ },
+/turf/open/lava/plasma/ice_moon,
+/area/icemoon/underground/explored)
+"tu" = (
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+ pixel_x = -4;
+ pixel_y = -3
+ },
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+ pixel_x = 6;
+ pixel_y = 4
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+/obj/machinery/light/small/directional/west,
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+ dir = 1
+ },
+/turf/open/floor/plating/snowed{
+ initial_gas_mix = "o2=22;n2=82;TEMP=293.15"
+ },
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+"uk" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+/turf/open/floor/plating,
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+"un" = (
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+ dir = 8
+ },
+/obj/effect/decal/cleanable/cobweb/cobweb2,
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+/turf/open/floor/wood,
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+"up" = (
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+"uY" = (
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+"vB" = (
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+ pixel_x = -2
+ },
+/obj/item/pen/survival,
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+"vK" = (
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+/area/ruin/comms_agent)
+"vV" = (
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+ },
+/turf/open/floor/iron/white/diagonal,
+/area/ruin/comms_agent)
+"wh" = (
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+ open = 0;
+ icon_state = "bathroom-closed"
+ },
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+"wj" = (
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+/obj/machinery/door/airlock/centcom{
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+ desc = "Truly, a marvel of modern engineering."
+ },
+/obj/structure/cable,
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+/obj/item/radio/intercom{
+ pixel_x = 31
+ },
+/obj/structure/table/reinforced,
+/obj/machinery/fax{
+ syndicate_network = 1;
+ allow_exotic_faxes = 1;
+ fax_name = "Listening Post";
+ desc = "Bluespace technologies on the application of bureaucracy. This one is send-only";
+ pixel_y = 5
+ },
+/turf/open/floor/wood/tile,
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+"xz" = (
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+"xD" = (
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+"yD" = (
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+ },
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+ },
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+"Ac" = (
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+ },
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+"DH" = (
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+"DT" = (
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+ pixel_y = 3;
+ amount = 30
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+"EL" = (
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+"Fm" = (
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+ use_power = 0
+ },
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+ },
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+"FL" = (
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+(49,1,1) = {"
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+(51,1,1) = {"
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+(52,1,1) = {"
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+(53,1,1) = {"
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+(54,1,1) = {"
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+(55,1,1) = {"
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diff --git a/_maps/RandomRuins/SpaceRuins/anomaly_research.dmm b/_maps/RandomRuins/SpaceRuins/anomaly_research.dmm
index 831e024754193..c396ddb4121e7 100644
--- a/_maps/RandomRuins/SpaceRuins/anomaly_research.dmm
+++ b/_maps/RandomRuins/SpaceRuins/anomaly_research.dmm
@@ -121,7 +121,7 @@
dir = 6
},
/obj/structure/table/reinforced,
-/obj/item/reactive_armour_shell,
+/obj/item/reactive_armor_shell,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/dark,
/area/misc/anomaly_research)
diff --git a/_maps/_basemap.dm b/_maps/_basemap.dm
index 384916caa58e5..20432bbe8dd51 100644
--- a/_maps/_basemap.dm
+++ b/_maps/_basemap.dm
@@ -13,6 +13,7 @@
#include "map_files\Mining\Lavaland.dmm"
#include "map_files\NorthStar\north_star.dmm"
#include "map_files\tramstation\tramstation.dmm"
+ #include "map_files\wawastation\wawastation.dmm"
#ifdef CIBUILDING
#include "templates.dm"
diff --git a/_maps/deathmatch/finaldestination.dmm b/_maps/deathmatch/finaldestination.dmm
new file mode 100644
index 0000000000000..7fef94cd57a16
--- /dev/null
+++ b/_maps/deathmatch/finaldestination.dmm
@@ -0,0 +1,1254 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"ae" = (
+/obj/effect/turf_decal/siding/yellow/end,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"bF" = (
+/obj/effect/turf_decal/siding/blue/corner{
+ dir = 4
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"bV" = (
+/obj/effect/turf_decal/siding/yellow/corner{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/yellow/corner{
+ dir = 8
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"cu" = (
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 6
+ },
+/obj/effect/light_emitter/thunderdome,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"cW" = (
+/obj/effect/turf_decal/siding/dark_green/corner{
+ dir = 1
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"eb" = (
+/obj/effect/turf_decal/siding/dark_green/corner{
+ dir = 1
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"eN" = (
+/obj/effect/turf_decal/siding/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/blue{
+ dir = 4
+ },
+/obj/effect/landmark/deathmatch_player_spawn,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"fp" = (
+/obj/effect/turf_decal/siding/dark_green/end{
+ dir = 8
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"gs" = (
+/obj/effect/turf_decal/siding/blue/end{
+ dir = 1
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"hk" = (
+/obj/structure/lattice/catwalk/mining,
+/obj/structure/railing{
+ dir = 1
+ },
+/turf/open/chasm,
+/area/deathmatch)
+"jb" = (
+/obj/effect/turf_decal/siding/blue{
+ dir = 4
+ },
+/obj/effect/light_emitter/thunderdome,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"jl" = (
+/obj/effect/turf_decal/siding/blue,
+/obj/effect/turf_decal/siding/blue{
+ dir = 1
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"kR" = (
+/turf/open/chasm,
+/area/deathmatch)
+"kS" = (
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 8
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"lq" = (
+/obj/effect/turf_decal/siding/blue{
+ dir = 4
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"lD" = (
+/obj/effect/turf_decal/siding/dark_red/corner,
+/turf/open/indestructible/large,
+/area/deathmatch)
+"lJ" = (
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 4
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"ok" = (
+/obj/effect/turf_decal/siding/dark_red/end{
+ dir = 4
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"os" = (
+/obj/effect/turf_decal/siding/dark_green,
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 1
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"ou" = (
+/obj/effect/turf_decal/siding/dark_green/corner{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/dark_green/corner{
+ dir = 1
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"oE" = (
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/dark_red,
+/turf/open/indestructible/large,
+/area/deathmatch)
+"oX" = (
+/obj/effect/turf_decal/siding/blue{
+ dir = 1
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"pg" = (
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 1
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"pE" = (
+/obj/effect/turf_decal/siding/dark_green,
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 1
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"qg" = (
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 8
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"qm" = (
+/obj/effect/turf_decal/siding/yellow,
+/turf/open/indestructible/large,
+/area/deathmatch)
+"ry" = (
+/obj/effect/turf_decal/siding/blue/corner{
+ dir = 4
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"rS" = (
+/obj/effect/turf_decal/siding/dark_red/end,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"sb" = (
+/obj/effect/turf_decal/siding/yellow/end{
+ dir = 8
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"sL" = (
+/obj/effect/turf_decal/siding/yellow/corner{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 5
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"tB" = (
+/obj/structure/lattice/catwalk/mining,
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/open/chasm,
+/area/deathmatch)
+"tF" = (
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 8
+ },
+/obj/effect/landmark/deathmatch_player_spawn,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"vn" = (
+/obj/effect/turf_decal/siding/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/blue{
+ dir = 4
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"vz" = (
+/obj/effect/turf_decal/siding/blue/corner,
+/obj/effect/turf_decal/siding/blue/corner{
+ dir = 4
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"vF" = (
+/obj/effect/turf_decal/siding/dark_red,
+/turf/open/indestructible/large,
+/area/deathmatch)
+"vV" = (
+/obj/effect/turf_decal/siding/blue/corner{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/blue/corner{
+ dir = 4
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"wl" = (
+/obj/effect/turf_decal/siding/blue{
+ dir = 1
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"xc" = (
+/obj/structure/lattice/catwalk/mining,
+/turf/open/chasm,
+/area/deathmatch)
+"xq" = (
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 8
+ },
+/obj/effect/light_emitter/thunderdome,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"xv" = (
+/obj/effect/turf_decal/siding/dark_red/corner{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/dark_red/corner,
+/turf/open/indestructible/large,
+/area/deathmatch)
+"xQ" = (
+/obj/effect/turf_decal/siding/blue{
+ dir = 10
+ },
+/obj/effect/turf_decal/siding/blue/corner{
+ dir = 4
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"yJ" = (
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 8
+ },
+/obj/effect/landmark/deathmatch_player_spawn,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"zB" = (
+/obj/effect/turf_decal/siding/yellow/corner{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 10
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"AS" = (
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 8
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"Bz" = (
+/obj/effect/turf_decal/siding/blue/end{
+ dir = 4
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"BM" = (
+/obj/effect/turf_decal/siding/dark_red,
+/obj/effect/light_emitter/thunderdome,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Cj" = (
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 4
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Cw" = (
+/obj/effect/turf_decal/siding/dark_red/corner{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/dark_red/corner,
+/turf/open/indestructible/large,
+/area/deathmatch)
+"CE" = (
+/obj/effect/turf_decal/siding/dark_red,
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 1
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"CS" = (
+/obj/effect/turf_decal/siding/yellow,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Dc" = (
+/obj/effect/turf_decal/siding/yellow{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/yellow,
+/turf/open/indestructible/large,
+/area/deathmatch)
+"Df" = (
+/obj/effect/turf_decal/siding/yellow{
+ dir = 10
+ },
+/obj/effect/light_emitter/thunderdome,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Ei" = (
+/obj/effect/turf_decal/siding/dark_red/corner,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Es" = (
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 1
+ },
+/obj/effect/light_emitter/thunderdome,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Ev" = (
+/obj/effect/turf_decal/siding/yellow/corner{
+ dir = 8
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"Fd" = (
+/turf/open/indestructible/light,
+/area/deathmatch)
+"FB" = (
+/obj/structure/lattice/catwalk/mining,
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/open/chasm,
+/area/deathmatch)
+"Ge" = (
+/obj/effect/turf_decal/siding/yellow{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"Hg" = (
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"Hm" = (
+/obj/effect/turf_decal/siding/dark_green,
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 1
+ },
+/obj/effect/landmark/deathmatch_player_spawn,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"HM" = (
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 8
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Ij" = (
+/obj/effect/turf_decal/siding/dark_green/end{
+ dir = 1
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"IP" = (
+/obj/effect/turf_decal/siding/dark_green/corner,
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 9
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"Jq" = (
+/obj/effect/turf_decal/siding/blue,
+/obj/effect/turf_decal/siding/blue{
+ dir = 1
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"Jw" = (
+/obj/effect/turf_decal/siding/yellow,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 1
+ },
+/obj/effect/landmark/deathmatch_player_spawn,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"JS" = (
+/obj/effect/turf_decal/siding/blue{
+ dir = 5
+ },
+/obj/effect/light_emitter/thunderdome,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Kn" = (
+/obj/effect/turf_decal/siding/blue,
+/obj/effect/turf_decal/siding/blue{
+ dir = 1
+ },
+/obj/effect/landmark/deathmatch_player_spawn,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Ks" = (
+/obj/effect/turf_decal/siding/yellow/corner{
+ dir = 8
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"KH" = (
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 4
+ },
+/obj/effect/light_emitter/thunderdome,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"KT" = (
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/obj/effect/light_emitter/thunderdome,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"LD" = (
+/obj/structure/lattice/catwalk/mining,
+/obj/structure/railing,
+/turf/open/chasm,
+/area/deathmatch)
+"LY" = (
+/obj/effect/turf_decal/siding/blue/corner{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/blue{
+ dir = 5
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"NE" = (
+/obj/effect/turf_decal/siding/dark_red/corner{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 6
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"NN" = (
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 4
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"Pg" = (
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 1
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Qn" = (
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 4
+ },
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 8
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"Qy" = (
+/obj/effect/turf_decal/siding/yellow/corner,
+/obj/effect/turf_decal/siding/yellow/corner{
+ dir = 8
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"QA" = (
+/obj/effect/turf_decal/siding/blue{
+ dir = 4
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"QR" = (
+/obj/effect/turf_decal/siding/yellow,
+/obj/effect/turf_decal/siding/yellow{
+ dir = 1
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"QS" = (
+/obj/effect/turf_decal/siding/dark_red,
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 1
+ },
+/obj/effect/landmark/deathmatch_player_spawn,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"TA" = (
+/obj/effect/turf_decal/siding/yellow,
+/obj/effect/light_emitter/thunderdome,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"TB" = (
+/obj/effect/turf_decal/siding/blue{
+ dir = 1
+ },
+/obj/effect/light_emitter/thunderdome,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Uc" = (
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 4
+ },
+/obj/effect/landmark/deathmatch_player_spawn,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Vh" = (
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Vn" = (
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 6
+ },
+/obj/effect/turf_decal/siding/dark_green/corner{
+ dir = 1
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"VH" = (
+/obj/effect/turf_decal/siding/dark_green/corner{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/dark_green/corner{
+ dir = 1
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"VK" = (
+/obj/effect/turf_decal/siding/dark_red,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Wr" = (
+/obj/effect/turf_decal/siding/dark_green{
+ dir = 9
+ },
+/obj/effect/light_emitter/thunderdome,
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"Wz" = (
+/obj/effect/turf_decal/siding/dark_red/corner,
+/obj/effect/turf_decal/siding/dark_red{
+ dir = 9
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"XR" = (
+/obj/effect/turf_decal/siding/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/blue{
+ dir = 4
+ },
+/turf/open/indestructible/large,
+/area/deathmatch)
+"Yd" = (
+/obj/effect/turf_decal/siding/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/yellow{
+ dir = 4
+ },
+/turf/open/indestructible/dark/smooth_large,
+/area/deathmatch)
+"YI" = (
+/obj/structure/lattice,
+/turf/open/chasm,
+/area/deathmatch)
+
+(1,1,1) = {"
+kR
+kR
+kR
+kR
+kR
+kR
+kR
+kR
+kR
+kR
+kR
+kR
+kR
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+kR
+kR
+kR
+kR
+kR
+kR
+kR
+kR
+kR
+kR
+"}
+(2,1,1) = {"
+kR
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+Fd
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+Fd
+Fd
+Fd
+Fd
+Fd
+Fd
+kR
+kR
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+Fd
+Fd
+Fd
+Fd
+Fd
+Fd
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+Fd
+Fd
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+"}
+(3,1,1) = {"
+kR
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+HM
+HM
+yJ
+HM
+HM
+rS
+Fd
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+gs
+vn
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+eN
+vn
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+vn
+xQ
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+"}
+(4,1,1) = {"
+kR
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+lD
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+NN
+NN
+NN
+NN
+NN
+Cw
+NN
+QA
+vz
+QA
+QA
+QA
+QA
+QA
+QA
+ry
+jl
+Fd
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+"}
+(5,1,1) = {"
+kR
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+Ei
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+Jq
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+xc
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+FB
+Fd
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+jl
+Fd
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+"}
+(6,1,1) = {"
+kR
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+YI
+kR
+hk
+oE
+VK
+oX
+Jq
+LD
+kR
+YI
+kR
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+hk
+wl
+jl
+Fd
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+"}
+(7,1,1) = {"
+kR
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+kR
+YI
+kR
+hk
+oE
+BM
+TB
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+LD
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+YI
+kR
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+hk
+wl
+jl
+Fd
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+"}
+(8,1,1) = {"
+kR
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+xc
+YI
+YI
+YI
+YI
+xc
+oE
+BM
+TB
+Jq
+xc
+YI
+YI
+YI
+YI
+xc
+wl
+Kn
+Fd
+kR
+"}
+(9,1,1) = {"
+kR
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+vF
+LD
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+kR
+YI
+kR
+hk
+oE
+VK
+oX
+Jq
+LD
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+YI
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+kR
+hk
+wl
+jl
+Fd
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+"}
+(10,1,1) = {"
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+xc
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+VK
+oX
+Jq
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+xc
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+Fd
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+jl
+Fd
+kR
+"}
+(11,1,1) = {"
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+NE
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+oX
+LY
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+XR
+XR
+XR
+XR
+vV
+Bz
+Fd
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+"}
+(12,1,1) = {"
+kR
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+Fd
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+KH
+Cj
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+Cj
+cu
+JS
+lq
+lq
+lq
+jb
+jb
+lq
+bF
+wl
+Fd
+kR
+kR
+"}
+(13,1,1) = {"
+kR
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+qm
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+KT
+Vh
+Vh
+Vh
+Df
+Wr
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+qg
+qg
+xq
+xq
+qg
+eb
+pg
+Fd
+kR
+kR
+"}
+(14,1,1) = {"
+kR
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+sb
+Qy
+Ge
+Ge
+Ge
+Ge
+Ge
+Ge
+zB
+CS
+Pg
+IP
+Qn
+Qn
+Qn
+Qn
+Qn
+Qn
+ou
+fp
+Fd
+kR
+"}
+(15,1,1) = {"
+kR
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+qm
+Fd
+FB
+FB
+xc
+FB
+Fd
+Dc
+CS
+Pg
+pE
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+FB
+xc
+FB
+FB
+Fd
+pg
+os
+Fd
+kR
+"}
+(16,1,1) = {"
+kR
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+QR
+qm
+LD
+kR
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+YI
+kR
+hk
+Dc
+CS
+Pg
+pE
+LD
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+hk
+pg
+os
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+"}
+(17,1,1) = {"
+kR
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+Jw
+qm
+xc
+YI
+YI
+YI
+YI
+xc
+Dc
+TA
+Es
+pE
+xc
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+YI
+YI
+YI
+xc
+pg
+Hm
+Fd
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+"}
+(18,1,1) = {"
+kR
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+QR
+qm
+LD
+kR
+kR
+YI
+kR
+hk
+Dc
+TA
+Es
+pE
+LD
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+YI
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+hk
+pg
+os
+Fd
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+"}
+(19,1,1) = {"
+kR
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+QR
+qm
+LD
+kR
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+YI
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+hk
+Dc
+CS
+Pg
+pE
+LD
+kR
+YI
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+kR
+hk
+pg
+os
+Fd
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+"}
+(20,1,1) = {"
+kR
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+QR
+qm
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+tB
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+xc
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+Dc
+Ks
+eb
+pE
+Fd
+tB
+xc
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+Fd
+pg
+os
+Fd
+kR
+"}
+(21,1,1) = {"
+kR
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+QR
+Ev
+Hg
+Hg
+Hg
+Hg
+Hg
+Hg
+bV
+Hg
+AS
+VH
+AS
+AS
+AS
+AS
+AS
+AS
+cW
+os
+Fd
+kR
+"}
+(22,1,1) = {"
+kR
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+Yd
+Yd
+Yd
+Yd
+Uc
+Yd
+Yd
+ae
+Fd
+Fd
+Ij
+kS
+kS
+tF
+kS
+kS
+kS
+kS
+Vn
+Fd
+kR
+"}
+(23,1,1) = {"
+kR
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+Fd
+Fd
+Fd
+Fd
+Fd
+Fd
+Fd
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+Fd
+kR
+kR
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+Fd
+Fd
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+Fd
+Fd
+Fd
+Fd
+kR
+"}
+(24,1,1) = {"
+kR
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+kR
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+kR
+"}
diff --git a/_maps/map_files/Birdshot/birdshot.dmm b/_maps/map_files/Birdshot/birdshot.dmm
index dc6252b564ed4..3b567283936bd 100644
--- a/_maps/map_files/Birdshot/birdshot.dmm
+++ b/_maps/map_files/Birdshot/birdshot.dmm
@@ -38619,11 +38619,11 @@
dir = 1
},
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/structure/disposalpipe/sorting/mail{
- dir = 4
- },
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/effect/mapping_helpers/mail_sorting/service/janitor_closet,
+/obj/structure/disposalpipe/sorting/mail/flip{
+ dir = 8
+ },
/turf/open/floor/iron/white/small,
/area/station/service/janitor)
"nVe" = (
diff --git a/_maps/map_files/IceBoxStation/IceBoxStation.dmm b/_maps/map_files/IceBoxStation/IceBoxStation.dmm
index 79f13da541467..dc7c06cc66964 100644
--- a/_maps/map_files/IceBoxStation/IceBoxStation.dmm
+++ b/_maps/map_files/IceBoxStation/IceBoxStation.dmm
@@ -9594,6 +9594,9 @@
/obj/effect/turf_decal/siding/dark{
dir = 9
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/open/floor/iron/checker,
/area/station/hallway/secondary/service)
"cLf" = (
@@ -11583,6 +11586,7 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/structure/cable,
+/obj/machinery/duct,
/turf/open/floor/wood,
/area/station/hallway/secondary/service)
"dpq" = (
@@ -14835,6 +14839,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/open/floor/iron,
/area/station/hallway/primary/central)
"epB" = (
@@ -16874,6 +16881,15 @@
"eXH" = (
/turf/closed/wall/r_wall,
/area/station/medical/chemistry)
+"eXZ" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
"eYe" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -25875,6 +25891,9 @@
/obj/effect/turf_decal/siding/wood{
dir = 4
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/open/floor/iron/dark/textured_half{
dir = 1
},
@@ -38345,6 +38364,9 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/open/floor/iron,
/area/station/hallway/primary/central)
"lyl" = (
@@ -46152,11 +46174,14 @@
/area/station/engineering/storage/tech)
"nQm" = (
/obj/machinery/newscaster/directional/east,
-/obj/machinery/duct,
/obj/machinery/light/directional/east,
/obj/machinery/camera/directional/east{
c_tag = "Service - Hall"
},
+/obj/machinery/disposal/bin/tagger,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
/turf/open/floor/wood,
/area/station/hallway/secondary/service)
"nQu" = (
@@ -48074,9 +48099,6 @@
/obj/item/healthanalyzer,
/turf/open/floor/iron/white/textured,
/area/station/security/medical)
-"otC" = (
-/turf/open/genturf,
-/area/icemoon/surface/outdoors/nospawn)
"otG" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/effect/turf_decal/tile/blue{
@@ -56233,6 +56255,13 @@
"qLY" = (
/turf/closed/wall/r_wall,
/area/station/science/xenobiology)
+"qMf" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
"qMm" = (
/obj/structure/bookcase/random/adult,
/turf/open/floor/wood,
@@ -67704,6 +67733,9 @@
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
dir = 8
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/open/floor/iron/checker,
/area/station/hallway/secondary/service)
"uin" = (
@@ -76684,9 +76716,7 @@
/turf/open/floor/eighties,
/area/station/commons/lounge)
"wVR" = (
-/obj/structure/disposalpipe/segment{
- dir = 10
- },
+/obj/structure/disposalpipe/junction,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/iron,
@@ -80805,6 +80835,9 @@
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/open/floor/wood,
/area/station/hallway/secondary/service)
"yju" = (
@@ -244775,13 +244808,13 @@ xVc
twU
uja
bvu
-iuv
-dnq
-mny
-mny
-mny
-mny
-mny
+eXZ
+vBh
+qMf
+qMf
+qMf
+qMf
+qMf
wVR
mfW
toT
@@ -272422,7 +272455,7 @@ wNO
aaX
wNO
wNO
-otC
+bln
hHG
hHG
hHG
diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm
index 6b4a288569562..4f2571c68dc4b 100644
--- a/_maps/map_files/MetaStation/MetaStation.dmm
+++ b/_maps/map_files/MetaStation/MetaStation.dmm
@@ -7069,10 +7069,10 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/effect/turf_decal/tile/neutral/half/contrasted,
+/obj/structure/cable,
/turf/open/floor/iron/dark,
/area/station/ai_monitored/command/nuke_storage)
"czF" = (
-/obj/structure/cable,
/obj/effect/turf_decal/siding/wood/corner,
/obj/effect/turf_decal/siding/wood{
dir = 9
@@ -13266,6 +13266,7 @@
/area/station/science/research)
"eMY" = (
/obj/machinery/power/apc/auto_name/directional/east,
+/obj/structure/cable,
/turf/open/floor/plating,
/area/station/maintenance/port/fore)
"eNb" = (
@@ -15201,6 +15202,7 @@
},
/obj/effect/turf_decal/tile/brown/opposingcorners,
/obj/machinery/power/apc/auto_name/directional/south,
+/obj/structure/cable,
/turf/open/floor/iron,
/area/station/cargo/lobby)
"fvE" = (
@@ -28671,6 +28673,7 @@
/obj/effect/mapping_helpers/airlock/access/any/service/maintenance,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
/turf/open/floor/plating,
/area/station/maintenance/port/fore)
"keK" = (
@@ -37717,9 +37720,10 @@
/turf/open/floor/iron,
/area/station/cargo/storage)
"nrM" = (
+/obj/effect/turf_decal/siding/wood,
/obj/structure/cable,
-/turf/closed/wall/r_wall,
-/area/station/ai_monitored/command/nuke_storage)
+/turf/open/floor/wood,
+/area/station/service/cafeteria)
"nrN" = (
/obj/machinery/mineral/ore_redemption{
dir = 4;
@@ -58986,7 +58990,6 @@
/turf/open/floor/iron/dark,
/area/station/ai_monitored/aisat/exterior)
"uLE" = (
-/obj/structure/cable,
/obj/structure/disposalpipe/segment{
dir = 4
},
@@ -59519,7 +59522,6 @@
/turf/open/floor/iron/dark/textured,
/area/station/engineering/atmos)
"uVm" = (
-/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/structure/disposalpipe/segment,
@@ -59953,6 +59955,7 @@
/area/station/hallway/secondary/exit/departure_lounge)
"vbF" = (
/obj/machinery/power/apc/auto_name/directional/north,
+/obj/structure/cable,
/turf/open/floor/circuit/green{
luminosity = 2
},
@@ -63883,7 +63886,6 @@
/turf/open/floor/plating,
/area/station/maintenance/starboard/fore)
"wrt" = (
-/obj/structure/cable,
/obj/structure/disposalpipe/segment{
dir = 4
},
@@ -90694,7 +90696,7 @@ vbF
wHW
wHW
okj
-nrM
+rlU
qYC
pNC
lpt
@@ -91737,7 +91739,7 @@ jfX
aUC
iFC
iBt
-gWL
+nrM
yaE
tmK
htd
diff --git a/_maps/map_files/tramstation/tramstation.dmm b/_maps/map_files/tramstation/tramstation.dmm
index 0736065d61e0c..229fd20cbcc5b 100644
--- a/_maps/map_files/tramstation/tramstation.dmm
+++ b/_maps/map_files/tramstation/tramstation.dmm
@@ -2346,6 +2346,7 @@
/obj/machinery/door/poddoor/massdriver_trash{
id = "fortnitedoor"
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/station/maintenance/disposal)
"ajc" = (
diff --git a/_maps/map_files/wawastation/wawastation.dmm b/_maps/map_files/wawastation/wawastation.dmm
new file mode 100644
index 0000000000000..637da6f7c065b
--- /dev/null
+++ b/_maps/map_files/wawastation/wawastation.dmm
@@ -0,0 +1,199471 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aas" = (
+/obj/structure/chair/office/tactical{
+ dir = 4
+ },
+/obj/effect/landmark/start/lawyer,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/iron,
+/area/station/security/office)
+"aat" = (
+/obj/effect/turf_decal/stripes/line,
+/obj/structure/window/reinforced/survival_pod/spawner/directional/south,
+/obj/structure/table,
+/obj/machinery/cell_charger,
+/obj/item/stock_parts/cell/high,
+/obj/effect/turf_decal/bot{
+ dir = 1
+ },
+/obj/machinery/airalarm/directional/west,
+/turf/open/floor/iron,
+/area/station/command/gateway)
+"aaB" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral/opposingcorners,
+/turf/open/floor/iron/dark,
+/area/station/hallway/secondary/exit/departure_lounge)
+"aaR" = (
+/obj/effect/turf_decal/stripes/white/line{
+ dir = 5
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance/testlab)
+"aaV" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/turf/open/floor/iron/large,
+/area/station/service/hydroponics/garden)
+"aaY" = (
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/turf/open/floor/iron/dark/corner,
+/area/station/engineering/atmos/upper)
+"abb" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/maintenance/port/greater)
+"abc" = (
+/obj/structure/window/spawner/directional/east,
+/obj/structure/window/spawner/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/commons/fitness/recreation)
+"abh" = (
+/obj/machinery/atmospherics/pipe/smart/simple/purple/visible{
+ dir = 6
+ },
+/obj/machinery/firealarm/directional/west,
+/obj/structure/disposalpipe/sorting/mail/flip,
+/obj/effect/mapping_helpers/mail_sorting/science/ordnance,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
+"abi" = (
+/obj/machinery/light/floor,
+/turf/open/floor/iron,
+/area/station/ai_monitored/command/storage/eva)
+"abm" = (
+/obj/structure/railing{
+ dir = 1
+ },
+/obj/structure/railing,
+/obj/structure/lattice/catwalk,
+/turf/open/openspace,
+/area/station/science/xenobiology)
+"abn" = (
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/navbeacon{
+ codes_txt = "patrol;next_patrol=P11.5-Central-Primary";
+ location = "P11-Central-Primary"
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
+"abo" = (
+/obj/machinery/duct,
+/obj/effect/landmark/start/botanist,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/service/hydroponics)
+"abw" = (
+/obj/machinery/door/airlock/maintenance_hatch,
+/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/station/security/medical)
+"abx" = (
+/obj/structure/railing/corner{
+ dir = 4
+ },
+/obj/structure/cable,
+/turf/open/floor/catwalk_floor/iron_dark/telecomms,
+/area/station/ai_monitored/turret_protected/ai)
+"aby" = (
+/obj/machinery/door/airlock/maintenance_hatch,
+/obj/effect/mapping_helpers/airlock/access/all/command/minisat,
+/obj/structure/cable/layer3,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/plating,
+/area/station/ai_monitored/command/storage/satellite)
+"abC" = (
+/obj/effect/turf_decal/trimline/blue/filled/line,
+/obj/machinery/duct,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/surgery/theatre)
+"abF" = (
+/obj/machinery/power/smes/engineering,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 10
+ },
+/obj/structure/cable,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"abK" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/command/gateway)
+"abP" = (
+/obj/effect/turf_decal/caution/stand_clear/red,
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/door/poddoor/shutters/window/preopen{
+ id = "ordstorage"
+ },
+/obj/structure/cable,
+/turf/open/floor/iron/white,
+/area/station/science/ordnance/storage)
+"abX" = (
+/obj/machinery/door/airlock/public/glass{
+ name = "Library"
+ },
+/obj/effect/landmark/navigate_destination/library,
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/siding/wood,
+/turf/open/floor/wood/tile,
+/area/station/service/library)
+"acc" = (
+/turf/closed/wall,
+/area/station/maintenance/central/lesser)
+"aco" = (
+/obj/structure/rack,
+/obj/item/clothing/suit/hooded/ablative,
+/obj/item/gun/energy/temperature/security,
+/obj/item/gun/energy/ionrifle,
+/obj/effect/turf_decal/tile/red/half/contrasted{
+ dir = 1
+ },
+/obj/machinery/power/apc/auto_name/directional/south,
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/ai_monitored/security/armory)
+"acA" = (
+/obj/effect/turf_decal/siding/wood{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
+/turf/open/floor/wood/tile,
+/area/station/service/bar)
+"acB" = (
+/obj/effect/spawner/random/trash/hobo_squat,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/station/maintenance/central/lesser)
+"acG" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/orange/visible,
+/turf/open/floor/engine,
+/area/station/engineering/supermatter/room)
+"acY" = (
+/obj/structure/cable,
+/obj/structure/railing/corner{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron/white,
+/area/station/science/research)
+"adc" = (
+/obj/machinery/power/emitter/welded{
+ dir = 1
+ },
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/engineering/supermatter/room)
+"adg" = (
+/obj/effect/turf_decal/siding/wood{
+ dir = 4
+ },
+/obj/structure/table/wood/fancy/orange,
+/obj/item/stamp{
+ pixel_x = 7;
+ pixel_y = 9
+ },
+/obj/item/stamp/denied{
+ pixel_x = 7;
+ pixel_y = 4
+ },
+/obj/item/stamp/head/qm{
+ pixel_x = 7;
+ pixel_y = -2
+ },
+/obj/item/clipboard{
+ pixel_x = -6;
+ pixel_y = 4
+ },
+/obj/machinery/firealarm/directional/east,
+/obj/item/computer_disk/quartermaster{
+ pixel_y = 4;
+ pixel_x = -6
+ },
+/turf/open/floor/wood,
+/area/station/command/heads_quarters/qm)
+"adK" = (
+/obj/structure/lattice/catwalk,
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/open/openspace,
+/area/station/maintenance/port/greater)
+"adP" = (
+/obj/machinery/door/airlock/atmos{
+ name = "Atmospherics Overlook"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/atmos,
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/tile/yellow/opposingcorners{
+ dir = 1
+ },
+/turf/open/floor/iron/checker,
+/area/station/engineering/atmos/upper)
+"adV" = (
+/obj/effect/turf_decal/tile/yellow,
+/obj/machinery/light/dim/directional/east,
+/turf/open/floor/iron,
+/area/station/hallway/primary/starboard)
+"adW" = (
+/obj/structure/closet/secure_closet{
+ req_access = list("brig")
+ },
+/obj/effect/turf_decal/tile/red/half/contrasted{
+ dir = 4
+ },
+/obj/machinery/light/small/directional/east,
+/turf/open/floor/iron,
+/area/station/security/brig)
+"aem" = (
+/obj/structure/table,
+/obj/effect/turf_decal/tile/blue/fourcorners,
+/obj/item/storage/box/syringes{
+ pixel_y = 4
+ },
+/obj/item/storage/box/syringes,
+/obj/item/gun/syringe{
+ pixel_y = 3
+ },
+/obj/item/gun/syringe,
+/obj/structure/window/spawner/directional/east,
+/turf/open/floor/iron/white,
+/area/station/medical/storage)
+"aep" = (
+/obj/machinery/door/airlock/external{
+ name = "Solar Maintenance"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/general,
+/obj/effect/mapping_helpers/airlock/unres,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/maintenance/solars/starboard/fore)
+"aeq" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/door/airlock/maintenance,
+/obj/effect/mapping_helpers/airlock/unres{
+ dir = 1
+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/maintenance,
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plating,
+/area/station/maintenance/port/lesser)
+"aer" = (
+/obj/machinery/camera/autoname/directional/west,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"aex" = (
+/mob/living/basic/sloth/citrus,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"aez" = (
+/obj/structure/cable,
+/turf/open/floor/engine,
+/area/station/engineering/supermatter)
+"aeC" = (
+/obj/effect/turf_decal/trimline/yellow/corner{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/iron,
+/area/station/maintenance/department/medical/central)
+"aeD" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron/freezer,
+/area/station/security/prison/shower)
+"aeI" = (
+/obj/machinery/door/window/brigdoor/left/directional/west{
+ req_access = list("security");
+ name = "Security Post Desk"
+ },
+/obj/structure/table/reinforced,
+/obj/structure/desk_bell{
+ pixel_x = -3;
+ pixel_y = 2
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/poddoor/preopen{
+ id = "medsecprivacy";
+ name = "Privacy Shutter"
+ },
+/turf/open/floor/iron/white,
+/area/station/security/checkpoint/medical)
+"aeJ" = (
+/obj/structure/table/reinforced,
+/obj/item/phone,
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/dark_blue/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron/dark,
+/area/station/command/bridge)
+"afe" = (
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/firealarm/directional/west,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
+"afp" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/turf/open/floor/iron,
+/area/station/command/heads_quarters/ce)
+"afz" = (
+/obj/effect/landmark/generic_maintenance_landmark,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/solars/port/aft)
+"afA" = (
+/obj/structure/table,
+/obj/item/stack/arcadeticket,
+/obj/item/stack/arcadeticket,
+/obj/machinery/camera/autoname/directional/north,
+/turf/open/floor/iron,
+/area/station/commons/fitness/recreation)
+"afC" = (
+/obj/structure/cable,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/mapping_helpers/broken_floor,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/maintenance/solars/starboard/fore)
+"afF" = (
+/obj/effect/spawner/random/structure/chair_flipped,
+/obj/effect/turf_decal/siding/white/corner,
+/obj/effect/decal/cleanable/blood/old,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/iron/white/small,
+/area/station/science/lobby)
+"afJ" = (
+/obj/machinery/power/apc/auto_name/directional/north,
+/obj/structure/cable,
+/turf/open/floor/iron/white,
+/area/station/science/explab)
+"afR" = (
+/obj/effect/turf_decal/tile/red/half/contrasted{
+ dir = 1
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/turf/open/floor/iron,
+/area/station/security)
+"afV" = (
+/obj/effect/spawner/random/structure/closet_empty/crate/with_loot,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/plating,
+/area/station/maintenance/department/medical/central)
+"afW" = (
+/obj/structure/closet/firecloset/full,
+/obj/machinery/light/small/dim/directional/west,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/iron/textured_large,
+/area/station/hallway/primary/central)
+"agq" = (
+/obj/effect/turf_decal/stripes{
+ dir = 1
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/portable_atmospherics/pump,
+/obj/machinery/light/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/engineering/atmospherics_engine)
+"agr" = (
+/obj/structure/table,
+/obj/effect/spawner/random/engineering/toolbox,
+/obj/effect/spawner/random/engineering/toolbox,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
+"agu" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron/large,
+/area/station/service/hydroponics/garden)
+"agw" = (
+/obj/structure/table,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 8
+ },
+/obj/item/paper_bin/carbon,
+/obj/item/pen,
+/obj/machinery/firealarm/directional/west,
+/turf/open/floor/iron/dark,
+/area/station/command/heads_quarters/hop)
+"agA" = (
+/obj/structure/cable,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/plating,
+/area/station/science/xenobiology)
+"agM" = (
+/obj/machinery/door/poddoor/shutters/window/preopen{
+ name = "Security Shutters";
+ id = "xbprotect";
+ dir = 8
+ },
+/obj/structure/cable,
+/obj/machinery/door/firedoor,
+/obj/machinery/firealarm/directional/north,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/catwalk_floor/flat_white,
+/area/station/science/xenobiology)
+"agO" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/broken_flooring/pile/directional/east,
+/obj/structure/reagent_dispensers/fueltank,
+/turf/open/floor/plating,
+/area/station/maintenance/department/science)
+"agP" = (
+/obj/structure/lattice/catwalk,
+/obj/structure/disposaloutlet,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/turf/open/space/openspace,
+/area/space/nearstation)
+"ahb" = (
+/obj/machinery/light_switch/directional/east,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/station/command/corporate_dock)
+"ahl" = (
+/turf/open/floor/iron/stairs/right{
+ dir = 4
+ },
+/area/station/engineering/main)
+"ahp" = (
+/obj/structure/table/reinforced,
+/obj/effect/turf_decal/siding/wood{
+ dir = 4
+ },
+/obj/item/paper_bin,
+/obj/machinery/door/firedoor,
+/obj/machinery/camera/autoname/directional/south,
+/turf/open/floor/wood/large,
+/area/station/cargo/boutique)
+"ahq" = (
+/turf/closed/wall/r_wall,
+/area/station/medical/psychology)
+"ahv" = (
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/turf/open/floor/iron,
+/area/station/cargo/lobby)
+"ahw" = (
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+/obj/structure/cable,
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+ },
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+ name = "Xenobiology Requests Console"
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+ },
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+/obj/item/reagent_containers/hypospray/medipen,
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+ },
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+ id = "pharmacy_shutters";
+ name = "Pharmacy Shutters"
+ },
+/obj/structure/desk_bell{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ real_name = "Betsy"
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+ name = "Security Shutters";
+ id = "xbprotect3";
+ dir = 8
+ },
+/obj/machinery/button/door/directional/north{
+ id = "xbprotect3";
+ name = "shutter control"
+ },
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+/area/station/science/xenobiology)
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+/turf/open/floor/iron/white/smooth_half{
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+ },
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+/obj/effect/decal/cleanable/glass,
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+/turf/open/floor/iron/white,
+/area/station/medical/chemistry/minisat)
+"cWr" = (
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+ },
+/obj/effect/turf_decal/bot,
+/obj/effect/landmark/event_spawn,
+/turf/open/floor/iron/dark,
+/area/station/ai_monitored/turret_protected/ai_upload)
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/tile/neutral{
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+ },
+/obj/machinery/newscaster/directional/north,
+/obj/structure/disposalpipe/segment{
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+ },
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+/area/station/commons/locker)
+"cWL" = (
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+ },
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+/area/station/hallway/secondary/exit/departure_lounge)
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+ },
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+/obj/structure/disposalpipe/segment{
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+ },
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+/area/station/medical/medbay/central)
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+/obj/machinery/power/apc/auto_name/directional/north,
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
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+/area/station/maintenance/department/engine)
+"cXn" = (
+/obj/effect/turf_decal/trimline/yellow/filled/line{
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
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+/area/station/engineering/main)
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+/obj/structure/holosign/barrier/atmos,
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+"cXr" = (
+/obj/effect/turf_decal/tile/neutral/diagonal_centre,
+/obj/machinery/computer/pod/old/mass_driver_controller/chapelgun{
+ pixel_x = 24;
+ pixel_y = -32
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/turf/open/floor/iron/dark,
+/area/station/service/chapel/funeral)
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+ dir = 4
+ },
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+/obj/machinery/light/directional/east,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+/area/station/service/kitchen)
+"cXP" = (
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+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/blood/tracks,
+/turf/open/floor/plating/airless,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
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+/area/station/engineering/main)
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+ dir = 1
+ },
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+/turf/open/floor/iron/white,
+/area/station/hallway/secondary/entry)
+"cYG" = (
+/obj/structure/bed{
+ dir = 4
+ },
+/obj/item/bedsheet/brown{
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+ },
+/obj/machinery/airalarm/directional/north,
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+/area/station/service/kitchen)
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+/area/station/security/interrogation)
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+/area/station/security/warden)
+"cZb" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/command{
+ name = "Teleport Access"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/effect/turf_decal/delivery,
+/obj/structure/cable,
+/obj/effect/landmark/navigate_destination,
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+/obj/effect/mapping_helpers/airlock/access/any/command/teleporter,
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+/area/station/command/teleporter)
+"cZf" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/layer_manifold/dark/visible{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/disposal/incinerator)
+"cZi" = (
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+"cZp" = (
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+"dai" = (
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+/obj/item/ai_module/core/full/paladin_devotion,
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+/turf/open/floor/circuit,
+/area/station/ai_monitored/turret_protected/ai_upload)
+"daK" = (
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+ },
+/turf/open/floor/engine,
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+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
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+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/station/science/robotics/lab)
+"dba" = (
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+ },
+/obj/structure/disposalpipe/segment{
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+ },
+/turf/open/floor/iron/dark,
+/area/station/security/lockers)
+"dbl" = (
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+ dir = 1
+ },
+/obj/effect/turf_decal/trimline/yellow/filled/corner,
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+/turf/open/floor/wood,
+/area/station/commons/lounge)
+"dby" = (
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+ dir = 8;
+ name = "Head Of Personnel"
+ },
+/turf/open/floor/carpet/executive,
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+"dbA" = (
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+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
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+ },
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+/area/station/science/ordnance)
+"dbJ" = (
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+/obj/machinery/door/airlock/command/glass{
+ name = "Bridge"
+ },
+/obj/machinery/door/firedoor,
+/obj/structure/cable,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "bridgec"
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/command)
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+ dir = 4
+ },
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+/area/station/hallway/primary/central)
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+ },
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+"dcf" = (
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+/obj/structure/railing{
+ dir = 9
+ },
+/obj/item/radio/intercom{
+ broadcasting = 1;
+ dir = 8;
+ listening = 0;
+ name = "Station Intercom (Court)"
+ },
+/obj/effect/turf_decal/siding/wood{
+ dir = 9
+ },
+/turf/open/floor/wood/tile,
+/area/station/security/courtroom)
+"dcg" = (
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+ id = "brm"
+ },
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+ },
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+ },
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+"dck" = (
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+ },
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+ },
+/area/station/science/xenobiology)
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+"dco" = (
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+ },
+/area/station/science/xenobiology)
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+ },
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+/obj/structure/cable,
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+ },
+/turf/open/floor/iron/white,
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+"dcH" = (
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+ },
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+/obj/effect/turf_decal/delivery,
+/obj/effect/turf_decal/siding/purple{
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+ },
+/obj/structure/sign/poster/random/directional/north,
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+/area/station/commons/vacant_room/commissary)
+"ddb" = (
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+ },
+/turf/open/floor/plating,
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+"ddO" = (
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+ },
+/turf/open/floor/engine,
+/area/station/engineering/supermatter/room)
+"ddZ" = (
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+ name = "Research Test Chamber";
+ req_access = list("science")
+ },
+/turf/open/floor/engine,
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+/area/station/commons/fitness/recreation)
+"deX" = (
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+ },
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+/area/station/command/heads_quarters/rd)
+"dfr" = (
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+ },
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+/obj/effect/spawner/random/maintenance,
+/obj/effect/turf_decal/stripes/asteroid/corner{
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+ },
+/turf/open/misc/asteroid,
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+/obj/machinery/disposal/bin,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/obj/machinery/light_switch/directional/south{
+ pixel_x = 26
+ },
+/turf/open/floor/iron,
+/area/station/security/brig/entrance)
+"dga" = (
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+ },
+/obj/machinery/light/small/directional/north,
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+ },
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+"dge" = (
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+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
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+ },
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+/area/station/service/chapel/funeral)
+"dgm" = (
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+ name = "O2 to Airmix"
+ },
+/obj/effect/turf_decal/tile/yellow{
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+ },
+/turf/open/floor/iron/dark/corner,
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+"dgw" = (
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+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
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+ },
+/turf/open/floor/iron/white,
+/area/station/security/prison/mess)
+"dgy" = (
+/obj/structure/plasticflaps/opaque,
+/obj/machinery/door/window/right/directional/south{
+ req_access = list("medical");
+ name = "Medical Deliveries"
+ },
+/turf/open/floor/plating,
+/area/station/medical/storage)
+"dgR" = (
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+ },
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+"dgS" = (
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+/obj/machinery/button/door{
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+ id = "secentrylock2";
+ req_access = list("security");
+ name = "Security Exit Lock";
+ pixel_x = -4;
+ pixel_y = -1
+ },
+/obj/machinery/button/door{
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+ specialfunctions = 4;
+ id = "secentrylock";
+ pixel_y = 6;
+ req_access = list("security");
+ name = "Security Entrance Lock";
+ pixel_x = -4
+ },
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+ id = "secentry";
+ pixel_y = -1;
+ name = "entrance flasher button"
+ },
+/obj/machinery/button/door{
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+ name = "Security Entrance Doors";
+ id = "secentrylock";
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+ },
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+ },
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ name = "EVA Requests Console"
+ },
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+ },
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+ },
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+/area/station/medical/treatment_center)
+"eiT" = (
+/obj/machinery/door/airlock{
+ id_tag = "Cabin7";
+ name = "Cabin 1"
+ },
+/obj/effect/turf_decal/siding/wood/end,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/wood/tile,
+/area/station/commons/dorms)
+"eiZ" = (
+/obj/structure/cable,
+/obj/machinery/door/airlock/maintenance,
+/obj/effect/mapping_helpers/airlock/autoname,
+/obj/effect/mapping_helpers/airlock/abandoned,
+/obj/effect/mapping_helpers/airlock/access/any/security/maintenance,
+/obj/effect/turf_decal/siding/wood{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/wood,
+/area/station/security/detectives_office/private_investigators_office)
+"ejb" = (
+/turf/open/floor/carpet/green,
+/area/station/command/heads_quarters/hop)
+"eje" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/maintenance/department/medical/central)
+"ejh" = (
+/obj/effect/turf_decal/tile/brown/anticorner/contrasted{
+ dir = 1
+ },
+/obj/machinery/status_display/supply{
+ pixel_y = 32
+ },
+/turf/open/floor/iron,
+/area/station/cargo/lobby)
+"ejl" = (
+/obj/machinery/holopad/secure,
+/turf/open/floor/carpet/red,
+/area/station/command/heads_quarters/qm)
+"eju" = (
+/obj/machinery/light/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/visible/layer2,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron,
+/area/station/maintenance/disposal/incinerator)
+"ejx" = (
+/obj/structure/table,
+/obj/item/storage/toolbox/mechanical,
+/obj/item/geiger_counter{
+ pixel_x = 7;
+ pixel_y = 3
+ },
+/obj/effect/turf_decal/trimline/red/filled/line{
+ dir = 9
+ },
+/obj/machinery/airalarm/directional/west,
+/obj/machinery/camera/autoname/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/security/checkpoint/engineering)
+"ejH" = (
+/obj/machinery/shower/directional/north{
+ has_water_reclaimer = 0;
+ reagent_id = /datum/reagent/clf3;
+ reagent_capacity = 100;
+ name = "smoking hot shower"
+ },
+/obj/effect/turf_decal/sand/plating,
+/turf/open/floor/plating,
+/area/station/asteroid)
+"ejS" = (
+/obj/structure/window/reinforced/spawner/directional/west,
+/obj/structure/window/reinforced/spawner/directional/north,
+/obj/structure/flora/bush/fullgrass/style_random,
+/turf/open/floor/grass,
+/area/station/science/research)
+"eki" = (
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/obj/effect/turf_decal/siding/purple{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/turf/open/floor/iron/white,
+/area/station/science/research)
+"ekl" = (
+/obj/structure/closet/crate,
+/obj/item/poster/random_contraband,
+/obj/item/poster/random_contraband,
+/obj/item/poster/random_contraband,
+/obj/item/poster/random_contraband,
+/obj/item/poster/random_contraband,
+/obj/effect/spawner/random/maintenance/two,
+/obj/structure/window/reinforced/spawner/directional/south,
+/turf/open/floor/plating,
+/area/station/maintenance/department/cargo)
+"ekp" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/hidden,
+/turf/open/floor/circuit/telecomms,
+/area/station/science/xenobiology)
+"eky" = (
+/obj/effect/turf_decal/siding/wood{
+ dir = 8
+ },
+/obj/structure/cable,
+/obj/structure/disposalpipe/sorting/mail{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/mapping_helpers/mail_sorting/service/library,
+/turf/open/floor/wood,
+/area/station/service/library)
+"ekz" = (
+/obj/machinery/firealarm/directional/north,
+/turf/open/floor/iron/chapel{
+ dir = 4
+ },
+/area/station/service/chapel)
+"ekL" = (
+/obj/effect/turf_decal/tile/neutral,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/item/radio/intercom/directional/south,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
+"ekR" = (
+/obj/machinery/computer/rdservercontrol{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/light/small/directional/west{
+ bulb_power = 0.8
+ },
+/turf/open/floor/iron/dark,
+/area/station/science/server)
+"ekY" = (
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 8
+ },
+/obj/machinery/power/apc/auto_name/directional/west,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/cargo/lobby)
+"ely" = (
+/obj/machinery/door/airlock/maintenance_hatch,
+/obj/effect/mapping_helpers/airlock/access/all/engineering/maintenance,
+/obj/effect/mapping_helpers/airlock/unres{
+ dir = 1
+ },
+/obj/effect/turf_decal/sand/plating,
+/turf/open/floor/plating,
+/area/station/maintenance/central/greater)
+"elz" = (
+/obj/structure/window/spawner,
+/turf/open/floor/plating,
+/area/station/engineering/main)
+"elE" = (
+/obj/structure/door_assembly,
+/turf/open/misc/asteroid,
+/area/station/asteroid)
+"elT" = (
+/obj/effect/turf_decal/tile/neutral/opposingcorners{
+ dir = 1
+ },
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/command/heads_quarters/rd)
+"elX" = (
+/obj/machinery/igniter/incinerator_atmos,
+/turf/open/floor/engine/airless,
+/area/station/maintenance/disposal/incinerator)
+"emb" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/power/apc/auto_name/directional/west,
+/obj/structure/cable,
+/turf/open/floor/iron/white,
+/area/station/science/ordnance/storage)
+"emf" = (
+/obj/structure/window/spawner/directional/south,
+/obj/structure/window/spawner/directional/north,
+/obj/machinery/disposal/bin,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/turf/open/floor/iron/textured_large,
+/area/station/service/hydroponics/garden)
+"emn" = (
+/obj/machinery/telecomms/bus/preset_three,
+/turf/open/floor/circuit/green/telecomms/mainframe,
+/area/station/tcommsat/server)
+"emy" = (
+/obj/machinery/door/airlock/public/glass{
+ name = "Starboard Primary Hallway"
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/iron,
+/area/station/hallway/primary/starboard)
+"eng" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/sand/plating,
+/turf/open/floor/plating,
+/area/station/maintenance/port/greater)
+"enn" = (
+/obj/machinery/air_sensor/mix_tank,
+/turf/open/floor/engine/vacuum,
+/area/station/engineering/atmos)
+"ent" = (
+/obj/item/pickaxe,
+/turf/open/misc/asteroid,
+/area/station/asteroid)
+"enu" = (
+/turf/closed/wall,
+/area/station/service/kitchen)
+"enz" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 8
+ },
+/turf/open/floor/iron/dark,
+/area/station/engineering/atmospherics_engine)
+"enL" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/trimline/yellow/filled/corner,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/turf/open/floor/iron,
+/area/station/engineering/lobby)
+"enT" = (
+/obj/structure/stairs/north,
+/turf/open/floor/iron,
+/area/station/command/corporate_showroom)
+"eon" = (
+/obj/effect/spawner/random/structure/chair_comfy{
+ dir = 4
+ },
+/turf/open/floor/iron/dark,
+/area/station/command/bridge)
+"eoo" = (
+/obj/structure/table/wood,
+/obj/structure/cable,
+/obj/item/clipboard{
+ pixel_y = 6
+ },
+/obj/item/pen{
+ pixel_y = 6
+ },
+/obj/item/storage/cans/sixbeer{
+ pixel_y = -12
+ },
+/turf/open/floor/carpet/green,
+/area/station/command/heads_quarters/hop)
+"eoy" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/light/small/directional/south,
+/turf/open/floor/iron/grimy,
+/area/station/service/chapel/office)
+"eoC" = (
+/obj/effect/mapping_helpers/burnt_floor,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/solars/port)
+"eoL" = (
+/obj/structure/cable,
+/obj/machinery/door/airlock/external{
+ name = "Solar Maintenance"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/general,
+/obj/effect/mapping_helpers/airlock/unres,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/solars/starboard/fore)
+"eoO" = (
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 8
+ },
+/obj/machinery/vending/wardrobe/engi_wardrobe,
+/obj/machinery/camera/autoname/directional/west,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"eoQ" = (
+/obj/machinery/atmospherics/components/binary/pump{
+ name = "Air to Distro Staging";
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/engineering/atmos/pumproom)
+"eph" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/security/prison/safe)
+"epi" = (
+/obj/machinery/conveyor/auto{
+ id = "bridgedeliver";
+ dir = 1
+ },
+/turf/open/floor/plating/airless,
+/area/station/maintenance/department/science)
+"epl" = (
+/obj/machinery/door/airlock/medical{
+ name = "Medical Breakroom and Paramedic Dispatch"
+ },
+/obj/effect/mapping_helpers/airlock/access/any/medical/general,
+/obj/structure/cable,
+/obj/machinery/door/firedoor,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/exam_room)
+"epx" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/dark_blue{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/dark_blue,
+/obj/effect/landmark/start/hangover,
+/obj/machinery/holopad,
+/obj/effect/turf_decal/bot,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/command)
+"epA" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/obj/effect/turf_decal/trimline/blue/filled/corner{
+ dir = 8
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/treatment_center)
+"epE" = (
+/obj/structure/closet/toolcloset,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 1
+ },
+/obj/machinery/light/small/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/engineering/main)
+"epK" = (
+/turf/closed/wall/r_wall,
+/area/station/cargo/warehouse/upper)
+"epT" = (
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/obj/effect/decal/cleanable/glass,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/plating,
+/area/station/maintenance/department/engine)
+"eqp" = (
+/obj/effect/spawner/random/vending/snackvend,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 6
+ },
+/turf/open/floor/iron,
+/area/station/engineering/lobby)
+"equ" = (
+/obj/effect/landmark/start/hangover,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"eqv" = (
+/obj/machinery/newscaster/directional/east,
+/turf/open/floor/carpet/red,
+/area/station/command/heads_quarters/qm)
+"eqC" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
+/obj/effect/landmark/generic_maintenance_landmark,
+/obj/effect/spawner/random/structure/chair_flipped,
+/obj/effect/mapping_helpers/broken_floor,
+/turf/open/floor/wood,
+/area/station/maintenance/port/greater)
+"eqD" = (
+/obj/structure/sign/departments/chemistry/directional/north,
+/obj/effect/turf_decal/trimline/blue/filled/line{
+ dir = 1
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/medbay/central)
+"eqQ" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron/dark/textured,
+/area/station/science/robotics/lab)
+"eqX" = (
+/obj/structure/cable,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light/directional/west,
+/turf/open/floor/iron,
+/area/station/maintenance/disposal/incinerator)
+"era" = (
+/obj/structure/cable,
+/obj/machinery/door/firedoor,
+/turf/open/floor/iron,
+/area/station/commons/locker)
+"erd" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment,
+/obj/effect/turf_decal/trimline/blue/filled/line{
+ dir = 4
+ },
+/obj/machinery/duct,
+/obj/structure/cable,
+/turf/open/floor/iron/white,
+/area/station/medical/treatment_center)
+"eri" = (
+/obj/effect/landmark/start/roboticist,
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/turf/open/floor/iron/dark/textured,
+/area/station/science/robotics/lab)
+"ers" = (
+/obj/effect/spawner/random/trash/mess,
+/turf/open/floor/plating,
+/area/station/maintenance/port/lesser)
+"erE" = (
+/obj/effect/turf_decal/siding/wood,
+/obj/structure/cable,
+/turf/open/floor/wood/tile,
+/area/station/service/chapel)
+"erR" = (
+/obj/structure/lattice/catwalk,
+/obj/structure/railing{
+ dir = 8
+ },
+/obj/machinery/light/directional/north,
+/turf/open/openspace,
+/area/station/science/xenobiology)
+"erX" = (
+/obj/structure/railing,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/station/maintenance/disposal)
+"erY" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
+/turf/open/floor/circuit/green,
+/area/station/ai_monitored/turret_protected/ai_upload)
+"ese" = (
+/obj/machinery/door/airlock/security{
+ name = "Detective's Office"
+ },
+/obj/effect/turf_decal/siding/wood,
+/obj/effect/mapping_helpers/airlock/access/all/security/detective,
+/obj/machinery/door/firedoor,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/iron/grimy,
+/area/station/security/detectives_office)
+"esg" = (
+/obj/machinery/smartfridge/organ,
+/obj/machinery/door/poddoor/shutters/preopen{
+ dir = 4;
+ id = "main_surgery"
+ },
+/obj/effect/turf_decal/tile/blue/fourcorners,
+/turf/open/floor/holofloor/dark,
+/area/station/medical/surgery/theatre)
+"esl" = (
+/obj/machinery/airalarm/directional/north,
+/turf/open/misc/asteroid,
+/area/station/maintenance/department/cargo)
+"esx" = (
+/obj/effect/turf_decal/trimline/blue/filled/corner{
+ dir = 4
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/treatment_center)
+"esN" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"esP" = (
+/obj/effect/turf_decal/siding/red,
+/obj/effect/turf_decal/tile/dark_red/opposingcorners,
+/turf/open/floor/iron/dark,
+/area/station/science/robotics/lab)
+"esQ" = (
+/obj/structure/sign/warning/vacuum/directional/north,
+/obj/structure/rack,
+/obj/effect/spawner/random/maintenance,
+/turf/open/floor/plating,
+/area/station/maintenance/central/greater)
+"etg" = (
+/obj/machinery/shower/directional/north,
+/obj/effect/turf_decal/tile/green/anticorner/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/virology)
+"etr" = (
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 8
+ },
+/obj/structure/extinguisher_cabinet/directional/west,
+/obj/structure/table,
+/obj/item/book/manual/wiki/engineering_hacking{
+ pixel_x = 6
+ },
+/obj/item/multitool{
+ pixel_x = -5
+ },
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"etu" = (
+/obj/structure/railing/corner{
+ dir = 4
+ },
+/obj/structure/cable,
+/obj/effect/turf_decal/siding/wood/corner{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/turf/open/floor/wood/tile,
+/area/station/service/bar)
+"etB" = (
+/obj/machinery/door/window/left/directional/east{
+ pixel_x = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 2
+ },
+/obj/effect/turf_decal/trimline/green/filled/line{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/service/hydroponics)
+"etI" = (
+/obj/structure/table,
+/obj/effect/spawner/random/food_or_drink/snack,
+/obj/machinery/power/apc/auto_name/directional/east,
+/obj/structure/cable,
+/turf/open/floor/iron/white,
+/area/station/medical/patients_rooms/room_b)
+"etV" = (
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/station/cargo/storage)
+"etW" = (
+/turf/closed/wall/mineral/plastitanium/nodiagonal,
+/area/station/maintenance/department/science)
+"eua" = (
+/obj/structure/cable,
+/obj/structure/railing/corner{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron/white,
+/area/station/science/research)
+"euj" = (
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+/obj/machinery/sparker/directional/north{
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/structure/sign/directions/medical/directional/north{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/sorting/mail/flip{
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+ },
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+ },
+/turf/open/floor/plating,
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+ },
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+ },
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+ },
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+ },
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+ },
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+ req_access = list("xenobiology")
+ },
+/obj/machinery/door/poddoor/preopen{
+ id = "xenobio8";
+ name = "Xenobio Pen 8 Blast Door"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ name = "Chemistry Minisat"
+ },
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+ },
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+ desc = "Looks like someone threw it out. Covered in donut crumbs.";
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+ dir = 1
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"fgt" = (
+/obj/machinery/elevator_control_panel/directional/east{
+ desc = "A small control panel used to move the kitchen dumbwaiter up and down.";
+ linked_elevator_id = "dumbwaiter_lift";
+ name = "Dumbwaiter Control Panel";
+ preset_destination_names = list("2"="Kitchen","3"="Hydroponics")
+ },
+/obj/effect/turf_decal/tile/blue,
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/security/courtroom)
+"fYQ" = (
+/obj/effect/turf_decal/tile/yellow{
+ dir = 1
+ },
+/obj/structure/table,
+/obj/effect/spawner/random/food_or_drink/snack,
+/obj/machinery/camera/autoname/directional/west,
+/turf/open/floor/iron,
+/area/station/hallway/primary/starboard)
+"fYX" = (
+/obj/machinery/power/solar{
+ id = "foreport";
+ name = "Fore-Port Solar Array"
+ },
+/turf/open/floor/iron/solarpanel/airless,
+/area/station/solars/port/fore)
+"fYZ" = (
+/obj/effect/turf_decal/trimline/blue/filled/line{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/white,
+/area/station/medical/paramedic)
+"fZc" = (
+/obj/structure/cable,
+/obj/effect/spawner/random/maintenance,
+/turf/open/floor/plating,
+/area/station/maintenance/port/lesser)
+"fZe" = (
+/turf/closed/wall,
+/area/station/security/detectives_office)
+"fZl" = (
+/obj/effect/turf_decal/tile/blue/fourcorners,
+/obj/machinery/recharge_station,
+/obj/effect/turf_decal/box/white{
+ color = "#52B4E9"
+ },
+/obj/machinery/power/apc/auto_name/directional/north,
+/obj/structure/cable,
+/turf/open/floor/iron/white,
+/area/station/medical/storage)
+"fZp" = (
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 8
+ },
+/obj/item/radio/intercom/directional/west,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"fZr" = (
+/obj/effect/mapping_helpers/iannewyear,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 4
+ },
+/turf/open/floor/carpet/green,
+/area/station/command/heads_quarters/hop)
+"fZv" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/wood/tile,
+/area/station/service/bar)
+"fZz" = (
+/obj/structure/cable,
+/obj/effect/mapping_helpers/burnt_floor,
+/turf/open/floor/plating,
+/area/station/maintenance/solars/port)
+"fZF" = (
+/turf/open/floor/engine/hull/reinforced,
+/area/space/nearstation)
+"fZT" = (
+/obj/structure/chair/sofa/bench/right{
+ dir = 8
+ },
+/obj/effect/landmark/start/assistant,
+/turf/open/floor/iron/large,
+/area/station/commons/locker)
+"gag" = (
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/structure/sign/poster/official/random/directional/east,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
+"gaj" = (
+/obj/machinery/firealarm/directional/west,
+/obj/effect/turf_decal/siding/wood{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/carpet,
+/area/station/service/chapel)
+"gak" = (
+/obj/structure/railing/corner,
+/turf/open/floor/iron/white,
+/area/station/science/research)
+"gas" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/purple/visible,
+/obj/effect/turf_decal/stripes{
+ dir = 1
+ },
+/turf/open/floor/engine,
+/area/station/engineering/supermatter/room)
+"gaE" = (
+/obj/structure/toilet{
+ dir = 4
+ },
+/obj/effect/mapping_helpers/broken_floor,
+/obj/structure/sign/poster/contraband/busty_backdoor_xeno_babes_6/directional/west,
+/turf/open/floor/iron,
+/area/station/maintenance/department/medical/central)
+"gaI" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/yellow/fourcorners,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"gaK" = (
+/obj/structure/chair/pew{
+ dir = 4
+ },
+/turf/open/floor/iron/chapel,
+/area/station/service/chapel)
+"gaN" = (
+/obj/effect/landmark/event_spawn,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"gbv" = (
+/obj/effect/turf_decal/sand/plating,
+/obj/effect/spawner/structure/window/reinforced/tinted,
+/turf/open/floor/plating/reinforced/airless,
+/area/station/asteroid)
+"gbF" = (
+/obj/effect/turf_decal/trimline/blue/filled/line{
+ dir = 9
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/junction{
+ dir = 8
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/medbay/central)
+"gbM" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/command/bridge)
+"gbP" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/effect/mapping_helpers/damaged_window,
+/turf/open/floor/plating,
+/area/station/science/xenobiology/hallway)
+"gbQ" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ dir = 1;
+ id = "kitchen_counter";
+ name = "Kitchen Counter Shutters"
+ },
+/obj/machinery/door/firedoor,
+/obj/item/reagent_containers/condiment/saltshaker{
+ pixel_x = -3
+ },
+/obj/item/reagent_containers/condiment/peppermill{
+ pixel_x = 3
+ },
+/turf/open/floor/iron/kitchen,
+/area/station/service/kitchen)
+"gbS" = (
+/obj/effect/landmark/start/botanist,
+/turf/open/floor/glass/reinforced,
+/area/station/service/hydroponics)
+"gbV" = (
+/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
+/obj/machinery/light/directional/north,
+/turf/open/floor/iron/white/smooth_large,
+/area/station/science/ordnance/storage)
+"gcb" = (
+/obj/structure/table,
+/obj/item/storage/box/firingpins{
+ pixel_x = 6;
+ pixel_y = 6
+ },
+/obj/item/storage/box/firingpins{
+ pixel_x = -6;
+ pixel_y = 6
+ },
+/obj/effect/turf_decal/tile/blue/half/contrasted{
+ dir = 4
+ },
+/obj/item/radio/intercom/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/security/lockers)
+"gck" = (
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 1
+ },
+/obj/machinery/camera/autoname/directional/north{
+ network = list("ss13","medbay")
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/chemistry/minisat)
+"gcs" = (
+/obj/machinery/atmospherics/pipe/smart/manifold/purple/visible,
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"gcy" = (
+/turf/closed/wall,
+/area/station/medical/virology)
+"gcA" = (
+/obj/machinery/door/poddoor/shutters/window{
+ name = "Incinerator Storage Shutters";
+ id = "incstorage"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/plating,
+/area/station/maintenance/disposal/incinerator)
+"gcD" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/decal/cleanable/robot_debris/limb,
+/obj/item/flashlight/lamp,
+/turf/open/floor/iron,
+/area/station/cargo/warehouse/upper)
+"gcN" = (
+/obj/effect/turf_decal/siding/wood{
+ dir = 1
+ },
+/turf/open/floor/wood/tile,
+/area/station/service/bar)
+"gcQ" = (
+/obj/machinery/light/small/directional/west,
+/turf/open/floor/iron/showroomfloor,
+/area/station/command/heads_quarters/hos)
+"gcU" = (
+/obj/structure/railing,
+/obj/machinery/door/firedoor/border_only,
+/obj/effect/turf_decal/tile/brown/half/contrasted,
+/obj/structure/table/reinforced,
+/obj/item/food/chips,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"gcV" = (
+/obj/effect/mapping_helpers/broken_floor,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/exit/departure_lounge)
+"gcZ" = (
+/obj/structure/closet/emcloset,
+/obj/effect/turf_decal/tile/neutral/full,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/landmark/start/hangover/closet,
+/turf/open/floor/iron/dark/smooth_large,
+/area/station/hallway/primary/central)
+"gdf" = (
+/obj/machinery/door/firedoor,
+/obj/structure/cable,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/duct,
+/turf/open/floor/iron/dark,
+/area/station/medical/treatment_center)
+"gdA" = (
+/obj/structure/chair/sofa/bench/right,
+/turf/open/floor/iron/white,
+/area/station/medical/exam_room)
+"gdL" = (
+/obj/effect/landmark/event_spawn,
+/turf/open/floor/glass/reinforced,
+/area/station/science/research)
+"gdM" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/siding/purple{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/catwalk_floor/flat_white,
+/area/station/science/xenobiology)
+"gdP" = (
+/obj/structure/lattice,
+/obj/machinery/atmospherics/pipe/smart/simple/green/visible{
+ dir = 8
+ },
+/turf/open/space/basic,
+/area/space/nearstation)
+"gdZ" = (
+/obj/effect/turf_decal/tile/yellow/half/contrasted,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/iron/textured,
+/area/station/construction/mining/aux_base)
+"gea" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/components/binary/pump{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/engine,
+/area/station/engineering/supermatter/room)
+"geh" = (
+/obj/machinery/door/window/brigdoor/right/directional/north{
+ req_access = list("armory");
+ name = "Justice Chamber"
+ },
+/obj/machinery/conveyor_switch/oneway{
+ pixel_x = 10;
+ id = "execution"
+ },
+/obj/effect/turf_decal/tile/red/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron/dark,
+/area/station/security/execution/education)
+"gei" = (
+/obj/machinery/disposal/bin,
+/obj/effect/turf_decal/bot_red,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/turf/open/floor/iron/dark/textured,
+/area/station/medical/morgue)
+"geo" = (
+/obj/effect/landmark/event_spawn,
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/carpet,
+/area/station/service/theater)
+"gep" = (
+/obj/effect/turf_decal/siding/wood{
+ dir = 6
+ },
+/obj/structure/cable,
+/turf/open/floor/wood/tile,
+/area/station/service/chapel)
+"ger" = (
+/obj/structure/table/reinforced,
+/obj/item/geiger_counter,
+/obj/item/storage/medkit/fire,
+/obj/effect/turf_decal/trimline/yellow/filled/line,
+/obj/machinery/light/directional/south,
+/turf/open/floor/iron,
+/area/station/engineering/lobby)
+"gey" = (
+/obj/machinery/disposal/bin,
+/obj/machinery/light_switch/directional/east,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/turf/open/floor/wood/parquet,
+/area/station/medical/psychology)
+"geB" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/plating,
+/area/station/science/xenobiology)
+"geO" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/light_switch/directional/north,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/junction/flip{
+ dir = 8
+ },
+/turf/open/floor/wood/large,
+/area/station/cargo/boutique)
+"geZ" = (
+/obj/structure/table/optable{
+ dir = 4
+ },
+/turf/open/floor/iron/white/smooth_large,
+/area/station/science/robotics/lab)
+"gfe" = (
+/obj/effect/turf_decal/tile/blue/fourcorners,
+/obj/machinery/iv_drip,
+/obj/machinery/power/apc/auto_name/directional/south,
+/obj/structure/cable,
+/turf/open/floor/iron/white,
+/area/station/medical/treatment_center)
+"gft" = (
+/obj/structure/transport/linear/public,
+/obj/effect/landmark/transport/transport_id{
+ specific_transport_id = "medbay1"
+ },
+/obj/machinery/elevator_control_panel/directional/south{
+ linked_elevator_id = "medbay1"
+ },
+/turf/open/floor/plating/elevatorshaft,
+/area/station/medical/treatment_center)
+"gfF" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/turf/open/floor/iron/white/smooth_edge{
+ dir = 1
+ },
+/area/station/science/research)
+"ggl" = (
+/obj/machinery/camera/autoname/directional/west,
+/turf/open/floor/grass,
+/area/station/service/hydroponics/garden)
+"ggu" = (
+/obj/machinery/door/airlock/public/glass{
+ name = "Library"
+ },
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/siding/wood,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/wood/tile,
+/area/station/service/library)
+"ggz" = (
+/obj/effect/spawner/random/structure/closet_maintenance,
+/obj/effect/spawner/random/maintenance,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/mapping_helpers/broken_floor,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/department/medical/central)
+"ggP" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/trimline/yellow/filled/corner{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"ggQ" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"ggY" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/obj/effect/turf_decal/sand/plating,
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/maintenance/department/cargo)
+"gho" = (
+/obj/structure/table/wood,
+/obj/item/food/grown/harebell{
+ pixel_x = -4
+ },
+/obj/item/food/grown/harebell,
+/obj/item/food/grown/harebell{
+ pixel_x = 4;
+ pixel_y = 6
+ },
+/obj/item/food/grown/harebell{
+ pixel_x = 6
+ },
+/obj/item/food/grown/harebell,
+/obj/item/food/grown/harebell,
+/turf/open/floor/iron/chapel{
+ dir = 1
+ },
+/area/station/service/chapel)
+"ghp" = (
+/turf/open/floor/glass/reinforced,
+/area/station/service/library)
+"ghs" = (
+/obj/structure/closet/l3closet/security,
+/obj/effect/turf_decal/tile/red/half/contrasted,
+/obj/item/radio/intercom/directional/south,
+/turf/open/floor/iron/dark,
+/area/station/security/lockers)
+"ghK" = (
+/obj/structure/table/reinforced,
+/obj/effect/turf_decal/stripes/line,
+/obj/item/storage/belt/utility/full,
+/turf/open/floor/iron,
+/area/station/science/robotics/lab)
+"ghM" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2,
+/turf/open/floor/carpet,
+/area/station/commons/dorms)
+"ghQ" = (
+/obj/effect/turf_decal/tile/dark_red/opposingcorners,
+/obj/machinery/chem_master/condimaster{
+ desc = "Looks like a knock-off chem-master. Perhaps useful for separating liquids when mixing drinks precisely. Also dispenses condiments.";
+ name = "HoochMaster Deluxe"
+ },
+/turf/open/floor/iron/dark,
+/area/station/service/bar)
+"ghU" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"ghW" = (
+/obj/effect/turf_decal/tile/red/half/contrasted,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/fore)
+"gii" = (
+/obj/structure/cable,
+/obj/machinery/navbeacon{
+ codes_txt = "patrol;next_patrol=P8-Central-Primary";
+ location = "P7-Central-Primary"
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
+"gij" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 9
+ },
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"gim" = (
+/obj/machinery/door/airlock/external,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "maintext3"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/external,
+/turf/open/floor/plating,
+/area/station/maintenance/department/medical/central)
+"giv" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2,
+/turf/open/floor/iron/dark,
+/area/station/command/corporate_showroom)
+"giy" = (
+/obj/effect/turf_decal/tile/neutral/opposingcorners,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron/dark,
+/area/station/security/courtroom)
+"giD" = (
+/obj/machinery/door/airlock/atmos/glass{
+ name = "Distribution Loop"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/atmos,
+/obj/machinery/door/firedoor,
+/obj/machinery/atmospherics/pipe/smart/simple/scrubbers/visible{
+ dir = 4
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/engineering/atmos/pumproom)
+"giK" = (
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/cargo/drone_bay)
+"gjo" = (
+/obj/structure/cable,
+/obj/machinery/button/door/directional/east{
+ name = "shutter control";
+ id = "xbprotect"
+ },
+/obj/structure/window/reinforced/spawner/directional/south,
+/obj/item/kirbyplants/random,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/catwalk_floor/flat_white,
+/area/station/science/xenobiology)
+"gjt" = (
+/obj/machinery/pdapainter/medbay,
+/obj/effect/turf_decal/trimline/dark_blue/filled/line{
+ dir = 5
+ },
+/turf/open/floor/holofloor/dark,
+/area/station/command/heads_quarters/cmo)
+"gjw" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable,
+/turf/open/floor/iron/white/textured_large,
+/area/station/medical/treatment_center)
+"gjy" = (
+/obj/structure/mannequin/plastic{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/stripes/line,
+/turf/open/floor/wood/parquet,
+/area/station/cargo/boutique)
+"gjA" = (
+/obj/machinery/computer/atmos_control/mix_tank{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold/cyan/visible{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/turf/open/floor/iron/dark/corner{
+ dir = 1
+ },
+/area/station/engineering/atmos)
+"gjB" = (
+/obj/machinery/vending/wardrobe/coroner_wardrobe,
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
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+ },
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+ },
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+"hyp" = (
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+ },
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+/area/station/maintenance/department/cargo)
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+ dir = 1
+ },
+/obj/structure/closet/secure_closet/injection{
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+ },
+/obj/effect/turf_decal/tile/red/anticorner/contrasted{
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+ },
+/obj/machinery/button/flasher{
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+ pixel_y = 32
+ },
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+/area/station/security/execution/education)
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"hCR" = (
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+ name = "Chemical Storage"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ req_access = list("shipping")
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+ },
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+ },
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+ },
+/obj/item/pen{
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+ },
+/obj/item/clothing/head/utility/welding{
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+ },
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+"hIq" = (
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/area/station/engineering/supermatter/room)
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+ },
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+/obj/structure/extinguisher_cabinet/directional/south,
+/obj/structure/disposalpipe/segment{
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+ },
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+/area/station/hallway/primary/central)
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+ },
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+/obj/effect/mapping_helpers/mail_sorting/engineering/ce_office,
+/turf/open/floor/iron,
+/area/station/engineering/main)
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+ },
+/obj/effect/turf_decal/bot_red,
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+ },
+/obj/structure/disposalpipe/segment{
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+ },
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+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
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+ },
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+/turf/open/floor/plating,
+/area/station/engineering/main)
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+ },
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+/turf/open/floor/wood/parquet,
+/area/station/service/theater)
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+/obj/effect/turf_decal/stripes/line{
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+ },
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+/obj/effect/turf_decal/trimline/blue/filled/line{
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+ },
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+/turf/open/floor/iron/showroomfloor,
+/area/station/maintenance/department/engine)
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
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+ },
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+/area/station/medical/virology)
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+/area/station/science/research)
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+ },
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+/area/space/nearstation)
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+ },
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+/area/station/medical/chemistry)
+"iyE" = (
+/obj/machinery/door/window/left/directional/west{
+ name = "Mass Driver Door";
+ req_access = list("ordnance")
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/mass_driver/ordnance{
+ dir = 4
+ },
+/turf/open/floor/engine,
+/area/station/science/ordnance/testlab)
+"iyF" = (
+/obj/machinery/door/airlock/command{
+ name = "Chief Medical Officer's Quarters"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/medical/cmo,
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+/area/station/command/heads_quarters/cmo)
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+ dir = 1
+ },
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+/area/station/maintenance/department/science)
+"iyZ" = (
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+ network = list("ss13","rd","xeno")
+ },
+/obj/effect/turf_decal/siding/purple,
+/turf/open/floor/iron/white/smooth_corner{
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+ },
+/area/station/science/xenobiology)
+"izd" = (
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+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
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+ },
+/turf/open/floor/wood/large,
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+/area/station/tcommsat/server)
+"izy" = (
+/obj/effect/turf_decal/plaque{
+ icon_state = "L4"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+/area/station/security/execution/transfer)
+"izU" = (
+/obj/item/radio/intercom/directional/north,
+/obj/effect/turf_decal/siding/wood{
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+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2,
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+"iAw" = (
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/tile/purple/anticorner/contrasted{
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+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+/area/station/science/lobby)
+"iAx" = (
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+ },
+/obj/effect/turf_decal/box/red,
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+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
+"iAE" = (
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+ },
+/obj/effect/turf_decal/tile/neutral{
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+ },
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+"iBe" = (
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+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+"iBs" = (
+/obj/structure/table,
+/obj/item/stack/spacecash/c100,
+/obj/item/food/drug/saturnx{
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+ },
+/obj/effect/decal/cleanable/dirt/dust,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/command/heads_quarters/ce)
+"iBK" = (
+/obj/machinery/door/airlock/research/glass{
+ name = "Chemistry Minisat"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/medical/chemistry,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 1
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/unres{
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+ },
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+/area/station/medical/morgue)
+"iCa" = (
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+/obj/machinery/door/airlock/grunge{
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+ },
+/obj/effect/mapping_helpers/airlock/access/all/service/lawyer,
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+/area/station/service/lawoffice)
+"iCi" = (
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+ },
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+/area/station/construction/mining/aux_base)
+"iCD" = (
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+ },
+/obj/effect/turf_decal/siding/thinplating/dark{
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+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
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+ },
+/turf/open/floor/iron/checker,
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+/area/station/command/teleporter)
+"iDq" = (
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+ },
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+ },
+/obj/structure/disposalpipe/trunk{
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+ },
+/obj/structure/window/spawner/directional/west,
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+/area/station/command/heads_quarters/cmo)
+"iDx" = (
+/obj/machinery/door/window/brigdoor/security/cell/left/directional/west{
+ id = "Cell 3";
+ name = "Cell 3"
+ },
+/obj/effect/decal/cleanable/dirt,
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+ },
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+ },
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+"iEj" = (
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+ },
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+ name = "Starboard Primary Hallway"
+ },
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+ },
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+ },
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+/area/station/command/meeting_room)
+"iFb" = (
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+ name = "Solar Maintenance"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
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+ },
+/obj/structure/cable,
+/obj/effect/mapping_helpers/airlock/access/all/engineering/general,
+/obj/effect/mapping_helpers/airlock/unres{
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+ },
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+/obj/structure/cable,
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+ },
+/turf/open/floor/iron/white,
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+"iFq" = (
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+ },
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+"iFv" = (
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+ },
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+"iFz" = (
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+"iFD" = (
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+/obj/item/stock_parts/cell/high{
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+ pixel_y = 5
+ },
+/obj/item/stock_parts/cell/high{
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+ },
+/obj/item/stock_parts/cell/high,
+/obj/machinery/cell_charger,
+/obj/item/borg/upgrade/rename{
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+ pixel_y = 18
+ },
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+/area/station/science/robotics/lab)
+"iFK" = (
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+ },
+/turf/open/floor/engine/o2,
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+ },
+/obj/effect/landmark/blobstart,
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+/area/station/service/library)
+"iGo" = (
+/obj/structure/cable,
+/obj/machinery/door/airlock{
+ name = "Service Hall"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/service/general,
+/obj/machinery/door/firedoor,
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+"iGK" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
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+ },
+/turf/open/floor/wood,
+/area/station/commons/lounge)
+"iHr" = (
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+/obj/structure/chair/sofa/bench{
+ dir = 1
+ },
+/obj/effect/landmark/start/prisoner,
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+/turf/open/floor/iron,
+/area/station/maintenance/department/cargo)
+"iHC" = (
+/obj/machinery/power/solar_control{
+ dir = 1;
+ id = "aft";
+ name = "Aft Solar Control"
+ },
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/maintenance/solars/port)
+"iHG" = (
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ department = "Hydroponics";
+ name = "Hydroponics Requests Console"
+ },
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+ },
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+ },
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+ },
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+/obj/item/reagent_containers/spray/cleaner{
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+ },
+/obj/item/storage/medkit/regular{
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+ },
+/obj/item/storage/medkit/regular{
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+ },
+/obj/effect/turf_decal/tile/blue/anticorner/contrasted{
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+/obj/structure/cable,
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+ },
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+/obj/item/food/grown/potato,
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+/obj/item/reagent_containers/condiment/rice,
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+/obj/structure/table/wood/fancy/blue,
+/obj/machinery/door/firedoor/border_only{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/item/clothing/glasses/hud/health{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/item/target/syndicate,
+/obj/item/target/syndicate,
+/obj/structure/closet/crate/secure{
+ desc = "A secure crate containing various materials for building a customised test-site.";
+ name = "Firing Range Gear Crate";
+ req_access = list("science")
+ },
+/obj/effect/turf_decal/tile/purple/opposingcorners,
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+"npg" = (
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+/obj/item/toy/plush/carpplushie{
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+ name = "\improper Nanotrasen wildlife department space carp plushie"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/mapping_helpers/airlock/access/all/command/minisat,
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+ },
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+ },
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+ },
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+ },
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+ pixel_y = 12
+ },
+/obj/item/inspector{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/door/firedoor,
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+ },
+/turf/open/floor/iron,
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"nuu" = (
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+ id = "brm"
+ },
+/obj/effect/turf_decal/sand/plating,
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+ },
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+"nuM" = (
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+ },
+/obj/effect/turf_decal/tile/neutral/opposingcorners,
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+ },
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+"nva" = (
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+ dir = 10
+ },
+/obj/machinery/button/door/directional/south{
+ name = "Secure Storage Control";
+ id = "Secure Storage"
+ },
+/obj/machinery/light/directional/west,
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+ },
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+/obj/machinery/light_switch/directional/north,
+/obj/machinery/button/door/directional/west{
+ id = "main_surgery";
+ name = "Privacy Shutters Control"
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/surgery/theatre)
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+"nvw" = (
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+/obj/structure/cable,
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+/obj/machinery/door/window/left/directional/east{
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+ },
+/obj/structure/desk_bell,
+/obj/machinery/door/poddoor/shutters/preopen{
+ dir = 8;
+ id = "roboticsprivacy";
+ name = "Robotics Shutters"
+ },
+/obj/machinery/door/firedoor,
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+ },
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+/obj/machinery/button/door/directional/north{
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+/obj/structure/sign/picture_frame/showroom/one{
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+/obj/effect/turf_decal/siding/wood{
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+ },
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
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+ },
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+/area/station/service/lawoffice)
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+/area/station/asteroid)
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+ },
+/obj/effect/turf_decal/tile/red/half/contrasted{
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+ },
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+/area/station/security/processing)
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+ },
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+ },
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+/turf/open/floor/iron/freezer,
+/area/station/security/prison/shower)
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+/obj/item/hand_labeler{
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+ },
+/obj/item/hand_labeler,
+/obj/item/hand_labeler_refill{
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+ pixel_y = 10
+ },
+/obj/item/hand_labeler_refill{
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+ },
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+/area/station/engineering/atmos)
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+ },
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+/obj/machinery/computer/security/telescreen{
+ desc = "Used for the Auxiliary Mining Base.";
+ dir = 8;
+ name = "Auxiliary Base Monitor";
+ network = list("auxbase");
+ pixel_x = 28
+ },
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+/area/station/hallway/primary/central)
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+ },
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+ },
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+ },
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+/area/station/tcommsat/server)
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+ },
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+ dir = 4
+ },
+/turf/open/floor/iron/stairs/right,
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+/obj/effect/turf_decal/tile/neutral{
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+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/iron,
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+/area/station/science/lab)
+"ooE" = (
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+ },
+/obj/machinery/light_switch/directional/north,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/commons/locker)
+"opq" = (
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+ },
+/obj/effect/turf_decal/bot{
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+ },
+/turf/open/floor/iron/dark/corner,
+/area/station/engineering/atmos/upper)
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+ },
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+/obj/structure/disposalpipe/junction/yjunction,
+/obj/machinery/navbeacon{
+ codes_txt = "patrol;next_patrol=P1-Central-Primary";
+ location = "P15-Central-Primary"
+ },
+/turf/open/floor/iron,
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+ },
+/turf/open/floor/plating,
+/area/station/engineering/supermatter/room)
+"opZ" = (
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+ id = "foreport";
+ name = "Fore-Port Solar Array"
+ },
+/obj/structure/cable,
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+/area/station/solars/port/fore)
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+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/machinery/shower/directional/east,
+/obj/effect/turf_decal/siding/thinplating/dark{
+ dir = 8;
+ icon_state = "siding_thinplating_new_end"
+ },
+/obj/effect/turf_decal{
+ icon = 'icons/obj/mining_zones/survival_pod.dmi';
+ icon_state = "fan_tiny"
+ },
+/turf/open/floor/iron/checker,
+/area/station/science/research)
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+ },
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+/area/station/service/hydroponics)
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+ },
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+/turf/open/openspace,
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+"oqP" = (
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+ id_tag = "Cabin2";
+ name = "Cabin 4"
+ },
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 8
+ },
+/obj/effect/turf_decal/siding/wood/end{
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+ },
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+/obj/item/stack/ducts/fifty,
+/obj/item/stack/ducts/fifty,
+/obj/effect/turf_decal/stripes/corner{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/button/door/directional/south{
+ id = "chemsat";
+ name = "Shutter Control";
+ req_access = list("plumbing")
+ },
+/turf/open/floor/iron/dark/textured_half{
+ dir = 1
+ },
+/area/station/medical/chemistry/minisat)
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+ },
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+ },
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+ },
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+"orJ" = (
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+ id = "commissaryshutter";
+ name = "Vacant Commissary Shutter"
+ },
+/turf/open/floor/plating,
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+ },
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+ },
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+ },
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+ },
+/obj/effect/turf_decal/trimline/purple/filled/corner{
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+ },
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+/obj/machinery/camera/autoname/directional/west{
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/atmospherics/pipe/smart/simple/green/visible{
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+ },
+/obj/machinery/airalarm/directional/west,
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+ },
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+"oue" = (
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+ },
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+"ouo" = (
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+ },
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+ },
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+ },
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+/obj/structure/disposalpipe/segment{
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+ },
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+ },
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+/turf/open/floor/iron/dark/side{
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+ },
+/area/station/command/emergency_closet)
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+ },
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+ },
+/obj/machinery/duct,
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+"ovr" = (
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+/obj/effect/turf_decal/tile/neutral/opposingcorners,
+/obj/machinery/button/curtain{
+ id = "court";
+ pixel_x = -24;
+ pixel_y = -8
+ },
+/turf/open/floor/iron/dark,
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+"ovB" = (
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+ },
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+ },
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+ },
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+/obj/item/pai_card,
+/obj/item/pen/red,
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+ },
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+/obj/item/radio/intercom/directional/north,
+/obj/machinery/button/door/directional/south{
+ pixel_x = -6;
+ id = "xenobio7";
+ name = "pen 7 blast doors control"
+ },
+/obj/machinery/button/door/directional/south{
+ pixel_x = 6;
+ id = "xenobio8";
+ name = "pen 8 blast doors control"
+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+ },
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+ },
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+/area/station/science/robotics/mechbay)
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+ dir = 1;
+ name = "Chief Medical Officer"
+ },
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+/area/station/command/meeting_room)
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+ },
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+/obj/effect/turf_decal/siding/purple,
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+ },
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+ pixel_y = 6
+ },
+/obj/structure/window/spawner/directional/south,
+/obj/machinery/elevator_control_panel/directional/east{
+ desc = "A small control panel used to move the kitchen dumbwaiter up and down.";
+ linked_elevator_id = "dumbwaiter_lift";
+ name = "Dumbwaiter Control Panel";
+ preset_destination_names = list("2"="Kitchen","3"="Hydroponics")
+ },
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+/area/station/service/kitchen)
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+ },
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+ },
+/obj/machinery/airalarm/directional/north,
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+ },
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+/obj/effect/mapping_helpers/airlock/locked,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
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+ },
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+/obj/machinery/door/airlock/external,
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+ },
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+/obj/item/toy/figure/roboticist,
+/obj/effect/turf_decal/stripes/line{
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+ },
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+ },
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+"prS" = (
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+ dir = 1
+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
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+ },
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+"prW" = (
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+ },
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+"prX" = (
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+/obj/effect/turf_decal/tile/green{
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+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
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+/obj/machinery/disposal/bin,
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+ },
+/obj/effect/turf_decal/bot_red,
+/obj/effect/turf_decal/tile/purple/anticorner/contrasted{
+ dir = 1
+ },
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+"psy" = (
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
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+ },
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+ },
+/turf/open/floor/engine,
+/area/station/engineering/supermatter/room)
+"psM" = (
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+ },
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+"psT" = (
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+ },
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+"pth" = (
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+/obj/structure/railing{
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+ },
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+/obj/effect/turf_decal/tile/blue/fourcorners,
+/obj/item/reagent_containers/cup/bottle/epinephrine{
+ pixel_y = 9;
+ pixel_x = 6
+ },
+/obj/item/storage/box/rxglasses{
+ pixel_x = -4;
+ pixel_y = 8
+ },
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+ pixel_x = 8
+ },
+/obj/item/reagent_containers/syringe,
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+/obj/structure/noticeboard/directional/north{
+ desc = "A memorial wall for pinning mementos upon.";
+ name = "memorial board"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+"pum" = (
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+/obj/machinery/door/poddoor/preopen{
+ id = "xenobio7";
+ name = "Xenobio Pen 7 Blast Door"
+ },
+/turf/open/floor/plating,
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+/area/station/medical/chemistry/minisat)
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+ base_icon_state = "catwalk";
+ icon_state = "catwalk-3"
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/machinery/camera/autoname/directional/north,
+/turf/open/floor/iron/dark/small,
+/area/station/engineering/transit_tube)
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+ id = "garbage"
+ },
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+ },
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+ },
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+"pUa" = (
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+ },
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+ dir = 1
+ },
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+"pUt" = (
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+ name = "Distro Staging to Filter"
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+ },
+/turf/open/floor/iron,
+/area/station/cargo/storage)
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+/obj/effect/turf_decal/tile/red/fourcorners,
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/autoname,
+/obj/structure/cable,
+/obj/effect/mapping_helpers/airlock/access/all/security/general,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/security/evidence)
+"rkw" = (
+/obj/structure/chair/office{
+ dir = 1
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/grimy,
+/area/station/security/detectives_office)
+"rkz" = (
+/obj/effect/turf_decal/tile/dark_blue/half/contrasted{
+ dir = 4
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron/dark,
+/area/station/command/bridge)
+"rkA" = (
+/obj/effect/turf_decal/siding/wood,
+/obj/structure/table/wood,
+/obj/machinery/button/curtain{
+ id = "law";
+ pixel_x = -26;
+ pixel_y = -8
+ },
+/obj/item/book/manual/wiki/security_space_law,
+/obj/item/stamp/law,
+/obj/item/pen/red,
+/turf/open/floor/carpet,
+/area/station/service/lawoffice)
+"rkI" = (
+/obj/machinery/atmospherics/pipe/smart/simple/purple/visible/layer2{
+ dir = 10
+ },
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
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+/obj/structure/window/spawner/directional/east,
+/obj/effect/turf_decal/tile/blue/fourcorners,
+/obj/item/storage/medkit/regular{
+ pixel_x = 3;
+ pixel_y = 6
+ },
+/obj/item/storage/medkit/brute{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/storage/medkit/brute,
+/obj/item/storage/medkit/brute{
+ pixel_x = -3;
+ pixel_y = -3
+ },
+/obj/machinery/light/cold/directional/west,
+/turf/open/floor/iron/white,
+/area/station/medical/storage)
+"rkS" = (
+/obj/effect/turf_decal/box/white{
+ color = "#52B4E9"
+ },
+/turf/open/floor/engine,
+/area/station/engineering/atmospherics_engine)
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+/turf/open/floor/plating,
+/area/station/medical/paramedic)
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/engineering/lobby)
+"rlt" = (
+/obj/machinery/camera/autoname/motion/directional/north{
+ network = list("minisat")
+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/engineering/atmos/upper)
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+/turf/open/floor/iron,
+/area/station/engineering/atmos/upper)
+"rmi" = (
+/obj/structure/table,
+/obj/machinery/reagentgrinder{
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+ },
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+/turf/open/floor/plating,
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+/obj/structure/cable/layer3,
+/obj/machinery/firealarm/directional/south,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+/area/station/ai_monitored/command/storage/satellite)
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+/obj/structure/window/reinforced/spawner/directional/west,
+/obj/structure/window/reinforced/spawner/directional/north,
+/turf/open/space/openspace,
+/area/space/nearstation)
+"rmU" = (
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 4
+ },
+/obj/machinery/firealarm/directional/east,
+/turf/open/floor/iron/white,
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+/area/station/maintenance/department/science)
+"rnb" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/trimline/blue/filled/corner{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 5
+ },
+/obj/machinery/duct,
+/turf/open/floor/iron/white,
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+/area/station/maintenance/department/medical/central)
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+/obj/machinery/firealarm/directional/south,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/iron,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/turf/open/floor/iron/white,
+/area/station/science/explab)
+"rnU" = (
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+ uses = 10
+ },
+/obj/effect/turf_decal/box,
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+/area/station/ai_monitored/turret_protected/aisat/foyer)
+"roc" = (
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 1
+ },
+/obj/structure/cable,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"rox" = (
+/obj/machinery/atmospherics/components/binary/pump{
+ name = "Pure to Port"
+ },
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
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+/obj/effect/mapping_helpers/airlock/access/all/engineering/maintenance,
+/obj/effect/mapping_helpers/airlock/unres{
+ dir = 1
+ },
+/turf/open/floor/plating,
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+/obj/structure/cable,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/security)
+"roO" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Prison Wing"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/all/security/armory,
+/obj/effect/turf_decal/tile/red/fourcorners,
+/turf/open/floor/iron,
+/area/station/security/warden)
+"roW" = (
+/obj/machinery/door/window/right/directional/west{
+ name = "Fitness Ring"
+ },
+/obj/structure/window/spawner/directional/north,
+/turf/open/floor/iron/dark,
+/area/station/commons/fitness/recreation)
+"rpy" = (
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/cargo/sorting)
+"rpC" = (
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+/turf/open/floor/plating,
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+"rpD" = (
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+/obj/machinery/light/dim/directional/east,
+/turf/open/floor/iron/dark/textured,
+/area/station/security/execution/transfer)
+"rpP" = (
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+/turf/open/floor/plating,
+/area/station/maintenance/port/lesser)
+"rpR" = (
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+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+/area/station/maintenance/department/engine)
+"rpS" = (
+/obj/machinery/atmospherics/pipe/smart/manifold/general/visible{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"rqe" = (
+/obj/structure/table,
+/obj/item/stock_parts/scanning_module{
+ pixel_x = -5;
+ pixel_y = 7
+ },
+/obj/item/stock_parts/scanning_module{
+ pixel_x = 5;
+ pixel_y = 7
+ },
+/obj/item/stock_parts/scanning_module{
+ pixel_x = -5
+ },
+/obj/item/stock_parts/scanning_module{
+ pixel_x = 5
+ },
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 1
+ },
+/obj/machinery/camera/autoname/directional/north,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/cargo/drone_bay)
+"rqh" = (
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+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/corner,
+/turf/open/floor/engine,
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+/turf/open/openspace,
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+"rqj" = (
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
+"rqw" = (
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+/obj/structure/window/spawner/directional/east,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/structure/cable,
+/turf/open/floor/iron/dark/corner{
+ dir = 4
+ },
+/area/station/command/emergency_closet)
+"rqy" = (
+/obj/structure/table,
+/obj/effect/turf_decal/tile/red/half/contrasted{
+ dir = 8
+ },
+/obj/item/reagent_containers/spray/cleaner{
+ pixel_x = 5
+ },
+/obj/item/clothing/mask/balaclava{
+ pixel_x = -7
+ },
+/obj/item/assembly/flash/handheld{
+ pixel_y = -12
+ },
+/obj/item/radio/intercom/directional/west,
+/turf/open/floor/iron/dark,
+/area/station/security/execution/education)
+"rqC" = (
+/obj/machinery/camera/motion/directional/north{
+ network = list("aicore");
+ c_tag = "Secure - AI Upper External South"
+ },
+/turf/open/space/openspace,
+/area/space)
+"rqJ" = (
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+/turf/open/floor/engine/plasma,
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+"rqP" = (
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+"rqW" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/turf/open/floor/wood/parquet,
+/area/station/service/theater)
+"rri" = (
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+/area/station/security/prison/garden)
+"rrn" = (
+/obj/effect/turf_decal/tile/red/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron,
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+"rrq" = (
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+/turf/open/floor/iron/white,
+/area/station/science/lab)
+"rry" = (
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+/obj/machinery/power/apc/auto_name/directional/east,
+/obj/machinery/door/firedoor/border_only{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
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+"rrz" = (
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+"rrF" = (
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+/turf/open/floor/plating,
+/area/station/security/prison/work)
+"rrR" = (
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+ },
+/obj/machinery/light/small/directional/north,
+/turf/open/floor/plating,
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+"rrZ" = (
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+/turf/open/floor/engine,
+/area/station/science/explab)
+"rsd" = (
+/obj/effect/turf_decal/siding/thinplating_new{
+ dir = 6
+ },
+/turf/open/floor/glass/reinforced,
+/area/station/engineering/atmos/upper)
+"rsk" = (
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+ dir = 1
+ },
+/obj/machinery/photocopier,
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+/turf/open/floor/wood,
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+"rsl" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/wood,
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+/obj/machinery/airalarm/directional/west,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 9
+ },
+/obj/item/food/cracker,
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+"rsI" = (
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+"rsK" = (
+/obj/effect/turf_decal/tile/dark_green/opposingcorners,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/service)
+"rsQ" = (
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+/obj/machinery/light/small/directional/west,
+/obj/machinery/firealarm/directional/east,
+/obj/effect/turf_decal/trimline/purple/filled/arrow_ccw{
+ dir = 8
+ },
+/obj/effect/turf_decal/trimline/purple/filled/arrow_ccw{
+ dir = 4
+ },
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+/area/station/science/xenobiology/hallway)
+"rsZ" = (
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+ dir = 8
+ },
+/obj/effect/turf_decal/tile/blue/half/contrasted,
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+/area/station/medical/medbay/lobby)
+"rts" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/iron/textured,
+/area/station/construction/mining/aux_base)
+"rtx" = (
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+/obj/effect/spawner/random/bureaucracy/briefcase,
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+/area/station/commons/vacant_room/commissary)
+"rtA" = (
+/obj/effect/turf_decal/siding/dark_blue{
+ dir = 4
+ },
+/turf/open/floor/iron/dark,
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+/turf/open/floor/iron,
+/area/station/hallway/primary/starboard)
+"rtN" = (
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+/obj/effect/turf_decal/stripes/corner{
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+ },
+/turf/open/floor/engine,
+/area/station/command/corporate_dock)
+"rtO" = (
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+ dir = 1
+ },
+/obj/machinery/door/firedoor/border_only{
+ dir = 1
+ },
+/obj/structure/cable,
+/obj/effect/turf_decal/siding/wood{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/wood/tile,
+/area/station/service/bar)
+"ruc" = (
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+ },
+/obj/structure/cable,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+/area/station/command/heads_quarters/captain/private)
+"rup" = (
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+ dir = 4
+ },
+/turf/open/floor/plating,
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+/turf/open/floor/iron/textured,
+/area/station/engineering/storage/tech)
+"rus" = (
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+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2,
+/turf/open/floor/iron/white,
+/area/station/science/ordnance/storage)
+"ruE" = (
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+ dir = 4
+ },
+/obj/effect/landmark/start/assistant,
+/turf/open/floor/iron/large,
+/area/station/commons/locker)
+"ruL" = (
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+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/iron/white,
+/area/station/science/research)
+"ruN" = (
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+/obj/effect/turf_decal/sand/plating,
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+"ruP" = (
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+"ruZ" = (
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+/area/station/maintenance/department/engine)
+"rvo" = (
+/obj/machinery/light/small/dim/directional/west,
+/obj/effect/turf_decal/tile/green/half/contrasted{
+ dir = 8
+ },
+/turf/open/floor/iron/white/textured,
+/area/station/maintenance/department/medical/central)
+"rwf" = (
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+/turf/open/floor/plating,
+/area/station/cargo/warehouse)
+"rwn" = (
+/obj/effect/turf_decal/tile/red/anticorner/contrasted{
+ dir = 8
+ },
+/obj/structure/rack,
+/obj/structure/disposalpipe/junction/flip{
+ dir = 4
+ },
+/turf/open/floor/iron,
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+"rwq" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment,
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+ name = "Robotics Shutters"
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+ },
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+/obj/structure/cable,
+/obj/effect/mapping_helpers/airlock/access/all/engineering/maintenance,
+/obj/effect/mapping_helpers/airlock/unres{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/station/hallway/secondary/exit/departure_lounge)
+"toD" = (
+/obj/structure/table/wood,
+/obj/item/paper_bin{
+ pixel_x = 5;
+ pixel_y = 3
+ },
+/obj/item/storage/fancy/candle_box{
+ pixel_x = -12;
+ pixel_y = 3
+ },
+/obj/machinery/newscaster/directional/north,
+/obj/machinery/light/warm/directional/east,
+/turf/open/floor/iron/chapel{
+ dir = 4
+ },
+/area/station/service/chapel)
+"toJ" = (
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+ dir = 1
+ },
+/turf/open/floor/carpet/executive,
+/area/station/command/heads_quarters/captain/private)
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+/obj/machinery/telecomms/bus/preset_two,
+/turf/open/floor/circuit/green/telecomms/mainframe,
+/area/station/tcommsat/server)
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+/obj/structure/table,
+/obj/item/paper_bin,
+/obj/item/pen,
+/obj/item/clothing/glasses/science,
+/obj/machinery/camera/autoname/directional/north{
+ network = list("ss13","rd")
+ },
+/turf/open/floor/iron/white,
+/area/station/science/lab)
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+/turf/open/floor/plating,
+/area/station/maintenance/port/greater)
+"tpl" = (
+/obj/structure/sign/warning/rad_shelter/directional/west,
+/obj/effect/turf_decal/trimline/blue/filled/line{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+/area/station/medical/treatment_center)
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+/turf/open/floor/plating,
+/area/station/maintenance/port/greater)
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+/obj/effect/mapping_helpers/airlock/welded,
+/obj/effect/mapping_helpers/airlock/access/all/engineering/maintenance,
+/obj/effect/turf_decal/siding/wood{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/wood,
+/area/station/maintenance/central/lesser)
+"tqk" = (
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+ id = "garbage";
+ dir = 8
+ },
+/obj/effect/spawner/random/trash/garbage{
+ spawn_loot_count = 3
+ },
+/obj/machinery/door/window/left/directional/north{
+ name = "Danger: Conveyor Access";
+ req_access = list("maint_tunnels")
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/disposal)
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/junction{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"tqD" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/door/firedoor/border_only{
+ dir = 4
+ },
+/turf/open/floor/catwalk_floor/iron_white,
+/area/station/science/lobby)
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+/area/station/service/janitor)
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+/obj/structure/table,
+/obj/effect/turf_decal/tile/green/half/contrasted{
+ dir = 1
+ },
+/obj/effect/spawner/random/food_or_drink/snack,
+/turf/open/floor/iron,
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+/area/station/medical/psychology)
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+ dir = 1
+ },
+/obj/machinery/door/window/brigdoor/right/directional/north{
+ pixel_y = 1;
+ req_access = list("ordnance")
+ },
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+/area/station/science/ordnance/storage)
+"trg" = (
+/obj/machinery/firealarm/directional/south,
+/obj/structure/closet{
+ anchored = 1;
+ can_be_unanchored = 1;
+ name = "Cold protection gear"
+ },
+/obj/item/clothing/shoes/winterboots,
+/obj/item/clothing/shoes/winterboots,
+/obj/item/clothing/shoes/winterboots,
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+/obj/item/clothing/suit/hooded/wintercoat/science,
+/obj/item/clothing/suit/hooded/wintercoat/science,
+/turf/open/floor/iron/white/smooth_corner{
+ dir = 1
+ },
+/area/station/science/xenobiology)
+"tro" = (
+/obj/effect/turf_decal/tile/blue/fourcorners,
+/obj/machinery/door/window/left/directional/east{
+ name = "First Aid Supplies";
+ req_access = list("medical")
+ },
+/obj/structure/table,
+/obj/item/storage/medkit/regular{
+ pixel_x = 3;
+ pixel_y = 6
+ },
+/obj/item/storage/medkit/o2{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/storage/medkit/o2,
+/obj/item/storage/medkit/o2{
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+ pixel_y = -3
+ },
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+"trK" = (
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+ dir = 8
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
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+ },
+/turf/open/floor/iron/dark/side{
+ dir = 4
+ },
+/area/station/security/execution/transfer)
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+ },
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+/turf/open/floor/plating,
+/area/station/maintenance/department/medical)
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+ dir = 4
+ },
+/obj/item/bedsheet/cmo/double{
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+ },
+/turf/open/floor/carpet/blue,
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+"tsj" = (
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+/obj/effect/turf_decal/tile/brown/anticorner/contrasted{
+ dir = 8
+ },
+/obj/machinery/airalarm/directional/south,
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+/turf/open/floor/iron,
+/area/station/cargo/lobby)
+"tsk" = (
+/obj/structure/chair/sofa/bench{
+ dir = 1
+ },
+/obj/effect/landmark/start/prisoner,
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+/area/station/security/prison)
+"tsq" = (
+/obj/structure/chair/sofa/bench/right{
+ dir = 1
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/exam_room)
+"tsy" = (
+/obj/effect/turf_decal/siding/purple{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+/turf/open/floor/iron/white/textured,
+/area/station/science/genetics)
+"tsz" = (
+/obj/machinery/door/airlock/external{
+ name = "Escape Pod Two";
+ space_dir = 4
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 4
+ },
+/obj/effect/landmark/navigate_destination/dockescpod2,
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+"tsI" = (
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+/obj/effect/turf_decal/tile/neutral{
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+ },
+/turf/open/floor/iron,
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+"tsJ" = (
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+ },
+/obj/effect/turf_decal/tile/dark_blue/anticorner/contrasted{
+ dir = 4
+ },
+/turf/open/floor/iron/dark,
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+/turf/open/floor/carpet/green,
+/area/station/command/heads_quarters/hop)
+"tsU" = (
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/obj/effect/decal/cleanable/dirt/dust,
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+/area/station/command/emergency_closet)
+"ttv" = (
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+ dir = 1
+ },
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+"ttT" = (
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+"tus" = (
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+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/red/line{
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+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/newscaster/directional/west,
+/turf/open/floor/iron/dark/textured_half{
+ dir = 1
+ },
+/area/station/medical/chemistry/minisat)
+"tuA" = (
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+ },
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+ },
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+ },
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+"tuY" = (
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+ dir = 1
+ },
+/obj/effect/turf_decal/tile/blue/half/contrasted{
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+ },
+/obj/structure/cable,
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+ },
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+ },
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+ },
+/turf/open/floor/wood/parquet,
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+ },
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+/obj/item/electronics/airlock,
+/obj/item/stock_parts/cell/high,
+/obj/item/stack/sheet/mineral/plasma{
+ amount = 30
+ },
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+"twf" = (
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+ id = "soup";
+ name = "Radiation Chamber Shutters"
+ },
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+ },
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+ },
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+ },
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+/obj/effect/turf_decal/tile/red/half/contrasted{
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+ },
+/obj/machinery/digital_clock/directional/north,
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+ },
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+ },
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+ },
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+"typ" = (
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+ },
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+ },
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+ },
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+ },
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+ },
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+"tAa" = (
+/turf/closed/mineral/random/stationside/asteroid/porus{
+ mineralChance = 20
+ },
+/area/station/maintenance/central/greater)
+"tAf" = (
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+ },
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+ },
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+ },
+/obj/effect/landmark/start/hangover,
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+ pixel_y = -32
+ },
+/obj/machinery/light/small/dim/directional/east,
+/obj/machinery/button/door/directional/west{
+ normaldoorcontrol = 1;
+ specialfunctions = 4;
+ name = "privacy bolt control";
+ id = "u5"
+ },
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+ },
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+ dir = 4
+ },
+/obj/machinery/atmospherics/components/binary/pump{
+ name = "Gas Bypass"
+ },
+/turf/open/floor/engine,
+/area/station/engineering/supermatter/room)
+"tBe" = (
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+/obj/machinery/door/airlock/public/glass{
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+ },
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+/obj/structure/cable,
+/obj/machinery/door/poddoor/preopen{
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+ name = "Biohazard Containment Door"
+ },
+/turf/open/floor/plating,
+/area/station/science/xenobiology)
+"tLX" = (
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+/obj/item/flashlight/flare/candle{
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+ },
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+ },
+/obj/item/radio/intercom/directional/south,
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+ },
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+ },
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+/obj/machinery/requests_console/auto_name/directional/south,
+/obj/effect/mapping_helpers/requests_console/supplies,
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+ },
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+ name = "bolt control";
+ normaldoorcontrol = 1;
+ specialfunctions = 4;
+ id = "cap_ext"
+ },
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+ },
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+ },
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+ },
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+ },
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+"tNn" = (
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+/obj/machinery/navbeacon{
+ codes_txt = "patrol;next_patrol=P9-Central-Primary";
+ location = "P8-Central-Primary"
+ },
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+ },
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+ },
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+ },
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+/obj/machinery/airlock_sensor/incinerator_atmos{
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+ },
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+ },
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+/area/station/security/execution/education)
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+ },
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+ },
+/obj/machinery/door/firedoor,
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+ },
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+ },
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+/area/station/science/research)
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+ },
+/obj/effect/mapping_helpers/airlock/access/all/medical/morgue,
+/obj/effect/turf_decal/trimline/neutral/filled/warning{
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+ },
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+ },
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+"tOz" = (
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+ },
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+/obj/effect/mapping_helpers/airalarm/mixingchamber_access,
+/obj/effect/mapping_helpers/airalarm/link{
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+ },
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
+"tOA" = (
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+ },
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+/obj/structure/disposalpipe/segment{
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+ },
+/turf/open/floor/plating,
+/area/station/maintenance/port/lesser)
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+ id = "rdoffice";
+ name = "Privacy Control"
+ },
+/turf/open/floor/glass/reinforced/plasma,
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+ },
+/obj/machinery/firealarm/directional/north,
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+ },
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+ },
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+ },
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+ },
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+ },
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+"tQM" = (
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+/obj/machinery/door/airlock/mining{
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+ },
+/obj/machinery/door/firedoor,
+/obj/effect/turf_decal/tile/brown/half/contrasted{
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+ },
+/obj/structure/cable,
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/effect/turf_decal/tile/red/half/contrasted,
+/obj/machinery/camera/motion/directional/north{
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+ },
+/turf/open/floor/iron/dark,
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+"tSn" = (
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+ },
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+ },
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+ },
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+ },
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+ },
+/turf/open/floor/iron/corner{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+/obj/effect/turf_decal/trimline/blue/filled/corner{
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+ },
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+ },
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+/obj/docking_port/stationary/laborcamp_home{
+ dir = 8
+ },
+/turf/open/space/basic,
+/area/space)
+"uOm" = (
+/obj/machinery/door/airlock/medical{
+ name = "Primary Surgical Theatre"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/unres{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/blue/fourcorners,
+/obj/effect/mapping_helpers/airlock/access/all/medical/surgery,
+/obj/machinery/duct,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/surgery/theatre)
+"uOo" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/misc/asteroid,
+/area/station/maintenance/department/science)
+"uOs" = (
+/obj/structure/table/wood,
+/obj/item/ai_module/toy_ai{
+ pixel_x = 9;
+ pixel_y = -6
+ },
+/obj/item/food/carneburrito{
+ pixel_x = -2;
+ pixel_y = 5
+ },
+/turf/open/floor/carpet/executive,
+/area/station/command/meeting_room)
+"uOx" = (
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/disposal)
+"uOF" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/mapping_helpers/broken_floor,
+/turf/open/floor/plating,
+/area/station/maintenance/department/cargo)
+"uOJ" = (
+/obj/machinery/door/poddoor/lift{
+ transport_linked_id = "medbay1"
+ },
+/turf/open/floor/plating/elevatorshaft,
+/area/station/medical/medbay/central)
+"uOU" = (
+/obj/machinery/door/airlock{
+ name = "Law Office"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/service/lawyer,
+/obj/effect/turf_decal/siding/wood{
+ dir = 8
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/turf/open/floor/wood,
+/area/station/service/lawoffice)
+"uOY" = (
+/obj/structure/lattice/catwalk,
+/obj/structure/marker_beacon/purple,
+/turf/open/space/openspace,
+/area/space/nearstation)
+"uOZ" = (
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+/turf/open/floor/iron/large,
+/area/station/service/hydroponics/garden)
+"uPi" = (
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+/obj/effect/decal/cleanable/dirt,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"uPv" = (
+/obj/machinery/atmospherics/pipe/smart/simple/cyan/visible{
+ dir = 10
+ },
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"uPL" = (
+/obj/machinery/door/airlock/research/glass{
+ name = "Ordnance Lab"
+ },
+/obj/effect/mapping_helpers/airlock/locked,
+/obj/effect/mapping_helpers/airlock/access/all/science/ordnance,
+/obj/machinery/atmospherics/pipe/smart/simple/purple/visible,
+/turf/open/floor/iron/dark/airless,
+/area/station/science/ordnance)
+"uPM" = (
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+/obj/machinery/door/firedoor/border_only,
+/obj/effect/turf_decal/trimline/blue/filled/line,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/obj/effect/turf_decal/trimline/blue/filled/mid_joiner,
+/turf/open/floor/iron/white/smooth_large,
+/area/station/medical/medbay/central)
+"uPR" = (
+/obj/machinery/atmospherics/pipe/smart/simple/scrubbers/visible{
+ dir = 10
+ },
+/turf/open/floor/iron,
+/area/station/engineering/atmos/upper)
+"uQl" = (
+/obj/item/flashlight/flare/candle/infinite{
+ pixel_x = 16;
+ pixel_y = 16
+ },
+/turf/open/misc/asteroid,
+/area/station/asteroid)
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+/turf/open/floor/catwalk_floor/iron_white,
+/area/station/science/lobby)
+"uQG" = (
+/obj/machinery/atmospherics/pipe/smart/simple/yellow/visible,
+/obj/machinery/atmospherics/pipe/bridge_pipe/green/visible{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"uQM" = (
+/obj/structure/rack,
+/obj/item/clothing/glasses/science,
+/obj/item/clothing/glasses/science,
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/firealarm/directional/north,
+/turf/open/floor/iron/textured_large,
+/area/station/medical/treatment_center)
+"uQO" = (
+/obj/structure/table/wood,
+/obj/machinery/coffeemaker/impressa{
+ pixel_x = 5;
+ pixel_y = 6
+ },
+/obj/item/storage/box/coffeepack,
+/obj/effect/turf_decal/tile/neutral/half/contrasted{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/iron/dark,
+/area/station/service/cafeteria)
+"uRb" = (
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+/turf/open/floor/iron/white/smooth_large,
+/area/station/medical/surgery)
+"uRc" = (
+/obj/structure/curtain/cloth/fancy/mechanical/start_closed{
+ desc = "A set of curtains serving as a fancy theater backdrop. They can only be opened by a button.";
+ id = "theater_curtains";
+ name = "Theater Curtains"
+ },
+/turf/open/floor/wood,
+/area/station/service/theater)
+"uRG" = (
+/turf/open/openspace,
+/area/station/security/prison/shower)
+"uRI" = (
+/obj/effect/turf_decal/tile/dark_blue/anticorner/contrasted{
+ dir = 8
+ },
+/obj/machinery/vending/autodrobe,
+/turf/open/floor/iron,
+/area/station/command/meeting_room)
+"uRO" = (
+/obj/effect/mapping_helpers/burnt_floor,
+/turf/open/floor/iron,
+/area/station/cargo/miningoffice)
+"uRT" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/trimline/blue/filled/line{
+ dir = 4
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/treatment_center)
+"uSd" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+/area/station/science/lobby)
+"uSe" = (
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+/obj/effect/spawner/random/maintenance,
+/turf/open/floor/plating,
+/area/station/maintenance/central/greater)
+"uSA" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"uSG" = (
+/obj/effect/turf_decal/caution/stand_clear,
+/turf/open/floor/plating/elevatorshaft,
+/area/station/service/kitchen)
+"uSN" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/turf/open/floor/iron/white,
+/area/station/medical/medbay/central)
+"uSX" = (
+/obj/machinery/atmospherics/components/unary/thermomachine/freezer/on{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/item/radio/intercom/directional/south,
+/turf/open/floor/iron/dark,
+/area/station/science/server)
+"uTk" = (
+/obj/machinery/light/warm/dim/directional/north,
+/obj/effect/turf_decal/trimline/yellow/filled/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
+/obj/effect/turf_decal/trimline/yellow/filled/mid_joiner{
+ dir = 1
+ },
+/turf/open/floor/iron/white/smooth_large,
+/area/station/medical/chemistry/minisat)
+"uTy" = (
+/obj/effect/turf_decal/tile/red/half/contrasted{
+ dir = 8
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+/turf/open/floor/iron,
+/area/station/security)
+"uTU" = (
+/obj/structure/tank_holder/extinguisher/advanced,
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/turf/open/floor/iron/large,
+/area/station/engineering/atmos)
+"uUj" = (
+/obj/machinery/door/airlock/highsecurity{
+ name = "AI Chamber"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/command/ai_upload,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 8
+ },
+/obj/structure/cable/layer3,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/station/ai_monitored/turret_protected/ai)
+"uUk" = (
+/obj/structure/rack,
+/obj/item/storage/briefcase{
+ pixel_x = -3;
+ pixel_y = 2
+ },
+/obj/item/storage/briefcase/secure{
+ pixel_x = 2;
+ pixel_y = -2
+ },
+/obj/item/taperecorder,
+/obj/item/clothing/glasses/sunglasses,
+/obj/item/clothing/glasses/sunglasses/big,
+/turf/open/floor/wood,
+/area/station/service/lawoffice)
+"uUr" = (
+/obj/machinery/atmospherics/components/tank/air,
+/obj/structure/sign/poster/contraband/random/directional/west,
+/turf/open/floor/plating,
+/area/station/maintenance/department/medical)
+"uUx" = (
+/obj/machinery/dna_infuser,
+/obj/item/infuser_book,
+/turf/open/floor/iron/white/textured,
+/area/station/science/genetics)
+"uUA" = (
+/obj/structure/rack,
+/obj/effect/spawner/random/techstorage/medical_all,
+/turf/open/floor/iron/textured,
+/area/station/engineering/storage/tech)
+"uUF" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"uUP" = (
+/obj/structure/railing/corner{
+ dir = 1
+ },
+/obj/machinery/camera/autoname/directional/south,
+/turf/open/floor/carpet/red,
+/area/station/command/heads_quarters/qm)
+"uUX" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 1
+ },
+/turf/open/floor/wood,
+/area/station/command/heads_quarters/qm)
+"uUZ" = (
+/obj/effect/turf_decal/siding/wood{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/spawner/random/trash/hobo_squat,
+/obj/machinery/button/curtain{
+ pixel_y = 32;
+ id = "neverstopgambling"
+ },
+/turf/open/floor/wood,
+/area/station/maintenance/central/lesser)
+"uVe" = (
+/obj/machinery/disposal/bin{
+ desc = "A pneumatic waste disposal unit. This one leads into space!";
+ name = "deathsposal unit"
+ },
+/obj/effect/turf_decal/stripes/end,
+/obj/machinery/light/directional/north,
+/obj/structure/disposalpipe/trunk{
+ dir = 8
+ },
+/turf/open/floor/iron/white/textured_large,
+/area/station/science/xenobiology)
+"uVi" = (
+/obj/structure/stairs/east,
+/turf/open/floor/iron/stairs/left{
+ dir = 8
+ },
+/area/station/medical/storage)
+"uVk" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/red/opposingcorners,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/security)
+"uVI" = (
+/obj/structure/grille,
+/turf/open/misc/asteroid/airless,
+/area/station/asteroid)
+"uVP" = (
+/obj/machinery/computer/atmos_control/air_tank{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/turf/open/floor/iron/dark/corner,
+/area/station/engineering/atmos)
+"uVU" = (
+/obj/effect/turf_decal/tile/brown/half/contrasted{
+ dir = 8
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"uWg" = (
+/obj/structure/closet/secure_closet/hop,
+/obj/effect/turf_decal/siding/dark_blue{
+ dir = 8
+ },
+/obj/machinery/power/apc/auto_name/directional/east,
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/command/heads_quarters/hop)
+"uWj" = (
+/obj/effect/landmark/start/chaplain,
+/obj/machinery/holopad,
+/turf/open/floor/wood/tile,
+/area/station/service/chapel)
+"uWl" = (
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+/area/station/cargo/sorting)
+"uWr" = (
+/obj/effect/turf_decal/tile/dark_green/opposingcorners,
+/obj/machinery/modular_computer/preset/cargochat/service{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/service)
+"uWt" = (
+/obj/effect/turf_decal/siding/purple,
+/obj/structure/disposalpipe/trunk/multiz/down{
+ dir = 4
+ },
+/obj/item/radio/intercom/directional/south,
+/turf/open/floor/iron/white/smooth_half,
+/area/station/science/research)
+"uWy" = (
+/obj/structure/table/reinforced,
+/obj/item/book/manual/wiki/security_space_law{
+ pixel_x = 9;
+ pixel_y = 4
+ },
+/obj/machinery/recharger,
+/obj/effect/turf_decal/tile/red/opposingcorners,
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/security/checkpoint/science)
+"uWB" = (
+/turf/open/floor/iron/stairs{
+ dir = 1
+ },
+/area/station/command/heads_quarters/qm)
+"uWI" = (
+/obj/machinery/door/airlock/research/glass{
+ name = "Chemistry Lab"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/medical/chemistry,
+/obj/effect/mapping_helpers/airlock/unres{
+ dir = 8
+ },
+/obj/effect/landmark/navigate_destination/chemfactory,
+/turf/open/floor/iron/white,
+/area/station/medical/chemistry/minisat)
+"uWX" = (
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/obj/machinery/atmospherics/components/unary/thermomachine/freezer{
+ dir = 1
+ },
+/obj/effect/turf_decal/bot{
+ dir = 1
+ },
+/turf/open/floor/iron/dark/corner,
+/area/station/engineering/atmos/upper)
+"uXe" = (
+/obj/structure/cable,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/chair/stool/directional/east,
+/obj/machinery/atmospherics/pipe/layer_manifold/supply/visible{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/maintenance/disposal/incinerator)
+"uXk" = (
+/obj/effect/turf_decal/tile/red/anticorner/contrasted,
+/obj/machinery/computer/security/telescreen{
+ desc = "Used for watching Prison Wing holding areas.";
+ dir = 1;
+ name = "Prison Monitor";
+ network = list("prison");
+ pixel_y = -30
+ },
+/obj/machinery/modular_computer/preset/cargochat/security{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/security/office)
+"uXp" = (
+/obj/docking_port/stationary{
+ dir = 2;
+ dwidth = 9;
+ height = 25;
+ name = "emergency evac bay";
+ shuttle_id = "emergency_home";
+ width = 29
+ },
+/turf/open/space/basic,
+/area/space)
+"uXt" = (
+/obj/machinery/hydroponics/constructable,
+/turf/open/floor/iron/large,
+/area/station/service/hydroponics/garden)
+"uXw" = (
+/obj/machinery/camera/autoname/directional/west{
+ network = list("ss13","engine")
+ },
+/turf/open/floor/engine,
+/area/station/engineering/supermatter)
+"uXD" = (
+/turf/closed/wall,
+/area/station/hallway/secondary/entry)
+"uXP" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/trimline/purple/filled/arrow_ccw{
+ dir = 8
+ },
+/obj/effect/turf_decal/trimline/purple/filled/arrow_ccw{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/white/smooth_large,
+/area/station/science/xenobiology/hallway)
+"uXQ" = (
+/obj/structure/chair/office{
+ dir = 4
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/landmark/start/psychologist,
+/turf/open/floor/wood/parquet,
+/area/station/medical/psychology)
+"uXR" = (
+/obj/effect/turf_decal/trimline/blue/filled/line,
+/obj/machinery/firealarm/directional/south,
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+/area/station/medical/medbay/central)
+"uXS" = (
+/obj/structure/barricade/wooden,
+/obj/effect/turf_decal/sand/plating,
+/turf/open/floor/plating,
+/area/station/maintenance/department/medical)
+"uXZ" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/service/hydroponics)
+"uYg" = (
+/obj/effect/turf_decal/loading_area/white{
+ dir = 8
+ },
+/obj/machinery/conveyor{
+ dir = 8;
+ id = "sorter"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/obj/machinery/door/window/left/directional/south{
+ name = "Crate Security Door";
+ req_access = list("shipping")
+ },
+/turf/open/floor/iron/textured_large,
+/area/station/cargo/sorting)
+"uYk" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/decal/cleanable/dirt/dust,
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+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/station/maintenance/department/engine)
+"uYl" = (
+/obj/machinery/door/airlock/security,
+/obj/effect/turf_decal/tile/red/fourcorners,
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/autoname,
+/obj/structure/cable,
+/obj/effect/mapping_helpers/airlock/access/all/security/general,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/security/office)
+"uYG" = (
+/turf/closed/wall/r_wall,
+/area/station/maintenance/aft/upper)
+"uYH" = (
+/turf/open/floor/plating,
+/area/station/maintenance/department/science)
+"uYI" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/dark/textured,
+/area/station/security/execution/transfer)
+"uYT" = (
+/obj/structure/broken_flooring/side/directional/north,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/spawner/random/maintenance,
+/turf/open/floor/plating,
+/area/station/hallway/primary/central)
+"uYV" = (
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/commons/fitness/recreation)
+"uZa" = (
+/obj/effect/turf_decal/tile/yellow/half/contrasted{
+ dir = 4
+ },
+/obj/item/radio/intercom/directional/east,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron,
+/area/station/construction/mining/aux_base)
+"uZc" = (
+/turf/closed/wall/r_wall,
+/area/station/security)
+"uZg" = (
+/obj/machinery/icecream_vat,
+/turf/open/floor/iron/kitchen_coldroom/freezerfloor,
+/area/station/service/kitchen)
+"uZx" = (
+/turf/closed/wall,
+/area/station/hallway/primary/central)
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+ },
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+/area/station/security/warden)
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+/obj/item/stack/sheet/iron/fifty{
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+ },
+/obj/item/stack/sheet/plasteel{
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+ },
+/obj/effect/turf_decal/trimline/yellow/filled/line,
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+ },
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+ },
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+/obj/effect/mapping_helpers/airlock/unres{
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+ },
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+ },
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+/area/station/ai_monitored/turret_protected/ai)
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+ name = "Dormitories"
+ },
+/obj/machinery/door/firedoor,
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+"vBA" = (
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+ },
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+/turf/open/floor/plating/elevatorshaft,
+/area/station/cargo/storage)
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+ },
+/turf/open/floor/iron/white/smooth_half{
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+ },
+/obj/effect/spawner/random/trash/garbage{
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+ },
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+/obj/structure/table/reinforced,
+/obj/item/stock_parts/cell/high,
+/obj/machinery/camera/autoname/directional/east{
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+ },
+/obj/effect/turf_decal/siding/purple/corner{
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+ },
+/obj/effect/turf_decal/stripes/corner{
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+ },
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+/area/station/science/robotics/mechbay)
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+ },
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+/obj/structure/railing{
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+/area/station/asteroid)
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+ },
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+"vEq" = (
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment{
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+ },
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+/turf/open/floor/iron,
+/area/station/maintenance/disposal/incinerator)
+"vEF" = (
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+ },
+/obj/effect/turf_decal/siding/wood{
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+ },
+/obj/machinery/power/apc/auto_name/directional/south,
+/obj/structure/cable,
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+/turf/open/floor/carpet/royalblue,
+/area/station/command/heads_quarters/captain/private)
+"vEL" = (
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+ },
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+/area/station/medical/treatment_center)
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+/obj/effect/turf_decal/tile/purple/half/contrasted{
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+ },
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+"vEX" = (
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+/obj/machinery/computer/security/telescreen/entertainment/directional/north,
+/obj/machinery/microwave{
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+ },
+/obj/effect/spawner/random/food_or_drink/donkpockets,
+/obj/effect/turf_decal/tile/red/anticorner/contrasted{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
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+ },
+/turf/open/floor/iron/half,
+/area/station/security/breakroom)
+"vEZ" = (
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+ },
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+/area/station/engineering/lobby)
+"vFf" = (
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+ },
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+"vFr" = (
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+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
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+ },
+/turf/open/floor/iron/dark,
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+"vFz" = (
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+"vFD" = (
+/obj/machinery/door/window/brigdoor/security/cell/left/directional/west{
+ id = "Cell 4";
+ name = "Cell 4"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
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+ },
+/turf/open/floor/iron,
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+/obj/structure/stairs/north,
+/obj/structure/window/reinforced/spawner/directional/east{
+ layer = 2.9
+ },
+/turf/open/floor/iron/dark/textured_large,
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+"vFH" = (
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+ },
+/obj/effect/turf_decal/trimline/blue/arrow_ccw{
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+ },
+/obj/structure/disposalpipe/segment{
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+ },
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+"vFT" = (
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+ },
+/obj/effect/landmark/start/hangover,
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+ pixel_x = -32;
+ spawn_loot_chance = 50
+ },
+/obj/machinery/light/small/dim/directional/north,
+/obj/machinery/button/door/directional/south{
+ id = "u2";
+ normaldoorcontrol = 1;
+ specialfunctions = 4;
+ name = "privacy bolt control"
+ },
+/turf/open/floor/iron/freezer,
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+/mob/living/basic/pet/dog/corgi/ian,
+/obj/effect/turf_decal/siding/dark_blue{
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+ },
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+"vGZ" = (
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+ },
+/obj/item/radio/intercom/directional/north,
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+"vHa" = (
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+ name = "plasmaman supply closet"
+ },
+/obj/item/tank/internals/plasmaman/full,
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+/obj/item/tank/internals/plasmaman/belt/full,
+/obj/item/tank/internals/plasmaman/belt/full,
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+/obj/structure/disposalpipe/segment{
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+ },
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+"vHi" = (
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+ },
+/obj/structure/chair{
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+ dir = 8
+ },
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+/obj/effect/turf_decal/stripes/line{
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+ },
+/obj/effect/turf_decal/delivery,
+/obj/effect/turf_decal/siding/thinplating/dark{
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+ },
+/obj/effect/turf_decal/siding/thinplating/dark,
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+ },
+/turf/open/floor/iron/checker,
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+/obj/structure/disposalpipe/segment{
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+ },
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+/obj/effect/turf_decal/tile/yellow{
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+ },
+/obj/machinery/light_switch/directional/south,
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+/area/station/engineering/atmos/pumproom)
+"vIt" = (
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+ },
+/obj/effect/turf_decal/trimline/neutral/filled/warning{
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+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
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+ },
+/turf/open/floor/iron/dark,
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+"vIB" = (
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+ },
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+"vJf" = (
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+ },
+/obj/effect/landmark/generic_maintenance_landmark,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/disposalpipe/segment{
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+ },
+/turf/open/floor/iron/white/smooth_corner,
+/area/station/medical/pharmacy)
+"vJG" = (
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+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/structure/cable,
+/obj/effect/turf_decal/siding/purple{
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+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+/area/station/ai_monitored/turret_protected/ai_upload_foyer)
+"vKt" = (
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+/obj/machinery/door/airlock/engineering{
+ name = "Relay Access"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/command/minisat,
+/turf/open/floor/iron/dark,
+/area/station/ai_monitored/turret_protected/aisat/teleporter)
+"vKx" = (
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+/obj/item/trash/sosjerky,
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+"vKM" = (
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+/turf/open/misc/asteroid,
+/area/station/maintenance/central/greater)
+"vKV" = (
+/obj/machinery/atmospherics/components/unary/passive_vent{
+ dir = 8
+ },
+/obj/structure/lattice,
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+/area/space/nearstation)
+"vKY" = (
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+ },
+/obj/structure/cable,
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+"vLa" = (
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+/obj/structure/window/reinforced/spawner/directional/east{
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+ },
+/turf/open/floor/grass,
+/area/station/science/research)
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+/area/station/asteroid)
+"vLx" = (
+/obj/structure/rack,
+/obj/item/reagent_containers/cup/bottle/iodine{
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+ },
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+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+ },
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+ },
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+ },
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+/obj/effect/mapping_helpers/requests_console/assistance,
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+ },
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+ },
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+ },
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+/obj/item/cigbutt/cigarbutt{
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+ },
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+ },
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+/obj/machinery/door/airlock/engineering/glass{
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+ },
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+"vPt" = (
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+ mineralChance = 20
+ },
+/area/station/maintenance/disposal/incinerator)
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+"vPL" = (
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+/obj/machinery/requests_console/directional/south{
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+ name = "Chief Engineer's Request Console"
+ },
+/obj/machinery/computer/security/telescreen/ce{
+ dir = 4;
+ pixel_x = -30
+ },
+/obj/effect/turf_decal/trimline/yellow/filled/line{
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+ },
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+/obj/structure/disposalpipe/segment{
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+ },
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+ },
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+ },
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+"vQf" = (
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+/obj/machinery/door/window/brigdoor/right/directional/east{
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+ },
+/obj/effect/turf_decal/bot,
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+"vQn" = (
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+ },
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+"vQw" = (
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+ id = "boutique";
+ dir = 4
+ },
+/turf/open/floor/plating,
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+"vQP" = (
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+ },
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+ },
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+ },
+/obj/machinery/door/airlock/hatch{
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+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/tcoms,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"vSn" = (
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+ },
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+ },
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+/obj/effect/turf_decal/tile/purple/half/contrasted{
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+ },
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+ },
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+ },
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+"vSH" = (
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+ },
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+ },
+/turf/open/floor/iron/dark/corner{
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+ },
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+ },
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+ },
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+/obj/item/stack/cable_coil,
+/obj/effect/spawner/random{
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+ spawn_loot_chance = 50
+ },
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+ },
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+"vUj" = (
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+ id = "aft";
+ name = "Aft Solar Array"
+ },
+/turf/open/floor/iron/solarpanel/airless,
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+"vUn" = (
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+/obj/structure/disposalpipe/segment{
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+ },
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+"vUr" = (
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+ },
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+"vUO" = (
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+"vVe" = (
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+ },
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+"vVg" = (
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+ },
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+/obj/machinery/atmospherics/pipe/smart/simple/cyan/visible{
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+/obj/item/stock_parts/cell/high,
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+/obj/machinery/button/door/directional/south{
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+/turf/open/floor/iron/dark/corner{
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+"xDf" = (
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+ },
+/obj/effect/spawner/structure/window/reinforced,
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+ },
+/obj/structure/sign/picture_frame/showroom/four{
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+ },
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+"xEl" = (
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+ },
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+ },
+/obj/item/clothing/gloves/color/yellow{
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+ },
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+ },
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+/area/station/science/xenobiology)
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+ },
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+ },
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+ },
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+ },
+/obj/effect/turf_decal/trimline/yellow/filled/line,
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+"xIh" = (
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+ },
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diff --git a/_maps/shuttles/emergency_casino.dmm b/_maps/shuttles/emergency_casino.dmm
index 55985a02e693e..a3280acfeb7b4 100644
--- a/_maps/shuttles/emergency_casino.dmm
+++ b/_maps/shuttles/emergency_casino.dmm
@@ -1186,7 +1186,7 @@
/obj/item/storage/crayons,
/obj/item/storage/crayons,
/obj/item/storage/crayons,
-/mob/living/simple_animal/bot/secbot/honkbot,
+/mob/living/basic/bot/honkbot,
/turf/open/floor/sepia,
/area/shuttle/escape)
"NN" = (
diff --git a/_maps/wawastation.json b/_maps/wawastation.json
new file mode 100644
index 0000000000000..cce65601baf71
--- /dev/null
+++ b/_maps/wawastation.json
@@ -0,0 +1,32 @@
+{
+ "version": 1,
+ "map_name": "Wawastation",
+ "map_path": "map_files/wawastation",
+ "map_file": "wawastation.dmm",
+ "shuttles": {
+ "cargo": "cargo_box",
+ "ferry": "ferry_fancy",
+ "whiteship": "whiteship_meta",
+ "emergency": "emergency_tram"
+ },
+ "traits": [
+ {
+ "Up": true,
+ "Baseturf": "/turf/open/misc/asteroid/airless",
+ "Linkage": "Cross"
+ },
+ {
+ "Down": true,
+ "Baseturf": "/turf/open/openspace",
+ "Linkage": "Cross"
+ }
+ ],
+ "job_changes": {
+ "Cook": {
+ "additional_cqc_areas": ["/area/station/service/bar", "/area/station/commons/lounge"]
+ },
+ "Captain": {
+ "special_charter": "asteroid"
+ }
+ }
+}
diff --git a/code/__DEFINES/ai/ai.dm b/code/__DEFINES/ai/ai.dm
index 2f567be2d571d..37ee5c077e2a5 100644
--- a/code/__DEFINES/ai/ai.dm
+++ b/code/__DEFINES/ai/ai.dm
@@ -13,7 +13,7 @@
///For JPS pathing, the maximum length of a path we'll try to generate. Should be modularized depending on what we're doing later on
#define AI_MAX_PATH_LENGTH 30 // 30 is possibly overkill since by default we lose interest after 14 tiles of distance, but this gives wiggle room for weaving around obstacles
-#define AI_BOT_PATH_LENGTH 150
+#define AI_BOT_PATH_LENGTH 75
// How far should we, by default, be looking for interesting things to de-idle?
#define AI_DEFAULT_INTERESTING_DIST 10
diff --git a/code/__DEFINES/ai/bot_keys.dm b/code/__DEFINES/ai/bot_keys.dm
index 8a46d15611478..61189861141d7 100644
--- a/code/__DEFINES/ai/bot_keys.dm
+++ b/code/__DEFINES/ai/bot_keys.dm
@@ -1,3 +1,22 @@
+//bitfield defines
+
+///can honkbots slip people?
+#define HONKBOT_MODE_SLIP (1<<0)
+///can honkbots check IDs?
+#define HONKBOT_CHECK_IDS (1<<1)
+///can honkbots check records?
+#define HONKBOT_CHECK_RECORDS (1<<2)
+///can honkbots handcuff people?
+#define HONKBOT_HANDCUFF_TARGET (1<<3)
+
+DEFINE_BITFIELD(honkbot_flags, list(
+ "CAN_SLIP" = HONKBOT_MODE_SLIP,
+ "CHECK_IDS" = HONKBOT_CHECK_IDS,
+ "CHECK_RECORDS" = HONKBOT_CHECK_RECORDS,
+ "CAN_FAKE_CUFF" = HONKBOT_HANDCUFF_TARGET,
+))
+
+
// bot keys
///The first beacon we find
#define BB_BEACON_TARGET "beacon_target"
@@ -73,3 +92,20 @@
#define BB_WASH_FRUSTRATION "wash_frustration"
///key that holds cooldown after we finish cleaning something, so we dont immediately run off to patrol
#define BB_POST_CLEAN_COOLDOWN "post_clean_cooldown"
+
+//Honkbots
+///key that holds all possible clown friends
+#define BB_CLOWNS_LIST "clowns_list"
+///key that holds the clown we play with
+#define BB_CLOWN_FRIEND "clown_friend"
+///key that holds the list of slippery items
+#define BB_SLIPPERY_ITEMS "slippery_items"
+///key that holds list of types we will attempt to slip
+#define BB_SLIP_LIST "slip_list"
+///key that holds the slippery item we will drag people too
+#define BB_SLIPPERY_TARGET "slippery_target"
+///key that holds the victim we will slip
+#define BB_SLIP_TARGET "slip_target"
+///key that holds our honk ability
+#define BB_HONK_ABILITY "honk_ability"
+
diff --git a/code/__DEFINES/cooldowns.dm b/code/__DEFINES/cooldowns.dm
index c1e6494a5014a..0cb559b0e8f36 100644
--- a/code/__DEFINES/cooldowns.dm
+++ b/code/__DEFINES/cooldowns.dm
@@ -46,6 +46,7 @@
// item cooldowns
#define COOLDOWN_SIGNALLER_SEND "cooldown_signaller_send"
+#define COOLDOWN_TOOL_SOUND "cooldown_tool_sound"
//circuit cooldowns
#define COOLDOWN_CIRCUIT_SOUNDEMITTER "circuit_soundemitter"
diff --git a/code/__DEFINES/dcs/signals/signals_mob/signals_mob_ai.dm b/code/__DEFINES/dcs/signals/signals_mob/signals_mob_ai.dm
index 6cca71839a927..026247acf57ab 100644
--- a/code/__DEFINES/dcs/signals/signals_mob/signals_mob_ai.dm
+++ b/code/__DEFINES/dcs/signals/signals_mob/signals_mob_ai.dm
@@ -1,6 +1,9 @@
/// Signal sent when a blackboard key is set to a new value
#define COMSIG_AI_BLACKBOARD_KEY_SET(blackboard_key) "ai_blackboard_key_set_[blackboard_key]"
+///Signal sent before a blackboard key is cleared
+#define COMSIG_AI_BLACKBOARD_KEY_PRECLEAR(blackboard_key) "ai_blackboard_key_pre_clear_[blackboard_key]"
+
/// Signal sent when a blackboard key is cleared
#define COMSIG_AI_BLACKBOARD_KEY_CLEARED(blackboard_key) "ai_blackboard_key_clear_[blackboard_key]"
diff --git a/code/__DEFINES/id_cards.dm b/code/__DEFINES/id_cards.dm
index 6feca150b77f0..a42016dd3de3f 100644
--- a/code/__DEFINES/id_cards.dm
+++ b/code/__DEFINES/id_cards.dm
@@ -10,12 +10,12 @@
* explicitly equal 0 for all compatible wildcard slots.
*/
-/// Wildcard slot define for basic grey cards. Only hold 2 common wildcards.
-#define WILDCARD_LIMIT_GREY list(WILDCARD_NAME_COMMON = list(limit = 2, usage = list()))
-/// Wildcard slot define for Head of Staff silver cards. Can hold 3 common, 1 command and 1 private command.
+/// Wildcard slot define for basic grey cards. Only hold 4 common wildcards.
+#define WILDCARD_LIMIT_GREY list(WILDCARD_NAME_COMMON = list(limit = 4, usage = list()))
+/// Wildcard slot define for Head of Staff silver cards. Can hold 6 common, 2 command and 1 private command.
#define WILDCARD_LIMIT_SILVER list( \
- WILDCARD_NAME_COMMON = list(limit = 3, usage = list()), \
- WILDCARD_NAME_COMMAND = list(limit = 1, usage = list()), \
+ WILDCARD_NAME_COMMON = list(limit = 6, usage = list()), \
+ WILDCARD_NAME_COMMAND = list(limit = 2, usage = list()), \
WILDCARD_NAME_PRV_COMMAND = list(limit = 1, usage = list()) \
)
/// Wildcard slot define for Captain gold cards. Can hold infinite of any Captain level wildcard.
@@ -28,10 +28,10 @@
#define WILDCARD_LIMIT_CENTCOM list(WILDCARD_NAME_CENTCOM = list(limit = -1, usage = list()))
/// Wildcard slot define for Prisoner orange cards. No wildcard slots.
#define WILDCARD_LIMIT_PRISONER list()
-/// Wildcard slot define for Chameleon/Agent ID grey cards. Can hold 3 common, 1 command and 1 captain access.
+/// Wildcard slot define for Chameleon/Agent ID grey cards. Can hold 6 common, 2 command and 1 captain access.
#define WILDCARD_LIMIT_CHAMELEON list( \
- WILDCARD_NAME_COMMON = list(limit = 3, usage = list()), \
- WILDCARD_NAME_COMMAND = list(limit = 1, usage = list()), \
+ WILDCARD_NAME_COMMON = list(limit = 6, usage = list()), \
+ WILDCARD_NAME_COMMAND = list(limit = 2, usage = list()), \
WILDCARD_NAME_CAPTAIN = list(limit = 1, usage = list()) \
)
/// Wildcard slot define for admin/debug/weird, special abstract cards. Can hold infinite of any access.
diff --git a/code/__DEFINES/maps.dm b/code/__DEFINES/maps.dm
index 7e26e30d18dc0..c76ba60911355 100644
--- a/code/__DEFINES/maps.dm
+++ b/code/__DEFINES/maps.dm
@@ -176,11 +176,13 @@ Always compile, always use that verb, and always make sure that it works for wha
#define BIOME_LOW_HEAT "low_heat"
#define BIOME_LOWMEDIUM_HEAT "lowmedium_heat"
+#define BIOME_MEDIUM_HEAT "medium_heat"
#define BIOME_HIGHMEDIUM_HEAT "highmedium_heat"
#define BIOME_HIGH_HEAT "high_heat"
#define BIOME_LOW_HUMIDITY "low_humidity"
#define BIOME_LOWMEDIUM_HUMIDITY "lowmedium_humidity"
+#define BIOME_MEDIUM_HUMIDITY "medium_humidity"
#define BIOME_HIGHMEDIUM_HUMIDITY "highmedium_humidity"
#define BIOME_HIGH_HUMIDITY "high_humidity"
diff --git a/code/__DEFINES/rust_g.dm b/code/__DEFINES/rust_g.dm
index 5404cebed97e8..7c601b62ff0fd 100644
--- a/code/__DEFINES/rust_g.dm
+++ b/code/__DEFINES/rust_g.dm
@@ -107,6 +107,23 @@
#define rustg_cnoise_generate(percentage, smoothing_iterations, birth_limit, death_limit, width, height) \
RUSTG_CALL(RUST_G, "cnoise_generate")(percentage, smoothing_iterations, birth_limit, death_limit, width, height)
+/**
+ * This proc generates a grid of perlin-like noise
+ *
+ * Returns a single string that goes row by row, with values of 1 representing an turned on cell, and a value of 0 representing a turned off cell.
+ *
+ * Arguments:
+ * * seed: seed for the function
+ * * accuracy: how close this is to the original perlin noise, as accuracy approaches infinity, the noise becomes more and more perlin-like
+ * * stamp_size: Size of a singular stamp used by the algorithm, think of this as the same stuff as frequency in perlin noise
+ * * world_size: size of the returned grid.
+ * * lower_range: lower bound of values selected for. (inclusive)
+ * * upper_range: upper bound of values selected for. (exclusive)
+ */
+#define rustg_dbp_generate(seed, accuracy, stamp_size, world_size, lower_range, upper_range) \
+ RUSTG_CALL(RUST_G, "dbp_generate")(seed, accuracy, stamp_size, world_size, lower_range, upper_range)
+
+
#define rustg_dmi_strip_metadata(fname) RUSTG_CALL(RUST_G, "dmi_strip_metadata")(fname)
#define rustg_dmi_create_png(path, width, height, data) RUSTG_CALL(RUST_G, "dmi_create_png")(path, width, height, data)
#define rustg_dmi_resize_png(path, width, height, resizetype) RUSTG_CALL(RUST_G, "dmi_resize_png")(path, width, height, resizetype)
@@ -159,6 +176,16 @@
#define rustg_noise_get_at_coordinates(seed, x, y) RUSTG_CALL(RUST_G, "noise_get_at_coordinates")(seed, x, y)
+/*
+ * Takes in a string and json_encode()"d lists to produce a sanitized string.
+ * This function operates on whitelists, there is currently no way to blacklist.
+ * Args:
+ * * text: the string to sanitize.
+ * * attribute_whitelist_json: a json_encode()'d list of HTML attributes to allow in the final string.
+ * * tag_whitelist_json: a json_encode()'d list of HTML tags to allow in the final string.
+ */
+#define rustg_sanitize_html(text, attribute_whitelist_json, tag_whitelist_json) RUSTG_CALL(RUST_G, "sanitize_html")(text, attribute_whitelist_json, tag_whitelist_json)
+
#define rustg_sql_connect_pool(options) RUSTG_CALL(RUST_G, "sql_connect_pool")(options)
#define rustg_sql_query_async(handle, query, params) RUSTG_CALL(RUST_G, "sql_query_async")(handle, query, params)
#define rustg_sql_query_blocking(handle, query, params) RUSTG_CALL(RUST_G, "sql_query_blocking")(handle, query, params)
diff --git a/code/__DEFINES/tools.dm b/code/__DEFINES/tools.dm
index 132ae1962398f..3e78ecf40d032 100644
--- a/code/__DEFINES/tools.dm
+++ b/code/__DEFINES/tools.dm
@@ -24,7 +24,7 @@
// If delay between the start and the end of tool operation is less than MIN_TOOL_SOUND_DELAY,
// tool sound is only played when op is started. If not, it's played twice.
#define MIN_TOOL_SOUND_DELAY 20
-
+#define MIN_TOOL_OPERATING_DELAY 40 //minimum delay for operating sound. Prevent overlaps and overhand sound.
/// Return when an item interaction is successful.
/// This cancels the rest of the chain entirely and indicates success.
#define ITEM_INTERACT_SUCCESS (1<<0) // Same as TRUE, as most tool (legacy) tool acts return TRUE on success
diff --git a/code/__DEFINES/traits/declarations.dm b/code/__DEFINES/traits/declarations.dm
index 8f122c5be7c5f..457f7dfe45183 100644
--- a/code/__DEFINES/traits/declarations.dm
+++ b/code/__DEFINES/traits/declarations.dm
@@ -228,6 +228,11 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
#define TRAIT_PROFOUND_FISHER "profound_fisher"
/// This trait lets you evaluate someone's fitness level against your own
#define TRAIT_EXAMINE_FITNESS "reveal_power_level"
+/// These mobs have particularly hygienic tongues
+#define TRAIT_WOUND_LICKER "wound_licker"
+
+/// This trait designate that the mob was originally a monkey
+#define TRAIT_BORN_MONKEY "born_as_a_monkey"
/// Added to a mob, allows that mob to experience flavour-based moodlets when examining food
#define TRAIT_REMOTE_TASTING "remote_tasting"
@@ -1141,6 +1146,8 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
/// Trait applied to objects and mobs that can attack a boulder and break it down. (See /obj/item/boulder/manual_process())
#define TRAIT_BOULDER_BREAKER "boulder_breaker"
+/// Trait given to mobs wearing the clown mask
+#define TRAIT_PERCEIVED_AS_CLOWN "perceived_as_clown"
/// Does this item bypass ranged armor checks?
#define TRAIT_BYPASS_RANGED_ARMOR "bypass_ranged_armor"
diff --git a/code/__DEFINES/transport.dm b/code/__DEFINES/transport.dm
index 452ba28535492..09d4f39280a8d 100644
--- a/code/__DEFINES/transport.dm
+++ b/code/__DEFINES/transport.dm
@@ -99,12 +99,11 @@ DEFINE_BITFIELD(request_flags, list(
#define XING_STATE_RED 2
#define XING_STATE_MALF 3
-#define AMBER_THRESHOLD_NORMAL 45
-#define RED_THRESHOLD_NORMAL 20
-#define AMBER_THRESHOLD_DEGRADED 30
-#define RED_THRESHOLD_DEGRADED 15
+#define XING_THRESHOLD_AMBER 45
+#define XING_THRESHOLD_RED 27
#define DEFAULT_TRAM_LENGTH 10
+#define DEFAULT_TRAM_MIDPOINT 5
// Tram machinery subtype
#define TRANSPORT_SYSTEM_NORMAL 0
diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm
index eb7fa2c3aa36b..5237132e4b10e 100644
--- a/code/__HELPERS/mobs.dm
+++ b/code/__HELPERS/mobs.dm
@@ -474,13 +474,18 @@ GLOBAL_LIST_INIT(skin_tone_names, list(
. += borg
//Returns a list of AI's
-/proc/active_ais(check_mind=FALSE, z = null)
+/proc/active_ais(check_mind=FALSE, z = null, skip_syndicate, only_syndicate)
. = list()
for(var/mob/living/silicon/ai/ai as anything in GLOB.ai_list)
if(ai.stat == DEAD)
continue
if(ai.control_disabled)
continue
+ var/syndie_ai = istype(ai, /mob/living/silicon/ai/weak_syndie)
+ if(skip_syndicate && syndie_ai)
+ continue
+ if(only_syndicate && !syndie_ai)
+ continue
if(check_mind)
if(!ai.mind)
continue
@@ -507,8 +512,8 @@ GLOBAL_LIST_INIT(skin_tone_names, list(
. = pick(borgs)
return .
-/proc/select_active_ai(mob/user, z = null)
- var/list/ais = active_ais(FALSE, z)
+/proc/select_active_ai(mob/user, z = null, skip_syndicate, only_syndicate)
+ var/list/ais = active_ais(FALSE, z, skip_syndicate, only_syndicate)
if(ais.len)
if(user)
. = input(user,"AI signals detected:", "AI Selection", ais[1]) in sort_list(ais)
diff --git a/code/_globalvars/traits/_traits.dm b/code/_globalvars/traits/_traits.dm
index f4e772a3cd3d6..94349d689de66 100644
--- a/code/_globalvars/traits/_traits.dm
+++ b/code/_globalvars/traits/_traits.dm
@@ -147,6 +147,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_BOMBIMMUNE" = TRAIT_BOMBIMMUNE,
"TRAIT_BONSAI" = TRAIT_BONSAI,
"TRAIT_BOOZE_SLIDER" = TRAIT_BOOZE_SLIDER,
+ "TRAIT_BORN_MONKEY" = TRAIT_BORN_MONKEY,
"TRAIT_BRAINWASHING" = TRAIT_BRAINWASHING,
"TRAIT_BRAWLING_KNOCKDOWN_BLOCKED" = TRAIT_BRAWLING_KNOCKDOWN_BLOCKED,
"TRAIT_BYPASS_EARLY_IRRADIATED_CHECK" = TRAIT_BYPASS_EARLY_IRRADIATED_CHECK,
@@ -373,6 +374,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_PARROT_PERCHED" = TRAIT_PARROT_PERCHED,
"TRAIT_PASSTABLE" = TRAIT_PASSTABLE,
"TRAIT_PASSWINDOW" = TRAIT_PASSWINDOW,
+ "TRAIT_PERCEIVED_AS_CLOWN" = TRAIT_PERCEIVED_AS_CLOWN,
"TRAIT_PERFECT_ATTACKER" = TRAIT_PERFECT_ATTACKER,
"TRAIT_PERMANENTLY_MORTAL" = TRAIT_PERMANENTLY_MORTAL,
"TRAIT_PHOTOGRAPHER" = TRAIT_PHOTOGRAPHER,
@@ -495,6 +497,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_WINE_TASTER" = TRAIT_WINE_TASTER,
"TRAIT_WING_BUFFET" = TRAIT_WING_BUFFET,
"TRAIT_WING_BUFFET_TIRED" = TRAIT_WING_BUFFET_TIRED,
+ "TRAIT_WOUND_LICKER" = TRAIT_WOUND_LICKER,
"TRAIT_XENO_HOST" = TRAIT_XENO_HOST,
"TRAIT_XENO_IMMUNE" = TRAIT_XENO_IMMUNE,
"TRAIT_XRAY_HEARING" = TRAIT_XRAY_HEARING,
diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm
index 3c99364542c5f..ff0da9caa5ed0 100644
--- a/code/_onclick/click.dm
+++ b/code/_onclick/click.dm
@@ -94,7 +94,7 @@
return
if(LAZYACCESS(modifiers, ALT_CLICK)) // alt and alt-gr (rightalt)
if(LAZYACCESS(modifiers, RIGHT_CLICK))
- alt_click_on_secondary(A)
+ base_click_alt_secondary(A)
else
base_click_alt(A)
return
@@ -386,24 +386,6 @@
A.CtrlClick(src)
return
-
-///The base proc of when something is right clicked on when alt is held - generally use alt_click_secondary instead
-/atom/proc/alt_click_on_secondary(atom/A)
- . = SEND_SIGNAL(src, COMSIG_MOB_ALTCLICKON_SECONDARY, A)
- if(. & COMSIG_MOB_CANCEL_CLICKON)
- return
- A.alt_click_secondary(src)
-
-///The base proc of when something is right clicked on when alt is held
-/atom/proc/alt_click_secondary(mob/user)
- if(!user.can_interact_with(src))
- return FALSE
- if(SEND_SIGNAL(src, COMSIG_CLICK_ALT_SECONDARY, user) & COMPONENT_CANCEL_CLICK_ALT_SECONDARY)
- return
- if(isobserver(user) && user.client && check_rights_for(user.client, R_DEBUG))
- user.client.toggle_tag_datum(src)
- return
-
/mob/proc/TurfAdjacent(turf/tile)
return tile.Adjacent(src)
diff --git a/code/_onclick/click_alt.dm b/code/_onclick/click_alt.dm
index dfda35ebda9c8..957f55ab21793 100644
--- a/code/_onclick/click_alt.dm
+++ b/code/_onclick/click_alt.dm
@@ -1,5 +1,5 @@
/**
- * ### Base proc for alt click interaction.
+ * ### Base proc for alt click interaction left click.
*
* If you wish to add custom `click_alt` behavior for a single type, use that proc.
*/
@@ -53,7 +53,6 @@
client.loot_panel.open(tile)
-
/**
* ## Custom alt click interaction
* Override this to change default alt click behavior. Return `CLICK_ACTION_SUCCESS`, `CLICK_ACTION_BLOCKING` or `NONE`.
@@ -86,6 +85,46 @@
return NONE
+/**
+ * ### Base proc for alt click interaction right click.
+ *
+ * If you wish to add custom `click_alt_secondary` behavior for a single type, use that proc.
+ */
+/mob/proc/base_click_alt_secondary(atom/target)
+ SHOULD_NOT_OVERRIDE(TRUE)
+
+ //Hook on the mob to intercept the click
+ if(SEND_SIGNAL(src, COMSIG_MOB_ALTCLICKON_SECONDARY, target) & COMSIG_MOB_CANCEL_CLICKON)
+ return
+
+ var/can_use_click_action = FALSE
+ if(isturf(target))
+ // Turfs are special because they can't be used with can_perform_action
+ can_use_click_action = can_perform_turf_action(target)
+ else
+ can_use_click_action = can_perform_action(target, target.interaction_flags_click | SILENT_ADJACENCY)
+ if(!can_use_click_action)
+ return
+
+ //Hook on the atom to intercept the click
+ if(SEND_SIGNAL(target, COMSIG_CLICK_ALT_SECONDARY, src) & COMPONENT_CANCEL_CLICK_ALT_SECONDARY)
+ return
+ if(isobserver(src) && client && check_rights_for(client, R_DEBUG))
+ client.toggle_tag_datum(src)
+ return
+ target.click_alt_secondary(src)
+
+/**
+ * ## Custom alt click secondary interaction
+ * Override this to change default alt right click behavior.
+ *
+ * ### Guard clauses
+ * Consider adding `interaction_flags_click` before adding unique guard clauses.
+ **/
+/atom/proc/click_alt_secondary(mob/user)
+ SHOULD_CALL_PARENT(FALSE)
+ return NONE
+
/// Helper proc to validate turfs. Used because can_perform_action does not support turfs.
/mob/proc/can_perform_turf_action(turf/target)
if(!CanReach(target)) // No error message for parity with SILENT_ADJACENCY
diff --git a/code/_onclick/hud/ai.dm b/code/_onclick/hud/ai.dm
index e9650e35d1fc8..84efaf77c5dc9 100644
--- a/code/_onclick/hud/ai.dm
+++ b/code/_onclick/hud/ai.dm
@@ -10,7 +10,7 @@
icon_state = "ai_core"
/atom/movable/screen/ai/aicore/Click()
- if(..())
+ if(isobserver(usr))
return
var/mob/living/silicon/ai/AI = usr
AI.view_core()
diff --git a/code/_onclick/hud/robot.dm b/code/_onclick/hud/robot.dm
index 88d5dada28154..e2e534443691a 100644
--- a/code/_onclick/hud/robot.dm
+++ b/code/_onclick/hud/robot.dm
@@ -197,13 +197,13 @@
if(!R.client)
return
+ //Module is not currently active
+ screenmob.client.screen -= R.model.get_inactive_modules()
+
if(!R.shown_robot_modules || !screenmob.hud_used.hud_shown)
//Modules display is hidden
screenmob.client.screen -= module_store_icon //"store" icon
- for(var/atom/A in R.model.get_inactive_modules())
- //Module is not currently active
- screenmob.client.screen -= A
R.shown_robot_modules = 0
screenmob.client.screen -= R.robot_modules_background
return
diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm
index 95622a7c60a72..18e9fa12a660a 100644
--- a/code/_onclick/item_attack.dm
+++ b/code/_onclick/item_attack.dm
@@ -234,7 +234,8 @@
user.client.give_award(/datum/award/achievement/misc/selfouch, user)
user.do_attack_animation(target_mob)
- target_mob.attacked_by(src, user)
+ if(!target_mob.attacked_by(src, user))
+ return TRUE
SEND_SIGNAL(src, COMSIG_ITEM_POST_ATTACK, target_mob, user, params)
@@ -318,7 +319,7 @@
SEND_SIGNAL(attacking_item, COMSIG_ITEM_ATTACK_ZONE, src, user, targeting)
if(damage <= 0)
- return FALSE
+ return TRUE
if(ishuman(src) || client) // istype(src) is kinda bad, but it's to avoid spamming the blackbox
SSblackbox.record_feedback("nested tally", "item_used_for_combat", 1, list("[attacking_item.force]", "[attacking_item.type]"))
diff --git a/code/controllers/subsystem/dynamic/dynamic.dm b/code/controllers/subsystem/dynamic/dynamic.dm
index 3824cc0b0048f..e23fc7e64db7a 100644
--- a/code/controllers/subsystem/dynamic/dynamic.dm
+++ b/code/controllers/subsystem/dynamic/dynamic.dm
@@ -376,11 +376,11 @@ SUBSYSTEM_DEF(dynamic)
/// Generate the advisory level depending on the shown threat level.
/datum/controller/subsystem/dynamic/proc/generate_advisory_level()
var/advisory_string = ""
- if (prob(PULSAR_REPORT_CHANCE))
- if(HAS_TRAIT(SSstation, STATION_TRAIT_BANANIUM_SHIPMENTS))
- advisory_string += "Advisory Level: Clown Planet
"
- advisory_string += "Your sector's advisory level is Clown Planet! Our bike horns have picked up on a large bananium stash. Clowns show a large influx of clowns on your station. We highly advise you to slip any threats to keep Honkotrasen assets within the Banana Sector. The Department of Intelligence advises defending chemistry from any clowns that are trying to make baldium or space lube."
- return advisory_string
+ if(prob(PULSAR_REPORT_CHANCE))
+ for(var/datum/station_trait/our_trait as anything in shuffle(SSstation.station_traits))
+ advisory_string += our_trait.get_pulsar_message()
+ if(length(advisory_string))
+ return advisory_string
advisory_string += "Advisory Level: Pulsar Star
"
advisory_string += "Your sector's advisory level is Pulsar Star. A large, unknown electromagnetic field has stormed through nearby surveillance equipment, causing major data loss. Partial data was recovered and showed no credible threats to Nanotrasen assets within the Spinward Sector; however, the Department of Intelligence advises maintaining high alert against potential threats due to the lack of complete data."
@@ -662,9 +662,6 @@ SUBSYSTEM_DEF(dynamic)
if (initial(ruleset_type.weight) == 0)
continue
- if(!(initial(ruleset_type.ruleset_category) & GLOB.dynamic_ruleset_categories))
- continue
-
var/ruleset = new ruleset_type
configure_ruleset(ruleset)
rulesets += ruleset
@@ -944,6 +941,8 @@ SUBSYSTEM_DEF(dynamic)
ruleset.restricted_roles |= ruleset.protected_roles
if(CONFIG_GET(flag/protect_assistant_from_antagonist))
ruleset.restricted_roles |= JOB_ASSISTANT
+ if(!(ruleset.ruleset_category & GLOB.dynamic_ruleset_categories))
+ ruleset.requirements = list(101,101,101,101,101,101,101,101,101,101)
/// Get station traits and call for their config
/datum/controller/subsystem/dynamic/proc/configure_station_trait_costs()
diff --git a/code/datums/actions/mobs/charge.dm b/code/datums/actions/mobs/charge.dm
index 9aee4cd83456a..43fcbd57f69ba 100644
--- a/code/datums/actions/mobs/charge.dm
+++ b/code/datums/actions/mobs/charge.dm
@@ -23,6 +23,8 @@
/datum/action/cooldown/mob_cooldown/charge/Activate(atom/target_atom)
disable_cooldown_actions()
+ // No charging and meleeing (overridded by StartCooldown after charge ends)
+ next_melee_use_time = world.time + 100 SECONDS
charge_sequence(owner, target_atom, charge_delay, charge_past)
StartCooldown()
enable_cooldown_actions()
diff --git a/code/datums/ai/_ai_controller.dm b/code/datums/ai/_ai_controller.dm
index 3753b077a512f..58e9746cbf086 100644
--- a/code/datums/ai/_ai_controller.dm
+++ b/code/datums/ai/_ai_controller.dm
@@ -715,6 +715,8 @@ multiple modular subtrees with behaviors
/datum/ai_controller/proc/clear_blackboard_key(key)
if(isnull(blackboard[key]))
return
+ if(pawn && (SEND_SIGNAL(pawn, COMSIG_AI_BLACKBOARD_KEY_PRECLEAR(key))))
+ return
CLEAR_AI_DATUM_TARGET(blackboard[key], key)
blackboard[key] = null
if(isnull(pawn))
@@ -755,6 +757,19 @@ multiple modular subtrees with behaviors
CRASH("remove_thing_from_blackboard_key called with an invalid \"thing\" argument ([thing]). \
(The passed value is not tracked in the passed list.)")
+///removes a tracked object from a lazylist
+/datum/ai_controller/proc/remove_from_blackboard_lazylist_key(key, thing)
+ var/lazylist = blackboard[key]
+ if(isnull(lazylist))
+ return
+ for(var/key_index in lazylist)
+ if(thing == key_index || lazylist[key_index] == thing)
+ CLEAR_AI_DATUM_TARGET(thing, key)
+ lazylist -= key_index
+ break
+ if(!LAZYLEN(lazylist))
+ clear_blackboard_key(key)
+
/// Signal proc to go through every key and remove the datum from all keys it finds
/datum/ai_controller/proc/sig_remove_from_blackboard(datum/source)
SIGNAL_HANDLER
diff --git a/code/datums/ai/movement/_ai_movement.dm b/code/datums/ai/movement/_ai_movement.dm
index ca8acb4904039..d48166eeb23ac 100644
--- a/code/datums/ai/movement/_ai_movement.dm
+++ b/code/datums/ai/movement/_ai_movement.dm
@@ -46,6 +46,9 @@
if(!(pawn_mob.mobility_flags & MOBILITY_MOVE))
can_move = FALSE
+ if(HAS_TRAIT(pawn, TRAIT_NO_TRANSFORM))
+ can_move = FALSE
+
return can_move
///Anything to do before moving; any checks if the pawn should be able to move should be placed in allowed_to_move() and called by this proc
diff --git a/code/datums/ai/movement/ai_movement_jps.dm b/code/datums/ai/movement/ai_movement_jps.dm
index d6f37c2a9561d..b4c4fe1a28aa8 100644
--- a/code/datums/ai/movement/ai_movement_jps.dm
+++ b/code/datums/ai/movement/ai_movement_jps.dm
@@ -38,7 +38,7 @@
source.minimum_distance = controller.get_minimum_distance()
/datum/ai_movement/jps/bot
- max_pathing_attempts = 25
+ max_pathing_attempts = 8
maximum_length = 25
diagonal_flags = DIAGONAL_REMOVE_ALL
@@ -51,6 +51,7 @@
/datum/ai_movement/jps/bot/travel_to_beacon
maximum_length = AI_BOT_PATH_LENGTH
+ max_pathing_attempts = 20
/datum/ai_movement/jps/modsuit
maximum_length = MOD_AI_RANGE
diff --git a/code/datums/announcers/intern_announcer.dm b/code/datums/announcers/intern_announcer.dm
index 771b98b91b9d0..5e8544c18710f 100644
--- a/code/datums/announcers/intern_announcer.dm
+++ b/code/datums/announcers/intern_announcer.dm
@@ -43,4 +43,4 @@
ANNOUNCER_SHUTTLERECALLED = 'sound/ai/intern/shuttlerecalled.ogg',
ANNOUNCER_SPANOMALIES = 'sound/ai/intern/spanomalies.ogg')
- custom_alert_message = "
Please stand by for an important message from our new intern.
"
+ custom_alert_message = "Please stand by for an important message from our new intern.
"
diff --git a/code/datums/components/armor_plate.dm b/code/datums/components/armor_plate.dm
index 7f56f2d74e4eb..9e495ada52fae 100644
--- a/code/datums/components/armor_plate.dm
+++ b/code/datums/components/armor_plate.dm
@@ -11,6 +11,8 @@
var/upgrade_name
/// Adds a prefix to the item, demonstrating that it is upgraded in some way.
var/upgrade_prefix = "reinforced"
+ /// Tracks whether or not we've received an upgrade or not.
+ var/have_upgraded = FALSE
/datum/armor/armor_plate
melee = 10
@@ -81,11 +83,11 @@
to_chat(user, span_info("You strengthen [mecha_for_upgrading], improving its resistance against attacks."))
else
SEND_SIGNAL(target_for_upgrading, COMSIG_ARMOR_PLATED, amount, maxamount)
- if(upgrade_prefix)
+ if(upgrade_prefix && !have_upgraded)
target_for_upgrading.name = "[upgrade_prefix] [target_for_upgrading.name]"
+ have_upgraded = TRUE
to_chat(user, span_info("You strengthen [target_for_upgrading], improving its resistance against attacks."))
-
/datum/component/armor_plate/proc/dropplates(datum/source, force)
SIGNAL_HANDLER
diff --git a/code/datums/components/crafting/robot.dm b/code/datums/components/crafting/robot.dm
index 326c58d50c4c3..11a5887bf91c5 100644
--- a/code/datums/components/crafting/robot.dm
+++ b/code/datums/components/crafting/robot.dm
@@ -95,7 +95,7 @@
/datum/crafting_recipe/honkbot
name = "Honkbot"
- result = /mob/living/simple_animal/bot/secbot/honkbot
+ result = /mob/living/basic/bot/honkbot
reqs = list(
/obj/item/storage/box/clown = 1,
/obj/item/bodypart/arm/right/robot = 1,
diff --git a/code/datums/components/crafting/tailoring.dm b/code/datums/components/crafting/tailoring.dm
index e2ba25e9c458c..2bcec49aeb504 100644
--- a/code/datums/components/crafting/tailoring.dm
+++ b/code/datums/components/crafting/tailoring.dm
@@ -255,10 +255,19 @@
/datum/crafting_recipe/drakecloak
name = "Ash Drake Armour"
result = /obj/item/clothing/suit/hooded/cloak/drake
- time = 6 SECONDS
+ time = 4 SECONDS
reqs = list(
- /obj/item/stack/sheet/bone = 10,
/obj/item/stack/sheet/sinew = 2,
+ /obj/item/drake_remains = 1,
+ )
+ category = CAT_CLOTHING
+
+/datum/crafting_recipe/drakeremains
+ name = "Drake Remains"
+ result = /obj/item/drake_remains
+ time = 1 SECONDS
+ reqs = list(
+ /obj/item/stack/sheet/bone = 10,
/obj/item/stack/sheet/animalhide/ashdrake = 5,
)
category = CAT_CLOTHING
diff --git a/code/datums/components/cuff_n_stun.dm b/code/datums/components/cuff_n_stun.dm
new file mode 100644
index 0000000000000..d238a81f06a24
--- /dev/null
+++ b/code/datums/components/cuff_n_stun.dm
@@ -0,0 +1,101 @@
+/*
+ * A component to stun and cuff targets
+ */
+/datum/component/stun_n_cuff
+ /// mobs we cannot stun nor cuff
+ var/list/blacklist_mobs
+ ///sound to play when stunning
+ var/stun_sound
+ ///time to stun the target for
+ var/stun_timer
+ ///time it takes for us to handcuff the target
+ var/handcuff_timer
+ ///callback after we have stunned someone
+ var/datum/callback/post_stun_callback
+ ///callback after we have arrested someone
+ var/datum/callback/post_arrest_callback
+ ///time until we can stun again
+ var/stun_cooldown_timer
+ ///type of cuffs we use
+ var/handcuff_type
+ ///cooldown until we can stun again
+ COOLDOWN_DECLARE(stun_cooldown)
+
+/datum/component/stun_n_cuff/Initialize(list/blacklist_mobs = list(),
+ stun_sound = 'sound/weapons/egloves.ogg',
+ stun_timer = 8 SECONDS,
+ handcuff_timer = 4 SECONDS,
+ stun_cooldown_timer = 10 SECONDS,
+ handcuff_type = /obj/item/restraints/handcuffs/cable/zipties/used,
+ post_stun_callback,
+ post_arrest_callback,
+ )
+ if(!isliving(parent))
+ return COMPONENT_INCOMPATIBLE
+
+ src.blacklist_mobs = blacklist_mobs
+ src.stun_sound = stun_sound
+ src.stun_timer = stun_timer
+ src.handcuff_timer = handcuff_timer
+ src.handcuff_type = handcuff_type
+ src.stun_cooldown_timer = stun_cooldown_timer
+ src.post_stun_callback = post_stun_callback
+ src.post_arrest_callback = post_arrest_callback
+
+
+/datum/component/stun_n_cuff/RegisterWithParent()
+ RegisterSignal(parent, COMSIG_HOSTILE_PRE_ATTACKINGTARGET, PROC_REF(on_unarmed_attack))
+
+/datum/component/stun_n_cuff/UnregisterFromParent()
+ UnregisterSignal(parent, COMSIG_HOSTILE_PRE_ATTACKINGTARGET)
+ REMOVE_TRAIT(parent, TRAIT_MOB_BREEDER, REF(src))
+ post_stun_callback = null
+ post_arrest_callback = null
+
+/datum/component/stun_n_cuff/proc/on_unarmed_attack(mob/living/source, atom/target)
+ SIGNAL_HANDLER
+
+ if(target == source || !iscarbon(target))
+ return NONE
+
+ if(is_type_in_typecache(target, blacklist_mobs))
+ return NONE
+
+ var/mob/living/carbon/living_target = target
+ if(living_target.IsParalyzed())
+ INVOKE_ASYNC(src, PROC_REF(cuff_target), target)
+ else
+ stun_target(target)
+
+ return COMPONENT_HOSTILE_NO_ATTACK
+
+/datum/component/stun_n_cuff/proc/cuff_target(mob/living/carbon/human_target)
+ if(human_target.handcuffed)
+ var/mob/living/living_parent = parent
+ living_parent.balloon_alert(human_target, "already cuffed!")
+ return
+
+ playsound(parent, 'sound/weapons/cablecuff.ogg', 30, TRUE)
+ human_target.visible_message(span_danger("[parent] is trying to put zipties on [human_target]!"),\
+ span_danger("[parent] is trying to put zipties on you!"))
+
+ if(!do_after(parent, handcuff_timer, human_target))
+ return
+ human_target.set_handcuffed(new handcuff_type(human_target))
+ human_target.update_handcuffed()
+ post_arrest_callback?.Invoke(human_target)
+
+/datum/component/stun_n_cuff/proc/stun_target(mob/living/carbon/human_target)
+ if(!COOLDOWN_FINISHED(src, stun_cooldown))
+ return
+ playsound(parent, stun_sound, 50, TRUE)
+ human_target.Paralyze(stun_timer)
+ human_target.set_stutter(40 SECONDS)
+ log_combat(parent, human_target, "honked")
+
+ human_target.visible_message(
+ span_danger("[parent] stuns [human_target]!"), \
+ span_userdanger("[parent] stuns you!"), \
+ )
+ COOLDOWN_START(src, stun_cooldown, stun_cooldown_timer)
+ post_stun_callback?.Invoke(human_target)
diff --git a/code/datums/components/energized.dm b/code/datums/components/energized.dm
index eb45ee66e2b12..255970bfd311c 100644
--- a/code/datums/components/energized.dm
+++ b/code/datums/components/energized.dm
@@ -95,7 +95,7 @@
tram_velocity_sign = tram.travel_direction & EAST ? 1 : -1
// How far away are we? negative if already passed.
- var/approach_distance = tram_velocity_sign * (plate_pos - (tram_pos + (DEFAULT_TRAM_LENGTH * 0.5)))
+ var/approach_distance = tram_velocity_sign * (plate_pos - (tram_pos + DEFAULT_TRAM_MIDPOINT))
// Check if our victim is in the active path of the tram.
if(!tram.controller_active)
@@ -106,7 +106,7 @@
return FALSE
if((tram.travel_direction & EAST) && outbound > tram.destination_platform.platform_code)
return FALSE
- if(approach_distance >= AMBER_THRESHOLD_DEGRADED)
+ if(approach_distance >= XING_THRESHOLD_AMBER)
return FALSE
// Finally the interesting part where they ACTUALLY get hit!
diff --git a/code/datums/components/profound_fisher.dm b/code/datums/components/profound_fisher.dm
index 73c12198777ae..ec839e265f2f0 100644
--- a/code/datums/components/profound_fisher.dm
+++ b/code/datums/components/profound_fisher.dm
@@ -52,9 +52,9 @@
if(!do_after(living_parent, 10 SECONDS, target = target))
qdel(lure)
return
- var/reward_loot = pick_weight(fish_spot.fish_table)
+ var/reward_loot = fish_spot.roll_reward(our_rod, parent)
if(ispath(reward_loot))
- new reward_loot(get_turf(living_parent))
+ fish_spot.dispense_reward(reward_loot, parent, target)
qdel(lure)
/obj/item/fishing_rod/mob_fisher
diff --git a/code/datums/components/shielded.dm b/code/datums/components/shielded.dm
index f35ad2ceec0c4..da83c4ad2d29d 100644
--- a/code/datums/components/shielded.dm
+++ b/code/datums/components/shielded.dm
@@ -28,6 +28,9 @@
var/show_charge_as_alpha = FALSE
/// The item we use for recharging
var/recharge_path
+ /// Whether or not we lose a charge when hit by 0 damage items or projectiles
+ var/lose_charge_on_damageless = FALSE
+
/// The cooldown tracking when we were last hit
COOLDOWN_DECLARE(recently_hit_cd)
/// The cooldown tracking when we last replenished a charge
@@ -172,6 +175,9 @@
if(lose_multiple_charges) // if the shield has health like damage we'll lose charges equal to the damage of the hit
charge_loss = damage
+ else if(!lose_charge_on_damageless && !damage)
+ charge_loss = 0
+
adjust_charge(-charge_loss)
INVOKE_ASYNC(src, PROC_REF(actually_run_hit_callback), owner, attack_text, current_charges)
diff --git a/code/datums/diseases/_disease.dm b/code/datums/diseases/_disease.dm
index d66bc85bb55ae..639637af1d7e9 100644
--- a/code/datums/diseases/_disease.dm
+++ b/code/datums/diseases/_disease.dm
@@ -288,7 +288,6 @@
return FALSE
end = Temp
-
/datum/disease/proc/cure(add_resistance = TRUE)
if(severity == DISEASE_SEVERITY_UNCURABLE) //aw man :(
return
diff --git a/code/datums/diseases/advance/floor_diseases/carpellosis.dm b/code/datums/diseases/advance/floor_diseases/carpellosis.dm
index b8630bed29f88..a0482215494c4 100644
--- a/code/datums/diseases/advance/floor_diseases/carpellosis.dm
+++ b/code/datums/diseases/advance/floor_diseases/carpellosis.dm
@@ -6,7 +6,7 @@
desc = "You have an angry space carp inside."
form = "Parasite"
agent = "Carp Ella"
- cures = list(/datum/reagent/carpet)
+ cures = list(/datum/reagent/chlorine)
viable_mobtypes = list(/mob/living/carbon/human)
spread_flags = DISEASE_SPREAD_NON_CONTAGIOUS
severity = DISEASE_SEVERITY_MEDIUM
diff --git a/code/datums/diseases/advance/floor_diseases/gastritium.dm b/code/datums/diseases/advance/floor_diseases/gastritium.dm
index 4a0f3844ca91c..318810eabd5a2 100644
--- a/code/datums/diseases/advance/floor_diseases/gastritium.dm
+++ b/code/datums/diseases/advance/floor_diseases/gastritium.dm
@@ -4,7 +4,7 @@
desc = "If left untreated, may manifest in severe Tritium heartburn."
form = "Infection"
agent = "Atmobacter Polyri"
- cures = list(/datum/reagent/firefighting_foam)
+ cures = list(/datum/reagent/consumable/milk)
viable_mobtypes = list(/mob/living/carbon/human)
spread_flags = DISEASE_SPREAD_NON_CONTAGIOUS
severity = DISEASE_SEVERITY_HARMFUL
diff --git a/code/datums/diseases/advance/floor_diseases/nebula_nausea.dm b/code/datums/diseases/advance/floor_diseases/nebula_nausea.dm
index 1186fb68582e8..4961d1afeef82 100644
--- a/code/datums/diseases/advance/floor_diseases/nebula_nausea.dm
+++ b/code/datums/diseases/advance/floor_diseases/nebula_nausea.dm
@@ -4,7 +4,7 @@
desc = "You can't contain the colorful beauty of the cosmos inside."
form = "Condition"
agent = "Stars"
- cures = list(/datum/reagent/bluespace)
+ cures = list(/datum/reagent/space_cleaner)
viable_mobtypes = list(/mob/living/carbon/human)
spread_flags = DISEASE_SPREAD_NON_CONTAGIOUS
severity = DISEASE_SEVERITY_MEDIUM
diff --git a/code/datums/diseases/advance/symptoms/sneeze.dm b/code/datums/diseases/advance/symptoms/sneeze.dm
index a35e700f7b4ef..0e54bfad385e0 100644
--- a/code/datums/diseases/advance/symptoms/sneeze.dm
+++ b/code/datums/diseases/advance/symptoms/sneeze.dm
@@ -53,15 +53,14 @@
if(!suppress_warning)
affected_mob.emote("sniff")
else
- active_disease.airborne_spread(spread_range, force_spread = TRUE, require_facing = TRUE)
+ if(affected_mob.can_spread_airborne_diseases()) //don't spread germs if they covered their mouth
+ affected_mob.infectious_sneeze(active_disease, TRUE, range = spread_range)
if(cartoon_sneezing) //Yeah, this can fling you around even if you have a space suit helmet on. It's, uh, bluespace snot, yeah.
- affected_mob.emote("sneeze")
to_chat(affected_mob, span_userdanger("You are launched violently backwards by an all-mighty sneeze!"))
var/sneeze_distance = rand(2,4) //twice as far as a normal baseball bat strike will fling you
var/turf/target = get_ranged_target_turf(affected_mob, REVERSE_DIR(affected_mob.dir), sneeze_distance)
affected_mob.throw_at(target, sneeze_distance, rand(1,4)) //with the wounds update, sneezing at 7 speed was causing peoples bones to spontaneously explode, turning cartoonish sneezing into a nightmarishly lethal GBS 2.0 outbreak
else if(COOLDOWN_FINISHED(src, sneeze_cooldown) || !COOLDOWN_FINISHED(src, sneeze_cooldown) && prob(60) && !off_cooldown_sneezed)
- affected_mob.emote("sneeze")
COOLDOWN_START(src, sneeze_cooldown, 5 SECONDS)
if(!off_cooldown_sneezed && !COOLDOWN_FINISHED(src, sneeze_cooldown))
off_cooldown_sneezed = TRUE
diff --git a/code/datums/diseases/cold.dm b/code/datums/diseases/cold.dm
index f7bf6cf4b18a7..3b361e53c236c 100644
--- a/code/datums/diseases/cold.dm
+++ b/code/datums/diseases/cold.dm
@@ -6,7 +6,7 @@
cures = list(/datum/reagent/medicine/spaceacillin)
agent = "XY-rhinovirus"
viable_mobtypes = list(/mob/living/carbon/human)
- spreading_modifier = 0.5
+ spreading_modifier = 0.1
spread_text = "Airborne"
severity = DISEASE_SEVERITY_NONTHREAT
required_organ = ORGAN_SLOT_LUNGS
@@ -20,7 +20,7 @@
switch(stage)
if(2)
if(SPT_PROB(0.5, seconds_per_tick))
- affected_mob.emote("sneeze")
+ affected_mob.infectious_sneeze(src, TRUE)
if(SPT_PROB(0.5, seconds_per_tick))
affected_mob.emote("cough")
if(SPT_PROB(0.5, seconds_per_tick))
@@ -33,7 +33,7 @@
return FALSE
if(3)
if(SPT_PROB(0.5, seconds_per_tick))
- affected_mob.emote("sneeze")
+ affected_mob.infectious_sneeze(src, TRUE)
if(SPT_PROB(0.5, seconds_per_tick))
affected_mob.emote("cough")
if(SPT_PROB(0.5, seconds_per_tick))
diff --git a/code/datums/diseases/cold9.dm b/code/datums/diseases/cold9.dm
index 2e55df23b7ec8..97adebcac7026 100644
--- a/code/datums/diseases/cold9.dm
+++ b/code/datums/diseases/cold9.dm
@@ -20,7 +20,7 @@
if(2)
affected_mob.adjust_bodytemperature(-5 * seconds_per_tick)
if(SPT_PROB(0.5, seconds_per_tick))
- affected_mob.emote("sneeze")
+ affected_mob.infectious_sneeze(src, TRUE)
if(SPT_PROB(0.5, seconds_per_tick))
affected_mob.emote("cough")
if(SPT_PROB(0.5, seconds_per_tick))
@@ -34,7 +34,7 @@
if(3)
affected_mob.adjust_bodytemperature(-10 * seconds_per_tick)
if(SPT_PROB(0.5, seconds_per_tick))
- affected_mob.emote("sneeze")
+ affected_mob.infectious_sneeze(src, TRUE)
if(SPT_PROB(0.5, seconds_per_tick))
affected_mob.emote("cough")
if(SPT_PROB(0.5, seconds_per_tick))
diff --git a/code/datums/diseases/dna_spread.dm b/code/datums/diseases/dna_spread.dm
index 6fd926f60d3df..e649a557443f1 100644
--- a/code/datums/diseases/dna_spread.dm
+++ b/code/datums/diseases/dna_spread.dm
@@ -40,7 +40,7 @@
switch(stage)
if(2, 3) //Pretend to be a cold and give time to spread.
if(SPT_PROB(4, seconds_per_tick))
- affected_mob.emote("sneeze")
+ affected_mob.sneeze()
if(SPT_PROB(4, seconds_per_tick))
affected_mob.emote("cough")
if(SPT_PROB(0.5, seconds_per_tick))
diff --git a/code/datums/diseases/fake_gbs.dm b/code/datums/diseases/fake_gbs.dm
index 655439cdc6cc5..939ab620feff4 100644
--- a/code/datums/diseases/fake_gbs.dm
+++ b/code/datums/diseases/fake_gbs.dm
@@ -19,7 +19,7 @@
switch(stage)
if(2)
if(SPT_PROB(0.5, seconds_per_tick))
- affected_mob.emote("sneeze")
+ affected_mob.sneeze()
if(3)
if(SPT_PROB(2.5, seconds_per_tick))
affected_mob.emote("cough")
diff --git a/code/datums/diseases/flu.dm b/code/datums/diseases/flu.dm
index 9412d2a2a2f63..4ad7bb9b92b59 100644
--- a/code/datums/diseases/flu.dm
+++ b/code/datums/diseases/flu.dm
@@ -7,7 +7,7 @@
cure_chance = 5
agent = "H13N1 flu virion"
viable_mobtypes = list(/mob/living/carbon/human)
- spreading_modifier = 0.75
+ spreading_modifier = 0.1
desc = "If left untreated the subject will feel quite unwell."
severity = DISEASE_SEVERITY_MINOR
required_organ = ORGAN_SLOT_LUNGS
@@ -20,7 +20,7 @@
switch(stage)
if(2)
if(SPT_PROB(0.5, seconds_per_tick))
- affected_mob.emote("sneeze")
+ affected_mob.infectious_sneeze(src, TRUE)
if(SPT_PROB(0.5, seconds_per_tick))
affected_mob.emote("cough")
if(SPT_PROB(0.5, seconds_per_tick))
@@ -38,7 +38,7 @@
if(3)
if(SPT_PROB(0.5, seconds_per_tick))
- affected_mob.emote("sneeze")
+ affected_mob.infectious_sneeze(src, TRUE)
if(SPT_PROB(0.5, seconds_per_tick))
affected_mob.emote("cough")
if(SPT_PROB(0.5, seconds_per_tick))
diff --git a/code/datums/diseases/fluspanish.dm b/code/datums/diseases/fluspanish.dm
index 6919884b2fe30..1fa6b49d457ad 100644
--- a/code/datums/diseases/fluspanish.dm
+++ b/code/datums/diseases/fluspanish.dm
@@ -7,7 +7,7 @@
cure_chance = 5
agent = "1nqu1s1t10n flu virion"
viable_mobtypes = list(/mob/living/carbon/human)
- spreading_modifier = 0.75
+ spreading_modifier = 0.1
desc = "If left untreated the subject will burn to death for being a heretic."
severity = DISEASE_SEVERITY_DANGEROUS
required_organ = ORGAN_SLOT_LUNGS
@@ -21,7 +21,7 @@
if(2)
affected_mob.adjust_bodytemperature(5 * seconds_per_tick)
if(SPT_PROB(2.5, seconds_per_tick))
- affected_mob.emote("sneeze")
+ affected_mob.infectious_sneeze(src, TRUE)
if(SPT_PROB(2.5, seconds_per_tick))
affected_mob.emote("cough")
if(SPT_PROB(0.5, seconds_per_tick))
@@ -31,7 +31,7 @@
if(3)
affected_mob.adjust_bodytemperature(10 * seconds_per_tick)
if(SPT_PROB(2.5, seconds_per_tick))
- affected_mob.emote("sneeze")
+ affected_mob.infectious_sneeze(src, TRUE)
if(SPT_PROB(2.5, seconds_per_tick))
affected_mob.emote("cough")
if(SPT_PROB(2.5, seconds_per_tick))
diff --git a/code/datums/diseases/wizarditis.dm b/code/datums/diseases/wizarditis.dm
index fe0502387f9e3..21dce839dc697 100644
--- a/code/datums/diseases/wizarditis.dm
+++ b/code/datums/diseases/wizarditis.dm
@@ -99,7 +99,7 @@
var/datum/action/cooldown/spell/picked = pick(random_spells)
picked.Activate(affected_mob)
- affected_mob.emote("sneeze")
+ affected_mob.sneeze()
return
/datum/disease/wizarditis/proc/spawn_wizard_clothes(chance = 0)
diff --git a/code/datums/elements/rust.dm b/code/datums/elements/rust.dm
index dd3bff91fc46e..0ae528fa239c8 100644
--- a/code/datums/elements/rust.dm
+++ b/code/datums/elements/rust.dm
@@ -109,6 +109,8 @@
var/mob/living/victim = entered
if(IS_HERETIC(victim))
return
+ if(victim.can_block_magic(MAGIC_RESISTANCE))
+ return
victim.apply_status_effect(/datum/status_effect/rust_corruption)
/datum/element/rust/heretic/proc/on_exited(turf/source, atom/movable/gone)
diff --git a/code/datums/elements/tool_flash.dm b/code/datums/elements/tool_flash.dm
index fd7c298d6c54e..f17d60970bf58 100644
--- a/code/datums/elements/tool_flash.dm
+++ b/code/datums/elements/tool_flash.dm
@@ -34,4 +34,4 @@
SIGNAL_HANDLER
if(user && get_dist(get_turf(source), get_turf(user)) <= 1)
- user.flash_act(min(flash_strength,1))
+ user.flash_act(max(flash_strength,1))
diff --git a/code/datums/looping_sounds/machinery_sounds.dm b/code/datums/looping_sounds/machinery_sounds.dm
index c79e9f6182284..2ed95232df19a 100644
--- a/code/datums/looping_sounds/machinery_sounds.dm
+++ b/code/datums/looping_sounds/machinery_sounds.dm
@@ -151,3 +151,18 @@
'sound/machines/terminal_button08.ogg' = 1,
)
mid_length = 0.3 SECONDS
+
+/datum/looping_sound/soup
+ mid_sounds = list(
+ 'sound/effects/soup_boil1.ogg' = 1,
+ 'sound/effects/soup_boil2.ogg' = 1,
+ 'sound/effects/soup_boil3.ogg' = 1,
+ 'sound/effects/soup_boil4.ogg' = 1,
+ 'sound/effects/soup_boil5.ogg' = 1,
+ )
+ mid_length = 3 SECONDS
+ volume = 80
+ end_sound = 'sound/effects/soup_boil_end.ogg'
+ end_volume = 60
+ extra_range = MEDIUM_RANGE_SOUND_EXTRARANGE
+ falloff_exponent = 4
diff --git a/code/datums/mapgen/CaveGenerator.dm b/code/datums/mapgen/CaveGenerator.dm
index 83a7e88f11e8f..be93e9668e547 100644
--- a/code/datums/mapgen/CaveGenerator.dm
+++ b/code/datums/mapgen/CaveGenerator.dm
@@ -1,3 +1,6 @@
+/// The random offset applied to square coordinates, causes intermingling at biome borders
+#define BIOME_RANDOM_SQUARE_DRIFT 2
+
/datum/map_generator/cave_generator
var/name = "Cave Generator"
///Weighted list of the types that spawns if the turf is open
@@ -28,7 +31,23 @@
var/list/weighted_feature_spawn_list
///Expanded list of extra features that can spawn in the area. Reads from the weighted list
var/list/feature_spawn_list
-
+ /// The turf types to replace with a biome-related turf, as typecache.
+ /// Leave empty for all open turfs (but not closed turfs) to be hijacked.
+ var/list/biome_accepted_turfs = list()
+ /// An associative list of biome type to the list of turfs that were
+ /// generated of that biome specifically. Helps to improve the efficiency
+ /// of biome-related operations. Is populated through
+ /// `generate_terrain_with_biomes()`.
+ var/list/generated_turfs_per_biome = list()
+ /// 2D list of all biomes based on heat and humidity combos. Associative by
+ /// `BIOME_X_HEAT` and then by `BIOME_X_HUMIDITY` (i.e.
+ /// `possible_biomes[BIOME_LOW_HEAT][BIOME_LOWMEDIUM_HUMIDITY]`).
+ /// Check /datum/map_generator/cave_generator/jungle for an example
+ /// of how to set it up properly.
+ var/list/possible_biomes = list()
+ /// Used to select "zoom" level into the perlin noise, higher numbers
+ /// result in slower transitions
+ var/perlin_zoom = 65
///Base chance of spawning a mob
var/mob_spawn_chance = 6
@@ -48,6 +67,7 @@
///How little neighbours does a alive cell need to die
var/death_limit = 3
+
/datum/map_generator/cave_generator/New()
. = ..()
if(!weighted_mob_spawn_list)
@@ -87,6 +107,9 @@
if(!(generate_in.area_flags & CAVES_ALLOWED))
return
+ if(length(possible_biomes))
+ return generate_terrain_with_biomes(turfs, generate_in)
+
var/start_time = REALTIMEOFDAY
string_gen = rustg_cnoise_generate("[initial_closed_chance]", "[smoothing_iterations]", "[birth_limit]", "[death_limit]", "[world.maxx]", "[world.maxy]") //Generate the raw CA data
@@ -106,7 +129,88 @@
to_chat(world, span_boldannounce("[message]"))
log_world(message)
+
+/**
+ * This proc handles including biomes in the cave generation. This is slower than
+ * `generate_terrain()`, so please use it only if you actually need biomes.
+ *
+ * This should only be called by `generate_terrain()`, if you have to call this,
+ * you're probably doing something wrong.
+ */
+/datum/map_generator/cave_generator/proc/generate_terrain_with_biomes(list/turfs, area/generate_in)
+ if(!(generate_in.area_flags & CAVES_ALLOWED))
+ return
+
+ var/humidity_seed = rand(0, 50000)
+ var/heat_seed = rand(0, 50000)
+
+ var/start_time = REALTIMEOFDAY
+ string_gen = rustg_cnoise_generate("[initial_closed_chance]", "[smoothing_iterations]", "[birth_limit]", "[death_limit]", "[world.maxx]", "[world.maxy]") //Generate the raw CA data
+
+ var/humidity_gen = list()
+ humidity_gen[BIOME_HIGH_HUMIDITY] = rustg_dbp_generate("[humidity_seed]", "60", "75", "[world.maxx]", "-0.1", "1.1")
+ humidity_gen[BIOME_MEDIUM_HUMIDITY] = rustg_dbp_generate("[humidity_seed]", "60", "75", "[world.maxx]", "-0.3", "-0.1")
+
+ var/heat_gen = list()
+ heat_gen[BIOME_HIGH_HEAT] = rustg_dbp_generate("[heat_seed]", "60", "75", "[world.maxx]", "-0.1", "1.1")
+ heat_gen[BIOME_MEDIUM_HEAT] = rustg_dbp_generate("[heat_seed]", "60", "75", "[world.maxx]", "-0.3", "-0.1")
+
+ var/list/expanded_closed_turfs = src.closed_turf_types
+ var/list/expanded_open_turfs = src.open_turf_types
+
+ for(var/turf/gen_turf as anything in turfs) //Go through all the turfs and generate them
+ var/closed = string_gen[world.maxx * (gen_turf.y - 1) + gen_turf.x] != "0"
+ var/new_turf_type = pick(closed ? expanded_closed_turfs : expanded_open_turfs)
+
+ var/datum/biome/selected_biome
+
+ // Here comes the meat of the biome code.
+ var/drift_x = clamp((gen_turf.x + rand(-BIOME_RANDOM_SQUARE_DRIFT, BIOME_RANDOM_SQUARE_DRIFT)), 1, world.maxx) // / perlin_zoom
+ var/drift_y = clamp((gen_turf.y + rand(-BIOME_RANDOM_SQUARE_DRIFT, BIOME_RANDOM_SQUARE_DRIFT)), 2, world.maxy) // / perlin_zoom
+
+ // Where we go in the generated string (generated outside of the loop for s p e e d)
+ var/coordinate = world.maxx * (drift_y - 1) + drift_x
+
+ // Type of humidity zone we're in (LOW-MEDIUM-HIGH)
+ var/humidity_level = text2num(humidity_gen[BIOME_HIGH_HUMIDITY][coordinate]) ? \
+ BIOME_HIGH_HUMIDITY : text2num(humidity_gen[BIOME_MEDIUM_HUMIDITY][coordinate]) ? BIOME_MEDIUM_HUMIDITY : BIOME_LOW_HUMIDITY
+ // Type of heat zone we're in (LOW-MEDIUM-HIGH)
+ var/heat_level = text2num(heat_gen[BIOME_HIGH_HEAT][coordinate]) ? \
+ BIOME_HIGH_HEAT : text2num(heat_gen[BIOME_MEDIUM_HEAT][coordinate]) ? BIOME_MEDIUM_HEAT : BIOME_LOW_HEAT
+
+ selected_biome = possible_biomes[heat_level][humidity_level]
+
+ // Currently, we only affect open turfs, because biomes don't currently
+ // have a definition for biome-specific closed turfs.
+ if((!length(biome_accepted_turfs) && !closed) || biome_accepted_turfs[new_turf_type])
+ LAZYADD(generated_turfs_per_biome[selected_biome], gen_turf)
+
+ else
+ // The assumption is this will be faster then changeturf, and changeturf isn't required since by this point
+ // The old tile hasn't got the chance to init yet
+ var/turf/new_turf = new new_turf_type(gen_turf)
+
+ if(gen_turf.turf_flags & NO_RUINS)
+ new_turf.turf_flags |= NO_RUINS
+
+ CHECK_TICK
+
+ for(var/biome in generated_turfs_per_biome)
+ var/datum/biome/generating_biome = SSmapping.biomes[biome]
+
+ var/list/turf/generated_turfs = generating_biome.generate_turfs_for_terrain(generated_turfs_per_biome[biome])
+
+ generated_turfs_per_biome[biome] = generated_turfs
+
+ var/message = "[name] terrain generation finished in [(REALTIMEOFDAY - start_time)/10]s!"
+ to_chat(world, span_boldannounce("[message]"))
+ log_world(message)
+
+
/datum/map_generator/cave_generator/populate_terrain(list/turfs, area/generate_in)
+ if(length(possible_biomes))
+ return populate_terrain_with_biomes(turfs, generate_in)
+
// Area var pullouts to make accessing in the loop faster
var/flora_allowed = (generate_in.area_flags & FLORA_ALLOWED) && length(flora_spawn_list)
var/feature_allowed = (generate_in.area_flags & FLORA_ALLOWED) && length(feature_spawn_list)
@@ -194,3 +298,60 @@
var/message = "[name] terrain population finished in [(REALTIMEOFDAY - start_time)/10]s!"
to_chat(world, span_boldannounce("[message]"))
log_world(message)
+
+
+/**
+ * This handles the population of terrain with biomes. Should only be called by
+ * `populate_terrain()`, if you find yourself calling this, you're probably not
+ * doing it right.
+ *
+ * This proc won't do anything if the area we're trying to generate in does not
+ * have `FLORA_ALLOWED` or `MOB_SPAWN_ALLOWED` in its `area_flags`.
+ */
+/datum/map_generator/cave_generator/proc/populate_terrain_with_biomes(list/turfs, area/generate_in)
+ // Area var pullouts to make accessing in the loop faster
+ var/flora_allowed = (generate_in.area_flags & FLORA_ALLOWED)
+ var/features_allowed = (generate_in.area_flags & FLORA_ALLOWED)
+ var/fauna_allowed = (generate_in.area_flags & MOB_SPAWN_ALLOWED)
+
+ var/start_time = REALTIMEOFDAY
+
+ // No sense in doing anything here if nothing is allowed anyway.
+ if(!flora_allowed && !features_allowed && !fauna_allowed)
+ var/message = "[name] terrain population finished in [(REALTIMEOFDAY - start_time)/10]s!"
+ to_chat(world, span_boldannounce("[message]"))
+ log_world(message)
+ return
+
+ for(var/biome in generated_turfs_per_biome)
+ var/datum/biome/generating_biome = SSmapping.biomes[biome]
+ generating_biome.populate_turfs(generated_turfs_per_biome[biome], flora_allowed, features_allowed, fauna_allowed)
+
+ CHECK_TICK
+
+ var/message = "[name] terrain population finished in [(REALTIMEOFDAY - start_time)/10]s!"
+ to_chat(world, span_boldannounce("[message]"))
+ log_world(message)
+
+
+/datum/map_generator/cave_generator/jungle
+ possible_biomes = list(
+ BIOME_LOW_HEAT = list(
+ BIOME_LOW_HUMIDITY = /datum/biome/plains,
+ BIOME_MEDIUM_HUMIDITY = /datum/biome/mudlands,
+ BIOME_HIGH_HUMIDITY = /datum/biome/water
+ ),
+ BIOME_MEDIUM_HEAT = list(
+ BIOME_LOW_HUMIDITY = /datum/biome/plains,
+ BIOME_MEDIUM_HUMIDITY = /datum/biome/jungle/deep,
+ BIOME_HIGH_HUMIDITY = /datum/biome/jungle
+ ),
+ BIOME_HIGH_HEAT = list(
+ BIOME_LOW_HUMIDITY = /datum/biome/wasteland,
+ BIOME_MEDIUM_HUMIDITY = /datum/biome/plains,
+ BIOME_HIGH_HUMIDITY = /datum/biome/jungle/deep
+ )
+ )
+
+
+#undef BIOME_RANDOM_SQUARE_DRIFT
diff --git a/code/datums/mapgen/biomes/_biome.dm b/code/datums/mapgen/biomes/_biome.dm
index 025b904434d2f..a0672059d93ae 100644
--- a/code/datums/mapgen/biomes/_biome.dm
+++ b/code/datums/mapgen/biomes/_biome.dm
@@ -2,39 +2,221 @@
/datum/biome
///Type of turf this biome creates
var/turf_type
- ///Chance of having a structure from the flora types list spawn
+ /// Chance of having a structure from the flora types list spawn
var/flora_density = 0
- ///Chance of having a mob from the fauna types list spawn
+ /// Chance of spawning special features, such as geysers.
+ var/feature_density = 0
+ /// Chance of having a mob from the fauna types list spawn
var/fauna_density = 0
- ///list of type paths of objects that can be spawned when the turf spawns flora
- var/list/flora_types = list(/obj/structure/flora/grass/jungle/a/style_random)
- ///list of type paths of mobs that can be spawned when the turf spawns fauna
+ /// Weighted list of type paths of flora that can be spawned when the
+ /// turf spawns flora.
+ var/list/flora_types = list()
+ /// Weighted list of extra features that can spawn in the biome, such as
+ /// geysers. Gets expanded automatically.
+ var/list/feature_types = list()
+ /// Weighted list of type paths of fauna that can be spawned when the
+ /// turf spawns fauna.
var/list/fauna_types = list()
+
+/datum/biome/New()
+ . = ..()
+ if(length(flora_types))
+ flora_types = expand_weights(fill_with_ones(flora_types))
+
+ if(length(fauna_types))
+ fauna_types = expand_weights(fill_with_ones(fauna_types))
+
+ if(length(feature_types))
+ feature_types = expand_weights(feature_types)
+
+
///This proc handles the creation of a turf of a specific biome type
/datum/biome/proc/generate_turf(turf/gen_turf)
gen_turf.ChangeTurf(turf_type, null, CHANGETURF_DEFER_CHANGE)
+ if(length(flora_types) && prob(flora_density))
+ var/obj/structure/flora = pick(flora_types)
+ new flora(gen_turf)
+ return
+
+ if(length(feature_types) && prob(feature_density))
+ var/atom/picked_feature = pick(feature_types)
+ new picked_feature(gen_turf)
+ return
+
if(length(fauna_types) && prob(fauna_density))
var/mob/fauna = pick(fauna_types)
new fauna(gen_turf)
- if(length(flora_types) && prob(flora_density))
+
+/// This proc handles the creation of a turf of a specific biome type, assuming
+/// that the turf has not been initialized yet. Don't call this unless you know
+/// what you're doing.
+/datum/biome/proc/generate_turf_for_terrain(turf/gen_turf)
+ var/turf/new_turf = new turf_type(gen_turf)
+ return new_turf
+
+
+/**
+ * This proc handles the sequential creation of turfs of a specific biome type
+ * in order to optimize the generation for large amount of turfs.
+ *
+ * Arguments:
+ * * gen_turfs - List of turfs to use for turf generation.
+ *
+ * Returns a new list of turfs that were generated by the biome.
+ */
+/datum/biome/proc/generate_turfs_for_terrain(list/turf/gen_turfs)
+ var/list/turf/new_turfs = list()
+
+ for(var/turf/gen_turf as anything in gen_turfs)
+ var/turf/new_turf = new turf_type(gen_turf)
+ new_turfs += new_turf
+
+ if(gen_turf.turf_flags & NO_RUINS)
+ new_turf.turf_flags |= NO_RUINS
+
+ CHECK_TICK
+
+ return new_turfs
+
+
+/// This proc handles populating the given turf based on whether flora,
+/// features and fauna are allowed. Does not take megafauna into account.
+/datum/biome/proc/populate_turf(turf/target_turf, flora_allowed, features_allowed, fauna_allowed)
+ if(flora_allowed && length(flora_types) && prob(flora_density))
var/obj/structure/flora = pick(flora_types)
- new flora(gen_turf)
+ new flora(target_turf)
+ return TRUE
+
+ if(features_allowed && prob(feature_density))
+ var/can_spawn = TRUE
+
+ var/atom/picked_feature = pick(feature_types)
+
+ for(var/obj/structure/existing_feature in range(7, target_turf))
+ if(istype(existing_feature, picked_feature))
+ can_spawn = FALSE
+ break
+
+ if(can_spawn)
+ new picked_feature(target_turf)
+ return TRUE
+
+ if(fauna_allowed && length(fauna_types) && prob(fauna_density))
+ var/mob/picked_mob = pick(fauna_types)
+
+ // prevents tendrils spawning in each other's collapse range
+ if(ispath(picked_mob, /obj/structure/spawner/lavaland))
+ for(var/obj/structure/spawner/lavaland/spawn_blocker in range(2, target_turf))
+ return FALSE
+
+ // if the random is not a tendril (hopefully meaning it is a mob), avoid spawning if there's another one within 12 tiles
+ else
+ var/list/things_in_range = range(12, target_turf)
+ for(var/mob/living/mob_blocker in things_in_range)
+ if(ismining(mob_blocker))
+ return FALSE
+
+ new picked_mob(target_turf)
+ return TRUE
+
+ return FALSE
+
+
+/**
+ * This proc handles populating the given turfs based on whether flora, features
+ * and fauna are allowed. Does not take megafauna into account.
+ *
+ * Does nothing if `flora_allowed`, `features_allowed` and `fauna_allowed` are
+ * `FALSE`, or if there's no flora, feature or fauna types for the matching
+ * allowed type. Aka, we return early if the proc wouldn't do anything anyway.
+ */
+/datum/biome/proc/populate_turfs(list/turf/target_turfs, flora_allowed, features_allowed, fauna_allowed)
+ if(!(flora_allowed && length(flora_types)) && !(features_allowed && length(feature_types)) && !(fauna_allowed && length(fauna_types)))
+ return
+
+
+ for(var/turf/target_turf as anything in target_turfs)
+ // We do the CHECK_TICK here because there's a bunch of continue calls
+ // in this.
+ CHECK_TICK
+
+ if(flora_allowed && length(flora_types) && prob(flora_density))
+ var/obj/structure/flora = pick(flora_types)
+ new flora(target_turf)
+ continue
+
+ if(features_allowed && prob(feature_density))
+ var/can_spawn = TRUE
+
+ var/atom/picked_feature = pick(feature_types)
+
+ for(var/obj/structure/existing_feature in range(7, target_turf))
+ if(istype(existing_feature, picked_feature))
+ can_spawn = FALSE
+ break
+
+ if(can_spawn)
+ new picked_feature(target_turf)
+ continue
+
+ if(fauna_allowed && length(fauna_types) && prob(fauna_density))
+ var/mob/picked_mob = pick(fauna_types)
+
+ // prevents tendrils spawning in each other's collapse range
+ if(ispath(picked_mob, /obj/structure/spawner/lavaland))
+ for(var/obj/structure/spawner/lavaland/spawn_blocker in range(2, target_turf))
+ continue
+
+ // if the random is not a tendril (hopefully meaning it is a mob), avoid spawning if there's another one within 12 tiles
+ else
+ var/list/things_in_range = range(12, target_turf)
+ for(var/mob/living/mob_blocker in things_in_range)
+ if(ismining(mob_blocker))
+ continue
+
+ new picked_mob(target_turf)
+
/datum/biome/mudlands
turf_type = /turf/open/misc/dirt/jungle/dark
- flora_types = list(/obj/structure/flora/grass/jungle/a/style_random,/obj/structure/flora/grass/jungle/b/style_random, /obj/structure/flora/rock/pile/jungle/style_random, /obj/structure/flora/rock/pile/jungle/large/style_random)
+ flora_types = list(
+ /obj/structure/flora/grass/jungle/a/style_random = 1,
+ /obj/structure/flora/grass/jungle/b/style_random = 1,
+ /obj/structure/flora/rock/pile/jungle/style_random = 1,
+ /obj/structure/flora/rock/pile/jungle/large/style_random = 1,
+ )
flora_density = 3
/datum/biome/plains
turf_type = /turf/open/misc/grass/jungle
- flora_types = list(/obj/structure/flora/grass/jungle/a/style_random,/obj/structure/flora/grass/jungle/b/style_random, /obj/structure/flora/tree/jungle/style_random, /obj/structure/flora/rock/pile/jungle/style_random, /obj/structure/flora/bush/jungle/a/style_random, /obj/structure/flora/bush/jungle/b/style_random, /obj/structure/flora/bush/jungle/c/style_random, /obj/structure/flora/bush/large/style_random, /obj/structure/flora/rock/pile/jungle/large/style_random)
+ flora_types = list(
+ /obj/structure/flora/grass/jungle/a/style_random = 1,
+ /obj/structure/flora/grass/jungle/b/style_random = 1,
+ /obj/structure/flora/tree/jungle/style_random = 1,
+ /obj/structure/flora/rock/pile/jungle/style_random = 1,
+ /obj/structure/flora/bush/jungle/a/style_random = 1,
+ /obj/structure/flora/bush/jungle/b/style_random = 1,
+ /obj/structure/flora/bush/jungle/c/style_random = 1,
+ /obj/structure/flora/bush/large/style_random = 1,
+ /obj/structure/flora/rock/pile/jungle/large/style_random = 1,
+ )
flora_density = 15
/datum/biome/jungle
turf_type = /turf/open/misc/grass/jungle
- flora_types = list(/obj/structure/flora/grass/jungle/a/style_random,/obj/structure/flora/grass/jungle/b/style_random, /obj/structure/flora/tree/jungle/style_random, /obj/structure/flora/rock/pile/jungle/style_random, /obj/structure/flora/bush/jungle/a/style_random, /obj/structure/flora/bush/jungle/b/style_random, /obj/structure/flora/bush/jungle/c/style_random, /obj/structure/flora/bush/large/style_random, /obj/structure/flora/rock/pile/jungle/large/style_random)
+ flora_types = list(
+ /obj/structure/flora/grass/jungle/a/style_random = 1,
+ /obj/structure/flora/grass/jungle/b/style_random = 1,
+ /obj/structure/flora/tree/jungle/style_random = 1,
+ /obj/structure/flora/rock/pile/jungle/style_random = 1,
+ /obj/structure/flora/bush/jungle/a/style_random = 1,
+ /obj/structure/flora/bush/jungle/b/style_random = 1,
+ /obj/structure/flora/bush/jungle/c/style_random = 1,
+ /obj/structure/flora/bush/large/style_random = 1,
+ /obj/structure/flora/rock/pile/jungle/large/style_random = 1,
+ )
flora_density = 40
/datum/biome/jungle/deep
diff --git a/code/datums/memory/key_memories.dm b/code/datums/memory/key_memories.dm
index 48d4b0326e2aa..27030a02a1dfe 100644
--- a/code/datums/memory/key_memories.dm
+++ b/code/datums/memory/key_memories.dm
@@ -115,7 +115,7 @@
return ..()
/datum/memory/key/quirk_smoker/get_names()
- return list("[protagonist_name]'s smoking problem.")
+ return list("[protagonist_name]'s addiction to [preferred_brand] cigarettes.")
/datum/memory/key/quirk_smoker/get_starts()
return list(
@@ -143,7 +143,7 @@
return ..()
/datum/memory/key/quirk_alcoholic/get_names()
- return list("[protagonist_name]'s drinking problem.")
+ return list("[protagonist_name]'s addiction to [preferred_brandy] alcohol.")
/datum/memory/key/quirk_alcoholic/get_starts()
return list(
diff --git a/code/datums/mutations/body.dm b/code/datums/mutations/body.dm
index b45d0a6499e83..896820746d61d 100644
--- a/code/datums/mutations/body.dm
+++ b/code/datums/mutations/body.dm
@@ -196,6 +196,7 @@
quality = NEGATIVE
remove_on_aheal = FALSE
locked = TRUE //Species specific, keep out of actual gene pool
+ mutadone_proof = TRUE
var/datum/species/original_species = /datum/species/human
var/original_name
diff --git a/code/datums/quirks/negative_quirks/blindness.dm b/code/datums/quirks/negative_quirks/blindness.dm
index ce57e946fe92e..d0af915dc32b0 100644
--- a/code/datums/quirks/negative_quirks/blindness.dm
+++ b/code/datums/quirks/negative_quirks/blindness.dm
@@ -10,8 +10,15 @@
quirk_flags = QUIRK_HUMAN_ONLY|QUIRK_CHANGES_APPEARANCE
mail_goodies = list(/obj/item/clothing/glasses/sunglasses, /obj/item/cane/white)
+/datum/quirk_constant_data/blindfoldcolor
+ associated_typepath = /datum/quirk/item_quirk/blindness
+ customization_options = list(/datum/preference/color/blindfold_color)
+
/datum/quirk/item_quirk/blindness/add_unique(client/client_source)
- give_item_to_holder(/obj/item/clothing/glasses/blindfold/white, list(LOCATION_EYES = ITEM_SLOT_EYES, LOCATION_BACKPACK = ITEM_SLOT_BACKPACK, LOCATION_HANDS = ITEM_SLOT_HANDS))
+ var/obj/item/clothing/glasses/blindfold/white/blindfold = new
+ blindfold.add_atom_colour(client_source?.prefs.read_preference(/datum/preference/color/blindfold_color), FIXED_COLOUR_PRIORITY)
+ blindfold.colored_before = TRUE
+ give_item_to_holder(blindfold, list(LOCATION_EYES = ITEM_SLOT_EYES, LOCATION_BACKPACK = ITEM_SLOT_BACKPACK, LOCATION_HANDS = ITEM_SLOT_HANDS))
/datum/quirk/item_quirk/blindness/add(client/client_source)
quirk_holder.become_blind(QUIRK_TRAIT)
diff --git a/code/datums/ruins/icemoon.dm b/code/datums/ruins/icemoon.dm
index c79d7229ceecf..73153792ee647 100644
--- a/code/datums/ruins/icemoon.dm
+++ b/code/datums/ruins/icemoon.dm
@@ -166,6 +166,12 @@
description = "3 Peaks Radio, where the 2000's live forever."
suffix = "icemoon_underground_frozen_comms.dmm"
+/datum/map_template/ruin/icemoon/underground/comms_agent
+ name = "Icemoon Listening Post"
+ id = "icemoon_comms_agent"
+ description = "Radio signals are being detected and the source is this completely innocent pile of snow."
+ suffix = "icemoon_underground_comms_agent.dmm"
+
//TODO: Bottom-Level ONLY Spawns after Refactoring Related Code
/datum/map_template/ruin/icemoon/underground/plasma_facility
name = "Ice-Ruin Abandoned Plasma Facility"
diff --git a/code/datums/station_traits/_station_trait.dm b/code/datums/station_traits/_station_trait.dm
index 7d71c52012e22..174b127b2d474 100644
--- a/code/datums/station_traits/_station_trait.dm
+++ b/code/datums/station_traits/_station_trait.dm
@@ -131,3 +131,7 @@ GLOBAL_LIST_EMPTY(lobby_station_traits)
var/datum/hud/using_hud = hud_owner.hud_used
using_hud?.show_hud(using_hud?.hud_version)
lobby_buttons = list()
+
+/// Called when overriding a pulsar star command report message.
+/datum/station_trait/proc/get_pulsar_message()
+ return
diff --git a/code/datums/station_traits/negative_traits.dm b/code/datums/station_traits/negative_traits.dm
index c0950bfdd7b93..509b6bdcbdbc8 100644
--- a/code/datums/station_traits/negative_traits.dm
+++ b/code/datums/station_traits/negative_traits.dm
@@ -308,6 +308,11 @@
event_control_path = /datum/round_event_control/ion_storm
weight_multiplier = 2
+/datum/station_trait/random_event_weight_modifier/ion_storms/get_pulsar_message()
+ var/advisory_string = "Advisory Level: ERROR
"
+ advisory_string += scramble_message_replace_chars("Your sector's advisory level is ERROR. An electromagnetic field has stormed through nearby surveillance equipment, causing major data loss. Partial data was recovered and showed no credible threats to Nanotrasen assets within the Spinward Sector; however, the Department of Intelligence advises maintaining high alert against potential threats due to the lack of complete data.", 35)
+ return advisory_string
+
/datum/station_trait/random_event_weight_modifier/rad_storms
name = "Radiation Stormfront"
report_message = "A radioactive stormfront is passing through your station's system. Expect an increased likelihood of radiation storms passing over your station, as well the potential for multiple radiation storms to occur during your shift."
@@ -719,7 +724,11 @@
weight = 3
show_in_report = TRUE
report_message = "It looks like the storm is not gonna calm down anytime soon, stay safe out there."
-
storm_type = /datum/weather/snow_storm/forever_storm
+/datum/station_trait/storm/foreverstorm/get_pulsar_message()
+ var/advisory_string = "Advisory Level: Ice Giant
"
+ advisory_string += "The ongoing blizzard has interfered with our surveillance equipment, and we cannot provide an accurate threat summary at this time. We advise you to stay safe and avoid traversing the area around the station."
+ return advisory_string
+
#undef GLOW_NEBULA
diff --git a/code/datums/station_traits/neutral_traits.dm b/code/datums/station_traits/neutral_traits.dm
index f174f5f8d8bb0..e066079802d7a 100644
--- a/code/datums/station_traits/neutral_traits.dm
+++ b/code/datums/station_traits/neutral_traits.dm
@@ -7,6 +7,11 @@
report_message = "Rumors has it that the clown planet has been sending support packages to clowns in this system."
trait_to_give = STATION_TRAIT_BANANIUM_SHIPMENTS
+/datum/station_trait/bananium_shipment/get_pulsar_message()
+ var/advisory_string = "Advisory Level: Clown Planet
"
+ advisory_string += "Your sector's advisory level is Clown Planet! Our bike horns have picked up on a large bananium stash. Clowns show a large influx of clowns on your station. We highly advise you to slip any threats to keep Honkotrasen assets within the Banana Sector. The Department of Intelligence advises defending chemistry from any clowns that are trying to make baldium or space lube."
+ return advisory_string
+
/datum/station_trait/unnatural_atmosphere
name = "Unnatural atmospherical properties"
trait_type = STATION_TRAIT_NEUTRAL
@@ -122,6 +127,11 @@
. = ..()
SSstation.announcer = /datum/centcom_announcer/intern
+/datum/station_trait/announcement_intern/get_pulsar_message()
+ var/advisory_string = "Advisory Level: (TITLE HERE)
"
+ advisory_string += "(Copy/Paste the summary provided by the Threat Intelligence Office in this field. You shouldn't have any trouble with this just make sure to replace this message before hitting the send button. Also, make sure there's coffee ready for the meeting at 06:00 when you're done.)"
+ return advisory_string
+
/datum/station_trait/announcement_medbot
name = "Announcement \"System\""
trait_type = STATION_TRAIT_NEUTRAL
diff --git a/code/datums/station_traits/positive_traits.dm b/code/datums/station_traits/positive_traits.dm
index 185628a118738..99ed18f6fc734 100644
--- a/code/datums/station_traits/positive_traits.dm
+++ b/code/datums/station_traits/positive_traits.dm
@@ -294,6 +294,11 @@
weight_multiplier = 3
max_occurrences_modifier = 10 //lotta cows
+/datum/station_trait/random_event_weight_modifier/wise_cows/get_pulsar_message()
+ var/advisory_string = "Advisory Level: Cow Planet
" //We're gonna go fast and we're gonna go far.
+ advisory_string += "Your sector's advisory level is Cow Planet. We don't really know what this one means -- the model we use to create these threat reports hasn't produced this result before. Watch out for cows, I guess? Good luck!"
+ return advisory_string
+
/datum/station_trait/bright_day
name = "Bright Day"
report_message = "The stars shine bright and the clouds are scarcer than usual. It's a bright day here on the Ice Moon's surface."
@@ -354,9 +359,14 @@
/// Spawns assistants with some gear, either gimmicky or functional. Maybe, one day, it will inspire an assistant to do something productive or fun
/datum/station_trait/assistant_gimmicks
name = "Geared Assistants Pilot"
- report_message = "The Nanotrassen Assistant Affairs division is performing a pilot to see if different assistant equipments help improve productivity!"
+ report_message = "The Nanotrassen Assistant Affairs division is performing a pilot to see if different assistant equipment helps improve productivity!"
trait_type = STATION_TRAIT_POSITIVE
weight = 3
trait_to_give = STATION_TRAIT_ASSISTANT_GIMMICKS
show_in_report = TRUE
blacklist = list(/datum/station_trait/colored_assistants)
+
+/datum/station_trait/random_event_weight_modifier/assistant_gimmicks/get_pulsar_message()
+ var/advisory_string = "Advisory Level: Grey Sky
"
+ advisory_string += "Your sector's advisory level is Grey Sky. Our sensors detect abnormal activity among the assistants assigned to your station. We advise you to closely monitor the Tool Storage, Bridge, Tech Storage, and Brig for gathering crowds or petty thievery."
+ return advisory_string
diff --git a/code/datums/status_effects/debuffs/debuffs.dm b/code/datums/status_effects/debuffs/debuffs.dm
index 199840d44ec1b..30fc4a729cd98 100644
--- a/code/datums/status_effects/debuffs/debuffs.dm
+++ b/code/datums/status_effects/debuffs/debuffs.dm
@@ -775,7 +775,10 @@
span_userdanger(pick("Your lungs hurt!", "It hurts to breathe!")),
span_warning(pick("You feel nauseated.", "You feel like you're going to throw up!")))
else
- fake_emote = pick("cough", "sniff", "sneeze")
+ if(prob(40))
+ fake_emote = "cough"
+ else
+ owner.sneeze()
if(fake_emote)
owner.emote(fake_emote)
diff --git a/code/datums/status_effects/debuffs/slime/slimed.dm b/code/datums/status_effects/debuffs/slime/slimed.dm
index 15632277f3dd7..6c2c0fb5be342 100644
--- a/code/datums/status_effects/debuffs/slime/slimed.dm
+++ b/code/datums/status_effects/debuffs/slime/slimed.dm
@@ -5,9 +5,42 @@
/atom/movable/screen/alert/status_effect/slimed
name = "Covered in Slime"
- desc = "You are covered in slime and it's eating away at you! Find a way to wash it off!"
+ desc = "You are covered in slime and it's eating away at you! Click to start cleaning it off, or find a faster way to wash it away!"
icon_state = "slimed"
+/atom/movable/screen/alert/status_effect/slimed/Click()
+ . = ..()
+ if (!.)
+ return FALSE
+ if (!can_wash())
+ return FALSE
+ INVOKE_ASYNC(src, PROC_REF(remove_slime))
+ return TRUE
+
+/// Confirm that we are capable of washing off slime
+/atom/movable/screen/alert/status_effect/slimed/proc/can_wash()
+ var/mob/living/living_owner = owner
+ if (!living_owner.can_resist())
+ return FALSE
+ if (DOING_INTERACTION_WITH_TARGET(owner, owner))
+ return FALSE
+ if (locate(/datum/status_effect/fire_handler/wet_stacks) in living_owner.status_effects)
+ return FALSE // Don't double dip with washing
+ return TRUE
+
+/// Try to get rid of it
+/atom/movable/screen/alert/status_effect/slimed/proc/remove_slime()
+ owner.balloon_alert(owner, "cleaning off slime...")
+ var/datum/status_effect/slimed/slime_effect = owner.has_status_effect(/datum/status_effect/slimed)
+ while (!QDELETED(src) && !isnull(slime_effect))
+ if (!can_wash())
+ return
+ var/clean_interval = HAS_TRAIT(owner, TRAIT_WOUND_LICKER) ? 1.2 SECONDS : 1.5 SECONDS
+ owner.Shake(2, 0, duration = clean_interval * 0.8, shake_interval = 0.05 SECONDS)
+ if (!do_after(owner, clean_interval, owner))
+ return
+ slime_effect.remove_stacks()
+
/datum/status_effect/slimed
id = "slimed"
tick_interval = 3 SECONDS
@@ -32,6 +65,16 @@
to_chat(owner, span_userdanger("You have been covered in a thick layer of slime! Find a way to wash it off!"))
return ..()
+/datum/status_effect/slimed/proc/remove_stacks(stacks_to_remove = 1)
+ slime_stacks -= stacks_to_remove // lose 1 stack per second
+ if(slime_stacks <= 0)
+ to_chat(owner, span_notice("You manage to wash off the layer of slime completely."))
+ qdel(src)
+ return
+
+ if(prob(10))
+ to_chat(owner,span_warning("The layer of slime is slowly getting thinner."))
+
/datum/status_effect/slimed/tick(seconds_between_ticks)
// remove from the mob once we have dealt enough damage
if(owner.get_organic_health() <= MIN_HEALTH)
@@ -42,20 +85,11 @@
// handle washing slime off
var/datum/status_effect/fire_handler/wet_stacks/wetness = locate() in owner.status_effects
if(istype(wetness) && wetness.stacks > (MIN_WATER_STACKS * seconds_between_ticks))
- slime_stacks -= seconds_between_ticks // lose 1 stack per second
wetness.adjust_stacks(-5 * seconds_between_ticks)
-
- // got rid of it
+ remove_stacks(seconds_between_ticks) // 1 per second
if(slime_stacks <= 0)
- to_chat(owner, span_notice("You manage to wash off the layer of slime completely."))
- qdel(src)
return
- if(SPT_PROB(10, seconds_between_ticks))
- to_chat(owner,span_warning("The layer of slime is slowly getting thinner as it's washing off your skin."))
-
- return
-
// otherwise deal brute damage
owner.apply_damage(rand(2,4) * seconds_between_ticks, damagetype = BRUTE)
diff --git a/code/datums/weather/weather_types/radiation_storm.dm b/code/datums/weather/weather_types/radiation_storm.dm
index cab413b3b9b00..a20b552df4f04 100644
--- a/code/datums/weather/weather_types/radiation_storm.dm
+++ b/code/datums/weather/weather_types/radiation_storm.dm
@@ -20,7 +20,7 @@
protected_areas = list(/area/station/maintenance, /area/station/ai_monitored/turret_protected/ai_upload, /area/station/ai_monitored/turret_protected/ai_upload_foyer,
/area/station/ai_monitored/turret_protected/aisat/maint, /area/station/ai_monitored/command/storage/satellite,
/area/station/ai_monitored/turret_protected/ai, /area/station/commons/storage/emergency/starboard, /area/station/commons/storage/emergency/port,
- /area/shuttle, /area/station/security/prison/safe, /area/station/security/prison/toilet, /area/icemoon/underground)
+ /area/shuttle, /area/station/security/prison/safe, /area/station/security/prison/toilet, /area/icemoon/underground, /area/ruin/comms_agent/maint)
target_trait = ZTRAIT_STATION
immunity_type = TRAIT_RADSTORM_IMMUNE
diff --git a/code/datums/wires/robot.dm b/code/datums/wires/robot.dm
index cf8d9b238867f..2a45b8e2b3d27 100644
--- a/code/datums/wires/robot.dm
+++ b/code/datums/wires/robot.dm
@@ -35,10 +35,11 @@
if(WIRE_AI) // Pulse to pick a new AI.
if(!R.emagged)
var/new_ai
+ var/is_a_syndi_borg = (ROLE_SYNDICATE in R.faction)
if(user)
- new_ai = select_active_ai(user, R.z)
+ new_ai = select_active_ai(user, R.z, !is_a_syndi_borg, is_a_syndi_borg)
else
- new_ai = select_active_ai(R, R.z)
+ new_ai = select_active_ai(R, R.z, !is_a_syndi_borg, is_a_syndi_borg)
R.notify_ai(AI_NOTIFICATION_CYBORG_DISCONNECTED)
if(new_ai && (new_ai != R.connected_ai))
R.set_connected_ai(new_ai)
diff --git a/code/datums/wounds/slash.dm b/code/datums/wounds/slash.dm
index 980cb71248450..0e370c2ffcacf 100644
--- a/code/datums/wounds/slash.dm
+++ b/code/datums/wounds/slash.dm
@@ -189,7 +189,7 @@
return suture(I, user)
/datum/wound/slash/flesh/try_handling(mob/living/carbon/human/user)
- if(user.pulling != victim || user.zone_selected != limb.body_zone || !isfelinid(user) || !victim.try_inject(user, injection_flags = INJECT_TRY_SHOW_ERROR_MESSAGE))
+ if(user.pulling != victim || user.zone_selected != limb.body_zone || !HAS_TRAIT(user, TRAIT_WOUND_LICKER) || !victim.try_inject(user, injection_flags = INJECT_TRY_SHOW_ERROR_MESSAGE))
return FALSE
if(DOING_INTERACTION_WITH_TARGET(user, victim))
to_chat(user, span_warning("You're already interacting with [victim]!"))
diff --git a/code/game/area/areas/ai_monitored.dm b/code/game/area/areas/ai_monitored.dm
index 77ac5d6a2fdba..70c95cc43d0e6 100644
--- a/code/game/area/areas/ai_monitored.dm
+++ b/code/game/area/areas/ai_monitored.dm
@@ -82,6 +82,14 @@
name = "\improper AI Satellite Maintenance"
icon_state = "ai_maint"
+/area/station/ai_monitored/turret_protected/aisat/uppernorth
+ name = "\improper AI Satellite Upper Fore"
+ icon_state = "ai"
+
+/area/station/ai_monitored/turret_protected/aisat/uppersouth
+ name = "\improper AI Satellite Upper Aft"
+ icon_state = "ai"
+
/area/station/ai_monitored/turret_protected/aisat_interior
name = "\improper AI Satellite Antechamber"
icon_state = "ai_interior"
diff --git a/code/game/area/areas/ruins/icemoon.dm b/code/game/area/areas/ruins/icemoon.dm
index 5f51b602fa766..fd983f763a3a2 100644
--- a/code/game/area/areas/ruins/icemoon.dm
+++ b/code/game/area/areas/ruins/icemoon.dm
@@ -23,6 +23,14 @@
/area/ruin/powered/mailroom
name = "\improper Abandoned Post Office"
+/area/ruin/comms_agent
+ name = "\improper Listening Post"
+ sound_environment = SOUND_ENVIRONMENT_CITY
+
+/area/ruin/comms_agent/maint
+ name = "\improper Listening Post Maintenance"
+ sound_environment = SOUND_AREA_TUNNEL_ENCLOSED
+
/area/ruin/plasma_facility/commons
name = "\improper Abandoned Plasma Facility Commons"
sound_environment = SOUND_AREA_STANDARD_STATION
diff --git a/code/game/area/areas/station/command.dm b/code/game/area/areas/station/command.dm
index a1a521e77a898..23f2c7c61c0fc 100644
--- a/code/game/area/areas/station/command.dm
+++ b/code/game/area/areas/station/command.dm
@@ -31,6 +31,11 @@
icon_state = "command"
sound_environment = SOUND_AREA_WOODFLOOR
+/area/station/command/emergency_closet
+ name = "\improper Corporate Emergency Closet"
+ icon_state = "command"
+ sound_environment = SOUND_AREA_SMALL_ENCLOSED
+
/*
* Command Head Areas
*/
diff --git a/code/game/area/areas/station/medical.dm b/code/game/area/areas/station/medical.dm
index 33d4973f62390..fc6c6ff3a7564 100644
--- a/code/game/area/areas/station/medical.dm
+++ b/code/game/area/areas/station/medical.dm
@@ -79,6 +79,9 @@
name = "Chemistry"
icon_state = "chem"
+/area/station/medical/chemistry/minisat
+ name = "Chemistry Mini-Satellite"
+
/area/station/medical/pharmacy
name = "\improper Pharmacy"
icon_state = "pharmacy"
diff --git a/code/game/area/areas/station/science.dm b/code/game/area/areas/station/science.dm
index f63798aca62da..2787a4ff87feb 100644
--- a/code/game/area/areas/station/science.dm
+++ b/code/game/area/areas/station/science.dm
@@ -72,6 +72,10 @@
name = "\improper Robotics Lab"
icon_state = "ass_line"
+/area/station/science/robotics/storage
+ name = "\improper Robotics Storage"
+ icon_state = "ass_line"
+
/area/station/science/robotics/augments
name = "\improper Augmentation Theater"
icon_state = "robotics"
diff --git a/code/game/atom/_atom.dm b/code/game/atom/_atom.dm
index 46b4a1c391f22..f182d14d97e67 100644
--- a/code/game/atom/_atom.dm
+++ b/code/game/atom/_atom.dm
@@ -565,8 +565,9 @@
newdir = dir
return
SEND_SIGNAL(src, COMSIG_ATOM_DIR_CHANGE, dir, newdir)
+ var/oldDir = dir
dir = newdir
- SEND_SIGNAL(src, COMSIG_ATOM_POST_DIR_CHANGE, dir, newdir)
+ SEND_SIGNAL(src, COMSIG_ATOM_POST_DIR_CHANGE, oldDir, newdir)
if(smoothing_flags & SMOOTH_BORDER_OBJECT)
QUEUE_SMOOTH_NEIGHBORS(src)
diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm
index 9b33a901d9ebe..3ad109b30e544 100644
--- a/code/game/machinery/autolathe.dm
+++ b/code/game/machinery/autolathe.dm
@@ -329,17 +329,21 @@
if(!directly_use_energy(charge_per_item)) // provide the wait time until lathe is ready
var/area/my_area = get_area(src)
var/obj/machinery/power/apc/my_apc = my_area.apc
- var/charging_wait = my_apc.time_to_charge(charge_per_item)
- if(!isnull(charging_wait))
- say("Unable to continue production, APC overload. Wait [DisplayTimeText(charging_wait, round_seconds_to = 1)] and try again.")
+ if(!QDELETED(my_apc))
+ var/charging_wait = my_apc.time_to_charge(charge_per_item)
+ if(!isnull(charging_wait))
+ say("Unable to continue production, APC overload. Wait [DisplayTimeText(charging_wait, round_seconds_to = 1)] and try again.")
+ else
+ say("Unable to continue production, power grid overload.")
else
- say("Unable to continue production, power grid overload.")
+ say("Unable to continue production, no APC in area.")
finalize_build()
return
var/is_stack = ispath(design.build_path, /obj/item/stack)
if(!materials.has_materials(materials_needed, material_cost_coefficient, is_stack ? items_remaining : 1))
say("Unable to continue production, missing materials.")
+ finalize_build()
return
materials.use_materials(materials_needed, material_cost_coefficient, is_stack ? items_remaining : 1)
diff --git a/code/game/machinery/buttons.dm b/code/game/machinery/buttons.dm
index 32e56e2fca920..6570d022a49a9 100644
--- a/code/game/machinery/buttons.dm
+++ b/code/game/machinery/buttons.dm
@@ -21,7 +21,7 @@
var/obj/item/electronics/airlock/board
var/device_type = null
var/id = null
- var/initialized_button = 0
+ var/initialized_button = FALSE
var/silicon_access_disabled = FALSE
/obj/machinery/button/indestructible
@@ -36,6 +36,10 @@
fire = 90
acid = 70
+/**
+ * INITIALIZATION
+ */
+
/obj/machinery/button/Initialize(mapload, ndir = 0, built = 0)
. = ..()
if(built)
@@ -58,11 +62,23 @@
setup_device()
find_and_hang_on_wall()
+ register_context()
-/obj/machinery/button/Destroy()
- QDEL_NULL(device)
- QDEL_NULL(board)
- return ..()
+/obj/machinery/button/proc/setup_device()
+ if(id && istype(device, /obj/item/assembly/control))
+ var/obj/item/assembly/control/control_device = device
+ control_device.id = id
+ initialized_button = TRUE
+
+/obj/machinery/button/connect_to_shuttle(mapload, obj/docking_port/mobile/port, obj/docking_port/stationary/dock)
+ if(id)
+ id = "[port.shuttle_id]_[id]"
+ setup_device()
+
+
+/**
+ * APPEARANCE
+ */
/obj/machinery/button/update_icon_state()
icon_state = "[base_icon_state][skin]"
@@ -94,53 +110,93 @@
if(!(machine_stat & (NOPOWER|BROKEN)) && !panel_open)
. += emissive_appearance(icon, "[base_icon_state]-light-mask", src, alpha = src.alpha)
+/obj/machinery/button/on_set_panel_open(old_value)
+ if(panel_open) // Only allow renaming while the panel is open
+ obj_flags |= UNIQUE_RENAME
+ else
+ obj_flags &= ~UNIQUE_RENAME
+
+
+/**
+ * INTERACTION
+ */
+
+/obj/machinery/button/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
+ if(!panel_open)
+ return NONE
+
+ if(isassembly(tool))
+ return assembly_act(user, tool)
+ else if(istype(tool, /obj/item/electronics/airlock))
+ return airlock_electronics_act(user, tool)
+
+/obj/machinery/button/proc/assembly_act(mob/living/user, obj/item/assembly/new_device)
+ if(device)
+ to_chat(user, span_warning("The button already contains a device!"))
+ return ITEM_INTERACT_BLOCKING
+ if(!user.transferItemToLoc(new_device, src, silent = FALSE))
+ to_chat(user, span_warning("\The [new_device] is stuck to you!"))
+ return ITEM_INTERACT_BLOCKING
+
+ device = new_device
+ to_chat(user, span_notice("You add \the [new_device] to the button."))
+
+ update_appearance()
+ return ITEM_INTERACT_SUCCESS
+
+/obj/machinery/button/proc/airlock_electronics_act(mob/living/user, obj/item/electronics/airlock/new_board)
+ if(board)
+ to_chat(user, span_warning("The button already contains a board!"))
+ return ITEM_INTERACT_BLOCKING
+ if(!user.transferItemToLoc(new_board, src, silent = FALSE))
+ to_chat(user, span_warning("\The [new_board] is stuck to you!"))
+ return ITEM_INTERACT_BLOCKING
+
+ board = new_board
+ if(board.one_access)
+ req_one_access = board.accesses
+ else
+ req_access = board.accesses
+ to_chat(user, span_notice("You add \the [new_board] to the button."))
+
+ update_appearance()
+ return ITEM_INTERACT_SUCCESS
+
/obj/machinery/button/screwdriver_act(mob/living/user, obj/item/tool)
if(panel_open || allowed(user))
default_deconstruction_screwdriver(user, "[base_icon_state][skin]-open", "[base_icon_state][skin]", tool)
update_appearance()
- else
- balloon_alert(user, "access denied")
- flick_overlay_view("[base_icon_state]-overlay-error", 1 SECONDS)
+ return ITEM_INTERACT_SUCCESS
- return TRUE
+ balloon_alert(user, "access denied")
+ flick_overlay_view("[base_icon_state]-overlay-error", 1 SECONDS)
+ return ITEM_INTERACT_BLOCKING
-/obj/machinery/button/attackby(obj/item/W, mob/living/user, params)
- if(panel_open)
- if(!device && isassembly(W))
- if(!user.transferItemToLoc(W, src))
- to_chat(user, span_warning("\The [W] is stuck to you!"))
- return
- device = W
- to_chat(user, span_notice("You add [W] to the button."))
-
- if(!board && istype(W, /obj/item/electronics/airlock))
- if(!user.transferItemToLoc(W, src))
- to_chat(user, span_warning("\The [W] is stuck to you!"))
- return
- board = W
- if(board.one_access)
- req_one_access = board.accesses
- else
- req_access = board.accesses
- balloon_alert(user, "electronics added")
- to_chat(user, span_notice("You add [W] to the button."))
-
- if(!device && !board && W.tool_behaviour == TOOL_WRENCH)
- to_chat(user, span_notice("You start unsecuring the button frame..."))
- W.play_tool_sound(src)
- if(W.use_tool(src, user, 40))
- to_chat(user, span_notice("You unsecure the button frame."))
- transfer_fingerprints_to(new /obj/item/wallframe/button(get_turf(src)))
- playsound(loc, 'sound/items/deconstruct.ogg', 50, TRUE)
- qdel(src)
+/obj/machinery/button/wrench_act(mob/living/user, obj/item/tool)
+ if(!panel_open)
+ balloon_alert(user, "open button first!")
+ return ITEM_INTERACT_BLOCKING
- update_appearance()
- return
+ if(device || board)
+ balloon_alert(user, "empty button first!")
+ return ITEM_INTERACT_BLOCKING
+
+ to_chat(user, span_notice("You start unsecuring the button frame..."))
+ if(tool.use_tool(src, user, 40, volume=50))
+ to_chat(user, span_notice("You unsecure the button frame."))
+ playsound(loc, 'sound/items/deconstruct.ogg', 50, TRUE)
+ deconstruct(TRUE)
+
+ return ITEM_INTERACT_SUCCESS
+
+/obj/machinery/button/base_item_interaction(mob/living/user, obj/item/tool, list/modifiers)
+ . = ..()
+ if(.)
+ return .
+ // This is in here so it's called only after every other item interaction.
+ if(!user.combat_mode && !(tool.item_flags & NOBLUDGEON) && !panel_open)
+ return attempt_press(user) ? ITEM_INTERACT_SUCCESS : ITEM_INTERACT_BLOCKING
- if(!user.combat_mode && !(W.item_flags & NOBLUDGEON))
- return attack_hand(user)
- else
- return ..()
/obj/machinery/button/emag_act(mob/user, obj/item/card/emag/emag_card)
. = ..()
@@ -157,98 +213,168 @@
balloon_alert(user, "access overridden")
return TRUE
+
/obj/machinery/button/attack_ai(mob/user)
if(!silicon_access_disabled && !panel_open)
- return attack_hand(user)
+ return attempt_press(user)
/obj/machinery/button/attack_robot(mob/user)
return attack_ai(user)
-/obj/machinery/button/examine(mob/user)
+/obj/machinery/button/interact(mob/user)
. = ..()
+ if(.)
+ return
+ if(!initialized_button)
+ setup_device()
+ add_fingerprint(user)
+
if(!panel_open)
+ attempt_press(user)
return
- if(device)
- . += span_notice("There is \a [device] inside, which could be removed with an empty hand.")
- if(board)
- . += span_notice("There is \a [board] inside, which could be removed with an empty hand.")
- if(!board && !device)
- . += span_notice("There is nothing currently installed in \the [src].")
-/obj/machinery/button/proc/setup_device()
- if(id && istype(device, /obj/item/assembly/control))
- var/obj/item/assembly/control/A = device
- A.id = id
- initialized_button = 1
+ if(board)
+ remove_airlock_electronics(user)
+ return
+ if(device)
+ remove_assembly(user)
+ return
-/obj/machinery/button/connect_to_shuttle(mapload, obj/docking_port/mobile/port, obj/docking_port/stationary/dock)
- if(id)
- id = "[port.shuttle_id]_[id]"
- setup_device()
+ if(can_alter_skin)
+ if(skin == "")
+ skin = "-warning"
+ to_chat(user, span_notice("You change the button frame's front panel to warning lines."))
+ else
+ skin = ""
+ to_chat(user, span_notice("You change the button frame's front panel to default."))
+ update_appearance(UPDATE_ICON)
+ balloon_alert(user, "style swapped")
-/obj/machinery/button/interact(mob/user)
- . = ..()
- if(.)
- return
+/obj/machinery/button/attack_hand_secondary(mob/user, list/modifiers)
if(!initialized_button)
setup_device()
add_fingerprint(user)
- if(panel_open)
- if(device || board)
- if(device)
- user.put_in_hands(device)
- device = null
- if(board)
- user.put_in_hands(board)
- req_access = list()
- req_one_access = list()
- board = null
- update_appearance(UPDATE_ICON)
- balloon_alert(user, "electronics removed")
- to_chat(user, span_notice("You remove electronics from the button frame."))
-
- else if(can_alter_skin)
- if(skin == "")
- skin = "-warning"
- to_chat(user, span_notice("You change the button frame's front panel to warning lines."))
- else
- skin = ""
- to_chat(user, span_notice("You change the button frame's front panel to default."))
- update_appearance(UPDATE_ICON)
- balloon_alert(user, "swapped style")
- return
+ if(!panel_open)
+ return SECONDARY_ATTACK_CALL_NORMAL
+
+ if(device)
+ remove_assembly(user)
+ return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
+ if(board)
+ remove_airlock_electronics(user)
+ return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
+
+ return ..()
+
+/obj/machinery/button/proc/remove_assembly(mob/user)
+ user.put_in_hands(device)
+ to_chat(user, span_notice("You remove \the [device] from the button frame."))
+ device = null
+ update_appearance(UPDATE_ICON)
+
+/obj/machinery/button/proc/remove_airlock_electronics(mob/user)
+ user.put_in_hands(board)
+ to_chat(user, span_notice("You remove the board from the button frame."))
+ req_access = list()
+ req_one_access = list()
+ board = null
+ update_appearance(UPDATE_ICON)
+
+/obj/machinery/button/proc/attempt_press(mob/user)
if((machine_stat & (NOPOWER|BROKEN)))
- return
+ return FALSE
if(device && device.next_activate > world.time)
- return
+ return FALSE
if(!allowed(user))
balloon_alert(user, "access denied")
flick_overlay_view("[base_icon_state]-overlay-error", 1 SECONDS)
- return
+ return FALSE
use_energy(5 JOULES)
flick_overlay_view("[base_icon_state]-overlay-success", 1 SECONDS)
if(device)
device.pulsed(user)
- SEND_GLOBAL_SIGNAL(COMSIG_GLOB_BUTTON_PRESSED,src)
+ SEND_GLOBAL_SIGNAL(COMSIG_GLOB_BUTTON_PRESSED, src)
+ return TRUE
+
/**
- * Called when the mounted button's wall is knocked down.
+ * DECONSTRUCTION
*/
-/obj/machinery/button/proc/knock_down()
+
+/obj/machinery/button/on_deconstruction(disassembled)
+ var/obj/item/wallframe/button/dropped_frame = new /obj/item/wallframe/button(drop_location())
+ transfer_fingerprints_to(dropped_frame)
+
+/obj/machinery/button/dump_inventory_contents(list/subset)
+ . = ..()
+ device = null
+ board = null
+ req_access = list()
+ req_one_access = list()
+
+
+/**
+ * INFORMATION
+ */
+
+/obj/machinery/button/examine(mob/user)
+ . = ..()
+ if(!panel_open)
+ return
if(device)
- device.forceMove(get_turf(src))
- device = null
+ . += span_notice("There is \a [device] inside, which could be removed with an empty hand.")
if(board)
- board.forceMove(get_turf(src))
- req_access = list()
- req_one_access = list()
- board = null
- qdel(src)
+ . += span_notice("There is \a [board] inside, which could be removed with an empty hand.")
+ if(isnull(board) && isnull(device))
+ . += span_notice("There is nothing currently installed in \the [src].")
+
+/obj/machinery/button/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
+ if(panel_open)
+ if(isnull(held_item))
+ if(board && device)
+ context[SCREENTIP_CONTEXT_LMB] = "Remove Board"
+ context[SCREENTIP_CONTEXT_RMB] = "Remove Device"
+ return CONTEXTUAL_SCREENTIP_SET
+ else if(board)
+ context[SCREENTIP_CONTEXT_LMB] = "Remove Board"
+ return CONTEXTUAL_SCREENTIP_SET
+ else if(device)
+ context[SCREENTIP_CONTEXT_LMB] = "Remove Device"
+ return CONTEXTUAL_SCREENTIP_SET
+ else if(can_alter_skin)
+ context[SCREENTIP_CONTEXT_LMB] = "Swap Style"
+ return CONTEXTUAL_SCREENTIP_SET
+ else if(isassembly(held_item))
+ context[SCREENTIP_CONTEXT_LMB] = "Install Device"
+ return CONTEXTUAL_SCREENTIP_SET
+ else if(istype(held_item, /obj/item/electronics/airlock))
+ context[SCREENTIP_CONTEXT_LMB] = "Install Board"
+ return CONTEXTUAL_SCREENTIP_SET
+ else if(held_item.tool_behaviour == TOOL_WRENCH)
+ context[SCREENTIP_CONTEXT_LMB] = "Deconstruct Button"
+ return CONTEXTUAL_SCREENTIP_SET
+ else if(held_item.tool_behaviour == TOOL_SCREWDRIVER)
+ context[SCREENTIP_CONTEXT_LMB] = "Close Button"
+ return CONTEXTUAL_SCREENTIP_SET
+ else
+ if(isnull(held_item))
+ context[SCREENTIP_CONTEXT_LMB] = "Press Button"
+ return CONTEXTUAL_SCREENTIP_SET
+ else if(held_item.tool_behaviour == TOOL_SCREWDRIVER)
+ context[SCREENTIP_CONTEXT_LMB] = "Open Button"
+ return CONTEXTUAL_SCREENTIP_SET
+
+ return NONE
+
+
+/**
+ * MAPPING PRESETS
+ */
/obj/machinery/button/door
name = "door button"
@@ -265,13 +391,13 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/button/door, 24)
/obj/machinery/button/door/setup_device()
if(!device)
if(normaldoorcontrol)
- var/obj/item/assembly/control/airlock/A = new(src)
- A.specialfunctions = specialfunctions
- device = A
+ var/obj/item/assembly/control/airlock/airlock_device = new(src)
+ airlock_device.specialfunctions = specialfunctions
+ device = airlock_device
else
- var/obj/item/assembly/control/C = new(src)
- C.sync_doors = sync_doors
- device = C
+ var/obj/item/assembly/control/control_device = new(src)
+ control_device.sync_doors = sync_doors
+ device = control_device
..()
/obj/machinery/button/door/incinerator_vent_ordmix
diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm
index ca6562635eecb..6f21e9303fc5a 100644
--- a/code/game/machinery/camera/camera.dm
+++ b/code/game/machinery/camera/camera.dm
@@ -90,6 +90,7 @@
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/camera, 0)
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/camera/autoname, 0)
+MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/camera/autoname/motion, 0)
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/camera/emp_proof, 0)
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/camera/motion, 0)
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/camera/xray, 0)
@@ -119,10 +120,14 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/camera/xray, 0)
if(camera_enabled)
GLOB.cameranet.addCamera(src)
LAZYADD(myarea.cameras, src)
+#ifdef MAP_TEST
+ update_appearance()
+#else
if(mapload && !start_active && is_station_level(z) && prob(3))
toggle_cam()
else //this is handled by toggle_camera, so no need to update it twice.
update_appearance()
+#endif
alarm_manager = new(src)
find_and_hang_on_wall(directional = TRUE, \
diff --git a/code/game/machinery/camera/presets.dm b/code/game/machinery/camera/presets.dm
index 2cd0506cbfd89..a8e20505387bc 100644
--- a/code/game/machinery/camera/presets.dm
+++ b/code/game/machinery/camera/presets.dm
@@ -84,6 +84,13 @@
autonames_in_areas[camera_area] = number
c_tag = "[format_text(camera_area.name)] #[number]"
+/obj/machinery/camera/autoname/motion
+ start_active = TRUE
+ name = "motion-sensitive security camera"
+
+/obj/machinery/camera/autoname/motion/Initialize(mapload)
+ . = ..()
+ upgradeMotion()
/**
* Bomb preset
diff --git a/code/game/machinery/computer/law.dm b/code/game/machinery/computer/law.dm
index 816177f9f0edd..383a980a64da0 100644
--- a/code/game/machinery/computer/law.dm
+++ b/code/game/machinery/computer/law.dm
@@ -48,7 +48,7 @@
return INITIALIZE_HINT_QDEL
/obj/machinery/computer/upload/ai/interact(mob/user)
- current = select_active_ai(user, z)
+ current = select_active_ai(user, z, TRUE)
if (!current)
to_chat(user, span_alert("No active AIs detected!"))
diff --git a/code/game/machinery/doors/brigdoors.dm b/code/game/machinery/doors/brigdoors.dm
index 0ddbd58a5c8c8..34a161acac1b3 100644
--- a/code/game/machinery/doors/brigdoors.dm
+++ b/code/game/machinery/doors/brigdoors.dm
@@ -17,12 +17,14 @@
text_color = "#F44"
header_text_color = "#F88"
- var/id = null // id of linked machinery/lockers
-
+ /// ID of linked machinery/lockers.
+ var/id = null
+ /// The time at which the timer started.
var/activation_time = 0
+ /// The time offset from the activation time before releasing.
var/timer_duration = 0
-
- var/timing = FALSE // boolean, true/1 timer is on, false/0 means it's not timing
+ /// Is the timer on?
+ var/timing = FALSE
///List of weakrefs to nearby doors
var/list/doors = list()
///List of weakrefs to nearby flashers
@@ -138,7 +140,7 @@
sec_radio.talk_into(src, "Timer has expired. Releasing prisoner.", FREQ_SECURITY)
timing = FALSE
- activation_time = null
+ activation_time = 0
set_timer(0)
end_processing()
@@ -168,12 +170,12 @@
/**
* Return time left.
* Arguments:
- * * seconds - return time in seconds it TRUE, else deciseconds.
+ * * seconds - Return the time in seconds if TRUE, else deciseconds.
*/
/obj/machinery/status_display/door_timer/proc/time_left(seconds = FALSE)
- . = max(0, timer_duration - (activation_time ? world.time - activation_time : 0))
+ . = max(0, timer_duration + activation_time - world.time)
if(seconds)
- . /= 10
+ . /= (1 SECONDS)
/**
* Set the timer. Does NOT automatically start counting down, but does update the display.
@@ -184,7 +186,7 @@
* value - time in deciseconds to set the timer for.
*/
/obj/machinery/status_display/door_timer/proc/set_timer(value)
- var/new_time = clamp(value, 0, MAX_TIMER)
+ var/new_time = clamp(value, 0, MAX_TIMER + world.time - activation_time)
. = new_time == timer_duration //return 1 on no change
timer_duration = new_time
update_content()
@@ -229,7 +231,7 @@
if("time")
var/value = text2num(params["adjust"])
if(value)
- . = set_timer(time_left() + value)
+ . = set_timer(timer_duration + value)
user.investigate_log("modified the timer by [value/10] seconds for cell [id], currently [time_left(seconds = TRUE)]", INVESTIGATE_RECORDS)
user.log_message("modified the timer by [value/10] seconds for cell [id], currently [time_left(seconds = TRUE)]", LOG_ATTACK)
if("start")
diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm
index 7a10b2f491f57..b1fec07f422f4 100644
--- a/code/game/machinery/doors/door.dm
+++ b/code/game/machinery/doors/door.dm
@@ -92,7 +92,7 @@
elevator_status = LIFT_PLATFORM_LOCKED
GLOB.elevator_doors += src
else
- stack_trace("Elevator door [src] has no linked elevator ID!")
+ stack_trace("Elevator door [src] ([x],[y],[z]) has no linked elevator ID!")
spark_system = new /datum/effect_system/spark_spread
spark_system.set_up(2, 1, src)
if(density)
diff --git a/code/game/machinery/status_display.dm b/code/game/machinery/status_display.dm
index 52ae94e48a2d6..cdc3109c346fb 100644
--- a/code/game/machinery/status_display.dm
+++ b/code/game/machinery/status_display.dm
@@ -146,7 +146,7 @@ GLOBAL_LIST_EMPTY(key_to_status_display)
*/
/obj/machinery/status_display/proc/update_message(current_key, line_y, message, x_offset, line_pair)
var/obj/effect/overlay/status_display_text/current_overlay = get_status_text(current_key)
- var/obj/effect/overlay/status_display_text/new_overlay = generate_status_text(line_y, message, text_color, header_text_color, x_offset, line_pair)
+ var/obj/effect/overlay/status_display_text/new_overlay = generate_status_text(line_y, message, x_offset, text_color, header_text_color, line_pair)
if(current_overlay == new_overlay)
return current_key
diff --git a/code/game/objects/effects/cursor_catcher.dm b/code/game/objects/effects/cursor_catcher.dm
index 3229cd44b7083..a8c19e40be80d 100644
--- a/code/game/objects/effects/cursor_catcher.dm
+++ b/code/game/objects/effects/cursor_catcher.dm
@@ -8,9 +8,9 @@
var/mob/owner
/// Client view size of the scoping mob.
var/list/view_list
- /// Pixel x we send to the scope component.
+ /// Pixel x relative to the hovered tile we send to the scope component.
var/given_x
- /// Pixel y we send to the scope component.
+ /// Pixel y relative to the hovered tile we send to the scope component.
var/given_y
/// The turf we send to the scope component.
var/turf/given_turf
diff --git a/code/game/objects/effects/spawners/random/contraband.dm b/code/game/objects/effects/spawners/random/contraband.dm
index 8f61525128f16..f17656c61191a 100644
--- a/code/game/objects/effects/spawners/random/contraband.dm
+++ b/code/game/objects/effects/spawners/random/contraband.dm
@@ -141,6 +141,13 @@
/obj/effect/mine/shrapnel = 5,
)
+/obj/effect/spawner/random/contraband/qm_rocket
+ name = "QMs dud rocket spawner"
+ loot = list(
+ /obj/item/ammo_casing/rocket/reverse = 85,
+ /obj/item/ammo_casing/rocket = 15,
+ )
+
/obj/effect/spawner/random/contraband/grenades
name = "grenades spawner"
loot = list(
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 1c2293746d611..452d02c981d62 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -69,6 +69,8 @@
var/hitsound
///Played when the item is used, for example tools
var/usesound
+ ///Played when item is used for long progress
+ var/operating_sound
///Used when yate into a mob
var/mob_throw_hit_sound
///Sound used when equipping the item into a valid slot
@@ -984,7 +986,7 @@
return SEND_SIGNAL(src, COMSIG_ITEM_MICROWAVE_ACT, microwave_source, microwaver, randomize_pixel_offset)
-//Used to check for extra requirements for blending(grinding or juicing) an object
+///Used to check for extra requirements for blending(grinding or juicing) an object
/obj/item/proc/blend_requirements(obj/machinery/reagentgrinder/R)
return TRUE
@@ -994,15 +996,16 @@
///Grind item, adding grind_results to item's reagents and transfering to target_holder if specified
/obj/item/proc/grind(datum/reagents/target_holder, mob/user)
+ . = FALSE
if(on_grind() == -1)
- return FALSE
+ return
if(length(grind_results))
target_holder.add_reagent_list(grind_results)
+ . = TRUE
if(reagents?.total_volume)
reagents.trans_to(target_holder, reagents.total_volume, transferred_by = user)
-
- return TRUE
+ . = TRUE
///Called BEFORE the object is ground up - use this to change grind results based on conditions. Return "-1" to prevent the grinding from occurring
/obj/item/proc/on_juice()
@@ -1122,6 +1125,9 @@
// Create a callback with checks that would be called every tick by do_after.
var/datum/callback/tool_check = CALLBACK(src, PROC_REF(tool_check_callback), user, amount, extra_checks)
+ if(delay >= MIN_TOOL_OPERATING_DELAY)
+ play_tool_operating_sound(target, volume)
+
if(!do_after(user, delay, target=target, extra_checks=tool_check))
return
else
@@ -1164,6 +1170,19 @@
playsound(target, played_sound, volume, TRUE)
+///Play item's operating sound
+/obj/item/proc/play_tool_operating_sound(atom/target, volume=50)
+ if(target && operating_sound && volume)
+ var/played_sound = operating_sound
+
+ if(islist(operating_sound))
+ played_sound = pick(operating_sound)
+
+ if(!TIMER_COOLDOWN_FINISHED(src, COOLDOWN_TOOL_SOUND))
+ return
+ playsound(target, played_sound, volume, TRUE)
+ TIMER_COOLDOWN_START(src, COOLDOWN_TOOL_SOUND, 4 SECONDS) //based on our longest sound clip
+
/// Used in a callback that is passed by use_tool into do_after call. Do not override, do not call manually.
/obj/item/proc/tool_check_callback(mob/living/user, amount, datum/callback/extra_checks)
SHOULD_NOT_OVERRIDE(TRUE)
diff --git a/code/game/objects/items/cardboard_cutouts.dm b/code/game/objects/items/cardboard_cutouts.dm
index 1e6c2b35ede2c..d4508710a8547 100644
--- a/code/game/objects/items/cardboard_cutouts.dm
+++ b/code/game/objects/items/cardboard_cutouts.dm
@@ -166,6 +166,12 @@
/obj/item/cardboard_cutout/adaptive //Purchased by Syndicate agents, these cutouts are indistinguishable from normal cutouts but aren't discolored when their appearance is changed
deceptive = TRUE
+/obj/item/cardboard_cutout/nuclear_operative
+ starting_cutout = "Nuclear Operative"
+
+/obj/item/cardboard_cutout/xenomorph
+ starting_cutout = "Xenomorph"
+
/datum/cardboard_cutout
/// Name of the cutout, used for radial selection and the global list.
var/name = "Boardjak"
diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm
index fe03aaaf01e0d..880e619da0a8a 100644
--- a/code/game/objects/items/cards_ids.dm
+++ b/code/game/objects/items/cards_ids.dm
@@ -56,6 +56,7 @@
icon_state = "card_grey"
worn_icon_state = "nothing"
slot_flags = ITEM_SLOT_ID
+ interaction_flags_click = FORBID_TELEKINESIS_REACH
armor_type = /datum/armor/card_id
resistance_flags = FIRE_PROOF | ACID_PROOF
@@ -633,9 +634,6 @@
/obj/item/card/id/proc/alt_click_can_use_id(mob/living/user)
if(!isliving(user))
return FALSE
- if(!user.can_perform_action(src, FORBID_TELEKINESIS_REACH))
- return FALSE
-
return TRUE
/// Attempts to set a new bank account on the ID card.
@@ -706,13 +704,11 @@
registered_account.bank_card_talk(span_warning("ERROR: The linked account requires [difference] more credit\s to perform that withdrawal."), TRUE)
return CLICK_ACTION_BLOCKING
-/obj/item/card/id/alt_click_secondary(mob/user)
- . = ..()
+/obj/item/card/id/click_alt_secondary(mob/user)
if(!alt_click_can_use_id(user))
- return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
+ return
if(!registered_account || registered_account.replaceable)
set_new_account(user)
- return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
/obj/item/card/id/proc/pay_debt(user)
var/amount_to_pay = tgui_input_number(user, "How much do you want to pay? (Max: [registered_account.account_balance] cr)", "Debt Payment", max_value = min(registered_account.account_balance, registered_account.account_debt))
diff --git a/code/game/objects/items/cigs_lighters.dm b/code/game/objects/items/cigs_lighters.dm
index 1401b057dab14..37cfb70240d67 100644
--- a/code/game/objects/items/cigs_lighters.dm
+++ b/code/game/objects/items/cigs_lighters.dm
@@ -701,7 +701,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
name = "smoking pipe"
desc = "A pipe, for smoking. Probably made of meerschaum or something."
icon_state = "pipeoff"
- icon_on = "pipeff" //Note - these are in masks.dmi
+ icon_on = "pipeoff" //Note - these are in masks.dmi
icon_off = "pipeoff"
inhand_icon_state = null
inhand_icon_on = null
@@ -772,7 +772,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
name = "corn cob pipe"
desc = "A nicotine delivery system popularized by folksy backwoodsmen and kept popular in the modern age and beyond by space hipsters. Can be loaded with objects."
icon_state = "cobpipeoff"
- icon_on = "cobpipeff" //Note - these are in masks.dmi
+ icon_on = "cobpipeoff" //Note - these are in masks.dmi
icon_off = "cobpipeoff"
inhand_icon_on = null
inhand_icon_off = null
diff --git a/code/game/objects/items/crab17.dm b/code/game/objects/items/crab17.dm
index 25582bc918971..45bb25285ef24 100644
--- a/code/game/objects/items/crab17.dm
+++ b/code/game/objects/items/crab17.dm
@@ -227,8 +227,8 @@
/obj/effect/dumpeet_target
name = "Landing Zone Indicator"
desc = "A holographic projection designating the landing zone of something. It's probably best to stand back."
- icon = 'icons/mob/actions/actions_items.dmi'
- icon_state = "sniper_zoom"
+ icon = 'icons/mob/telegraphing/telegraph_holographic.dmi'
+ icon_state = "target_circle"
layer = PROJECTILE_HIT_THRESHHOLD_LAYER
light_range = 2
var/obj/effect/dumpeet_fall/DF
diff --git a/code/game/objects/items/devices/aicard_evil.dm b/code/game/objects/items/devices/aicard_evil.dm
index 8aaa9f0311116..3e8c56ce940fd 100644
--- a/code/game/objects/items/devices/aicard_evil.dm
+++ b/code/game/objects/items/devices/aicard_evil.dm
@@ -62,6 +62,11 @@
// Make it look evil!!!
new_ai.hologram_appearance = mutable_appearance('icons/mob/silicon/ai.dmi',"xeno_queen") //good enough
new_ai.icon_state = resolve_ai_icon("hades")
+ // Hide PDA from messenger
+ var/datum/computer_file/program/messenger/msg = locate() in new_ai.modularInterface.stored_files
+ if(msg)
+ msg.invisible = TRUE
+
// Transfer the AI from the core we created into the card, then delete the core
capture_ai(new_ai, user)
var/obj/structure/ai_core/deactivated/detritus = locate() in get_turf(src)
diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm
index b3d33cd99e984..01bbc9262d0af 100644
--- a/code/game/objects/items/melee/misc.dm
+++ b/code/game/objects/items/melee/misc.dm
@@ -330,9 +330,11 @@
attack_verb_simple = list("flog", "whip", "lash", "discipline")
hitsound = 'sound/weapons/whip.ogg'
-/obj/item/melee/curator_whip/afterattack(target, mob/user, proximity_flag)
+/obj/item/melee/curator_whip/attack(mob/living/target, mob/living/user, params)
. = ..()
- if(ishuman(target) && proximity_flag)
+ if(.)
+ return
+ if(ishuman(target))
var/mob/living/carbon/human/human_target = target
human_target.drop_all_held_items()
human_target.visible_message(span_danger("[user] disarms [human_target]!"), span_userdanger("[user] disarmed you!"))
diff --git a/code/game/objects/items/rcd/RLD.dm b/code/game/objects/items/rcd/RLD.dm
index 6272c7a374d37..e321e5e941d67 100644
--- a/code/game/objects/items/rcd/RLD.dm
+++ b/code/game/objects/items/rcd/RLD.dm
@@ -188,12 +188,12 @@
if(!useResource(GLOW_STICK_COST, user))
return FALSE
activate()
- var/obj/item/flashlight/glowstick/G = new /obj/item/flashlight/glowstick(start)
- G.color = color_choice
- G.set_light_color(G.color)
- G.throw_at(A, 9, 3, user)
- G.light_on = TRUE
- G.update_brightness()
+ var/obj/item/flashlight/glowstick/new_stick = new /obj/item/flashlight/glowstick(start)
+ new_stick.color = color_choice
+ new_stick.set_light_color(new_stick.color)
+ new_stick.throw_at(A, 9, 3, user)
+ new_stick.turn_on()
+ new_stick.update_brightness()
return TRUE
diff --git a/code/game/objects/items/rcd/RPLD.dm b/code/game/objects/items/rcd/RPLD.dm
index 192875694c1c2..2118def40c403 100644
--- a/code/game/objects/items/rcd/RPLD.dm
+++ b/code/game/objects/items/rcd/RPLD.dm
@@ -240,23 +240,8 @@
if(duct_machine.duct_layer & layer_id)
return FALSE
-/obj/item/construction/plumbing/pre_attack_secondary(obj/machinery/target, mob/user, params)
- if(!istype(target, /obj/machinery/duct))
- return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
-
- var/obj/machinery/duct/duct = target
- if(duct.duct_layer && duct.duct_color)
- current_color = GLOB.pipe_color_name[duct.duct_color]
- current_layer = GLOB.plumbing_layer_names["[duct.duct_layer]"]
- balloon_alert(user, "using [current_color], layer [current_layer]")
-
- return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
-
-/obj/item/construction/plumbing/afterattack(atom/target, mob/user, proximity)
- . = ..()
- if(!proximity)
- return
-
+/obj/item/construction/plumbing/interact_with_atom(atom/target, mob/living/user, list/modifiers)
+ . = NONE
for(var/category_name in plumbing_design_types)
var/list/designs = plumbing_design_types[category_name]
@@ -267,13 +252,26 @@
var/obj/machinery/machine_target = target
if(machine_target.anchored)
balloon_alert(user, "unanchor first!")
- return
+ return ITEM_INTERACT_BLOCKING
if(do_after(user, 2 SECONDS, target = target))
machine_target.deconstruct() //Let's not substract matter
playsound(get_turf(src), 'sound/machines/click.ogg', 50, TRUE) //this is just such a great sound effect
- return
+ return ITEM_INTERACT_SUCCESS
+
+ if(create_machine(target, user))
+ return ITEM_INTERACT_SUCCESS
+
+/obj/item/construction/plumbing/interact_with_atom_secondary(atom/target, mob/living/user, list/modifiers)
+ . = NONE
+ if(!istype(target, /obj/machinery/duct))
+ return ITEM_INTERACT_BLOCKING
- create_machine(target, user)
+ var/obj/machinery/duct/duct = target
+ if(duct.duct_layer && duct.duct_color)
+ current_color = GLOB.pipe_color_name[duct.duct_color]
+ current_layer = GLOB.plumbing_layer_names["[duct.duct_layer]"]
+ balloon_alert(user, "using [current_color], layer [current_layer]")
+ return ITEM_INTERACT_SUCCESS
/obj/item/construction/plumbing/click_alt(mob/user)
ui_interact(user)
diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm
index 959894b31638a..b4c12d75a30c3 100644
--- a/code/game/objects/items/robot/robot_upgrades.dm
+++ b/code/game/objects/items/robot/robot_upgrades.dm
@@ -32,7 +32,7 @@
to_chat(borg, span_alert("Upgrade mounting error! No suitable hardpoint detected."))
to_chat(user, span_warning("There's no mounting point for the module!"))
return FALSE
- if(!allow_duplicates && (locate(type) in borg.contents))
+ if(!allow_duplicates && (locate(type) in borg.upgrades))
to_chat(borg, span_alert("Upgrade mounting error! Hardpoint already occupied!"))
to_chat(user, span_warning("The mounting point for the module is already occupied!"))
return FALSE
@@ -400,7 +400,7 @@
found_hypo = TRUE
if(!found_hypo)
- to_chat(user, span_warning("This unit is already equipped with a piercing hypospray upgrade!")) //check to see if we already have this module
+ to_chat(user, span_warning("There are no installed hypospray modules to upgrade with piercing!")) //check to see if any hyposprays were upgraded
return FALSE
/obj/item/borg/upgrade/piercing_hypospray/deactivate(mob/living/silicon/robot/borg, mob/living/user = usr)
diff --git a/code/game/objects/items/tools/crowbar.dm b/code/game/objects/items/tools/crowbar.dm
index 9bb61e847b72d..b4185732ce96c 100644
--- a/code/game/objects/items/tools/crowbar.dm
+++ b/code/game/objects/items/tools/crowbar.dm
@@ -7,6 +7,7 @@
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
usesound = 'sound/items/crowbar.ogg'
+ operating_sound = 'sound/items/crowbar_prying.ogg'
obj_flags = CONDUCTS_ELECTRICITY
slot_flags = ITEM_SLOT_BELT
force = 5
diff --git a/code/game/objects/items/tools/screwdriver.dm b/code/game/objects/items/tools/screwdriver.dm
index 02765122a134d..b9e0d15e69f6e 100644
--- a/code/game/objects/items/tools/screwdriver.dm
+++ b/code/game/objects/items/tools/screwdriver.dm
@@ -22,6 +22,7 @@
attack_verb_simple = list("stab")
hitsound = 'sound/weapons/bladeslice.ogg'
usesound = list('sound/items/screwdriver.ogg', 'sound/items/screwdriver2.ogg')
+ operating_sound = 'sound/items/screwdriver_operating.ogg'
tool_behaviour = TOOL_SCREWDRIVER
toolspeed = 1
armor_type = /datum/armor/item_screwdriver
diff --git a/code/game/objects/items/tools/wirecutters.dm b/code/game/objects/items/tools/wirecutters.dm
index 06e4e01326894..7f2b11777d8f5 100644
--- a/code/game/objects/items/tools/wirecutters.dm
+++ b/code/game/objects/items/tools/wirecutters.dm
@@ -24,6 +24,7 @@
attack_verb_simple = list("pinch", "nip")
hitsound = 'sound/items/wirecutter.ogg'
usesound = 'sound/items/wirecutter.ogg'
+ operating_sound = 'sound/items/wirecutter_cut.ogg'
drop_sound = 'sound/items/handling/wirecutter_drop.ogg'
pickup_sound = 'sound/items/handling/wirecutter_pickup.ogg'
tool_behaviour = TOOL_WIRECUTTER
diff --git a/code/game/objects/items/tools/wrench.dm b/code/game/objects/items/tools/wrench.dm
index 8fbb681acfc3a..aa72b5d257ac6 100644
--- a/code/game/objects/items/tools/wrench.dm
+++ b/code/game/objects/items/tools/wrench.dm
@@ -14,6 +14,7 @@
demolition_mod = 1.25
w_class = WEIGHT_CLASS_SMALL
usesound = 'sound/items/ratchet.ogg'
+ operating_sound = list('sound/items/ratchet_fast.ogg', 'sound/items/ratchet_slow.ogg')
custom_materials = list(/datum/material/iron=SMALL_MATERIAL_AMOUNT*1.5)
drop_sound = 'sound/items/handling/wrench_drop.ogg'
pickup_sound = 'sound/items/handling/wrench_pickup.ogg'
diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm
index cc94637f3ae03..bb87ab7fd8454 100644
--- a/code/game/objects/items/weaponry.dm
+++ b/code/game/objects/items/weaponry.dm
@@ -521,12 +521,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/cane/proc/movement_support_add(mob/living/user)
RegisterSignal(user, COMSIG_CARBON_LIMPING, PROC_REF(handle_limping))
- user.set_usable_legs()
return TRUE
/obj/item/cane/proc/movement_support_del(mob/living/user)
UnregisterSignal(user, list(COMSIG_CARBON_LIMPING))
- user.set_usable_legs()
return TRUE
/obj/item/cane/proc/handle_limping(mob/living/user)
@@ -565,8 +563,8 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
. = ..()
if(!.)
return
- user.update_usable_leg_status()
UnregisterSignal(user, list(COMSIG_LIVING_LIMBLESS_SLOWDOWN, COMSIG_CARBON_LIMPING))
+ user.update_usable_leg_status()
REMOVE_TRAIT(user, TRAIT_WADDLING, REF(src))
/obj/item/cane/crutch/proc/handle_slowdown(mob/living/user, limbless_slowdown, list/slowdown_mods)
diff --git a/code/game/objects/structures/cat_house.dm b/code/game/objects/structures/cat_house.dm
index 8baa9ce241601..bfaa464ff6d09 100644
--- a/code/game/objects/structures/cat_house.dm
+++ b/code/game/objects/structures/cat_house.dm
@@ -1,6 +1,6 @@
/obj/structure/cat_house
name = "cat house"
- desc = "cozy home for cats"
+ desc = "Cozy home for cats."
icon = 'icons/mob/simple/pets.dmi'
icon_state = "cat_house"
density = TRUE
diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm
index acbd7bfa39539..9aef99482a0b1 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets.dm
@@ -382,7 +382,7 @@ GLOBAL_LIST_EMPTY(roundstart_station_closets)
context[SCREENTIP_CONTEXT_RMB] = anchored ? "Unanchor" : "Anchor"
screentip_change = TRUE
- if(!locked && (welded || !can_weld_shut))
+ if(!locked && !opened && (welded || !can_weld_shut))
if(!secure)
if(!broken && can_install_electronics && istype(held_item, /obj/item/electronics/airlock))
context[SCREENTIP_CONTEXT_LMB] = "Install Electronics"
@@ -644,7 +644,7 @@ GLOBAL_LIST_EMPTY(roundstart_station_closets)
/// check if we can install airlock electronics in this closet
/obj/structure/closet/proc/can_install_airlock_electronics(mob/user)
- if(secure || !can_install_electronics || !(welded || !can_weld_shut))
+ if(secure || !can_install_electronics || opened)
return FALSE
if(broken)
@@ -659,9 +659,11 @@ GLOBAL_LIST_EMPTY(roundstart_station_closets)
/// check if we can unscrew airlock electronics from this closet
/obj/structure/closet/proc/can_unscrew_airlock_electronics(mob/user)
- if(!secure || !(welded || !can_weld_shut))
+ if(!secure || opened)
+ return FALSE
+ if(card_reader_installed)
+ balloon_alert(user, "attached to reader!")
return FALSE
-
if(locked)
balloon_alert(user, "unlock first!")
return FALSE
@@ -670,7 +672,7 @@ GLOBAL_LIST_EMPTY(roundstart_station_closets)
/// check if we can install card reader in this closet
/obj/structure/closet/proc/can_install_card_reader(mob/user)
- if(card_reader_installed || !can_install_electronics || !length(access_choices) || !(welded || !can_weld_shut))
+ if(card_reader_installed || !can_install_electronics || !length(access_choices) || opened)
return FALSE
if(broken)
@@ -689,7 +691,7 @@ GLOBAL_LIST_EMPTY(roundstart_station_closets)
/// check if we can pry out the card reader from this closet
/obj/structure/closet/proc/can_pryout_card_reader(mob/user)
- if(!card_reader_installed || !(welded || !can_weld_shut))
+ if(!card_reader_installed || opened)
return FALSE
if(locked)
diff --git a/code/game/objects/structures/plaques/static_plaques.dm b/code/game/objects/structures/plaques/static_plaques.dm
index 642a7ac125e84..3ae3b66b71b66 100644
--- a/code/game/objects/structures/plaques/static_plaques.dm
+++ b/code/game/objects/structures/plaques/static_plaques.dm
@@ -125,6 +125,10 @@
/obj/structure/plaque/static_plaque/golden/commission/tram
desc = "Spinward Sector Station SS-13\n'Tram' Class Outpost\nCommissioned 11/03/2561\n'Making Moves'"
+// Wawastation: added add date here
+/obj/structure/plaque/static_plaque/golden/commission/wawa
+ desc = "Spinward Sector Station SS-13\n'Wawa' Class Outpost\nCommissioned 11/03/add here\n'Forever Vertical'"
+
// North Star: added Apr 13, 2023 (#74371)
/obj/structure/plaque/static_plaque/golden/commission/northstar
desc = "Spinward Sector Ship SS-13\n'North Star' Class Vessel\nCommissioned 13/04/2563\n'New Opportunities'"
diff --git a/code/game/turfs/open/_open.dm b/code/game/turfs/open/_open.dm
index b61fffd944e94..8270e3d791a90 100644
--- a/code/game/turfs/open/_open.dm
+++ b/code/game/turfs/open/_open.dm
@@ -157,6 +157,9 @@
/turf/open/indestructible/light
icon_state = "light_on-1"
+ light_range = 3
+ light_color = LIGHT_COLOR_CYAN
+ light_on = TRUE
/turf/open/indestructible/permalube
icon_state = "darkfull"
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index e313f1652435a..515f1513ac754 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -108,6 +108,7 @@ GLOBAL_LIST_EMPTY(station_turfs)
/// Never directly access this, use get_explosive_block() instead
var/inherent_explosive_resistance = -1
+
/turf/vv_edit_var(var_name, new_value)
var/static/list/banned_edits = list(NAMEOF_STATIC(src, x), NAMEOF_STATIC(src, y), NAMEOF_STATIC(src, z))
if(var_name in banned_edits)
@@ -188,6 +189,7 @@ GLOBAL_LIST_EMPTY(station_turfs)
. = QDEL_HINT_IWILLGC
if(!changing_turf)
stack_trace("Incorrect turf deletion")
+
changing_turf = FALSE
if(GET_LOWEST_STACK_OFFSET(z))
var/turf/T = GET_TURF_ABOVE(src)
@@ -196,6 +198,7 @@ GLOBAL_LIST_EMPTY(station_turfs)
T = GET_TURF_BELOW(src)
if(T)
T.multiz_turf_del(src, UP)
+
if(force)
..()
//this will completely wipe turf state
@@ -203,6 +206,7 @@ GLOBAL_LIST_EMPTY(station_turfs)
for(var/A in B.contents)
qdel(A)
return
+
LAZYCLEARLIST(blueprint_data)
flags_1 &= ~INITIALIZED_1
requires_activation = FALSE
diff --git a/code/modules/actionspeed/_actionspeed_modifier.dm b/code/modules/actionspeed/_actionspeed_modifier.dm
index 761bfc3ff74a4..36b9b9c860dec 100644
--- a/code/modules/actionspeed/_actionspeed_modifier.dm
+++ b/code/modules/actionspeed/_actionspeed_modifier.dm
@@ -40,7 +40,8 @@ can next move
/datum/actionspeed_modifier/New(init_id)
. = ..()
- id = init_id
+ if(init_id)
+ id = init_id
if(!id)
id = "[type]" //We turn the path into a string.
diff --git a/code/modules/admin/verbs/borgpanel.dm b/code/modules/admin/verbs/borgpanel.dm
index 6a8e1efdb5656..f0f2fc4a8f076 100644
--- a/code/modules/admin/verbs/borgpanel.dm
+++ b/code/modules/admin/verbs/borgpanel.dm
@@ -134,17 +134,19 @@ ADMIN_VERB(borg_panel, R_ADMIN, "Show Borg Panel", ADMIN_VERB_NO_DESCRIPTION, AD
borg.fully_replace_character_name(borg.real_name,new_name)
if ("toggle_upgrade")
var/upgradepath = text2path(params["upgrade"])
- var/obj/item/borg/upgrade/installedupgrade = locate(upgradepath) in borg
+ var/obj/item/borg/upgrade/installedupgrade = locate(upgradepath) in borg.upgrades
if (installedupgrade)
message_admins("[key_name_admin(user)] removed the [installedupgrade] upgrade from [ADMIN_LOOKUPFLW(borg)].")
log_silicon("[key_name(user)] removed the [installedupgrade] upgrade from [key_name(borg)].")
qdel(installedupgrade) // see [mob/living/silicon/robot/on_upgrade_deleted()].
else
var/obj/item/borg/upgrade/upgrade = new upgradepath(borg)
- upgrade.action(borg, user)
- borg.upgrades += upgrade
message_admins("[key_name_admin(user)] added the [upgrade] borg upgrade to [ADMIN_LOOKUPFLW(borg)].")
log_silicon("[key_name(user)] added the [upgrade] borg upgrade to [key_name(borg)].")
+ if(upgrade.action(borg, user))
+ borg.add_to_upgrades(upgrade)
+ else
+ qdel(upgrade)
if ("toggle_radio")
var/channel = params["channel"]
if (channel in borg.radio.channels) // We're removing a channel
diff --git a/code/modules/antagonists/cult/blood_magic.dm b/code/modules/antagonists/cult/blood_magic.dm
index e94e68cab0aed..d3ca51845bb8e 100644
--- a/code/modules/antagonists/cult/blood_magic.dm
+++ b/code/modules/antagonists/cult/blood_magic.dm
@@ -153,7 +153,7 @@
//Cult Blood Spells
/datum/action/innate/cult/blood_spell/stun
name = "Stun"
- desc = "Empowers your hand to stun and mute a victim on contact."
+ desc = "Empowers your hand to stun and mute a victim on contact. Gets weaker depending on how many have joined the Cult."
button_icon_state = "hand"
magic_path = "/obj/item/melee/blood_magic/stun"
health_cost = 10
@@ -416,7 +416,10 @@
return
if(IS_CULTIST(target))
return
- if(IS_CULTIST(user))
+ var/datum/antagonist/cult/cultist = IS_CULTIST(user)
+ if(!isnull(cultist))
+ var/datum/team/cult/cult_team = cultist.get_team()
+ var/effect_coef = 1 - (cult_team.cult_risen ? 0.4 : 0) - (cult_team.cult_ascendent ? 0.5 : 0)
user.visible_message(span_warning("[user] holds up [user.p_their()] hand, which explodes in a flash of red light!"), \
span_cult_italic("You attempt to stun [target] with the spell!"))
user.mob_light(range = 1.1, power = 2, color = LIGHT_COLOR_BLOOD_MAGIC, duration = 0.2 SECONDS)
@@ -430,17 +433,17 @@
to_chat(user, span_warning("The spell had no effect!"))
else
to_chat(user, span_cult_italic("In a brilliant flash of red, [target] falls to the ground!"))
- target.Paralyze(16 SECONDS)
+ target.Paralyze(16 SECONDS * effect_coef)
target.flash_act(1, TRUE)
if(issilicon(target))
var/mob/living/silicon/silicon_target = target
silicon_target.emp_act(EMP_HEAVY)
else if(iscarbon(target))
var/mob/living/carbon/carbon_target = target
- carbon_target.adjust_silence(12 SECONDS)
- carbon_target.adjust_stutter(30 SECONDS)
- carbon_target.adjust_timed_status_effect(30 SECONDS, /datum/status_effect/speech/slurring/cult)
- carbon_target.set_jitter_if_lower(30 SECONDS)
+ carbon_target.adjust_silence(12 SECONDS * effect_coef)
+ carbon_target.adjust_stutter(30 SECONDS * effect_coef)
+ carbon_target.adjust_timed_status_effect(30 SECONDS * effect_coef, /datum/status_effect/speech/slurring/cult)
+ carbon_target.set_jitter_if_lower(30 SECONDS * effect_coef)
uses--
..()
diff --git a/code/modules/antagonists/cult/cult_other.dm b/code/modules/antagonists/cult/cult_other.dm
new file mode 100644
index 0000000000000..82b342b87ef50
--- /dev/null
+++ b/code/modules/antagonists/cult/cult_other.dm
@@ -0,0 +1,34 @@
+/datum/outfit/cultist
+ name = "Cultist (Preview only)"
+
+ uniform = /obj/item/clothing/under/color/black
+ suit = /obj/item/clothing/suit/hooded/cultrobes/alt
+ head = /obj/item/clothing/head/hooded/cult_hoodie/alt
+ shoes = /obj/item/clothing/shoes/cult/alt
+ r_hand = /obj/item/melee/blood_magic/stun
+
+/datum/outfit/cultist/post_equip(mob/living/carbon/human/equipped, visualsOnly)
+ equipped.eye_color_left = BLOODCULT_EYE
+ equipped.eye_color_right = BLOODCULT_EYE
+ equipped.update_body()
+
+///Returns whether the given mob is convertable to the blood cult
+/proc/is_convertable_to_cult(mob/living/target, datum/team/cult/specific_cult)
+ if(!istype(target))
+ return FALSE
+ if(isnull(target.mind) || !GET_CLIENT(target))
+ return FALSE
+ if(target.mind.unconvertable)
+ return FALSE
+ if(ishuman(target) && target.mind.holy_role)
+ return FALSE
+ if(specific_cult?.is_sacrifice_target(target.mind))
+ return FALSE
+ var/mob/living/master = target.mind.enslaved_to?.resolve()
+ if(master && !IS_CULTIST(master))
+ return FALSE
+ if(IS_HERETIC_OR_MONSTER(target))
+ return FALSE
+ if(HAS_TRAIT(target, TRAIT_MINDSHIELD) || issilicon(target) || isbot(target) || isdrone(target))
+ return FALSE //can't convert machines, shielded, or braindead
+ return TRUE
diff --git a/code/modules/antagonists/cult/constructs.dm b/code/modules/antagonists/cult/datums/constructs.dm
similarity index 100%
rename from code/modules/antagonists/cult/constructs.dm
rename to code/modules/antagonists/cult/datums/constructs.dm
diff --git a/code/modules/antagonists/cult/cult_team.dm b/code/modules/antagonists/cult/datums/cult_team.dm
similarity index 100%
rename from code/modules/antagonists/cult/cult_team.dm
rename to code/modules/antagonists/cult/datums/cult_team.dm
diff --git a/code/modules/antagonists/cult/cult.dm b/code/modules/antagonists/cult/datums/cultist.dm
similarity index 90%
rename from code/modules/antagonists/cult/cult.dm
rename to code/modules/antagonists/cult/datums/cultist.dm
index e6faa911ee458..1129af14055f2 100644
--- a/code/modules/antagonists/cult/cult.dm
+++ b/code/modules/antagonists/cult/datums/cultist.dm
@@ -277,37 +277,6 @@
return finish_preview_icon(icon)
-/datum/outfit/cultist
- name = "Cultist (Preview only)"
-
- uniform = /obj/item/clothing/under/color/black
- suit = /obj/item/clothing/suit/hooded/cultrobes/alt
- head = /obj/item/clothing/head/hooded/cult_hoodie/alt
- shoes = /obj/item/clothing/shoes/cult/alt
- r_hand = /obj/item/melee/blood_magic/stun
-
-/datum/outfit/cultist/post_equip(mob/living/carbon/human/equipped, visualsOnly)
- equipped.eye_color_left = BLOODCULT_EYE
- equipped.eye_color_right = BLOODCULT_EYE
- equipped.update_body()
-
-///Returns whether the given mob is convertable to the blood cult
-/proc/is_convertable_to_cult(mob/living/target, datum/team/cult/specific_cult)
- if(!istype(target))
- return FALSE
- if(isnull(target.mind) || !GET_CLIENT(target))
- return FALSE
- if(target.mind.unconvertable)
- return FALSE
- if(ishuman(target) && target.mind.holy_role)
- return FALSE
- if(specific_cult?.is_sacrifice_target(target.mind))
- return FALSE
- var/mob/living/master = target.mind.enslaved_to?.resolve()
- if(master && !IS_CULTIST(master))
- return FALSE
- if(IS_HERETIC_OR_MONSTER(target))
- return FALSE
- if(HAS_TRAIT(target, TRAIT_MINDSHIELD) || issilicon(target) || isbot(target) || isdrone(target))
- return FALSE //can't convert machines, shielded, or braindead
+///Used to check if the owner is counted as a secondary invoker for runes.
+/datum/antagonist/cult/proc/check_invoke_validity()
return TRUE
diff --git a/code/modules/antagonists/cult/datums/shade.dm b/code/modules/antagonists/cult/datums/shade.dm
new file mode 100644
index 0000000000000..18d0f71d11309
--- /dev/null
+++ b/code/modules/antagonists/cult/datums/shade.dm
@@ -0,0 +1,20 @@
+/datum/antagonist/cult/shade
+ name = "\improper Cult Shade"
+ show_in_antagpanel = FALSE
+ show_name_in_check_antagonists = TRUE
+ show_to_ghosts = TRUE
+ antagpanel_category = ANTAG_GROUP_HORRORS
+ ///The time this player was most recently released from a soulstone.
+ var/release_time
+ ///The time needed after release time to enable rune invocation.
+ var/invoke_delay = (1 MINUTES)
+
+/datum/antagonist/cult/shade/check_invoke_validity()
+ if(isnull(release_time))
+ to_chat(owner.current, span_alert("You cannot invoke runes from inside of a soulstone!"))
+ return FALSE
+
+ if(release_time + invoke_delay > world.time)
+ to_chat(owner.current, span_alert("You haven't gathered enough power to invoke runes yet. You need to remain out of your soulstone for a while longer!"))
+ return FALSE
+ return TRUE
diff --git a/code/modules/antagonists/cult/runes.dm b/code/modules/antagonists/cult/runes.dm
index 185770a474b73..656db40922eeb 100644
--- a/code/modules/antagonists/cult/runes.dm
+++ b/code/modules/antagonists/cult/runes.dm
@@ -149,6 +149,9 @@ structure_check() searches for nearby cultist structures required for the invoca
for(var/mob/living/cultist in range(1, src))
if(!IS_CULTIST(cultist))
continue
+ var/datum/antagonist/cult/cultist_datum = locate(/datum/antagonist/cult) in cultist.mind.antag_datums
+ if(!cultist_datum.check_invoke_validity()) //We can assume there's a datum here since we can't get past the previous check otherwise.
+ continue
if(cultist == user)
continue
if(!cultist.can_speak(allow_mimes = TRUE))
diff --git a/code/modules/antagonists/heretic/heretic_antag.dm b/code/modules/antagonists/heretic/heretic_antag.dm
index ef6e2d0a4557b..b9940112b733e 100644
--- a/code/modules/antagonists/heretic/heretic_antag.dm
+++ b/code/modules/antagonists/heretic/heretic_antag.dm
@@ -46,8 +46,6 @@
var/high_value_sacrifices = 0
/// Lazy assoc list of [refs to humans] to [image previews of the human]. Humans that we have as sacrifice targets.
var/list/mob/living/carbon/human/sac_targets
- /// List of all sickly blades linked with heretic mind.
- var/list/obj/item/melee/sickly_blade/blades_list
/// List of all sacrifice target's names, used for end of round report
var/list/all_sac_targets = list()
/// Whether we're drawing a rune or not
@@ -86,9 +84,6 @@
/datum/antagonist/heretic/Destroy()
LAZYNULL(sac_targets)
- for(var/obj/item/melee/sickly_blade/blade as anything in blades_list)
- blade.owner = null
- LAZYNULL(blades_list)
return ..()
/datum/antagonist/heretic/ui_data(mob/user)
diff --git a/code/modules/antagonists/heretic/heretic_knowledge.dm b/code/modules/antagonists/heretic/heretic_knowledge.dm
index 94546bfdd1981..5369e5fee8d91 100644
--- a/code/modules/antagonists/heretic/heretic_knowledge.dm
+++ b/code/modules/antagonists/heretic/heretic_knowledge.dm
@@ -225,8 +225,6 @@
var/limit = 1
/// A list of weakrefs to all items we've created.
var/list/datum/weakref/created_items
- /// if we have all the blades then we don’t want to tear our hands off
- var/valid_blades = FALSE
/datum/heretic_knowledge/limited_amount/Destroy(force)
LAZYCLEARLIST(created_items)
@@ -239,14 +237,8 @@
LAZYREMOVE(created_items, ref)
if(LAZYLEN(created_items) >= limit)
- for(var/obj/item/melee/sickly_blade/is_blade_ritual as anything in result_atoms)
- valid_blades = blades_limit_check(user)
- break
- if(valid_blades)
- return TRUE
- else
- loc.balloon_alert(user, "ritual failed, at limit!")
- return FALSE
+ loc.balloon_alert(user, "ritual failed, at limit!")
+ return FALSE
return TRUE
@@ -254,36 +246,8 @@
for(var/result in result_atoms)
var/atom/created_thing = new result(loc)
LAZYADD(created_items, WEAKREF(created_thing))
- if(istype(created_thing, /obj/item/melee/sickly_blade))
- add_to_list_sickly_blade(user, created_thing)
return TRUE
-/datum/heretic_knowledge/limited_amount/proc/add_to_list_sickly_blade(mob/living/heretic, obj/item/melee/sickly_blade/created_blade)
- var/obj/item/melee/sickly_blade/blade_check = created_blade
- var/datum/antagonist/heretic/our_heretic = IS_HERETIC(heretic)
- if(!isnull(our_heretic))
- blade_check.owner = our_heretic
- LAZYADD(our_heretic.blades_list, blade_check)
-
-/datum/heretic_knowledge/limited_amount/proc/blades_limit_check(mob/living/heretic)
- var/datum/antagonist/heretic/our_heretic = IS_HERETIC(heretic)
- var/success_check = FALSE
- for(var/obj/item/melee/sickly_blade/blades_in_list as anything in our_heretic.blades_list)
- if(get_turf(heretic) == get_turf(blades_in_list))
- continue
- success_check = TRUE
- LAZYREMOVE(our_heretic.blades_list, blades_in_list)
- var/mob/living/living_target = recursive_loc_check(src, /mob/living)
- if(living_target)
- living_target.apply_damage(15)
- var/obj/item/bodypart/thief_hand = living_target.get_bodypart(BODY_ZONE_L_ARM)
- if(!isnull(thief_hand))
- thief_hand.dismember(BRUTE)
- to_chat(living_target, span_boldwarning("You feel severe pain in your hand as if otherworldly powers tore it from inside. [blades_in_list] collapse and disappeared.. maybe it never existed?"))
- qdel(blades_in_list)
- break
- return success_check
-
/**
* A knowledge subtype for limited_amount knowledge
* used for base knowledge (the ones that make blades)
diff --git a/code/modules/antagonists/heretic/items/heretic_blades.dm b/code/modules/antagonists/heretic/items/heretic_blades.dm
index 5ad8aed9ef978..81f9b4bc80a9f 100644
--- a/code/modules/antagonists/heretic/items/heretic_blades.dm
+++ b/code/modules/antagonists/heretic/items/heretic_blades.dm
@@ -23,14 +23,6 @@
attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "rends")
attack_verb_simple = list("attack", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "rend")
var/after_use_message = ""
- //set owner to find where blade linked
- var/datum/antagonist/heretic/owner
-
-/obj/item/melee/sickly_blade/Destroy()
- if(!isnull(owner))
- LAZYREMOVE(owner.blades_list, src)
- owner = null
- return ..()
/obj/item/melee/sickly_blade/attack(mob/living/M, mob/living/user)
if(!IS_HERETIC_OR_MONSTER(user))
diff --git a/code/modules/antagonists/heretic/knowledge/side_rust_cosmos.dm b/code/modules/antagonists/heretic/knowledge/side_rust_cosmos.dm
index 671e01603c5c7..56999243b5de3 100644
--- a/code/modules/antagonists/heretic/knowledge/side_rust_cosmos.dm
+++ b/code/modules/antagonists/heretic/knowledge/side_rust_cosmos.dm
@@ -76,7 +76,7 @@
/datum/heretic_knowledge/summon/rusty
name = "Rusted Ritual"
- desc = "Allows you to transmute a pool of vomit, some cable coil, and 5 sheets of iron into a Rust Walker. \
+ desc = "Allows you to transmute a pool of vomit, some cable coil, and 5 sheets of titanium into a Rust Walker. \
Rust Walkers excel at spreading rust and are moderately strong in combat."
gain_text = "I combined my knowledge of creation with my desire for corruption. The Marshal knew my name, and the Rusted Hills echoed out."
next_knowledge = list(
@@ -85,7 +85,7 @@
)
required_atoms = list(
/obj/effect/decal/cleanable/vomit = 1,
- /obj/item/stack/sheet/iron = 5,
+ /obj/item/stack/sheet/mineral/titanium = 5,
/obj/item/stack/cable_coil = 15,
)
mob_to_summon = /mob/living/basic/heretic_summon/rust_walker
diff --git a/code/modules/antagonists/heretic/knowledge/starting_lore.dm b/code/modules/antagonists/heretic/knowledge/starting_lore.dm
index 1c9f39cb66006..f1b5f7f55ea19 100644
--- a/code/modules/antagonists/heretic/knowledge/starting_lore.dm
+++ b/code/modules/antagonists/heretic/knowledge/starting_lore.dm
@@ -293,4 +293,3 @@ GLOBAL_LIST_INIT(heretic_start_knowledge, initialize_starting_knowledge())
body.do_jitter_animation()
body.visible_message(span_danger("An awful ripping sound is heard as [ripped_thing]'s [exterior_text] is ripped straight out, wrapping around [le_book || "the book"], turning into an eldritch shade of blue!"))
return ..()
-
diff --git a/code/modules/antagonists/heretic/magic/ash_ascension.dm b/code/modules/antagonists/heretic/magic/ash_ascension.dm
index 4c77a06f281d7..0d8ca8da4f1c6 100644
--- a/code/modules/antagonists/heretic/magic/ash_ascension.dm
+++ b/code/modules/antagonists/heretic/magic/ash_ascension.dm
@@ -53,7 +53,8 @@
return
for(var/turf/nearby_turf as anything in RANGE_TURFS(1, owner))
- new /obj/effect/hotspot(nearby_turf)
+ var/obj/effect/hotspot/flame_tile = locate(nearby_turf) || new(nearby_turf)
+ flame_tile.alpha = 125
nearby_turf.hotspot_expose(750, 25 * seconds_between_ticks, 1)
for(var/mob/living/fried_living in nearby_turf.contents - owner)
fried_living.apply_damage(2.5 * seconds_between_ticks, BURN)
@@ -86,7 +87,8 @@
/datum/action/cooldown/spell/fire_cascade/proc/fire_cascade(atom/centre, flame_radius = 1)
for(var/i in 0 to flame_radius)
for(var/turf/nearby_turf as anything in spiral_range_turfs(i + 1, centre))
- new /obj/effect/hotspot(nearby_turf)
+ var/obj/effect/hotspot/flame_tile = locate(nearby_turf) || new(nearby_turf)
+ flame_tile.alpha = 125
nearby_turf.hotspot_expose(750, 50, 1)
for(var/mob/living/fried_living in nearby_turf.contents - owner)
fried_living.apply_damage(5, BURN)
diff --git a/code/modules/antagonists/traitor/datum_traitor.dm b/code/modules/antagonists/traitor/datum_traitor.dm
index d784175d62b6e..aba8c279456df 100644
--- a/code/modules/antagonists/traitor/datum_traitor.dm
+++ b/code/modules/antagonists/traitor/datum_traitor.dm
@@ -250,7 +250,7 @@
/datum/antagonist/traitor/proc/forge_single_generic_objective()
if(prob(KILL_PROB))
- var/list/active_ais = active_ais()
+ var/list/active_ais = active_ais(skip_syndicate = TRUE)
if(active_ais.len && prob(DESTROY_AI_PROB(GLOB.joined_player_list.len)))
var/datum/objective/destroy/destroy_objective = new()
destroy_objective.owner = owner
diff --git a/code/modules/antagonists/wizard/equipment/soulstone.dm b/code/modules/antagonists/wizard/equipment/soulstone.dm
index be8407c83a468..de5794a6e3570 100644
--- a/code/modules/antagonists/wizard/equipment/soulstone.dm
+++ b/code/modules/antagonists/wizard/equipment/soulstone.dm
@@ -119,7 +119,7 @@
for(var/mob/shade_to_convert in contents)
if(IS_CULTIST(shade_to_convert))
continue
- shade_to_convert.mind?.add_antag_datum(/datum/antagonist/cult)
+ shade_to_convert.mind?.add_antag_datum(/datum/antagonist/cult/shade)
RegisterSignal(src, COMSIG_BIBLE_SMACKED)
return TRUE
@@ -219,7 +219,9 @@
to_chat(captured_shade, span_bold("You have been released from your prison, \
but you are still bound to [user.real_name]'s will. Help [user.p_them()] succeed in \
[user.p_their()] goals at all costs."))
-
+ var/datum/antagonist/cult/shade/shade_datum = captured_shade.mind?.has_antag_datum(/datum/antagonist/cult/shade)
+ if(shade_datum)
+ shade_datum.release_time = world.time
on_release_spirits()
/obj/item/soulstone/pre_attack(atom/A, mob/living/user, params)
@@ -340,6 +342,10 @@
to_chat(shade, span_notice("Your soul has been captured by [src]. \
Its arcane energies are reknitting your ethereal form."))
+ var/datum/antagonist/cult/shade/shade_datum = shade.mind?.has_antag_datum(/datum/antagonist/cult/shade)
+ if(shade_datum)
+ shade_datum.release_time = null
+
if(user != shade)
to_chat(user, "[span_info("Capture successful!:")] [shade.real_name]'s soul \
has been captured and stored within [src].")
@@ -356,8 +362,8 @@
var/construct_class = show_radial_menu(user, src, GLOB.construct_radial_images, custom_check = CALLBACK(src, PROC_REF(check_menu), user, shell), require_near = TRUE, tooltips = TRUE)
if(QDELETED(shell) || !construct_class)
return FALSE
- make_new_construct_from_class(construct_class, theme, shade, user, FALSE, shell.loc)
shade.mind?.remove_antag_datum(/datum/antagonist/cult)
+ make_new_construct_from_class(construct_class, theme, shade, user, FALSE, shell.loc)
qdel(shell)
qdel(src)
return TRUE
@@ -393,7 +399,7 @@
if(user)
soulstone_spirit.faction |= "[REF(user)]" //Add the master as a faction, allowing inter-mob cooperation
if(IS_CULTIST(user))
- soulstone_spirit.mind.add_antag_datum(/datum/antagonist/cult)
+ soulstone_spirit.mind.add_antag_datum(/datum/antagonist/cult/shade)
SSblackbox.record_feedback("tally", "cult_shade_created", 1)
soulstone_spirit.cancel_camera()
@@ -423,7 +429,7 @@
// Cult shades get cult datum
if (user.mind.has_antag_datum(/datum/antagonist/cult))
shade.mind.remove_antag_datum(/datum/antagonist/shade_minion)
- shade.mind.add_antag_datum(/datum/antagonist/cult)
+ shade.mind.add_antag_datum(/datum/antagonist/cult/shade)
return
// Only blessed soulstones can de-cult shades
diff --git a/code/modules/atmospherics/machinery/air_alarm/_air_alarm.dm b/code/modules/atmospherics/machinery/air_alarm/_air_alarm.dm
index 112fa9f46692a..4ec7830ac88cf 100644
--- a/code/modules/atmospherics/machinery/air_alarm/_air_alarm.dm
+++ b/code/modules/atmospherics/machinery/air_alarm/_air_alarm.dm
@@ -491,6 +491,10 @@ GLOBAL_LIST_EMPTY_TYPED(air_alarms, /obj/machinery/airalarm)
if(allow_link_change)
disconnect_sensor()
+ if ("lock")
+ togglelock(usr)
+ return TRUE
+
update_appearance()
return TRUE
diff --git a/code/modules/atmospherics/machinery/air_alarm/air_alarm_interact.dm b/code/modules/atmospherics/machinery/air_alarm/air_alarm_interact.dm
index f7eaf5788c9ee..1d2dbfa336308 100644
--- a/code/modules/atmospherics/machinery/air_alarm/air_alarm_interact.dm
+++ b/code/modules/atmospherics/machinery/air_alarm/air_alarm_interact.dm
@@ -71,6 +71,9 @@
if(machine_stat & (NOPOWER|BROKEN))
to_chat(user, span_warning("It does nothing!"))
else
+ if(HAS_SILICON_ACCESS(user))
+ locked = !locked
+ return
if(src.allowed(usr) && !wires.is_cut(WIRE_IDSCAN))
locked = !locked
to_chat(user, span_notice("You [ locked ? "lock" : "unlock"] the air alarm interface."))
@@ -78,7 +81,6 @@
ui_interact(user)
else
to_chat(user, span_danger("Access denied."))
- return
/obj/machinery/airalarm/emag_act(mob/user, obj/item/card/emag/emag_card)
if(obj_flags & EMAGGED)
diff --git a/code/modules/awaymissions/gateway.dm b/code/modules/awaymissions/gateway.dm
index 665834d4085a9..e32db92339991 100644
--- a/code/modules/awaymissions/gateway.dm
+++ b/code/modules/awaymissions/gateway.dm
@@ -86,11 +86,11 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
. = "Exit gateway unpowered."
/datum/gateway_destination/gateway/get_target_turf()
- return get_step(target_gateway.portal,SOUTH)
+ return get_step(target_gateway.portal, target_gateway.dir)
/datum/gateway_destination/gateway/post_transfer(atom/movable/AM)
. = ..()
- addtimer(CALLBACK(AM, TYPE_PROC_REF(/atom/movable, setDir),SOUTH),0)
+ addtimer(CALLBACK(AM, TYPE_PROC_REF(/atom/movable, setDir), target_gateway.dir),0)
/* Special home destination, so we can check exile implants */
/datum/gateway_destination/gateway/home
@@ -134,7 +134,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
invisibility = INVISIBILITY_ABSTRACT
/obj/effect/gateway_portal_bumper/Bumped(atom/movable/AM)
- if(get_dir(src,AM) == SOUTH)
+ if(get_dir(src,AM) == gateway?.dir)
playsound(src, 'sound/effects/gateway_travel.ogg', 70, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
gateway.Transfer(AM)
diff --git a/code/modules/cargo/exports/lavaland.dm b/code/modules/cargo/exports/lavaland.dm
index 51165be191c87..7102db0dd8f0d 100644
--- a/code/modules/cargo/exports/lavaland.dm
+++ b/code/modules/cargo/exports/lavaland.dm
@@ -33,6 +33,7 @@
export_types = list(
/obj/item/dragons_blood,
/obj/item/guardian_creator/miner,
+ /obj/item/drake_remains,
/obj/item/lava_staff,
/obj/item/melee/ghost_sword,
/obj/item/prisoncube,
diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm
index 1de6c330bfce9..37766aea223eb 100644
--- a/code/modules/client/client_procs.dm
+++ b/code/modules/client/client_procs.dm
@@ -213,7 +213,8 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
return TRUE
if(src.last_message_count >= SPAM_TRIGGER_WARNING)
//"auto-ban" sends the message that the cold and uncaring gamecode has been designed to quiash you like a bug in short measure should you continue, and it's quite intentional that the user isn't told exactly what that entails.
- to_chat(src, span_danger("You are nearing the auto-ban limit for identical messages."))
+ to_chat(src, span_userdanger("You are nearing the auto-ban limit for identical messages."))
+ mob.balloon_alert(mob, "stop spamming!")
return FALSE
else
last_message = message
diff --git a/code/modules/client/preferences/blindfold_color.dm b/code/modules/client/preferences/blindfold_color.dm
new file mode 100644
index 0000000000000..9e6504579acb6
--- /dev/null
+++ b/code/modules/client/preferences/blindfold_color.dm
@@ -0,0 +1,14 @@
+/// Preference for the roundstart color of the blindfold given by the Blindness quirk.
+/datum/preference/color/blindfold_color
+ category = PREFERENCE_CATEGORY_MANUALLY_RENDERED
+ savefile_key = "blindfold_color"
+ savefile_identifier = PREFERENCE_CHARACTER
+
+/datum/preference/color/blindfold_color/is_accessible(datum/preferences/preferences)
+ if (!..(preferences))
+ return FALSE
+
+ return /datum/quirk/item_quirk/blindness::name in preferences.all_quirks
+
+/datum/preference/color/blindfold_color/apply_to_human(mob/living/carbon/human/target, value)
+ return
diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm
index e6f3d7294c9b3..807e795568821 100644
--- a/code/modules/clothing/masks/gasmask.dm
+++ b/code/modules/clothing/masks/gasmask.dm
@@ -277,6 +277,7 @@ GLOBAL_LIST_INIT(clown_mask_options, list(
dye_color = DYE_CLOWN
w_class = WEIGHT_CLASS_SMALL
flags_cover = MASKCOVERSEYES
+ clothing_traits = list(TRAIT_PERCEIVED_AS_CLOWN)
resistance_flags = FLAMMABLE
actions_types = list(/datum/action/item_action/adjust)
dog_fashion = /datum/dog_fashion/head/clown
diff --git a/code/modules/clothing/neck/_neck.dm b/code/modules/clothing/neck/_neck.dm
index 2cac09685796f..7a3c0f1150de4 100644
--- a/code/modules/clothing/neck/_neck.dm
+++ b/code/modules/clothing/neck/_neck.dm
@@ -3,6 +3,7 @@
icon = 'icons/obj/clothing/neck.dmi'
body_parts_covered = NECK
slot_flags = ITEM_SLOT_NECK
+ interaction_flags_click = NEED_DEXTERITY
strip_delay = 40
equip_delay_other = 40
@@ -103,11 +104,8 @@
user.update_clothing(ITEM_SLOT_NECK)
return CLICK_ACTION_SUCCESS
-/obj/item/clothing/neck/tie/alt_click_secondary(mob/user)
- . = ..()
- if(!user.can_perform_action(src, NEED_DEXTERITY))
- return
- alternate_worn_layer = alternate_worn_layer == initial(alternate_worn_layer) ? NONE : initial(alternate_worn_layer)
+/obj/item/clothing/neck/tie/click_alt_secondary(mob/user)
+ alternate_worn_layer = (alternate_worn_layer == initial(alternate_worn_layer) ? NONE : initial(alternate_worn_layer))
user.update_clothing(ITEM_SLOT_NECK)
balloon_alert(user, "wearing [alternate_worn_layer == initial(alternate_worn_layer) ? "below" : "above"] suits")
diff --git a/code/modules/clothing/suits/reactive_armour.dm b/code/modules/clothing/suits/reactive_armour.dm
index 9fec4dbe82b92..155e4dbe42fb6 100644
--- a/code/modules/clothing/suits/reactive_armour.dm
+++ b/code/modules/clothing/suits/reactive_armour.dm
@@ -1,11 +1,11 @@
-/obj/item/reactive_armour_shell
- name = "reactive armour shell"
- desc = "An experimental suit of armour, awaiting installation of an anomaly core."
+/obj/item/reactive_armor_shell
+ name = "reactive armor shell"
+ desc = "An experimental suit of armor, awaiting installation of an anomaly core."
icon_state = "reactiveoff"
icon = 'icons/obj/clothing/suits/armor.dmi'
w_class = WEIGHT_CLASS_BULKY
-/obj/item/reactive_armour_shell/attackby(obj/item/weapon, mob/user, params)
+/obj/item/reactive_armor_shell/attackby(obj/item/weapon, mob/user, params)
..()
var/static/list/anomaly_armour_types = list(
/obj/effect/anomaly/grav = /obj/item/clothing/suit/armor/reactive/repulse,
diff --git a/code/modules/clothing/under/_under.dm b/code/modules/clothing/under/_under.dm
index fd8512c3eb83f..40f8068aef56d 100644
--- a/code/modules/clothing/under/_under.dm
+++ b/code/modules/clothing/under/_under.dm
@@ -6,6 +6,7 @@
righthand_file = 'icons/mob/inhands/clothing/suits_righthand.dmi'
body_parts_covered = CHEST|GROIN|LEGS|ARMS
slot_flags = ITEM_SLOT_ICLOTHING
+ interaction_flags_click = NEED_DEXTERITY
armor_type = /datum/armor/clothing_under
equip_sound = 'sound/items/equip/jumpsuit_equip.ogg'
drop_sound = 'sound/items/handling/cloth_drop.ogg'
@@ -378,17 +379,10 @@
rolldown()
return CLICK_ACTION_SUCCESS
-/obj/item/clothing/under/alt_click_secondary(mob/user)
- . = ..()
- if(.)
- return
-
+/obj/item/clothing/under/click_alt_secondary(mob/user)
if(!LAZYLEN(attached_accessories))
balloon_alert(user, "no accessories to remove!")
return
- if(!user.can_perform_action(src, NEED_DEXTERITY))
- return
-
pop_accessory(user)
/obj/item/clothing/under/verb/jumpsuit_adjust()
diff --git a/code/modules/deathmatch/deathmatch_loadouts.dm b/code/modules/deathmatch/deathmatch_loadouts.dm
index ae5f22975a031..9e86bf9befbb7 100644
--- a/code/modules/deathmatch/deathmatch_loadouts.dm
+++ b/code/modules/deathmatch/deathmatch_loadouts.dm
@@ -543,3 +543,204 @@
granted_spells = list(
/datum/action/cooldown/spell/conjure/simian,
)
+
+/datum/outfit/deathmatch_loadout/head_of_security
+ name = "Deathmatch: Head of Security"
+ display_name = "Head of Security"
+ desc = "Finally, nobody to stop the power from going to your head."
+
+ head = /datum/outfit/job/hos::head
+ ears = /datum/outfit/job/hos::ears
+ uniform = /obj/item/clothing/under/rank/security/head_of_security/alt
+ shoes = /datum/outfit/job/hos::shoes
+ neck = /datum/outfit/job/hos::neck
+ glasses = /datum/outfit/job/hos::glasses
+ suit = /obj/item/clothing/suit/armor/hos/hos_formal
+ suit_store = /obj/item/gun/ballistic/shotgun/automatic/combat/compact
+ gloves = /obj/item/clothing/gloves/tackler/combat
+ belt = /obj/item/gun/energy/e_gun/hos
+ r_hand = /obj/item/melee/baton/security/loaded
+ l_hand = /obj/item/shield/riot/tele
+ l_pocket = /obj/item/grenade/flashbang
+ r_pocket = /obj/item/restraints/legcuffs/bola/energy
+
+/datum/outfit/deathmatch_loadout/captain
+ name = "Deathmatch: Captain"
+ display_name = "Captain"
+ desc = "Draw your sword and show the syndicate scum no quarter."
+
+ head = /obj/item/clothing/head/hats/caphat/parade
+ ears = /obj/item/radio/headset/heads/captain/alt
+ uniform = /obj/item/clothing/under/rank/captain
+ suit = /obj/item/clothing/suit/armor/vest/capcarapace/captains_formal
+ suit_store = /obj/item/gun/energy/e_gun
+ shoes = /obj/item/clothing/shoes/laceup
+ neck = /obj/item/bedsheet/captain
+ glasses = /obj/item/clothing/glasses/sunglasses
+ gloves = /obj/item/clothing/gloves/captain
+ belt = /obj/item/storage/belt/sabre
+ l_hand = /obj/item/gun/energy/laser/captain
+ r_pocket = /obj/item/assembly/flash
+ l_pocket = /obj/item/melee/baton/telescopic
+
+/datum/outfit/deathmatch_loadout/traitor
+ name = "Deathmatch: Traitor"
+ display_name = "Traitor"
+ desc = "The classic; energy sword & energy bow, donning a reflector trenchcoat (stolen)."
+
+ head = /obj/item/clothing/head/chameleon
+ uniform = /obj/item/clothing/under/chameleon
+ mask = /obj/item/clothing/mask/chameleon
+ suit = /obj/item/clothing/suit/hooded/ablative
+ shoes = /obj/item/clothing/shoes/chameleon/noslip
+ glasses = /obj/item/clothing/glasses/thermal/syndi
+ gloves = /obj/item/clothing/gloves/combat
+ suit_store = /obj/item/gun/energy/recharge/ebow
+ l_hand = /obj/item/melee/energy/sword
+ r_pocket = /obj/item/reagent_containers/hypospray/medipen/stimulants
+ l_pocket = /obj/item/soap/syndie
+ belt = /obj/item/gun/ballistic/revolver/syndicate
+
+/datum/outfit/deathmatch_loadout/nukie
+ name = "Deathmatch: Nuclear Operative"
+ display_name = "Nuclear Operative"
+ desc = "Gear afforded to Lone Operatives. Your mission is simple."
+
+ uniform = /obj/item/clothing/under/syndicate/tacticool
+ back = /obj/item/mod/control/pre_equipped/nuclear
+ r_hand = /obj/item/gun/ballistic/shotgun/bulldog/unrestricted
+ belt = /obj/item/gun/ballistic/automatic/pistol/clandestine
+ r_pocket = /obj/item/reagent_containers/hypospray/medipen/stimulants
+ l_pocket = /obj/item/grenade/syndieminibomb
+ implants = list(/obj/item/implant/explosive)
+
+ backpack_contents = list(
+ /obj/item/ammo_box/c10mm,
+ /obj/item/ammo_box/magazine/m12g = 2,
+ /obj/item/pen/edagger,
+ /obj/item/reagent_containers/hypospray/medipen/atropine,
+ )
+
+/datum/outfit/deathmatch_loadout/pete
+ name = "Deathmatch: Cuban Pete"
+ display_name = "Disciple of Pete"
+ desc = "You took a lesson from Cuban Pete."
+
+ back = /obj/item/storage/backpack/santabag
+ head = /obj/item/clothing/head/collectable/petehat
+ uniform = /obj/item/clothing/under/pants/camo
+ suit = /obj/item/clothing/suit/costume/poncho
+ belt = /obj/item/storage/belt/grenade/full
+ shoes = /obj/item/clothing/shoes/workboots
+ l_hand = /obj/item/reagent_containers/cup/glass/bottle/rum
+ r_hand = /obj/item/sbeacondrop/bomb
+ l_pocket = /obj/item/grenade/syndieminibomb
+ r_pocket = /obj/item/grenade/syndieminibomb
+ implants = list(/obj/item/implanter/explosive_macro)
+ backpack_contents = list(
+ /obj/item/assembly/signaler = 10,
+ )
+
+/datum/outfit/deathmatch_loadout/tider
+ name = "Deathmatch: Tider"
+ display_name = "Tider"
+ desc = "A very high power level Assistant."
+
+ back = /obj/item/melee/baton/security/cattleprod
+ r_hand = /obj/item/fireaxe
+ uniform = /obj/item/clothing/under/color/grey/ancient
+ mask = /obj/item/clothing/mask/gas
+ shoes = /obj/item/clothing/shoes/sneakers/black
+ gloves = /obj/item/clothing/gloves/cut
+ l_pocket = /obj/item/reagent_containers/hypospray/medipen/methamphetamine
+ r_pocket = /obj/item/stock_parts/cell/high
+ belt = /obj/item/storage/belt/utility/full
+
+/datum/outfit/deathmatch_loadout/abductor
+ name = "Deathmatch: Abductor"
+ display_name = "Abductor"
+ desc = "We come in peace."
+
+ species_override = /datum/species/abductor
+ uniform = /obj/item/clothing/under/abductor
+ head = /obj/item/clothing/head/helmet/abductor
+ suit = /obj/item/clothing/suit/armor/abductor/vest
+ l_pocket = /obj/item/reagent_containers/hypospray/medipen/atropine
+ r_pocket = /obj/item/grenade/gluon
+ l_hand = /obj/item/gun/energy/alien
+ r_hand = /obj/item/gun/energy/alien
+ belt = /obj/item/gun/energy/shrink_ray
+
+/datum/outfit/deathmatch_loadout/battler/clown/upgraded
+ name = "Deathmatch: Clown (Syndicate Gear)"
+ display_name = "Clown"
+ desc = "They were bound to show up sooner or later."
+
+ shoes = /obj/item/clothing/shoes/clown_shoes/combat
+ r_hand = /obj/item/pneumatic_cannon/pie/selfcharge
+ l_hand = /obj/item/bikehorn/golden
+ box = /obj/item/storage/box/hug/reverse_revolver
+
+ backpack_contents = list(
+ /obj/item/paperplane/syndicate = 1,
+ /obj/item/restraints/legcuffs/bola/tactical = 1,
+ /obj/item/restraints/legcuffs/beartrap = 1,
+ /obj/item/food/grown/banana = 1,
+ /obj/item/food/pie/cream = 1,
+ /obj/item/dnainjector/clumsymut,
+ /obj/item/sbeacondrop/clownbomb,
+ )
+
+/datum/outfit/deathmatch_loadout/mime
+ name = "Deathmatch: Mime"
+ display_name = "Mime"
+ desc = "..."
+
+ uniform = /datum/outfit/job/mime::uniform
+ belt = /obj/item/food/baguette/combat
+ head = /datum/outfit/job/mime::head
+ shoes = /datum/outfit/job/mime::shoes
+ mask = /datum/outfit/job/mime::mask
+ back = /datum/outfit/job/mime::backpack
+ box = /datum/outfit/job/mime::box
+ l_pocket = /obj/item/toy/crayon/spraycan/mimecan
+ r_pocket = /obj/item/food/grown/banana/mime
+ neck = /datum/outfit/job/mime::neck
+ gloves = /datum/outfit/job/mime::gloves
+
+ backpack_contents = list(
+ /obj/item/reagent_containers/cup/glass/bottle/bottleofnothing,
+ /obj/item/gun/ballistic/automatic/pistol,
+ /obj/item/suppressor,
+ /obj/item/ammo_box/c9mm,
+ /obj/item/food/croissant/throwing = 2,
+ )
+
+ granted_spells = list(
+ /datum/action/cooldown/spell/vow_of_silence,
+ /datum/action/cooldown/spell/conjure_item/invisible_box,
+ /datum/action/cooldown/spell/conjure/invisible_chair,
+ /datum/action/cooldown/spell/conjure/invisible_wall,
+ /datum/action/cooldown/spell/forcewall/mime,
+ /datum/action/cooldown/spell/pointed/projectile/finger_guns,
+ )
+
+/datum/outfit/deathmatch_loadout/chef/upgraded
+ name = "Deathmatch: Master Chef"
+ display_name = "Chef"
+ desc = "Let him cook."
+
+ belt = /obj/item/gun/magic/hook
+ uniform = /obj/item/clothing/under/costume/buttondown/slacks/service
+ suit = /obj/item/clothing/suit/toggle/chef
+ suit_store = /obj/item/knife/kitchen
+ head = /obj/item/clothing/head/utility/chefhat
+ mask = /obj/item/clothing/mask/fakemoustache/italian
+ gloves = /obj/item/clothing/gloves/the_sleeping_carp
+ back = /obj/item/storage/backpack
+
+ backpack_contents = list(
+ /obj/item/pizzabox/bomb/armed = 3,
+ /obj/item/knife/butcher,
+ /obj/item/sharpener,
+ )
diff --git a/code/modules/deathmatch/deathmatch_lobby.dm b/code/modules/deathmatch/deathmatch_lobby.dm
index 918808126c69c..028653a2f2124 100644
--- a/code/modules/deathmatch/deathmatch_lobby.dm
+++ b/code/modules/deathmatch/deathmatch_lobby.dm
@@ -491,12 +491,10 @@
return TRUE
var/datum/deathmatch_modifier/chosen_modifier = GLOB.deathmatch_game.modifiers[modpath]
if(modpath in modifiers)
- chosen_modifier.unselect(src)
- modifiers -= modpath
+ unselect_modifier(chosen_modifier)
return TRUE
if(chosen_modifier.selectable(src))
- chosen_modifier.on_select(src)
- modifiers += modpath
+ select_modifier(chosen_modifier)
return TRUE
if ("admin") // Admin functions
@@ -511,6 +509,15 @@
return FALSE
+/// Selects the passed modifier.
+/datum/deathmatch_lobby/proc/select_modifier(datum/deathmatch_modifier/modifier)
+ modifier.on_select(src)
+ modifiers += modifier.type
+
+/// Deselects the passed modifier.
+/datum/deathmatch_lobby/proc/unselect_modifier(datum/deathmatch_modifier/modifier)
+ modifier.unselect(src)
+ modifiers -= modifier.type
/datum/deathmatch_lobby/ui_close(mob/user)
. = ..()
diff --git a/code/modules/deathmatch/deathmatch_maps.dm b/code/modules/deathmatch/deathmatch_maps.dm
index b2396915473c6..6a8a245abb795 100644
--- a/code/modules/deathmatch/deathmatch_maps.dm
+++ b/code/modules/deathmatch/deathmatch_maps.dm
@@ -185,5 +185,24 @@
key = "train"
turf_reservation_type = /datum/turf_reservation/indestructible_plating
+/datum/lazy_template/deathmatch/finaldestination
+ name = "Final Destination"
+ desc = "1v1v1v1, 1 Stock, Final Destination."
+ max_players = 8
+ allowed_loadouts = list(
+ /datum/outfit/deathmatch_loadout/captain,
+ /datum/outfit/deathmatch_loadout/head_of_security,
+ /datum/outfit/deathmatch_loadout/traitor,
+ /datum/outfit/deathmatch_loadout/nukie,
+ /datum/outfit/deathmatch_loadout/tider,
+ /datum/outfit/deathmatch_loadout/abductor,
+ /datum/outfit/deathmatch_loadout/chef/upgraded,
+ /datum/outfit/deathmatch_loadout/battler/clown/upgraded,
+ /datum/outfit/deathmatch_loadout/mime,
+ /datum/outfit/deathmatch_loadout/pete,
+ )
+ map_name = "finaldestination"
+ key = "finaldestination"
+
/datum/turf_reservation/indestructible_plating
turf_type = /turf/open/indestructible/plating //a little hacky but i guess it has to be done
diff --git a/code/modules/deathmatch/deathmatch_modifier.dm b/code/modules/deathmatch/deathmatch_modifier.dm
index ec5c20cf919b1..dadca49d70a4f 100644
--- a/code/modules/deathmatch/deathmatch_modifier.dm
+++ b/code/modules/deathmatch/deathmatch_modifier.dm
@@ -1,14 +1,16 @@
///Deathmatch modifiers are little options the host can choose to spice the match a bit.
/datum/deathmatch_modifier
- ///The name of the modifier
+ /// The name of the modifier
var/name = "Unnamed Modifier"
- ///A small description/tooltip shown in the UI
+ /// A small description/tooltip shown in the UI
var/description = "What the heck does this do?"
- ///The color of the button shown in the UI
+ /// The color of the button shown in the UI
var/color = "blue"
- ///A list of modifiers this is incompatible with.
- var/list/blacklisted_modifiers
- ///Is this trait exempted from the "Random Modifiers" modifier.
+ /// A lazylist of modifier typepaths this is incompatible with.
+ var/list/datum/deathmatch_modifier/blacklisted_modifiers
+ /// A lazylist of map typepaths this is incomptable with.
+ var/list/datum/lazy_template/deathmatch/blacklisted_maps
+ /// Is this trait exempted from the "Random Modifiers" modifier.
var/random_exempted = FALSE
///Whether or not this modifier can be selected, for both host and player-selected modifiers.
@@ -18,11 +20,20 @@
return FALSE
if(length(lobby.modifiers & blacklisted_modifiers))
return FALSE
+ if (map_incompatible(lobby.map))
+ return FALSE
for(var/modpath in lobby.modifiers)
if(src in GLOB.deathmatch_game.modifiers[modpath].blacklisted_modifiers)
return FALSE
return TRUE
+/// Returns TRUE if map.type is in our blacklisted maps, FALSE otherwise.
+/datum/deathmatch_modifier/proc/map_incompatible(datum/lazy_template/deathmatch/map)
+ if (map?.type in blacklisted_maps)
+ return TRUE
+
+ return FALSE
+
///Called when selecting the deathmatch modifier.
/datum/deathmatch_modifier/proc/on_select(datum/deathmatch_lobby/lobby)
return
@@ -31,9 +42,12 @@
/datum/deathmatch_modifier/proc/unselect(datum/deathmatch_lobby/lobby)
return
-///Called when the host chooses to change map.
+///Called when the host chooses to change map. Returns FALSE if the new map is incompatible, TRUE otherwise.
/datum/deathmatch_modifier/proc/on_map_changed(datum/deathmatch_lobby/lobby)
- return
+ if (map_incompatible(lobby.map))
+ lobby.unselect_modifier(src)
+ return FALSE
+ return TRUE
///Called as the game is about to start.
/datum/deathmatch_modifier/proc/on_start_game(datum/deathmatch_lobby/lobby)
@@ -533,7 +547,7 @@
/datum/deathmatch_modifier/any_loadout/on_map_changed(datum/deathmatch_lobby/lobby)
if(lobby.loadouts == GLOB.deathmatch_game.loadouts) //This arena already allows any loadout for some reason.
- lobby.modifiers -= type
+ lobby.unselect_modifier(src)
else
lobby.loadouts = GLOB.deathmatch_game.loadouts
@@ -554,3 +568,33 @@
return
SSquirks.AssignQuirks(player, player.client)
+
+/datum/deathmatch_modifier/martial_artistry
+ name = "Random martial arts"
+ description = "Everyone learns a random martial art!"
+ blacklisted_maps = list(/datum/lazy_template/deathmatch/meatower)
+ // krav maga excluded because its too common and too simple, mushpunch excluded because its horrible and not even funny
+ var/static/list/weighted_martial_arts = list(
+ // common
+ /datum/martial_art/cqc = 30,
+ /datum/martial_art/the_sleeping_carp = 30,
+ // uncommon
+ /datum/martial_art/boxing/evil = 20,
+ // LEGENDARY
+ /datum/martial_art/plasma_fist = 5,
+ /datum/martial_art/wrestling = 5, // wrestling is kinda strong ngl
+ /datum/martial_art/psychotic_brawling = 5, // a complete meme. sometimes you just get hardstunned. sometimes you punch someone across the room
+ )
+
+/datum/deathmatch_modifier/martial_artistry/apply(mob/living/carbon/player, datum/deathmatch_lobby/lobby)
+ . = ..()
+
+ var/datum/martial_art/picked_art_path = pick_weight(weighted_martial_arts)
+ var/datum/martial_art/instantiated_art = new picked_art_path()
+
+ if (istype(instantiated_art, /datum/martial_art/boxing))
+ player.mind.adjust_experience(/datum/skill/athletics, SKILL_EXP_LEGENDARY)
+
+ instantiated_art.teach(player)
+
+ to_chat(player, span_revenboldnotice("Your martial art is [uppertext(instantiated_art.name)]!"))
diff --git a/code/modules/events/fake_virus.dm b/code/modules/events/fake_virus.dm
index ad54347332a82..4b7886b02dad2 100644
--- a/code/modules/events/fake_virus.dm
+++ b/code/modules/events/fake_virus.dm
@@ -32,4 +32,4 @@
if(prob(25))//1/4 odds to get a spooky message instead of coughing out loud
addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(to_chat), onecoughman, span_warning("[pick("Your head hurts.", "Your head pounds.")]")), rand(3 SECONDS, 15 SECONDS))
else
- addtimer(CALLBACK(onecoughman, TYPE_PROC_REF(/mob, emote), pick("cough", "sniff", "sneeze")), rand(3 SECONDS, 15 SECONDS))//deliver the message with a slightly randomized time interval so there arent multiple people coughing at the exact same time
+ addtimer(CALLBACK(onecoughman, TYPE_PROC_REF(/mob, emote), pick("cough", "sniff")), rand(3 SECONDS, 15 SECONDS))//deliver the message with a slightly randomized time interval so there arent multiple people coughing at the exact same time
diff --git a/code/modules/fishing/sources/source_types.dm b/code/modules/fishing/sources/source_types.dm
index 7201c683ff280..23b34b962e86a 100644
--- a/code/modules/fishing/sources/source_types.dm
+++ b/code/modules/fishing/sources/source_types.dm
@@ -7,6 +7,7 @@
/obj/item/fish/cardinal = 15,
/obj/item/fish/greenchromis = 15,
/obj/item/fish/lanternfish = 5,
+ /obj/item/fish/zipzap = 5,
/obj/item/fish/clownfish/lube = 3,
)
fish_counts = list(
@@ -67,6 +68,7 @@
/obj/item/fish/gunner_jellyfish = 5,
/obj/item/fish/needlefish = 5,
/obj/item/fish/armorfish = 5,
+ /obj/item/fish/zipzap = 5,
)
catalog_description = "Ocean dimension (Fishing portal generator)"
fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 10
diff --git a/code/modules/food_and_drinks/machinery/smartfridge.dm b/code/modules/food_and_drinks/machinery/smartfridge.dm
index de458bb218736..8a6b3258a0ef7 100644
--- a/code/modules/food_and_drinks/machinery/smartfridge.dm
+++ b/code/modules/food_and_drinks/machinery/smartfridge.dm
@@ -173,7 +173,7 @@
tool_tip_set = TRUE
else if(held_item.tool_behaviour == TOOL_WRENCH)
- context[SCREENTIP_CONTEXT_LMB] = "[anchored ? "Un" : ""]anchore"
+ context[SCREENTIP_CONTEXT_LMB] = "[anchored ? "Una" : "A"]nchor"
tool_tip_set = TRUE
return tool_tip_set ? CONTEXTUAL_SCREENTIP_SET : NONE
diff --git a/code/modules/food_and_drinks/machinery/stove_component.dm b/code/modules/food_and_drinks/machinery/stove_component.dm
index d46434ce111d6..fcbabafc2d12c 100644
--- a/code/modules/food_and_drinks/machinery/stove_component.dm
+++ b/code/modules/food_and_drinks/machinery/stove_component.dm
@@ -15,6 +15,9 @@
VAR_FINAL/obj/effect/abstract/particle_holder/soup_smoke
/// Typepath of particles to use for the particle holder.
VAR_FINAL/particle_type = /particles/smoke/steam/mild
+ /// Ref to our looping sound played when cooking
+ VAR_FINAL/datum/looping_sound/soup/soup_sound
+
/// The color of the flames around the burner.
var/flame_color = "#006eff"
/// Container's pixel x when placed on the stove
@@ -36,6 +39,12 @@
spawn_container.forceMove(parent)
add_container(spawn_container)
+ soup_sound = new(parent)
+
+/datum/component/stove/Destroy()
+ QDEL_NULL(soup_sound)
+ return ..()
+
/datum/component/stove/RegisterWithParent()
RegisterSignal(parent, COMSIG_ATOM_ATTACKBY, PROC_REF(on_attackby))
RegisterSignal(parent, COMSIG_ATOM_ATTACK_HAND_SECONDARY, PROC_REF(on_attack_hand_secondary))
@@ -235,7 +244,7 @@
update_smoke_type()
real_parent.update_appearance(UPDATE_OVERLAYS)
-/datum/component/stove/proc/update_smoke_type(datum/source, new_temp, old_temp)
+/datum/component/stove/proc/update_smoke_type(datum/source, ...)
SIGNAL_HANDLER
var/existing_temp = container?.reagents.chem_temp || 0
@@ -250,6 +259,7 @@
/datum/component/stove/proc/update_smoke()
if(on && container?.reagents.total_volume > 0)
+ soup_sound.start()
// Don't override existing particles, wasteful
if(isnull(soup_smoke) || soup_smoke.particles.type != particle_type)
QDEL_NULL(soup_smoke)
@@ -261,3 +271,4 @@
return
QDEL_NULL(soup_smoke)
+ soup_sound?.stop()
diff --git a/code/modules/jobs/job_types/janitor.dm b/code/modules/jobs/job_types/janitor.dm
index 7b562bca670e6..13a3496c609d3 100644
--- a/code/modules/jobs/job_types/janitor.dm
+++ b/code/modules/jobs/job_types/janitor.dm
@@ -41,6 +41,7 @@
belt = /obj/item/modular_computer/pda/janitor
ears = /obj/item/radio/headset/headset_srv
skillchips = list(/obj/item/skillchip/job/janitor)
+ backpack_contents = list(/obj/item/access_key)
/datum/outfit/job/janitor/pre_equip(mob/living/carbon/human/human_equipper, visuals_only)
. = ..()
@@ -48,11 +49,6 @@
backpack_contents += list(/obj/item/gun/ballistic/revolver)
r_pocket = /obj/item/ammo_box/a357
- var/static/access_key_given = FALSE
- if(!access_key_given && !visuals_only)
- access_key_given = TRUE
- backpack_contents += list(/obj/item/access_key)
-
/datum/outfit/job/janitor/get_types_to_preload()
. = ..()
if(check_holidays(GARBAGEDAY))
diff --git a/code/modules/mapfluff/ruins/icemoonruin_code/commsagent.dm b/code/modules/mapfluff/ruins/icemoonruin_code/commsagent.dm
new file mode 100644
index 0000000000000..f6e0a6be8264a
--- /dev/null
+++ b/code/modules/mapfluff/ruins/icemoonruin_code/commsagent.dm
@@ -0,0 +1,54 @@
+/obj/item/tape/frozen
+ name = "frozen tape"
+ desc = "A frozen old tape. The cold has somewhat preserved the recording inside."
+ icon_state = "tape_white"
+ used_capacity = 10 MINUTES
+ storedinfo = list(
+ "\[00:04\]Three.",
+ "\[00:05\]Years.",
+ "\[00:07\]Three FUCKING years in this frozen hellhole",
+ "\[00:11\]My mission's supposed to be over already!",
+ "\[00:15\]Nanotrasen has left their place to rot for like what,",
+ "\[00:20\]8, 9, 10 months? I lost track of it",
+ "\[00:25\]This was supposed to be a mission for TWO men,",
+ "\[00:29\]But the other agent hasn't even given any signs of waking up...",
+ //long silence
+ "\[02:00\]I can't do this anymore, man.",
+ "\[02:03\]I need to get out,",
+ "\[02:06\]Maybe with the gorilla gloves, i could...",
+ "\[02:11\]Hm.",
+ //shorter silence
+ "\[02:34\]I'm gonna go for it.",
+ "\[02:37\]If anyone finds this tape,",
+ "\[02:40\]whatever the outcome was,",
+ "\[02:43\]just know that i didn't regret it."
+ )
+ timestamp = list (
+ 4 SECONDS,
+ 5 SECONDS,
+ 7 SECONDS,
+ 11 SECONDS,
+ 15 SECONDS,
+ 20 SECONDS,
+ 25 SECONDS,
+ 29 SECONDS,
+ 2 MINUTES,
+ 2 MINUTES + 3 SECONDS,
+ 2 MINUTES + 6 SECONDS,
+ 2 MINUTES + 11 SECONDS,
+ 2 MINUTES + 34 SECONDS,
+ 2 MINUTES + 37 SECONDS,
+ 2 MINUTES + 40 SECONDS,
+ 2 MINUTES + 43 SECONDS
+ )
+
+/obj/item/tape/frozen/Initialize(mapload)
+ . = ..()
+ unspool() // the tape spawns damaged
+
+/obj/item/tape/comms_wall
+ icon_state = "tape_red"
+ used_capacity = 10 MINUTES
+ storedinfo = list(
+ "\[00:01\]"
+ )
diff --git a/code/modules/mapfluff/ruins/lavalandruin_code/elephantgraveyard.dm b/code/modules/mapfluff/ruins/lavalandruin_code/elephantgraveyard.dm
index 19dbc76a32f76..3bb1fb48e599a 100644
--- a/code/modules/mapfluff/ruins/lavalandruin_code/elephantgraveyard.dm
+++ b/code/modules/mapfluff/ruins/lavalandruin_code/elephantgraveyard.dm
@@ -160,6 +160,8 @@
var/first_open = FALSE
/// was a shovel used to close this grave
var/dug_closed = FALSE
+ /// do we have a mood effect tied to accessing this type of grave?
+ var/affect_mood = FALSE
/obj/structure/closet/crate/grave/add_context(atom/source, list/context, obj/item/held_item, mob/user)
if(isnull(held_item))
@@ -180,6 +182,9 @@
. = ..()
. += span_notice("It can be [EXAMINE_HINT((opened ? "closed" : "dug open"))] with a shovel.")
+/obj/structure/closet/crate/grave/filled
+ affect_mood = TRUE
+
/obj/structure/closet/crate/grave/filled/PopulateContents() //GRAVEROBBING IS NOW A FEATURE
..()
new /obj/effect/decal/remains/human(src)
@@ -252,7 +257,7 @@
if(opened)
dug_closed = TRUE
close(user)
- else if(open(user, force = TRUE))
+ else if(open(user, force = TRUE) && affect_mood)
if(HAS_MIND_TRAIT(user, TRAIT_MORBID))
user.add_mood_event("morbid_graverobbing", /datum/mood_event/morbid_graverobbing)
else
diff --git a/code/modules/mapping/mapping_helpers.dm b/code/modules/mapping/mapping_helpers.dm
index 05626cb66174a..f30074326fdf8 100644
--- a/code/modules/mapping/mapping_helpers.dm
+++ b/code/modules/mapping/mapping_helpers.dm
@@ -1072,7 +1072,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_atoms_ontop)
/obj/effect/mapping_helpers/airlock_note_placer/LateInitialize()
var/turf/turf = get_turf(src)
- if(note_path && !istype(note_path, /obj/item/paper)) //don't put non-paper in the paper slot thank you
+ if(note_path && !ispath(note_path, /obj/item/paper)) //don't put non-paper in the paper slot thank you
log_mapping("[src] at [x],[y] had an improper note_path path, could not place paper note.")
qdel(src)
return
diff --git a/code/modules/mining/abandoned_crates.dm b/code/modules/mining/abandoned_crates.dm
index 9a0d5b01de094..fa15060d282a9 100644
--- a/code/modules/mining/abandoned_crates.dm
+++ b/code/modules/mining/abandoned_crates.dm
@@ -145,7 +145,7 @@
if(6 to 10)
new /obj/item/melee/skateboard/pro(src)
if(11 to 15)
- new /mob/living/simple_animal/bot/secbot/honkbot(src)
+ new /mob/living/basic/bot/honkbot(src)
if(16 to 20)
new /obj/item/stack/ore/diamond(src, 10)
if(21 to 25)
diff --git a/code/modules/mining/equipment/kinetic_crusher.dm b/code/modules/mining/equipment/kinetic_crusher.dm
index 92ded187109fb..8dc27f9214f96 100644
--- a/code/modules/mining/equipment/kinetic_crusher.dm
+++ b/code/modules/mining/equipment/kinetic_crusher.dm
@@ -85,8 +85,7 @@
/obj/item/kinetic_crusher/attack(mob/living/target, mob/living/carbon/user)
if(!HAS_TRAIT(src, TRAIT_WIELDED))
- to_chat(user, span_warning("[src] is too heavy to use with one hand! You fumble and drop everything."))
- user.drop_all_held_items()
+ user.balloon_alert(user, "must be wielded!")
return
var/datum/status_effect/crusher_damage/crusher_damage_effect = target.has_status_effect(/datum/status_effect/crusher_damage)
if(!crusher_damage_effect)
diff --git a/code/modules/mining/lavaland/tendril_loot.dm b/code/modules/mining/lavaland/tendril_loot.dm
index 7433b2b55daaa..6dfc8cfe40c3a 100644
--- a/code/modules/mining/lavaland/tendril_loot.dm
+++ b/code/modules/mining/lavaland/tendril_loot.dm
@@ -661,8 +661,8 @@
name = "berserker armor"
desc = "This hulking armor seems to possess some kind of dark force within; howling in rage, hungry for carnage. \
The self-sealing stem bolts that allowed this suit to be spaceworthy have long since corroded. However, the entity \
- sealed within the suit seems to hunger for the fleeting lifeforce found in the remains left within drake armor. \
- Feeding it seems to empower a suit piece, though turns the drake armor back to lifeless ash."
+ sealed within the suit seems to hunger for the fleeting lifeforce found in the remains left in the remains of drakes. \
+ Feeding it drake remains seems to empower a suit piece, though turns the remains back to lifeless ash."
icon_state = "berserker"
icon = 'icons/obj/clothing/suits/armor.dmi'
worn_icon = 'icons/mob/clothing/suits/armor.dmi'
@@ -697,7 +697,7 @@
/obj/item/clothing/suit/hooded/berserker/Initialize(mapload)
. = ..()
AddComponent(/datum/component/anti_magic, ALL, inventory_flags = ITEM_SLOT_OCLOTHING)
- AddComponent(/datum/component/armor_plate, maxamount = 1, upgrade_item = /obj/item/clothing/suit/hooded/cloak/drake, armor_mod = /datum/armor/drake_empowerment, upgrade_prefix = "empowered")
+ AddComponent(/datum/component/armor_plate, maxamount = 1, upgrade_item = /obj/item/drake_remains, armor_mod = /datum/armor/drake_empowerment, upgrade_prefix = "empowered")
allowed = GLOB.mining_suit_allowed
#define MAX_BERSERK_CHARGE 100
@@ -710,8 +710,8 @@
name = "berserker helmet"
desc = "This burdensome helmet seems to possess some kind of dark force within; howling in rage, hungry for carnage. \
The self-sealing stem bolts that allowed this helmet to be spaceworthy have long since corroded. However, the entity \
- sealed within the suit seems to hunger for the fleeting lifeforce found in the remains left within drake armor. \
- Feeding it seems to empower a suit piece, though turns the drake armor back to lifeless ash."
+ sealed within the suit seems to hunger for the fleeting lifeforce found in the remains left in the remains of drakes. \
+ Feeding it drake remains seems to empower a suit piece, though turns the remains back to lifeless ash."
icon_state = "berserker"
icon = 'icons/obj/clothing/head/helmet.dmi'
worn_icon = 'icons/mob/clothing/head/helmet.dmi'
@@ -732,7 +732,7 @@
/obj/item/clothing/head/hooded/berserker/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_NODROP, LOCKED_HELMET_TRAIT)
- AddComponent(/datum/component/armor_plate, maxamount = 1, upgrade_item = /obj/item/clothing/suit/hooded/cloak/drake, armor_mod = /datum/armor/drake_empowerment, upgrade_prefix = "empowered")
+ AddComponent(/datum/component/armor_plate, maxamount = 1, upgrade_item = /obj/item/drake_remains, armor_mod = /datum/armor/drake_empowerment, upgrade_prefix = "empowered")
/obj/item/clothing/head/hooded/berserker/examine()
. = ..()
@@ -800,6 +800,16 @@
#undef CHARGE_DRAINED_PER_SECOND
#undef BERSERK_ATTACK_SPEED_MODIFIER
+/obj/item/drake_remains
+ name = "drake remains"
+ desc = "The gathered remains of a drake. It still crackles with heat, and smells distinctly of brimstone."
+ icon = 'icons/obj/clothing/head/helmet.dmi'
+ icon_state = "dragon"
+
+/obj/item/drake_remains/Initialize(mapload)
+ . = ..()
+ particles = new /particles/bonfire()
+
/obj/item/clothing/glasses/godeye
name = "eye of god"
desc = "A strange eye, said to have been torn from an omniscient creature that used to roam the wastes."
diff --git a/code/modules/mob/dead/new_player/new_player.dm b/code/modules/mob/dead/new_player/new_player.dm
index dea05f07b82ce..7555924753735 100644
--- a/code/modules/mob/dead/new_player/new_player.dm
+++ b/code/modules/mob/dead/new_player/new_player.dm
@@ -216,7 +216,6 @@
humanc = character //Let's retypecast the var to be human,
if(humanc) //These procs all expect humans
- GLOB.manifest.inject(humanc)
if(SSshuttle.arrivals)
SSshuttle.arrivals.QueueAnnounce(humanc, rank)
else
@@ -243,6 +242,9 @@
if((job.job_flags & JOB_ASSIGN_QUIRKS) && humanc && CONFIG_GET(flag/roundstart_traits))
SSquirks.AssignQuirks(humanc, humanc.client)
+ if(humanc) // Quirks may change manifest datapoints, so inject only after assigning quirks
+ GLOB.manifest.inject(humanc)
+
var/area/station/arrivals = GLOB.areas_by_type[/area/station/hallway/secondary/entry]
if(humanc && arrivals && !arrivals.power_environ) //arrivals depowered
humanc.put_in_hands(new /obj/item/crowbar/large/emergency(get_turf(humanc))) //if hands full then just drops on the floor
diff --git a/code/modules/mob/living/basic/bots/_bots.dm b/code/modules/mob/living/basic/bots/_bots.dm
index d98369294e018..6febd66d270d9 100644
--- a/code/modules/mob/living/basic/bots/_bots.dm
+++ b/code/modules/mob/living/basic/bots/_bots.dm
@@ -14,32 +14,40 @@ GLOBAL_LIST_INIT(command_strings, list(
gender = NEUTER
mob_biotypes = MOB_ROBOTIC
basic_mob_flags = DEL_ON_DEATH
+ density = FALSE
+
icon = 'icons/mob/silicon/aibots.dmi'
icon_state = "medibot0"
base_icon_state = "medibot"
+
damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 0, STAMINA = 0, OXY = 0)
habitable_atmos = null
hud_possible = list(DIAG_STAT_HUD, DIAG_BOT_HUD, DIAG_HUD, DIAG_BATT_HUD, DIAG_PATH_HUD = HUD_LIST_LIST)
+
maximum_survivable_temperature = INFINITY
minimum_survivable_temperature = 0
has_unlimited_silicon_privilege = TRUE
+
sentience_type = SENTIENCE_ARTIFICIAL
status_flags = NONE //no default canpush
- faction = list(FACTION_MINING)
ai_controller = /datum/ai_controller/basic_controller/bot
- pass_flags = PASSFLAPS
+ pass_flags = PASSFLAPS | PASSMOB
+
verb_say = "states"
verb_ask = "queries"
verb_exclaim = "declares"
verb_yell = "alarms"
+
initial_language_holder = /datum/language_holder/synthetic
bubble_icon = "machine"
+
speech_span = SPAN_ROBOT
- faction = list(FACTION_NEUTRAL, FACTION_SILICON, FACTION_TURRET)
+ faction = list(FACTION_SILICON)
light_system = OVERLAY_LIGHT
light_range = 3
light_power = 0.6
speed = 3
+
req_one_access = list(ACCESS_ROBOTICS)
interaction_flags_click = ALLOW_SILICON_REACH
///The Robot arm attached to this robot - has a 50% chance to drop on death.
@@ -101,7 +109,7 @@ GLOBAL_LIST_INIT(command_strings, list(
/mob/living/basic/bot/Initialize(mapload)
. = ..()
- AddElement(/datum/element/relay_attackers)
+ AddElement(/datum/element/ai_retaliate)
RegisterSignal(src, COMSIG_MOVABLE_MOVED, PROC_REF(handle_loop_movement))
RegisterSignal(src, COMSIG_ATOM_WAS_ATTACKED, PROC_REF(after_attacked))
RegisterSignal(src, COMSIG_MOB_TRIED_ACCESS, PROC_REF(attempt_access))
diff --git a/code/modules/mob/living/basic/bots/bot_ai.dm b/code/modules/mob/living/basic/bots/bot_ai.dm
index 1c30f83b2e64c..93d53d6e52183 100644
--- a/code/modules/mob/living/basic/bots/bot_ai.dm
+++ b/code/modules/mob/living/basic/bots/bot_ai.dm
@@ -23,11 +23,24 @@
BB_PREVIOUS_BEACON_TARGET,
BB_BOT_SUMMON_TARGET,
)
- ///how many times we tried to reach the target
- var/current_pathing_attempts = 0
- ///if we cant reach it after this many attempts, add it to our ignore list
- var/max_pathing_attempts = 25
- can_idle = FALSE // we want these to be running always
+ can_idle = FALSE
+
+/datum/targeting_strategy/basic/bot/can_attack(mob/living/living_mob, atom/the_target, vision_range)
+ var/datum/ai_controller/my_controller = living_mob.ai_controller
+ if(isnull(my_controller))
+ return FALSE
+ if(!ishuman(the_target) || LAZYACCESS(my_controller.blackboard[BB_TEMPORARY_IGNORE_LIST], the_target))
+ return FALSE
+ var/mob/living/living_target = the_target
+ if(isnull(living_target.mind))
+ return FALSE
+ if(get_turf(living_mob) == get_turf(living_target))
+ return ..()
+ var/list/path = get_path_to(living_mob, living_target, max_distance = 10, access = my_controller.get_access())
+ if(!length(path) || QDELETED(living_mob))
+ my_controller?.set_blackboard_key_assoc_lazylist(BB_TEMPORARY_IGNORE_LIST, living_target, TRUE)
+ return FALSE
+ return ..()
/datum/ai_controller/basic_controller/bot/TryPossessPawn(atom/new_pawn)
. = ..()
@@ -66,7 +79,7 @@
set_blackboard_key(key, target)
return TRUE
if(!bypass_add_to_blacklist)
- set_blackboard_key_assoc_lazylist(BB_TEMPORARY_IGNORE_LIST, REF(target), TRUE)
+ set_blackboard_key_assoc_lazylist(BB_TEMPORARY_IGNORE_LIST, target, TRUE)
return FALSE
/datum/ai_controller/basic_controller/bot/proc/can_reach_target(target, distance = 10)
@@ -236,3 +249,30 @@
/datum/ai_behavior/salute_authority/finish_action(datum/ai_controller/controller, succeeded, target_key)
. = ..()
controller.clear_blackboard_key(target_key)
+
+/datum/ai_behavior/bot_search
+ action_cooldown = 2 SECONDS
+ behavior_flags = AI_BEHAVIOR_CAN_PLAN_DURING_EXECUTION
+
+/datum/ai_behavior/bot_search/perform(seconds_per_tick, datum/ai_controller/basic_controller/bot/controller, target_key, looking_for, radius = 5, pathing_distance = 10, bypass_add_blacklist = FALSE)
+ if(!istype(controller))
+ stack_trace("attempted to give [controller.pawn] the bot search behavior!")
+ return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_FAILED
+
+ var/mob/living/living_pawn = controller.pawn
+ var/list/ignore_list = controller.blackboard[BB_TEMPORARY_IGNORE_LIST]
+ for(var/atom/potential_target as anything in oview(radius, controller.pawn))
+ if(QDELETED(living_pawn))
+ return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_FAILED
+ if(!is_type_in_typecache(potential_target, looking_for))
+ continue
+ if(LAZYACCESS(ignore_list, potential_target))
+ continue
+ if(!valid_target(controller, potential_target))
+ continue
+ if(controller.set_if_can_reach(target_key, potential_target, distance = pathing_distance, bypass_add_to_blacklist = bypass_add_blacklist))
+ return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_SUCCEEDED
+ return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_FAILED
+
+/datum/ai_behavior/bot_search/proc/valid_target(datum/ai_controller/basic_controller/bot/controller, atom/my_target)
+ return TRUE
diff --git a/code/modules/mob/living/basic/bots/cleanbot/cleanbot.dm b/code/modules/mob/living/basic/bots/cleanbot/cleanbot.dm
index 7cfe7132e155e..cd30dd4057d0e 100644
--- a/code/modules/mob/living/basic/bots/cleanbot/cleanbot.dm
+++ b/code/modules/mob/living/basic/bots/cleanbot/cleanbot.dm
@@ -5,9 +5,6 @@
desc = "A little cleaning robot, he looks so excited!"
icon = 'icons/mob/silicon/aibots.dmi'
icon_state = "cleanbot0"
- pass_flags = PASSMOB | PASSFLAPS
- density = FALSE
- anchored = FALSE
health = 25
maxHealth = 25
light_color = "#99ccff"
diff --git a/code/modules/mob/living/basic/bots/cleanbot/cleanbot_ai.dm b/code/modules/mob/living/basic/bots/cleanbot/cleanbot_ai.dm
index a58a97c7274e0..1fbaa6db2a976 100644
--- a/code/modules/mob/living/basic/bots/cleanbot/cleanbot_ai.dm
+++ b/code/modules/mob/living/basic/bots/cleanbot/cleanbot_ai.dm
@@ -5,7 +5,6 @@
blackboard = list(
BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic/allow_items,
BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends,
- BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
BB_UNREACHABLE_LIST_COOLDOWN = 3 MINUTES,
BB_SALUTE_MESSAGES = list(
"salutes",
@@ -77,11 +76,13 @@
for(var/atom/found_item in found)
if(QDELETED(controller.pawn))
break
- if(LAZYACCESS(ignore_list, REF(found_item)))
+ if(LAZYACCESS(ignore_list, found_item))
continue
+ if(get_turf(found_item) == get_turf(controller.pawn))
+ return found_item
var/list/path = get_path_to(controller.pawn, found_item, max_distance = BOT_CLEAN_PATH_LIMIT, access = controller.get_access())
if(!length(path))
- controller.set_blackboard_key_assoc_lazylist(BB_TEMPORARY_IGNORE_LIST, REF(found_item), TRUE)
+ controller.set_blackboard_key_assoc_lazylist(BB_TEMPORARY_IGNORE_LIST, found_item, TRUE)
continue
return found_item
@@ -104,7 +105,7 @@
/datum/ai_behavior/find_and_set/spray_target/search_tactic(datum/ai_controller/controller, locate_path, search_range)
var/list/ignore_list = controller.blackboard[BB_TEMPORARY_IGNORE_LIST]
for(var/mob/living/carbon/human/human_target in oview(search_range, controller.pawn))
- if(LAZYACCESS(ignore_list, REF(human_target)))
+ if(LAZYACCESS(ignore_list, human_target))
continue
if(human_target.stat != CONSCIOUS || isnull(human_target.mind))
continue
@@ -137,7 +138,7 @@
var/atom/target = controller.blackboard[target_key]
if(!succeeded && !isnull(target))
controller.clear_blackboard_key(target_key)
- controller.set_blackboard_key_assoc_lazylist(BB_TEMPORARY_IGNORE_LIST, REF(target), TRUE)
+ controller.set_blackboard_key_assoc_lazylist(BB_TEMPORARY_IGNORE_LIST, target, TRUE)
return
if(QDELETED(target) || is_type_in_typecache(target, controller.blackboard[BB_HUNTABLE_TRASH]))
return
@@ -212,7 +213,7 @@
return
if(isnull(parent.ai_controller))
return
- if(LAZYACCESS(parent.ai_controller.blackboard[BB_TEMPORARY_IGNORE_LIST], REF(target)))
+ if(LAZYACCESS(parent.ai_controller.blackboard[BB_TEMPORARY_IGNORE_LIST], target))
return
return ..()
diff --git a/code/modules/mob/living/basic/bots/honkbots/honkbot.dm b/code/modules/mob/living/basic/bots/honkbots/honkbot.dm
new file mode 100644
index 0000000000000..7f869995c31a3
--- /dev/null
+++ b/code/modules/mob/living/basic/bots/honkbots/honkbot.dm
@@ -0,0 +1,110 @@
+/mob/living/basic/bot/honkbot
+ name = "\improper Honkbot"
+ desc = "A little robot. It looks happy with its bike horn."
+ icon_state = "honkbot"
+ base_icon_state = "honkbot"
+ damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 0, STAMINA = 0, OXY = 0)
+ req_access = list(ACCESS_ROBOTICS, ACCESS_THEATRE, ACCESS_JANITOR)
+ radio_key = /obj/item/encryptionkey/headset_service
+ ai_controller = /datum/ai_controller/basic_controller/bot/honkbot
+ radio_channel = RADIO_CHANNEL_SERVICE
+ bot_type = HONK_BOT
+ bot_mode_flags = BOT_MODE_ON | BOT_MODE_REMOTE_ENABLED | BOT_MODE_CAN_BE_SAPIENT | BOT_MODE_AUTOPATROL | BOT_MODE_ROUNDSTART_POSSESSION
+ hackables = "sound control systems"
+ path_image_color = "#FF69B4"
+ data_hud_type = DATA_HUD_SECURITY_BASIC
+ additional_access = /datum/id_trim/job/clown
+ possessed_message = "You are a honkbot! Make sure the crew are having a great time!"
+ ///our voicelines
+ var/static/list/honkbot_sounds = list(
+ HONKBOT_VOICED_HONK_HAPPY = 'sound/items/bikehorn.ogg',
+ HONKBOT_VOICED_HONK_SAD = 'sound/misc/sadtrombone.ogg',
+ )
+ ///Honkbot's flags
+ var/honkbot_flags = HONKBOT_CHECK_RECORDS | HONKBOT_HANDCUFF_TARGET | HONKBOT_MODE_SLIP
+
+/mob/living/basic/bot/honkbot/Initialize(mapload)
+ . = ..()
+ var/static/list/clown_friends = typecacheof(list(
+ /mob/living/carbon/human,
+ /mob/living/silicon/robot,
+ ))
+ ai_controller.set_blackboard_key(BB_CLOWNS_LIST, clown_friends)
+ var/static/list/slippery_items = typecacheof(list(
+ /obj/item/grown/bananapeel,
+ /obj/item/soap,
+ ))
+ ai_controller.set_blackboard_key(BB_SLIPPERY_ITEMS, slippery_items)
+
+ var/datum/action/cooldown/mob_cooldown/bot/honk/bike_honk = new(src)
+ bike_honk.Grant(src)
+ bike_honk.post_honk_callback = CALLBACK(src, PROC_REF(set_attacking_state))
+ ai_controller.set_blackboard_key(BB_HONK_ABILITY, bike_honk)
+
+ AddComponent(/datum/component/slippery,\
+ knockdown = 6 SECONDS,\
+ paralyze = 3 SECONDS,\
+ on_slip_callback = CALLBACK(src, PROC_REF(post_slip)),\
+ can_slip_callback = CALLBACK(src, PROC_REF(pre_slip)),\
+ )
+ AddComponent(/datum/component/stun_n_cuff,\
+ stun_sound = 'sound/items/AirHorn.ogg',\
+ post_stun_callback = CALLBACK(src, PROC_REF(post_stun)),\
+ post_arrest_callback = CALLBACK(src, PROC_REF(post_arrest)),\
+ handcuff_type = /obj/item/restraints/handcuffs/cable/zipties/fake,\
+ )
+
+/mob/living/basic/bot/honkbot/generate_speak_list()
+ return honkbot_sounds
+
+/mob/living/basic/bot/honkbot/proc/pre_slip()
+ return (prob(70) && ai_controller?.blackboard_key_exists(BB_BASIC_MOB_CURRENT_TARGET))
+
+/mob/living/basic/bot/honkbot/proc/post_slip()
+ INVOKE_ASYNC(src, TYPE_PROC_REF(/mob/living/basic/bot, speak), HONKBOT_VOICED_HONK_SAD)
+ set_attacking_state()
+
+/mob/living/basic/bot/honkbot/proc/set_attacking_state()
+ icon_state = "[base_icon_state]-c"
+ addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, update_appearance)), 0.2 SECONDS)
+
+/mob/living/basic/bot/honkbot/proc/post_arrest(mob/living/carbon/current_target)
+ playsound(src, (bot_access_flags & BOT_COVER_EMAGGED ? SFX_HONKBOT_E : 'sound/items/bikehorn.ogg'), 50, FALSE)
+ icon_state = bot_access_flags & BOT_COVER_EMAGGED ? "[base_icon_state]-e" : "[base_icon_state]-c"
+ addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, update_appearance)), 3 SECONDS, TIMER_OVERRIDE|TIMER_UNIQUE)
+
+/mob/living/basic/bot/honkbot/proc/post_stun(mob/living/carbon/current_target)
+ if(!istype(current_target))
+ return
+
+ current_target.set_stutter(40 SECONDS)
+ current_target.set_jitter_if_lower(100 SECONDS)
+ set_attacking_state()
+ if(HAS_TRAIT(current_target, TRAIT_DEAF))
+ return
+
+ var/obj/item/organ/internal/ears/target_ears = current_target.get_organ_slot(ORGAN_SLOT_EARS)
+ target_ears?.adjustEarDamage(0, 5)
+
+/mob/living/basic/bot/honkbot/ui_data(mob/user)
+ var/list/data = ..()
+ if(!(bot_access_flags & BOT_COVER_LOCKED) || issilicon(user) || isAdminGhostAI(user))
+ data["custom_controls"]["slip_people"] = honkbot_flags & HONKBOT_MODE_SLIP
+ data["custom_controls"]["fake_cuff"] = honkbot_flags & HONKBOT_HANDCUFF_TARGET
+ data["custom_controls"]["check_ids"] = honkbot_flags & HONKBOT_CHECK_IDS
+ data["custom_controls"]["check_records"] = honkbot_flags & HONKBOT_CHECK_RECORDS
+ return data
+
+/mob/living/basic/bot/honkbot/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
+ . = ..()
+ if(. || !isliving(ui.user) || (bot_access_flags & BOT_COVER_LOCKED) && !(ui.user.has_unlimited_silicon_privilege))
+ return
+ switch(action)
+ if("slip_people")
+ honkbot_flags ^= HONKBOT_MODE_SLIP
+ if("fake_cuff")
+ honkbot_flags ^= HONKBOT_HANDCUFF_TARGET
+ if("check_ids")
+ honkbot_flags ^= HONKBOT_CHECK_IDS
+ if("check_records")
+ honkbot_flags ^= HONKBOT_CHECK_RECORDS
diff --git a/code/modules/mob/living/basic/bots/honkbots/honkbot_abilities.dm b/code/modules/mob/living/basic/bots/honkbots/honkbot_abilities.dm
new file mode 100644
index 0000000000000..4db55668dce7c
--- /dev/null
+++ b/code/modules/mob/living/basic/bots/honkbots/honkbot_abilities.dm
@@ -0,0 +1,19 @@
+/datum/action/cooldown/mob_cooldown/bot/honk
+ name = "Honk"
+ desc = "Spread cheer and joy all around!"
+ button_icon = 'icons/obj/art/horn.dmi'
+ button_icon_state = "bike_horn"
+ cooldown_time = 5 SECONDS
+ click_to_activate = FALSE
+ ///callback after we have honked
+ var/datum/callback/post_honk_callback
+
+/datum/action/cooldown/mob_cooldown/bot/honk/Activate()
+ playsound(owner, 'sound/items/bikehorn.ogg', 50, TRUE, -1)
+ post_honk_callback?.Invoke()
+ StartCooldown()
+ return TRUE
+
+/datum/action/cooldown/mob_cooldown/bot/honk/Destroy()
+ . = ..()
+ post_honk_callback = null
diff --git a/code/modules/mob/living/basic/bots/honkbots/honkbot_ai.dm b/code/modules/mob/living/basic/bots/honkbots/honkbot_ai.dm
new file mode 100644
index 0000000000000..f8d4f55150d1d
--- /dev/null
+++ b/code/modules/mob/living/basic/bots/honkbots/honkbot_ai.dm
@@ -0,0 +1,248 @@
+/datum/ai_controller/basic_controller/bot/honkbot
+ blackboard = list(
+ BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
+ BB_UNREACHABLE_LIST_COOLDOWN = 1 MINUTES,
+ BB_ALWAYS_IGNORE_FACTION = TRUE,
+ )
+ planning_subtrees = list(
+ /datum/ai_planning_subtree/respond_to_summon,
+ /datum/ai_planning_subtree/use_mob_ability/random_honk,
+ /datum/ai_planning_subtree/manage_unreachable_list,
+ /datum/ai_planning_subtree/find_wanted_targets,
+ /datum/ai_planning_subtree/troll_target,
+ /datum/ai_planning_subtree/slip_victims,
+ /datum/ai_planning_subtree/play_with_clowns,
+ /datum/ai_planning_subtree/find_patrol_beacon,
+ )
+ reset_keys = list(
+ BB_BEACON_TARGET,
+ BB_PREVIOUS_BEACON_TARGET,
+ BB_BOT_SUMMON_TARGET,
+ )
+ ai_traits = PAUSE_DURING_DO_AFTER
+
+/datum/ai_controller/basic_controller/bot/honkbot/TryPossessPawn(atom/new_pawn)
+ . = ..()
+ if(. & AI_CONTROLLER_INCOMPATIBLE)
+ return
+ RegisterSignal(new_pawn, COMSIG_AI_BLACKBOARD_KEY_CLEARED(BB_SLIP_TARGET), PROC_REF(on_clear_target))
+ RegisterSignal(new_pawn, COMSIG_ATOM_NO_LONGER_PULLING, PROC_REF(on_stop_pulling))
+
+/datum/ai_controller/basic_controller/bot/honkbot/proc/on_clear_target(datum/source)
+ SIGNAL_HANDLER
+
+ var/mob/living/living_pawn = pawn
+ living_pawn.stop_pulling()
+
+/datum/ai_controller/basic_controller/bot/honkbot/proc/on_stop_pulling(datum/source)
+ SIGNAL_HANDLER
+
+ if(!blackboard_key_exists(BB_SLIP_TARGET))
+ return
+
+ var/atom/slip_target = blackboard[BB_SLIP_TARGET]
+ set_blackboard_key_assoc_lazylist(BB_TEMPORARY_IGNORE_LIST, slip_target, TRUE)
+ clear_blackboard_key(BB_SLIP_TARGET)
+
+/datum/ai_planning_subtree/find_wanted_targets
+
+/datum/ai_planning_subtree/find_wanted_targets/SelectBehaviors(datum/ai_controller/controller, seconds_per_tick)
+ var/static/list/can_arrest = typecacheof(list(/mob/living/carbon/human))
+ if(!controller.blackboard_key_exists(BB_BASIC_MOB_CURRENT_TARGET))
+ controller.queue_behavior(/datum/ai_behavior/bot_search/wanted_targets, BB_BASIC_MOB_CURRENT_TARGET, can_arrest)
+
+/datum/ai_behavior/bot_search/wanted_targets
+
+/datum/ai_behavior/bot_search/wanted_targets/valid_target(datum/ai_controller/basic_controller/bot/controller, mob/living/my_target)
+ if(!ishuman(my_target))
+ return FALSE
+ var/mob/living/carbon/human/human_target = my_target
+ if(human_target.handcuffed || human_target.stat != CONSCIOUS)
+ return FALSE
+ if(locate(human_target) in controller.blackboard[BB_BASIC_MOB_RETALIATE_LIST])
+ return TRUE
+ var/mob/living/basic/bot/honkbot/my_bot = controller.pawn
+ var/honkbot_flags = my_bot.honkbot_flags
+ var/assess_flags = NONE
+ if(human_target.IsParalyzed() && !(honkbot_flags & HONKBOT_HANDCUFF_TARGET))
+ return FALSE
+ if(my_bot.bot_access_flags & BOT_COVER_EMAGGED)
+ assess_flags |= JUDGE_EMAGGED
+ if(honkbot_flags & HONKBOT_CHECK_IDS)
+ assess_flags |= JUDGE_IDCHECK
+ if(honkbot_flags & HONKBOT_CHECK_RECORDS)
+ assess_flags |= JUDGE_RECORDCHECK
+ return (human_target.assess_threat(assess_flags) > 0)
+
+/datum/ai_planning_subtree/troll_target
+
+/datum/ai_planning_subtree/troll_target/SelectBehaviors(datum/ai_controller/basic_controller/bot/controller, seconds_per_tick)
+ var/mob/living/carbon/my_target = controller.blackboard[BB_BASIC_MOB_CURRENT_TARGET]
+ if(QDELETED(my_target) || !istype(my_target) || my_target.handcuffed)
+ controller.clear_blackboard_key(BB_BASIC_MOB_CURRENT_TARGET)
+ return
+
+ var/mob/living/basic/bot/honkbot/my_bot = controller.pawn
+ if(my_target.IsParalyzed() && !(my_bot.honkbot_flags & HONKBOT_HANDCUFF_TARGET))
+ controller.clear_blackboard_key(BB_BASIC_MOB_CURRENT_TARGET)
+ return
+
+ controller.queue_behavior(/datum/ai_behavior/basic_melee_attack/interact_once/honkbot, BB_BASIC_MOB_CURRENT_TARGET, BB_TARGETING_STRATEGY)
+ return SUBTREE_RETURN_FINISH_PLANNING
+
+/datum/ai_behavior/basic_melee_attack/interact_once/honkbot
+
+/datum/ai_behavior/basic_melee_attack/interact_once/honkbot/finish_action(datum/ai_controller/controller, succeeded, target_key, targeting_strategy_key, hiding_location_key)
+ var/mob/living/carbon/human/human_target = controller.blackboard[target_key]
+ if(!isnull(human_target))
+ controller.remove_from_blackboard_lazylist_key(BB_BASIC_MOB_RETALIATE_LIST, human_target)
+ return ..()
+
+/datum/ai_planning_subtree/play_with_clowns/SelectBehaviors(datum/ai_controller/basic_controller/bot/controller, seconds_per_tick)
+ var/mob/living/clown_target = controller.blackboard[BB_CLOWN_FRIEND]
+ if(QDELETED(clown_target))
+ var/list/my_list = controller.blackboard[BB_CLOWNS_LIST]
+ controller.queue_behavior(/datum/ai_behavior/bot_search/clown_friends, BB_CLOWN_FRIEND, my_list)
+ return
+ controller.queue_behavior(/datum/ai_behavior/play_with_clown, BB_CLOWN_FRIEND)
+ return SUBTREE_RETURN_FINISH_PLANNING
+
+/datum/ai_behavior/bot_search/clown_friends
+
+/datum/ai_behavior/bot_search/clown_friends/valid_target(datum/ai_controller/basic_controller/bot/controller, mob/living/my_target)
+ if(HAS_TRAIT(my_target, TRAIT_PERCEIVED_AS_CLOWN))
+ return TRUE
+ if(!istype(my_target, /mob/living/silicon/robot))
+ return FALSE
+ var/mob/living/silicon/robot/robot_target = my_target
+ return istype(robot_target.model, /obj/item/robot_model/clown)
+
+/datum/ai_behavior/play_with_clown
+ behavior_flags = AI_BEHAVIOR_REQUIRE_MOVEMENT | AI_BEHAVIOR_REQUIRE_REACH | AI_BEHAVIOR_CAN_PLAN_DURING_EXECUTION
+
+/datum/ai_behavior/play_with_clown/setup(datum/ai_controller/controller, target_key)
+ . = ..()
+ var/atom/target = controller.blackboard[target_key]
+ if(QDELETED(target))
+ return FALSE
+ set_movement_target(controller, target)
+
+/datum/ai_behavior/play_with_clown/perform(seconds_per_tick, datum/ai_controller/controller, target_key)
+ var/mob/living/living_target = controller.blackboard[target_key]
+ if(QDELETED(living_target))
+ return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_FAILED
+ var/mob/living/living_pawn = controller.pawn
+ var/datum/action/honk_ability = controller.blackboard[BB_HONK_ABILITY]
+ honk_ability?.Trigger()
+ living_pawn.manual_emote("celebrates with [living_target]!")
+ living_pawn.emote("flip")
+ living_pawn.emote("beep")
+ return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_SUCCEEDED
+
+/datum/ai_behavior/play_with_clown/finish_action(datum/ai_controller/controller, succeeded, target_key, targeting_strategy_key, hiding_location_key)
+ . = ..()
+ var/mob/living/living_target = controller.blackboard[target_key]
+ if(QDELETED(living_target))
+ return
+ controller.set_blackboard_key_assoc_lazylist(BB_TEMPORARY_IGNORE_LIST, living_target, TRUE)
+ controller.clear_blackboard_key(target_key)
+
+/datum/ai_planning_subtree/slip_victims/SelectBehaviors(datum/ai_controller/basic_controller/bot/controller, seconds_per_tick)
+ var/mob/living/living_pawn = controller.pawn
+ if(!living_pawn.has_gravity())
+ return
+
+ var/atom/slippery_item = controller.blackboard[BB_SLIPPERY_TARGET]
+ if(QDELETED(slippery_item) || !can_see(controller.pawn, slippery_item, 5))
+ controller.clear_blackboard_key(BB_SLIP_TARGET)
+ controller.clear_blackboard_key(BB_SLIPPERY_TARGET)
+ controller.queue_behavior(/datum/ai_behavior/bot_search, BB_SLIPPERY_TARGET, controller.blackboard[BB_SLIPPERY_ITEMS])
+ return
+
+ var/mob/living/living_target = controller.blackboard[BB_SLIP_TARGET]
+
+ if(QDELETED(living_target))
+ var/static/list/to_slip = typecacheof(list(/mob/living/carbon/human))
+ controller.queue_behavior(/datum/ai_behavior/bot_search/slip_target, BB_SLIP_TARGET, to_slip)
+ return
+
+ if(living_pawn.pulling == living_target)
+ controller.queue_behavior(/datum/ai_behavior/drag_to_slip, BB_SLIP_TARGET, BB_SLIPPERY_TARGET)
+ return SUBTREE_RETURN_FINISH_PLANNING
+
+ controller.queue_behavior(/datum/ai_behavior/drag_target, BB_SLIP_TARGET)
+ return SUBTREE_RETURN_FINISH_PLANNING
+
+/datum/ai_behavior/bot_search/slip_target
+
+/datum/ai_behavior/bot_search/slip_target/valid_target(datum/ai_controller/basic_controller/bot/controller, mob/living/my_target)
+ return (!my_target.buckled && my_target.has_gravity())
+
+/datum/ai_behavior/drag_to_slip
+ behavior_flags = AI_BEHAVIOR_REQUIRE_MOVEMENT | AI_BEHAVIOR_CAN_PLAN_DURING_EXECUTION
+ required_distance = 0
+
+/datum/ai_behavior/drag_to_slip/setup(datum/ai_controller/controller, slip_target, slippery_target)
+ . = ..()
+ var/atom/target = controller.blackboard[slippery_target]
+ if(QDELETED(target))
+ return FALSE
+ set_movement_target(controller, target)
+
+/datum/ai_behavior/drag_to_slip/perform(seconds_per_tick, datum/ai_controller/controller, slip_target, slippery_target)
+ var/mob/living/our_pawn = controller.pawn
+ var/atom/living_target = controller.blackboard[slip_target]
+ if(QDELETED(living_target))
+ return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_FAILED
+ var/list/possible_dirs = GLOB.alldirs.Copy()
+ possible_dirs -= get_dir(our_pawn, living_target)
+ for(var/direction in possible_dirs)
+ var/turf/possible_turf = get_step(our_pawn, direction)
+ if(possible_turf.is_blocked_turf(source_atom = our_pawn))
+ possible_dirs -= direction
+ step(our_pawn, pick(possible_dirs))
+ our_pawn.stop_pulling()
+ return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_SUCCEEDED
+
+/datum/ai_behavior/drag_to_slip/finish_action(datum/ai_controller/controller, success, slip_target, slippery_target)
+ . = ..()
+ if(success)
+ var/mob/living/living_pawn = controller.pawn
+ living_pawn.emote("flip")
+ var/atom/slipped_victim = controller.blackboard[slip_target]
+ if(!isnull(slipped_victim))
+ controller.set_blackboard_key_assoc_lazylist(BB_TEMPORARY_IGNORE_LIST, slipped_victim, TRUE)
+ controller.clear_blackboard_key(slip_target)
+ controller.clear_blackboard_key(slippery_target)
+
+/datum/ai_behavior/drag_target
+ behavior_flags = AI_BEHAVIOR_REQUIRE_MOVEMENT | AI_BEHAVIOR_CAN_PLAN_DURING_EXECUTION | AI_BEHAVIOR_REQUIRE_REACH
+
+/datum/ai_behavior/drag_target/setup(datum/ai_controller/controller, target_key)
+ . = ..()
+ var/atom/target = controller.blackboard[target_key]
+ if(QDELETED(target))
+ return FALSE
+ set_movement_target(controller, target)
+
+/datum/ai_behavior/drag_target/perform(seconds_per_tick, datum/ai_controller/controller, target_key)
+ var/atom/movable/target = controller.blackboard[target_key]
+ if(QDELETED(target) || target.anchored || target.pulledby)
+ return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_FAILED
+ var/mob/living/our_mob = controller.pawn
+ our_mob.start_pulling(target)
+ return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_SUCCEEDED
+
+/datum/ai_behavior/drag_target/finish_action(datum/ai_controller/controller, succeeded, target_key)
+ . = ..()
+ if(!succeeded)
+ controller.clear_blackboard_key(target_key)
+
+/datum/ai_planning_subtree/use_mob_ability/random_honk
+ ability_key = BB_HONK_ABILITY
+
+/datum/ai_planning_subtree/use_mob_ability/random_honk/SelectBehaviors(datum/ai_controller/controller, seconds_per_tick)
+ if(!SPT_PROB(5, seconds_per_tick))
+ return
+ return ..()
+
diff --git a/code/modules/mob/living/basic/bots/hygienebot/hygienebot.dm b/code/modules/mob/living/basic/bots/hygienebot/hygienebot.dm
index 8def16692bfc2..4dbd78dcac14a 100644
--- a/code/modules/mob/living/basic/bots/hygienebot/hygienebot.dm
+++ b/code/modules/mob/living/basic/bots/hygienebot/hygienebot.dm
@@ -6,7 +6,7 @@
icon = 'icons/mob/silicon/aibots.dmi'
icon_state = "hygienebot"
base_icon_state = "hygienebot"
- pass_flags = PASSMOB | PASSFLAPS | PASSTABLE
+ pass_flags = parent_type::pass_flags | PASSTABLE
layer = MOB_UPPER_LAYER
density = FALSE
anchored = FALSE
diff --git a/code/modules/mob/living/basic/bots/medbot/medbot.dm b/code/modules/mob/living/basic/bots/medbot/medbot.dm
index fcf252c017809..945dd5c709fb6 100644
--- a/code/modules/mob/living/basic/bots/medbot/medbot.dm
+++ b/code/modules/mob/living/basic/bots/medbot/medbot.dm
@@ -6,7 +6,6 @@
icon = 'icons/mob/silicon/aibots.dmi'
icon_state = "medibot0"
base_icon_state = "medibot"
- density = FALSE
health = 20
maxHealth = 20
speed = 2
diff --git a/code/modules/mob/living/basic/bots/medbot/medbot_ai.dm b/code/modules/mob/living/basic/bots/medbot/medbot_ai.dm
index 0a4520ad17b26..f0b2f089cb6e7 100644
--- a/code/modules/mob/living/basic/bots/medbot/medbot_ai.dm
+++ b/code/modules/mob/living/basic/bots/medbot/medbot_ai.dm
@@ -56,7 +56,7 @@
search_range = (mode_flags & MEDBOT_STATIONARY_MODE) ? 1 : initial(search_range)
var/list/ignore_keys = controller.blackboard[BB_TEMPORARY_IGNORE_LIST]
for(var/mob/living/carbon/human/treatable_target in oview(search_range, controller.pawn))
- if(LAZYACCESS(ignore_keys, REF(treatable_target)) || treatable_target.stat == DEAD)
+ if(LAZYACCESS(ignore_keys, treatable_target) || treatable_target.stat == DEAD)
continue
if((access_flags & BOT_COVER_EMAGGED) && treatable_target.stat == CONSCIOUS)
controller.set_if_can_reach(BB_PATIENT_TARGET, treatable_target, distance =BOT_PATIENT_PATH_LIMIT, bypass_add_to_blacklist = (search_range == 1))
@@ -107,18 +107,18 @@
return AI_BEHAVIOR_DELAY | AI_BEHAVIOR_SUCCEEDED
// only clear the target if they get healed
-/datum/ai_behavior/tend_to_patient/finish_action(datum/ai_controller/controller, succeeded, target_key, is_stationary, healed_target = FALSE)
+/datum/ai_behavior/tend_to_patient/finish_action(datum/ai_controller/controller, succeeded, target_key, threshold, damage_type_healer, access_flags, is_stationary)
. = ..()
var/atom/target = controller.blackboard[target_key]
if(!succeeded)
if(!isnull(target) && !is_stationary)
- controller.set_blackboard_key_assoc_lazylist(BB_TEMPORARY_IGNORE_LIST, REF(target), TRUE)
+ controller.set_blackboard_key_assoc_lazylist(BB_TEMPORARY_IGNORE_LIST, target, TRUE)
controller.clear_blackboard_key(target_key)
return
- if(QDELETED(target) || !healed_target)
+ if(QDELETED(target) || !check_if_healed(target, threshold, damage_type_healer, access_flags))
return
var/datum/action/cooldown/bot_announcement/announcement = controller.blackboard[BB_ANNOUNCE_ABILITY]
diff --git a/code/modules/mob/living/basic/icemoon/wolf/wolf.dm b/code/modules/mob/living/basic/icemoon/wolf/wolf.dm
index e452c15647448..b7a947f00e309 100644
--- a/code/modules/mob/living/basic/icemoon/wolf/wolf.dm
+++ b/code/modules/mob/living/basic/icemoon/wolf/wolf.dm
@@ -55,6 +55,7 @@
/mob/living/basic/mining/wolf/Initialize(mapload)
. = ..()
+ ADD_TRAIT(src, TRAIT_WOUND_LICKER, INNATE_TRAIT)
AddElement(/datum/element/footstep, FOOTSTEP_MOB_CLAW)
AddElement(/datum/element/ai_flee_while_injured)
AddElement(/datum/element/ai_retaliate)
diff --git a/code/modules/mob/living/basic/lavaland/legion/legion.dm b/code/modules/mob/living/basic/lavaland/legion/legion.dm
index 3a18a0703e649..1abd916461bb8 100644
--- a/code/modules/mob/living/basic/lavaland/legion/legion.dm
+++ b/code/modules/mob/living/basic/lavaland/legion/legion.dm
@@ -35,9 +35,14 @@
/mob/living/basic/mining/legion/Initialize(mapload)
. = ..()
- AddElement(/datum/element/death_drops, get_loot_list())
AddElement(/datum/element/content_barfer)
+ var/list/drops = get_loot_list()
+ if (length(drops))
+ AddElement(/datum/element/death_drops, string_list(drops))
+ assign_abilities()
+/// Give the Legion its spells
+/mob/living/basic/mining/legion/proc/assign_abilities()
var/datum/action/cooldown/mob_cooldown/skull_launcher/skull_launcher = new(src)
skull_launcher.Grant(src)
skull_launcher.spawn_type = brood_type
@@ -64,10 +69,11 @@
return ..()
/// Put a corpse in this guy
-/mob/living/basic/mining/legion/proc/consume(mob/living/consumed)
+/mob/living/basic/mining/legion/proc/consume(mob/living/carbon/human/consumed)
new /obj/effect/gibspawner/generic(consumed.loc)
gender = consumed.gender
- name = consumed.real_name
+ if (!ismonkey(consumed) || consumed == GLOB.the_one_and_only_punpun)
+ name = consumed.real_name
consumed.investigate_log("has been killed by hivelord infestation.", INVESTIGATE_DEATHS)
consumed.death()
consumed.extinguish_mob()
diff --git a/code/modules/mob/living/basic/lavaland/legion/legion_brood.dm b/code/modules/mob/living/basic/lavaland/legion/legion_brood.dm
index e2f4923e7f95f..e578067a44576 100644
--- a/code/modules/mob/living/basic/lavaland/legion/legion_brood.dm
+++ b/code/modules/mob/living/basic/lavaland/legion/legion_brood.dm
@@ -64,7 +64,7 @@
return ..()
/// Turn the targeted mob into one of us
-/mob/living/basic/legion_brood/proc/infest(mob/living/target)
+/mob/living/basic/legion_brood/proc/infest(mob/living/carbon/human/target)
visible_message(span_warning("[name] burrows into the flesh of [target]!"))
var/spawn_type = get_legion_type(target)
var/mob/living/basic/mining/legion/new_legion = new spawn_type(loc)
@@ -73,7 +73,9 @@
qdel(src)
/// Returns the kind of legion we make out of the target
-/mob/living/basic/legion_brood/proc/get_legion_type(mob/living/target)
+/mob/living/basic/legion_brood/proc/get_legion_type(mob/living/carbon/human/target)
+ if (ismonkey(target))
+ return /mob/living/basic/mining/legion/monkey
if (HAS_TRAIT(target, TRAIT_DWARF))
return /mob/living/basic/mining/legion/dwarf
return /mob/living/basic/mining/legion
@@ -106,4 +108,6 @@
ADD_TRAIT(src, TRAIT_SNOWSTORM_IMMUNE, INNATE_TRAIT)
/mob/living/basic/legion_brood/snow/get_legion_type(mob/living/target)
+ if (ismonkey(target))
+ return /mob/living/basic/mining/legion/monkey/snow
return /mob/living/basic/mining/legion/snow
diff --git a/code/modules/mob/living/basic/lavaland/legion/legion_monkey.dm b/code/modules/mob/living/basic/lavaland/legion/legion_monkey.dm
new file mode 100644
index 0000000000000..5345adc88da3c
--- /dev/null
+++ b/code/modules/mob/living/basic/lavaland/legion/legion_monkey.dm
@@ -0,0 +1,63 @@
+/// Weak mob spawned if a legion infests a monkey
+/mob/living/basic/mining/legion/monkey
+ name = "rabble"
+ desc = "You can see what was once a monkey under the shifting mass of corruption. It doesn't have enough biomass to reproduce."
+ icon_state = "legion_monkey"
+ pass_flags = PASSTABLE
+ speed = 5
+ maxHealth = 40
+ health = 40
+ melee_damage_lower = 10
+ melee_damage_upper = 10
+ attack_verb_continuous = "mauls"
+ attack_verb_simple = "maul"
+ attack_vis_effect = ATTACK_EFFECT_BITE
+ attack_sound = 'sound/weapons/bite.ogg'
+ speak_emote = list("chimpers")
+ corpse_type = /obj/effect/mob_spawn/corpse/human/monkey
+ ai_controller = /datum/ai_controller/basic_controller/legion_monkey
+
+/mob/living/basic/mining/legion/monkey/Initialize(mapload)
+ . = ..()
+ ADD_TRAIT(src, TRAIT_VENTCRAWLER_ALWAYS, INNATE_TRAIT)
+ AddComponent(/datum/component/basic_mob_attack_telegraph)
+ AddComponent(/datum/component/regenerator, outline_colour = COLOR_SOFT_RED)
+
+/mob/living/basic/mining/legion/monkey/assign_abilities()
+ return
+
+/mob/living/basic/mining/legion/monkey/get_loot_list()
+ return
+
+/// Icebox variant
+/mob/living/basic/mining/legion/monkey/snow
+ name = "snow rabble"
+ desc = "You can see what was once a monkey under the densely packed snow. It doesn't look friendly."
+ icon = 'icons/mob/simple/icemoon/icemoon_monsters.dmi'
+ icon_state = "snow_monkey"
+
+/mob/living/basic/mining/legion/monkey/snow/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/appearance_on_aggro, aggro_state = "snow_monkey_alive") // Surprise! I was real!
+
+/// Opportunistically hops in and out of vents, if it can find one and is not biting someone.
+/datum/ai_controller/basic_controller/legion_monkey
+ blackboard = list(
+ BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
+ BB_TARGET_MINIMUM_STAT = HARD_CRIT,
+ BB_VENTCRAWL_COOLDOWN = 20 SECONDS,
+ BB_TIME_TO_GIVE_UP_ON_VENT_PATHING = 30 SECONDS,
+ )
+
+ ai_traits = STOP_MOVING_WHEN_PULLED
+ ai_movement = /datum/ai_movement/basic_avoidance
+ idle_behavior = /datum/idle_behavior/idle_random_walk/less_walking
+
+ // We understand that vents are nice little hidey holes through epigenetic inheritance, so we'll use them.
+ planning_subtrees = list(
+ /datum/ai_planning_subtree/random_speech/legion,
+ /datum/ai_planning_subtree/simple_find_target,
+ /datum/ai_planning_subtree/attack_obstacle_in_path,
+ /datum/ai_planning_subtree/basic_melee_attack_subtree,
+ /datum/ai_planning_subtree/opportunistic_ventcrawler,
+ )
diff --git a/code/modules/mob/living/basic/pets/cat/cat.dm b/code/modules/mob/living/basic/pets/cat/cat.dm
index 3c2612d9a62d7..400bd9ac9f173 100644
--- a/code/modules/mob/living/basic/pets/cat/cat.dm
+++ b/code/modules/mob/living/basic/pets/cat/cat.dm
@@ -58,7 +58,7 @@
AddElement(/datum/element/footstep, footstep_type = FOOTSTEP_MOB_CLAW)
add_cell_sample()
add_verb(src, /mob/living/proc/toggle_resting)
- add_traits(list(TRAIT_CATLIKE_GRACE, TRAIT_VENTCRAWLER_ALWAYS), INNATE_TRAIT)
+ add_traits(list(TRAIT_CATLIKE_GRACE, TRAIT_VENTCRAWLER_ALWAYS, TRAIT_WOUND_LICKER), INNATE_TRAIT)
ai_controller.set_blackboard_key(BB_HUNTABLE_PREY, typecacheof(huntable_items))
if(can_breed)
add_breeding_component()
diff --git a/code/modules/mob/living/basic/pets/dog/_dog.dm b/code/modules/mob/living/basic/pets/dog/_dog.dm
index f513795e7f685..5cd970575ec6f 100644
--- a/code/modules/mob/living/basic/pets/dog/_dog.dm
+++ b/code/modules/mob/living/basic/pets/dog/_dog.dm
@@ -47,6 +47,7 @@
/mob/living/basic/pet/dog/Initialize(mapload)
. = ..()
+ ADD_TRAIT(src, TRAIT_WOUND_LICKER, INNATE_TRAIT)
AddElement(/datum/element/pet_bonus, "woofs happily!")
AddElement(/datum/element/footstep, FOOTSTEP_MOB_CLAW)
AddElement(/datum/element/unfriend_attacker, untamed_reaction = "%SOURCE% fixes %TARGET% with a look of betrayal.")
diff --git a/code/modules/mob/living/basic/space_fauna/spider/giant_spider/giant_spiders.dm b/code/modules/mob/living/basic/space_fauna/spider/giant_spider/giant_spiders.dm
index 88a81763f8463..f293f1dcbaacd 100644
--- a/code/modules/mob/living/basic/space_fauna/spider/giant_spider/giant_spiders.dm
+++ b/code/modules/mob/living/basic/space_fauna/spider/giant_spider/giant_spiders.dm
@@ -183,8 +183,9 @@
datahud.show_to(src)
AddComponent(/datum/component/healing_touch,\
- heal_brute = 25,\
- heal_burn = 25,\
+ heal_brute = 10,\
+ heal_burn = 10,\
+ heal_time = 2.5 SECONDS,\
interaction_key = DOAFTER_SOURCE_SPIDER,\
valid_targets_typecache = typecacheof(list(/mob/living/basic/spider/giant)),\
action_text = "%SOURCE% begins wrapping the wounds of %TARGET%.",\
@@ -318,7 +319,7 @@
melee_damage_lower = 5
melee_damage_upper = 10
unsuitable_atmos_damage = 0
- minimum_survivable_temperature = 0
+ minimum_survivable_temperature = 75
maximum_survivable_temperature = 700
unsuitable_cold_damage = 0
wound_bonus = 25
@@ -330,7 +331,7 @@
speed = 5
player_speed_modifier = -4
sight = SEE_TURFS
- menu_description = "Atmospherically resistant with the ability to destroy walls and limbs, and to send warnings to the nest."
+ menu_description = "Has the ability to destroy walls and limbs, and to send warnings to the nest."
/mob/living/basic/spider/giant/breacher/Initialize(mapload)
. = ..()
diff --git a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
index c7c4b1ed06f3e..6d1ad16c8b1c8 100644
--- a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
+++ b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
@@ -33,7 +33,7 @@
switch(stage)
if(3, 4)
if(SPT_PROB(1, seconds_per_tick))
- owner.emote("sneeze")
+ owner.sneeze()
if(SPT_PROB(1, seconds_per_tick))
owner.emote("cough")
if(SPT_PROB(1, seconds_per_tick))
@@ -42,7 +42,7 @@
to_chat(owner, span_danger("Mucous runs down the back of your throat."))
if(5)
if(SPT_PROB(1, seconds_per_tick))
- owner.emote("sneeze")
+ owner.sneeze()
if(SPT_PROB(1, seconds_per_tick))
owner.emote("cough")
if(SPT_PROB(2, seconds_per_tick))
diff --git a/code/modules/mob/living/carbon/human/human_helpers.dm b/code/modules/mob/living/carbon/human/human_helpers.dm
index 4caaac92bd533..da2c057d740bb 100644
--- a/code/modules/mob/living/carbon/human/human_helpers.dm
+++ b/code/modules/mob/living/carbon/human/human_helpers.dm
@@ -315,6 +315,8 @@
clone.fully_replace_character_name(null, dna.real_name)
copy_clothing_prefs(clone)
clone.age = age
+ clone.voice = voice
+ clone.pitch = pitch
dna.transfer_identity(clone, transfer_SE = TRUE, transfer_species = TRUE)
clone.dress_up_as_job(SSjob.GetJob(job))
diff --git a/code/modules/mob/living/carbon/human/monkey.dm b/code/modules/mob/living/carbon/human/monkey.dm
index 7a2e7bb74747d..e63b35ab42af4 100644
--- a/code/modules/mob/living/carbon/human/monkey.dm
+++ b/code/modules/mob/living/carbon/human/monkey.dm
@@ -4,6 +4,7 @@
ai_controller = /datum/ai_controller/monkey
/mob/living/carbon/human/species/monkey/Initialize(mapload, cubespawned = FALSE, mob/spawner)
+ ADD_TRAIT(src, TRAIT_BORN_MONKEY, INNATE_TRAIT)
if (cubespawned)
var/cap = CONFIG_GET(number/monkeycap)
if (LAZYLEN(SSmobs.cubemonkeys) > cap)
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index dfd9afeec4516..8354ff0447461 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -42,7 +42,7 @@
var/obj/machinery/ai_voicechanger/ai_voicechanger = null // reference to machine that holds the voicechanger
var/malfhacking = FALSE // More or less a copy of the above var, so that malf AIs can hack and still get new cyborgs -- NeoFite
/// List of hacked APCs
- var/list/hacked_apcs = list()
+ var/list/hacked_apcs = list()
var/malf_cooldown = 0 //Cooldown var for malf modules, stores a worldtime + cooldown
var/obj/machinery/power/apc/malfhack
@@ -333,7 +333,7 @@
else if(!connected_robot.cell || connected_robot.cell.charge <= 0)
robot_status = "DEPOWERED"
//Name, Health, Battery, Model, Area, and Status! Everything an AI wants to know about its borgies!
- . += "[connected_robot.name] | S.Integrity: [connected_robot.health]% | Cell: [connected_robot.cell ? "[connected_robot.cell.charge]/[connected_robot.cell.maxcharge]" : "Empty"] | \
+ . += "[connected_robot.name] | S.Integrity: [connected_robot.health]% | Cell: [connected_robot.cell ? "[display_energy(connected_robot.cell.charge)]/[display_energy(connected_robot.cell.maxcharge)]" : "Empty"] | \
Model: [connected_robot.designation] | Loc: [get_area_name(connected_robot, TRUE)] | Status: [robot_status]"
. += "AI shell beacons detected: [LAZYLEN(GLOB.available_ai_shells)]" //Count of total AI shells
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 3fa78b9dda155..6fefbb05f7c0d 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -952,7 +952,9 @@
SIGNAL_HANDLER
if(model)
- model.respawn_consumable(src, cell.use(cell.charge * 0.005))
+ if(cell.charge)
+ if(model.respawn_consumable(src, cell.charge * 0.005))
+ cell.use(cell.charge * 0.005)
if(sendmats)
model.restock_consumable()
if(repairs)
diff --git a/code/modules/mob/living/silicon/robot/robot_model.dm b/code/modules/mob/living/silicon/robot/robot_model.dm
index 5ba061233d442..1721d6ec2c102 100644
--- a/code/modules/mob/living/silicon/robot/robot_model.dm
+++ b/code/modules/mob/living/silicon/robot/robot_model.dm
@@ -82,6 +82,8 @@
for(var/module in get_usable_modules())
if(!(module in cyborg.held_items))
. += module
+ if(!cyborg.emagged)
+ . += emag_modules
/obj/item/robot_model/proc/add_module(obj/item/added_module, nonstandard, requires_rebuild)
if(isstack(added_module))
@@ -121,44 +123,57 @@
var/active_module = cyborg.module_active
cyborg.drop_all_held_items()
modules = list()
- for(var/obj/item/module in basic_modules)
+ for(var/obj/item/module as anything in basic_modules)
add_module(module, FALSE, FALSE)
if(cyborg.emagged)
- for(var/obj/item/module in emag_modules)
+ for(var/obj/item/module as anything in emag_modules)
add_module(module, FALSE, FALSE)
- for(var/obj/item/module in added_modules)
+ for(var/obj/item/module as anything in added_modules)
add_module(module, FALSE, FALSE)
- for(var/module in held_modules)
- if(module)
- cyborg.equip_module_to_slot(module, held_modules.Find(module))
+ for(var/obj/item/module as anything in held_modules & modules)
+ cyborg.equip_module_to_slot(module, held_modules.Find(module))
if(active_module)
cyborg.select_module(held_modules.Find(active_module))
if(cyborg.hud_used)
cyborg.hud_used.update_robot_modules_display()
+
+///Restocks things that don't take mats, generally at a power cost. Returns True if anything was restocked/replaced, and False otherwise.
/obj/item/robot_model/proc/respawn_consumable(mob/living/silicon/robot/cyborg, coeff = 1)
SHOULD_CALL_PARENT(TRUE)
+ ///If anything was actually replaced/refilled/recharged. If not, we won't draw power.
+ . = FALSE
+
for(var/datum/robot_energy_storage/storage_datum in storages)
if(storage_datum.renewable == FALSE)
continue
- storage_datum.energy = min(storage_datum.max_energy, storage_datum.energy + coeff * storage_datum.recharge_rate)
+ if(storage_datum.energy < storage_datum.max_energy)
+ . = TRUE
+ storage_datum.energy = min(storage_datum.max_energy, storage_datum.energy + coeff * storage_datum.recharge_rate)
for(var/obj/item/module in get_usable_modules())
if(istype(module, /obj/item/assembly/flash))
var/obj/item/assembly/flash/flash = module
+ if(flash.burnt_out)
+ . = TRUE
flash.times_used = 0
flash.burnt_out = FALSE
flash.update_appearance()
else if(istype(module, /obj/item/melee/baton/security))
var/obj/item/melee/baton/security/baton = module
- baton.cell?.charge = baton.cell.maxcharge
+ if(baton.cell?.charge < baton.cell.maxcharge)
+ . = TRUE //if sec borgs ever make a mainstream return, we should probably do this differntly.
+ baton.cell?.charge = baton.cell.maxcharge
else if(istype(module, /obj/item/gun/energy))
var/obj/item/gun/energy/gun = module
if(!gun.chambered)
+ . = TRUE
gun.recharge_newshot() //try to reload a new shot.
- cyborg.toner = cyborg.tonermax
+ if(cyborg.toner < cyborg.tonermax)
+ . = TRUE
+ cyborg.toner = cyborg.tonermax
/**
* Refills consumables that require materials, rather than being given for free.
@@ -349,6 +364,7 @@
if(!soap)
return
if(soap.uses < initial(soap.uses))
+ . = TRUE
soap.uses += ROUND_UP(initial(soap.uses) / 100) * coeff
/obj/item/robot_model/engineering
@@ -626,20 +642,29 @@
..()
var/obj/item/lightreplacer/light_replacer = locate(/obj/item/lightreplacer) in basic_modules
if(light_replacer)
- light_replacer.Charge(cyborg, coeff)
+ if(light_replacer.uses < light_replacer.max_uses)
+ . = TRUE
+ light_replacer.Charge(cyborg, coeff)
var/obj/item/reagent_containers/spray/cyborg_drying/drying_agent = locate(/obj/item/reagent_containers/spray/cyborg_drying) in basic_modules
if(drying_agent)
- drying_agent.reagents.add_reagent(/datum/reagent/drying_agent, 5 * coeff)
+ var/datum/reagents/anti_water = drying_agent.reagents
+ if(anti_water.total_volume < anti_water.maximum_volume)
+ . = TRUE
+ drying_agent.reagents.add_reagent(/datum/reagent/drying_agent, 5 * coeff)
var/obj/item/reagent_containers/spray/cyborg_lube/lube = locate(/obj/item/reagent_containers/spray/cyborg_lube) in emag_modules
if(lube)
- lube.reagents.add_reagent(/datum/reagent/lube, 2 * coeff)
+ var/datum/reagents/anti_friction = lube.reagents
+ if(anti_friction.total_volume < anti_friction.maximum_volume)
+ . = TRUE
+ lube.reagents.add_reagent(/datum/reagent/lube, 2 * coeff)
var/obj/item/soap/nanotrasen/cyborg/soap = locate(/obj/item/soap/nanotrasen/cyborg) in basic_modules
if(!soap)
return
if(soap.uses < initial(soap.uses))
+ . = TRUE
soap.uses += ROUND_UP(initial(soap.uses) / 100) * coeff
/obj/item/robot_model/medical
@@ -759,6 +784,7 @@
var/obj/item/gun/energy/e_gun/advtaser/cyborg/taser = locate(/obj/item/gun/energy/e_gun/advtaser/cyborg) in basic_modules
if(taser)
if(taser.cell.charge < taser.cell.maxcharge)
+ . = TRUE
var/obj/item/ammo_casing/energy/shot = taser.ammo_type[taser.select]
taser.cell.give(shot.e_cost * coeff)
taser.update_appearance()
@@ -810,7 +836,10 @@
..()
var/obj/item/reagent_containers/enzyme = locate(/obj/item/reagent_containers/condiment/enzyme) in basic_modules
if(enzyme)
- enzyme.reagents.add_reagent(/datum/reagent/consumable/enzyme, 2 * coeff)
+ var/datum/reagents/spicyketchup = enzyme.reagents
+ if(spicyketchup.total_volume < spicyketchup.maximum_volume)
+ . = TRUE
+ enzyme.reagents.add_reagent(/datum/reagent/consumable/enzyme, 2 * coeff)
/obj/item/robot_model/syndicate
name = "Syndicate Assault"
diff --git a/code/modules/mob/living/simple_animal/bot/construction.dm b/code/modules/mob/living/simple_animal/bot/construction.dm
index 1bef64de8a66b..7d4565b46f4fb 100644
--- a/code/modules/mob/living/simple_animal/bot/construction.dm
+++ b/code/modules/mob/living/simple_animal/bot/construction.dm
@@ -323,11 +323,9 @@
if(!can_finish_build(attacking_item, user))
return
to_chat(user, span_notice("You add the [attacking_item] to [src]! Honk!"))
- var/mob/living/simple_animal/bot/secbot/honkbot/new_honkbot = new(drop_location())
+ var/mob/living/basic/bot/honkbot/new_honkbot = new(drop_location())
new_honkbot.name = created_name
- new_honkbot.limiting_spam = TRUE // only long enough to hear the first ping.
playsound(new_honkbot, 'sound/machines/ping.ogg', 50, TRUE, -1)
- new_honkbot.baton_type = attacking_item.type
qdel(attacking_item)
qdel(src)
diff --git a/code/modules/mob/living/simple_animal/bot/honkbot.dm b/code/modules/mob/living/simple_animal/bot/honkbot.dm
deleted file mode 100644
index 711995833172f..0000000000000
--- a/code/modules/mob/living/simple_animal/bot/honkbot.dm
+++ /dev/null
@@ -1,156 +0,0 @@
-/mob/living/simple_animal/bot/secbot/honkbot
- name = "\improper Honkbot"
- desc = "A little robot. It looks happy with its bike horn."
- icon_state = "honkbot"
- light_color = "#e084f7"
- light_power = 1
- damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 0, STAMINA = 0, OXY = 0)
- combat_mode = FALSE
-
- req_one_access = list(ACCESS_ROBOTICS, ACCESS_THEATRE)
- radio_key = /obj/item/encryptionkey/headset_service //doesn't have security key
- radio_channel = RADIO_CHANNEL_SERVICE //Doesn't even use the radio anyway.
- bot_type = HONK_BOT
- bot_mode_flags = BOT_MODE_ON | BOT_MODE_REMOTE_ENABLED | BOT_MODE_CAN_BE_SAPIENT | BOT_MODE_AUTOPATROL | BOT_MODE_ROUNDSTART_POSSESSION
- hackables = "sound control systems"
- path_image_color = "#FF69B4"
- data_hud_type = DATA_HUD_SECURITY_BASIC //show jobs
-
- baton_type = /obj/item/bikehorn
- cuff_type = /obj/item/restraints/handcuffs/cable/zipties/fake/used
- security_mode_flags = SECBOT_CHECK_WEAPONS | SECBOT_HANDCUFF_TARGET
- possessed_message = "You are a honkbot! Make sure the crew are having a great time!"
-
- automated_announcements = list(
- HONKBOT_VOICED_HONK_HAPPY = 'sound/items/bikehorn.ogg',
- HONKBOT_VOICED_HONK_SAD = 'sound/misc/sadtrombone.ogg',
- )
-
- ///Keeping track of how much we honk to prevent spamming it
- var/limiting_spam = FALSE
- ///Sound played when HONKing someone
- var/honksound = 'sound/items/bikehorn.ogg'
- ///Cooldown between honks
- var/cooldowntime = 30
- ///Cooldown between ear-breaking horn sounds
- var/cooldowntimehorn = 10
-
-/mob/living/simple_animal/bot/secbot/honkbot/Initialize(mapload)
- . = ..()
-
- // Doing this hurts my soul, but simplebot access reworks are for another day.
- var/datum/id_trim/job/clown_trim = SSid_access.trim_singletons_by_path[/datum/id_trim/job/clown]
- //We're doing set_access instead to overwrite the sec access they get.
- access_card.set_access(clown_trim.access + clown_trim.wildcard_access)
- prev_access = access_card.access.Copy()
-
-/mob/living/simple_animal/bot/secbot/honkbot/on_entered(datum/source, atom/movable/AM)
- if(prob(70)) //only a chance to slip
- return
- return ..()
-
-/mob/living/simple_animal/bot/secbot/honkbot/knockOver(mob/living/carbon/tripped_target)
- . = ..()
- INVOKE_ASYNC(src, TYPE_PROC_REF(/mob/living/simple_animal/bot, speak), HONKBOT_VOICED_HONK_SAD)
- icon_state = "[initial(icon_state)]-c"
- addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, update_appearance)), 0.2 SECONDS)
-
-/mob/living/simple_animal/bot/secbot/honkbot/threat_react(threatlevel)
- speak(HONKBOT_VOICED_HONK_HAPPY)
-
-/mob/living/simple_animal/bot/secbot/honkbot/bot_reset()
- ..()
- limiting_spam = FALSE
-
-/mob/living/simple_animal/bot/secbot/honkbot/stun_attack(mob/living/carbon/current_target, harm = FALSE) // airhorn stun
- if(limiting_spam)
- return
-
- var/judgement_criteria = judgement_criteria()
- playsound(src, 'sound/items/AirHorn.ogg', 100, TRUE, -1) //HEEEEEEEEEEEENK!!
- icon_state = "[initial(icon_state)]-c"
- addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, update_appearance)), 0.2 SECONDS)
- if(!ishuman(current_target))
- current_target.Paralyze(8 SECONDS)
- current_target.set_stutter(40 SECONDS)
- addtimer(CALLBACK(src, PROC_REF(limiting_spam_false)), cooldowntime)
- return
-
- current_target.set_stutter(40 SECONDS)
- var/obj/item/organ/internal/ears/target_ears = current_target.get_organ_slot(ORGAN_SLOT_EARS)
- if(target_ears && !HAS_TRAIT(current_target, TRAIT_DEAF))
- target_ears.adjustEarDamage(0, 5) //far less damage than the H.O.N.K.
- current_target.set_jitter_if_lower(100 SECONDS)
- current_target.Paralyze(6 SECONDS)
- if(client) //prevent spam from players
- limiting_spam = TRUE
-
- if(bot_cover_flags & BOT_COVER_EMAGGED) // you really don't want to hit an emagged honkbot
- threatlevel = 6 // will never let you go
- else
- //HONK once, then leave
- if(ishuman(current_target))
- var/mob/living/carbon/human/human_target = current_target
- threatlevel = human_target.assess_threat(judgement_criteria)
- threatlevel -= 6
- addtimer(CALLBACK(src, PROC_REF(limiting_spam_false)), cooldowntime)
-
- log_combat(src, current_target, "honked")
-
- current_target.visible_message(
- span_danger("[src] honks [current_target]!"), \
- span_userdanger("[src] honks you!"), \
- )
-
- target_lastloc = target.loc
- mode = BOT_PREP_ARREST
-
-/mob/living/simple_animal/bot/secbot/honkbot/retaliate(mob/living/carbon/human/attacking_human)
- . = ..()
- playsound(src, 'sound/machines/buzz-sigh.ogg', 50, TRUE, -1)
- icon_state = "[initial(icon_state)]-c"
- addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, update_appearance)), 0.2 SECONDS)
-
-/mob/living/simple_animal/bot/secbot/honkbot/UnarmedAttack(atom/attack_target, proximity_flag, list/modifiers)
- . = ..()
- if(!.)
- return FALSE
- if(!limiting_spam)
- bike_horn()
-
-/mob/living/simple_animal/bot/secbot/honkbot/handle_automated_action()
- . = ..()
- if(!.)
- return
- if(!limiting_spam && prob(30))
- bike_horn()
-
-/mob/living/simple_animal/bot/secbot/honkbot/start_handcuffing(mob/living/carbon/current_target)
- . = ..()
- if(bot_cover_flags & BOT_COVER_EMAGGED) //emagged honkbots will spam short and memorable sounds.
- if(!limiting_spam)
- playsound(src, SFX_HONKBOT_E, 50, FALSE)
- icon_state = "honkbot-e"
- else if(!limiting_spam)
- playsound(src, honksound, 50, TRUE, -1)
- icon_state = "[initial(icon_state)]-c"
-
- limiting_spam = TRUE // prevent spam
- addtimer(CALLBACK(src, PROC_REF(limiting_spam_false)), cooldowntimehorn)
- addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, update_appearance)), 3 SECONDS, TIMER_OVERRIDE|TIMER_UNIQUE)
-
-//Honkbots don't care for NAP violations
-/mob/living/simple_animal/bot/secbot/honkbot/check_nap_violations()
- return TRUE
-
-/mob/living/simple_animal/bot/secbot/honkbot/proc/limiting_spam_false() //used for addtimer
- limiting_spam = FALSE
-
-/mob/living/simple_animal/bot/secbot/honkbot/proc/bike_horn() // horn attack
- if(limiting_spam)
- return
- playsound(loc, honksound, 50, TRUE, -1)
- limiting_spam = TRUE // prevent spam
- icon_state = "[initial(icon_state)]-c"
- addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, update_appearance)), 0.2 SECONDS)
- addtimer(CALLBACK(src, PROC_REF(limiting_spam_false)), cooldowntimehorn)
diff --git a/code/modules/mob/living/sneeze.dm b/code/modules/mob/living/sneeze.dm
new file mode 100644
index 0000000000000..b2cf76c25a6b0
--- /dev/null
+++ b/code/modules/mob/living/sneeze.dm
@@ -0,0 +1,75 @@
+/// How many degrees, up and down, can our sneeze deviate from our facing direction?
+#define SNEEZE_CONE 60
+
+/// Launch a sneeze that can infect with a disease
+/mob/living/proc/infectious_sneeze(datum/disease/disease, force, range = 4, count = 4, charge_time = 0.5 SECONDS, obj/projectile/sneezoid = /obj/projectile/sneeze)
+ sneeze(range, count, charge_time, sneezoid, on_sneeze_hit_callback = CALLBACK(src, PROC_REF(try_sneeze_infect), disease.Copy(), force))
+
+/// Try and infect following a sneeze hit. force to always infect
+/mob/living/proc/try_sneeze_infect(datum/disease/disease, force, mob/living/target)
+ target.contract_airborne_disease(disease)
+
+/// Inhale and start the sneeze timer. on_sneeze_callback can be used to do custom sneezes, on_sneeze_hit_callback for special effects, but probably usually making it infect
+/mob/living/proc/sneeze(range = 4, count = 3, charge_time = 0.5 SECONDS, obj/projectile/sneezoid = /obj/projectile/sneeze, on_sneeze_callback = null, on_sneeze_hit_callback = null)
+ if(charge_time)
+ emote("inhale")
+
+ clear_fullscreen("sneezer", 0)
+ var/atom/movable/screen/fullscreen/cursor_catcher/catcher = overlay_fullscreen("sneezer", /atom/movable/screen/fullscreen/cursor_catcher, FALSE)
+ if(client)
+ catcher.assign_to_mob(src)
+ var/callback = on_sneeze_callback || CALLBACK(src, PROC_REF(launch_sneeze), range, count, sneezoid, on_sneeze_hit_callback, catcher)
+ addtimer(callback, charge_time)
+
+/// Shoot the sneeze projectile
+/mob/living/proc/launch_sneeze(range, count, obj/projectile/sneezoid, datum/callback/on_sneeze_hit_callback, atom/movable/screen/fullscreen/cursor_catcher/catcher)
+ emote("sneeze")
+
+ var/angle = dir2angle(dir)
+
+ if(catcher && catcher.given_turf)
+ catcher.calculate_params()
+ /// Take the target and subtract self for relative grid position. Then take the pixel x on the tile and divide by the tiles pixel size, and add 0.5 so it's fired from the center
+ var/sneeze_x = catcher.given_turf.x - x + catcher.given_x / world.icon_size - 0.5
+ var/sneeze_y = catcher.given_turf.y - y + catcher.given_y / world.icon_size - 0.5
+ angle = ATAN2(sneeze_y, sneeze_x)
+
+ // Check if we're within the sneeze cone, otherwise just sneeze straight
+ if(abs(closer_angle_difference(angle, dir2angle(dir) - SNEEZE_CONE)) + abs(closer_angle_difference(angle, dir2angle(dir) + SNEEZE_CONE)) > 2 * SNEEZE_CONE)
+ angle = dir2angle(dir)
+
+ clear_fullscreen("sneezer", 0)
+
+ for(var/i in 0 to count)
+ var/obj/projectile/sneezium = new sneezoid(get_turf(src), on_sneeze_hit_callback)
+ sneezium.range = range
+ sneezium.firer = src
+ sneezium.fire(angle)
+
+/// Sneeze projectile launched by sneezing. gross
+/obj/projectile/sneeze
+ name = "sneeze"
+ icon_state = "sneeze"
+
+ suppressed = SUPPRESSED_VERY
+ range = 4
+ speed = 4
+ spread = 40
+ damage_type = BRUTE
+ damage = 0
+
+ /// Call this when we hit something
+ var/datum/callback/sneezie_callback
+
+/obj/projectile/sneeze/Initialize(mapload, callback)
+ . = ..()
+
+ sneezie_callback = callback
+
+/obj/projectile/sneeze/on_hit(atom/target, blocked, pierce_hit)
+ . = ..()
+
+ if(isliving(target))
+ sneezie_callback?.Invoke(target) //you've been sneezered
+
+#undef SNEEZE_CONE
diff --git a/code/modules/mob_spawn/ghost_roles/mining_roles.dm b/code/modules/mob_spawn/ghost_roles/mining_roles.dm
index 5fb3337b911e7..00ff1b5a8fd1e 100644
--- a/code/modules/mob_spawn/ghost_roles/mining_roles.dm
+++ b/code/modules/mob_spawn/ghost_roles/mining_roles.dm
@@ -283,6 +283,7 @@
important_text = "The base is rigged with explosives, DO NOT abandon it or let it fall into enemy hands!"
outfit = /datum/outfit/lavaland_syndicate
spawner_job_path = /datum/job/lavaland_syndicate
+ deletes_on_zero_uses_left = FALSE
/obj/effect/mob_spawn/ghost_role/human/lavaland_syndicate/special(mob/living/new_spawn)
. = ..()
@@ -320,6 +321,21 @@
mask = /obj/item/clothing/mask/chameleon/gps
r_hand = /obj/item/melee/energy/sword/saber
+/datum/outfit/lavaland_syndicate/comms/icemoon
+ name = "Icemoon Syndicate Comms Agent"
+ mask = /obj/item/clothing/mask/chameleon
+ shoes = /obj/item/clothing/shoes/winterboots/ice_boots/eva
+
/obj/item/clothing/mask/chameleon/gps/Initialize(mapload)
. = ..()
AddComponent(/datum/component/gps, "Encrypted Signal")
+
+///Icemoon Syndicate Comms Agent
+
+/obj/effect/mob_spawn/ghost_role/human/lavaland_syndicate/comms/icemoon
+ name = "Icemoon Comms Agent"
+ prompt_name = "a syndicate comms agent"
+ you_are_text = "You are a syndicate comms agent, assigned in an underground secret listening post close to your enemy's facility."
+ flavour_text = "Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. Monitor enemy activity as best you can, and try to keep a low profile. Use the communication equipment to provide support to any field agents, and sow disinformation to throw Nanotrasen off your trail. Do not let the outpost fall into enemy hands!"
+ important_text = "Do NOT let the outpost fall into enemy hands"
+ outfit = /datum/outfit/lavaland_syndicate/comms/icemoon
diff --git a/code/modules/mob_spawn/ghost_roles/spider_roles.dm b/code/modules/mob_spawn/ghost_roles/spider_roles.dm
index 102a73d6f92f4..0ee4435a9e461 100644
--- a/code/modules/mob_spawn/ghost_roles/spider_roles.dm
+++ b/code/modules/mob_spawn/ghost_roles/spider_roles.dm
@@ -155,7 +155,7 @@
cluster_type = /obj/structure/spider/eggcluster/abnormal
potentialspawns = list(
/mob/living/basic/spider/growing/spiderling/tank,
- /mob/living/basic/spider/growing/spiderling/breacher,
+ /mob/living/basic/spider/growing/spiderling/viper,
)
flash_window = TRUE
@@ -166,7 +166,7 @@
cluster_type = /obj/structure/spider/eggcluster/enriched
potentialspawns = list(
/mob/living/basic/spider/growing/spiderling/tarantula,
- /mob/living/basic/spider/growing/spiderling/viper,
+ /mob/living/basic/spider/growing/spiderling/breacher,
/mob/living/basic/spider/growing/spiderling/midwife,
)
flash_window = TRUE
diff --git a/code/modules/pai/software.dm b/code/modules/pai/software.dm
index 9876df5a2646a..ab69e69388ccd 100644
--- a/code/modules/pai/software.dm
+++ b/code/modules/pai/software.dm
@@ -131,12 +131,17 @@
/**
* Changes the image displayed on the pAI.
*
- * @param {mob} user - The user who is changing the image.
- *
* @returns {boolean} - TRUE if the image was changed, FALSE otherwise.
*/
/mob/living/silicon/pai/proc/change_image()
- var/new_image = tgui_input_list(src, "Select your new display image", "Display Image", possible_overlays)
+ var/list/possible_choices = list()
+ for(var/face_option in possible_overlays)
+ var/datum/radial_menu_choice/choice = new
+ choice.name = face_option
+ choice.image = image(icon = card.icon, icon_state = "pai-[face_option]")
+ possible_choices[face_option] += choice
+ var/atom/anchor = get_atom_on_turf(src)
+ var/new_image = show_radial_menu(src, anchor, possible_choices, custom_check = CALLBACK(src, PROC_REF(check_menu), anchor), radius = 40, require_near = TRUE)
if(isnull(new_image))
return FALSE
card.emotion_icon = new_image
diff --git a/code/modules/paperwork/stamps.dm b/code/modules/paperwork/stamps.dm
index 1a0ce1dc37b80..1eae74d242cef 100644
--- a/code/modules/paperwork/stamps.dm
+++ b/code/modules/paperwork/stamps.dm
@@ -88,6 +88,11 @@
icon_state = "stamp-clown"
dye_color = DYE_CLOWN
+/obj/item/stamp/clown/Initialize(mapload)
+ . = ..()
+
+ AddElement(/datum/element/swabable, CELL_LINE_TABLE_CLOWN, CELL_VIRUS_TABLE_GENERIC, rand(2,3), 0)
+
/obj/item/stamp/mime
name = "mime's rubber stamp"
icon_state = "stamp-mime"
diff --git a/code/modules/photography/photos/album.dm b/code/modules/photography/photos/album.dm
index ddc896fe758fb..4a1647abebe7a 100644
--- a/code/modules/photography/photos/album.dm
+++ b/code/modules/photography/photos/album.dm
@@ -140,6 +140,11 @@
icon_state = "album_red"
persistence_id = "listeningstation"
+/obj/item/storage/photo_album/icemoonlisteningstation
+ name = "photo album (Icemoon Outpost)"
+ icon_state = "album_red"
+ persistence_id = "icemooncomms"
+
/obj/item/storage/photo_album/prison
name = "photo album (Prison)"
icon_state = "album_blue"
diff --git a/code/modules/plumbing/plumbers/_plumb_machinery.dm b/code/modules/plumbing/plumbers/_plumb_machinery.dm
index e3f9486bee999..2e8eaee9d6dec 100644
--- a/code/modules/plumbing/plumbers/_plumb_machinery.dm
+++ b/code/modules/plumbing/plumbers/_plumb_machinery.dm
@@ -11,6 +11,8 @@
processing_flags = START_PROCESSING_MANUALLY
active_power_usage = BASE_MACHINE_ACTIVE_CONSUMPTION * 2.75
resistance_flags = FIRE_PROOF | UNACIDABLE | ACID_PROOF
+ interaction_flags_machine = parent_type::interaction_flags_machine | INTERACT_MACHINE_OFFLINE
+
///Plumbing machinery is always gonna need reagents, so we might aswell put it here
var/buffer = 50
///Flags for reagents, like INJECTABLE, TRANSPARENT bla bla everything thats in DEFINES/reagents.dm
@@ -21,11 +23,42 @@
set_anchored(bolt)
create_reagents(buffer, reagent_flags)
AddComponent(/datum/component/simple_rotation)
- interaction_flags_machine |= INTERACT_MACHINE_OFFLINE
+ register_context()
+
+/obj/machinery/plumbing/add_context(atom/source, list/context, obj/item/held_item, mob/user)
+ . = NONE
+ if(isnull(held_item))
+ return
+
+ if(held_item.tool_behaviour == TOOL_WRENCH)
+ context[SCREENTIP_CONTEXT_LMB] = "[anchored ? "Un" : ""]Anchor"
+ return CONTEXTUAL_SCREENTIP_SET
+ else if(held_item.tool_behaviour == TOOL_WELDER && !anchored)
+ context[SCREENTIP_CONTEXT_LMB] = "Deconstruct"
+ return CONTEXTUAL_SCREENTIP_SET
+ else if(istype(held_item, /obj/item/plunger))
+ context[SCREENTIP_CONTEXT_LMB] = "Flush"
+ return CONTEXTUAL_SCREENTIP_SET
/obj/machinery/plumbing/examine(mob/user)
. = ..()
- . += span_notice("The maximum volume display reads: [reagents.maximum_volume] units.")
+ if(isobserver(user) || !in_range(src, user))
+ return
+
+ . += span_notice("The maximum volume display reads: [reagents.maximum_volume]u capacity. Contains:")
+ if(reagents.total_volume)
+ for(var/datum/reagent/reg as anything in reagents.reagent_list)
+ . += span_notice("[round(reg.volume, CHEMICAL_VOLUME_ROUNDING)]u of [reg.name]")
+ else
+ . += span_notice("Nothing.")
+
+ if(anchored)
+ . += span_notice("It's [EXAMINE_HINT("anchored")] in place.")
+ else
+ . += span_warning("Needs to be [EXAMINE_HINT("anchored")] to start operations.")
+ . += span_notice("It can be [EXAMINE_HINT("welded")] apart.")
+
+ . += span_notice("An [EXAMINE_HINT("plunger")] can be used to flush out reagents.")
/obj/machinery/plumbing/wrench_act(mob/living/user, obj/item/tool)
if(user.combat_mode)
@@ -39,6 +72,23 @@
end_processing()
return ITEM_INTERACT_SUCCESS
+/obj/machinery/plumbing/welder_act(mob/living/user, obj/item/I)
+ if(user.combat_mode)
+ return NONE
+
+ if(anchored)
+ balloon_alert(user, "unanchor first!")
+ return ITEM_INTERACT_BLOCKING
+
+ if(I.tool_start_check(user, amount = 1))
+ to_chat(user, span_notice("You start slicing the [name] apart."))
+ if(I.use_tool(src, user, 1.5 SECONDS, volume = 50))
+ deconstruct(TRUE)
+ to_chat(user, span_notice("You slice the [name] apart."))
+ return ITEM_INTERACT_SUCCESS
+
+ return ITEM_INTERACT_BLOCKING
+
/obj/machinery/plumbing/plunger_act(obj/item/plunger/P, mob/living/user, reinforced)
user.balloon_alert_to_viewers("furiously plunging...")
if(do_after(user, 3 SECONDS, target = src))
@@ -46,17 +96,6 @@
reagents.expose(get_turf(src), TOUCH) //splash on the floor
reagents.clear_reagents()
-/obj/machinery/plumbing/welder_act(mob/living/user, obj/item/I)
- . = ..()
- if(anchored)
- to_chat(user, span_warning("The [name] needs to be unbolted to do that!"))
- if(I.tool_start_check(user, amount=1))
- to_chat(user, span_notice("You start slicing the [name] apart."))
- if(I.use_tool(src, user, (1.5 SECONDS), volume=50))
- deconstruct(TRUE)
- to_chat(user, span_notice("You slice the [name] apart."))
- return TRUE
-
///We can empty beakers in here and everything
/obj/machinery/plumbing/input
name = "input gate"
diff --git a/code/modules/plumbing/plumbers/grinder_chemical.dm b/code/modules/plumbing/plumbers/grinder_chemical.dm
index f75ec94f21c22..bd0a69e6d5e86 100644
--- a/code/modules/plumbing/plumbers/grinder_chemical.dm
+++ b/code/modules/plumbing/plumbers/grinder_chemical.dm
@@ -7,6 +7,9 @@
reagent_flags = TRANSPARENT | DRAINABLE
buffer = 400
+ /// Are we grinding or juicing
+ var/grinding = TRUE
+
/obj/machinery/plumbing/grinder_chemical/Initialize(mapload, bolt, layer)
. = ..()
AddComponent(/datum/component/plumbing/simple_supply, bolt, layer)
@@ -15,17 +18,74 @@
)
AddElement(/datum/element/connect_loc, loc_connections)
-/obj/machinery/plumbing/grinder_chemical/attackby(obj/item/weapon, mob/user, params)
- if(istype(weapon, /obj/item/storage/bag))
- to_chat(user, span_notice("You dump items from [weapon] into the grinder."))
- for(var/obj/item/obj_item in weapon.contents)
- grind(obj_item)
- else
- to_chat(user, span_notice("You attempt to grind [weapon]."))
- grind(weapon)
+/obj/machinery/plumbing/grinder_chemical/examine(mob/user)
+ . = ..()
+
+ . += span_notice("Use empty hand to change operation mode. Currently [grinding ? "Grinding" : "Juicing"]")
+
+/**
+ * Check if the user can interact with the grinder
+ * Arguments
+ *
+ * * mob/user - the player we are checking for
+ */
+/obj/machinery/plumbing/grinder_chemical/proc/check_interactable(mob/user)
+ PRIVATE_PROC(TRUE)
+ return can_interact(user)
+
+/obj/machinery/plumbing/grinder_chemical/attack_hand(mob/living/user, list/modifiers)
+ if(user.combat_mode || !user.can_perform_action(src, ALLOW_SILICON_REACH | FORBID_TELEKINESIS_REACH))
+ return FALSE
+
+ var/list/options = list()
+
+ var/static/radial_grind = image(icon = 'icons/hud/radial.dmi', icon_state = "radial_grind")
+ options["grind"] = radial_grind
+
+ var/static/radial_juice = image(icon = 'icons/hud/radial.dmi', icon_state = "radial_juice")
+ options["juice"] = radial_juice
+
+ var/choice = show_radial_menu(
+ user,
+ src,
+ options,
+ custom_check = CALLBACK(src, PROC_REF(check_interactable), user),
+ )
+ if(!choice)
+ return FALSE
+
+ grinding = (choice == "grind")
return TRUE
+/obj/machinery/plumbing/grinder_chemical/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
+ . = NONE
+ if(user.combat_mode || !user.can_perform_action(src, ALLOW_SILICON_REACH | FORBID_TELEKINESIS_REACH))
+ return ITEM_INTERACT_SKIP_TO_ATTACK
+
+ if(istype(tool, /obj/item/construction/plumbing))
+ return tool.interact_with_atom(src, user, modifiers)
+ else if(istype(tool, /obj/item/plunger))
+ return
+ else if(istype(tool, /obj/item/storage/bag))
+ if(!anchored)
+ to_chat(user, span_warning("Anchor first to start [grinding ? "grind" : "juice"]."))
+ return ITEM_INTERACT_BLOCKING
+
+ to_chat(user, span_notice("You dump items from [tool] into the grinder."))
+ for(var/obj/item/obj_item in tool.contents)
+ grind(obj_item)
+ return ITEM_INTERACT_SUCCESS
+ else if(!tool.tool_behaviour)
+ var/action = "[grinding ? "grind" : "juice"]"
+ if(!anchored)
+ to_chat(user, span_warning("Anchor first to star [action]."))
+ return ITEM_INTERACT_BLOCKING
+
+ to_chat(user, span_notice("You attempt to [action] [tool]."))
+ grind(tool)
+ return ITEM_INTERACT_SUCCESS
+
/obj/machinery/plumbing/grinder_chemical/CanAllowThrough(atom/movable/mover, border_dir)
. = ..()
if(!anchored)
@@ -37,7 +97,7 @@
/obj/machinery/plumbing/grinder_chemical/proc/on_entered(datum/source, atom/movable/AM)
SIGNAL_HANDLER
- grind(AM)
+ INVOKE_ASYNC(src, PROC_REF(grind), AM)
/**
* Grinds/Juices the atom
@@ -45,7 +105,9 @@
* * [AM][atom] - the atom to grind or juice
*/
/obj/machinery/plumbing/grinder_chemical/proc/grind(atom/AM)
- if(!is_operational)
+ PRIVATE_PROC(TRUE)
+
+ if(!is_operational || !anchored)
return
if(reagents.holder_full())
return
@@ -53,11 +115,15 @@
return
var/obj/item/I = AM
+ if((I.item_flags & ABSTRACT) || (I.flags_1 & HOLOGRAM_1))
+ return
+
var/result
- if(I.grind_results)
- result = I.grind(reagents, usr)
- else
+ if(!grinding)
result = I.juice(reagents, usr)
+ else if(length(I.grind_results) || I.reagents?.total_volume)
+ result = I.grind(reagents, usr)
+
+ use_energy(active_power_usage)
if(result)
- use_energy(active_power_usage)
qdel(I)
diff --git a/code/modules/plumbing/plumbers/vatgrower.dm b/code/modules/plumbing/plumbers/vatgrower.dm
index 7327a648dadce..1dcfb08e0cce0 100644
--- a/code/modules/plumbing/plumbers/vatgrower.dm
+++ b/code/modules/plumbing/plumbers/vatgrower.dm
@@ -11,9 +11,9 @@
var/resampler_active = FALSE
///Add that sexy demnand component
-/obj/machinery/plumbing/growing_vat/Initialize(mapload, bolt)
+/obj/machinery/plumbing/growing_vat/Initialize(mapload, bolt, layer)
. = ..()
- AddComponent(/datum/component/plumbing/simple_demand, bolt)
+ AddComponent(/datum/component/plumbing/simple_demand, bolt, layer)
/obj/machinery/plumbing/growing_vat/create_reagents(max_vol, flags)
. = ..()
diff --git a/code/modules/projectiles/ammunition/ballistic/rocket.dm b/code/modules/projectiles/ammunition/ballistic/rocket.dm
index cf88fd02313c9..25f0bee11a672 100644
--- a/code/modules/projectiles/ammunition/ballistic/rocket.dm
+++ b/code/modules/projectiles/ammunition/ballistic/rocket.dm
@@ -28,6 +28,9 @@
base_icon_state = "low_yield_rocket"
projectile_type = /obj/projectile/bullet/rocket/weak
+/obj/item/ammo_casing/rocket/reverse
+ projectile_type = /obj/projectile/bullet/rocket/reverse
+
/obj/item/ammo_casing/a75
desc = "A .75 bullet casing."
caliber = CALIBER_75
diff --git a/code/modules/projectiles/boxes_magazines/internal/grenade.dm b/code/modules/projectiles/boxes_magazines/internal/grenade.dm
index aacd64383b0d9..42d019b0dc09d 100644
--- a/code/modules/projectiles/boxes_magazines/internal/grenade.dm
+++ b/code/modules/projectiles/boxes_magazines/internal/grenade.dm
@@ -15,3 +15,6 @@
ammo_type = /obj/item/ammo_casing/rocket
caliber = CALIBER_84MM
max_ammo = 1
+
+/obj/item/ammo_box/magazine/internal/rocketlauncher/empty
+ start_empty = TRUE
diff --git a/code/modules/projectiles/guns/ballistic/launchers.dm b/code/modules/projectiles/guns/ballistic/launchers.dm
index d70a91d36eb13..21edc7035c5d4 100644
--- a/code/modules/projectiles/guns/ballistic/launchers.dm
+++ b/code/modules/projectiles/guns/ballistic/launchers.dm
@@ -124,3 +124,8 @@
span_userdanger("You look around after realizing you're still here, then proceed to choke yourself to death with [src]!"))
sleep(2 SECONDS)
return OXYLOSS
+
+/obj/item/gun/ballistic/rocketlauncher/unrestricted/nanotrasen
+ desc = "A reusable rocket propelled grenade launcher. The words \"Syndicate this way\" and an arrow have been written near the barrel. \
+ A sticker near the cheek rest reads, \"ENSURE AREA BEHIND IS CLEAR BEFORE FIRING\""
+ accepted_magazine_type = /obj/item/ammo_box/magazine/internal/rocketlauncher/empty
diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm
index 85f3283ca43d1..a06f6954bf374 100644
--- a/code/modules/projectiles/guns/ballistic/shotgun.dm
+++ b/code/modules/projectiles/guns/ballistic/shotgun.dm
@@ -239,14 +239,13 @@
update_appearance()
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
-/obj/item/gun/ballistic/shotgun/bulldog/alt_click_secondary(mob/user)
+/obj/item/gun/ballistic/shotgun/bulldog/click_alt_secondary(mob/user)
if(secondary_magazine)
var/obj/item/ammo_box/magazine/old_mag = secondary_magazine
secondary_magazine = null
user.put_in_hands(old_mag)
update_appearance()
playsound(src, load_empty_sound, load_sound_volume, load_sound_vary)
- return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
/obj/item/gun/ballistic/shotgun/bulldog/proc/toggle_magazine()
var/primary_magazine = magazine
diff --git a/code/modules/projectiles/projectile/special/rocket.dm b/code/modules/projectiles/projectile/special/rocket.dm
index dd9f18a114ac4..db452385c987c 100644
--- a/code/modules/projectiles/projectile/special/rocket.dm
+++ b/code/modules/projectiles/projectile/special/rocket.dm
@@ -127,3 +127,13 @@ among other potential differences. This granularity is helpful for things like t
icon = 'icons/obj/weapons/guns/projectiles.dmi'
icon_state = "missile_broken"
w_class = WEIGHT_CLASS_TINY
+
+//immediately hits firer
+/obj/projectile/bullet/rocket/reverse
+ name = "faulty rocket"
+
+/obj/projectile/bullet/rocket/reverse/fire(angle, atom/direct_target)
+ ..()
+ if(firer) //troll
+ firer.visible_message(span_danger("[src] blows up as soon as [firer] fires it!"))
+ on_hit(firer)
diff --git a/code/modules/reagents/chemistry/machinery/chem_mass_spec.dm b/code/modules/reagents/chemistry/machinery/chem_mass_spec.dm
index e11910a13afce..e43d32c661bd9 100644
--- a/code/modules/reagents/chemistry/machinery/chem_mass_spec.dm
+++ b/code/modules/reagents/chemistry/machinery/chem_mass_spec.dm
@@ -434,13 +434,10 @@
replace_beaker(user, TRUE)
return CLICK_ACTION_SUCCESS
-/obj/machinery/chem_mass_spec/alt_click_secondary(mob/living/user)
- . = ..()
- if(!can_interact(user))
- return
+/obj/machinery/chem_mass_spec/click_alt_secondary(mob/living/user)
if(processing_reagents)
balloon_alert(user, "still processing!")
- return ..()
+ return
replace_beaker(user, FALSE)
/obj/machinery/chem_mass_spec/process(seconds_per_tick)
diff --git a/code/modules/reagents/chemistry/reagents/drinks/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drinks/drink_reagents.dm
index f753f2f1c325c..d3070474558d7 100644
--- a/code/modules/reagents/chemistry/reagents/drinks/drink_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/drinks/drink_reagents.dm
@@ -358,34 +358,42 @@
description = "Coffee and ice, refreshing and cool."
color = "#102838" // rgb: 16, 40, 56
nutriment_factor = 0
+ overdose_threshold = 80
taste_description = "bitter coldness"
chemical_flags = REAGENT_CAN_BE_SYNTHESIZED
metabolized_traits = list(TRAIT_STIMULATED)
+/datum/reagent/consumable/icecoffee/overdose_process(mob/living/affected_mob, seconds_per_tick, times_fired)
+ . = ..()
+ affected_mob.set_jitter_if_lower(10 SECONDS * REM * seconds_per_tick)
+
/datum/reagent/consumable/icecoffee/on_mob_life(mob/living/carbon/affected_mob, seconds_per_tick, times_fired)
. = ..()
affected_mob.adjust_dizzy(-10 SECONDS * REM * seconds_per_tick)
affected_mob.adjust_drowsiness(-6 SECONDS * REM * seconds_per_tick)
affected_mob.AdjustSleeping(-40 * REM * seconds_per_tick)
affected_mob.adjust_bodytemperature(-5 * REM * TEMPERATURE_DAMAGE_COEFFICIENT * seconds_per_tick, affected_mob.get_body_temp_normal())
- affected_mob.set_jitter_if_lower(10 SECONDS * REM * seconds_per_tick)
/datum/reagent/consumable/hot_ice_coffee
name = "Hot Ice Coffee"
description = "Coffee with pulsing ice shards"
color = "#102838" // rgb: 16, 40, 56
nutriment_factor = 0
+ overdose_threshold = 80
taste_description = "bitter coldness and a hint of smoke"
chemical_flags = REAGENT_CAN_BE_SYNTHESIZED
metabolized_traits = list(TRAIT_STIMULATED)
+/datum/reagent/consumable/hot_ice_coffee/overdose_process(mob/living/affected_mob, seconds_per_tick, times_fired)
+ . = ..()
+ affected_mob.set_jitter_if_lower(10 SECONDS * REM * seconds_per_tick)
+
/datum/reagent/consumable/hot_ice_coffee/on_mob_life(mob/living/carbon/affected_mob, seconds_per_tick, times_fired)
. = ..()
affected_mob.adjust_dizzy(-10 SECONDS * REM * seconds_per_tick)
affected_mob.adjust_drowsiness(-6 SECONDS * REM * seconds_per_tick)
affected_mob.AdjustSleeping(-60 * REM * seconds_per_tick)
affected_mob.adjust_bodytemperature(-7 * REM * TEMPERATURE_DAMAGE_COEFFICIENT * seconds_per_tick, affected_mob.get_body_temp_normal())
- affected_mob.set_jitter_if_lower(10 SECONDS * REM * seconds_per_tick)
if(affected_mob.adjustToxLoss(1 * REM * seconds_per_tick, updating_health = FALSE, required_biotype = affected_biotype))
return UPDATE_MOB_HEALTH
@@ -701,12 +709,17 @@
name = "Soy Latte"
description = "A nice and tasty beverage while you are reading your hippie books."
color = "#cc6404" // rgb: 204,100,4
+ overdose_threshold = 80
quality = DRINK_NICE
taste_description = "creamy coffee"
chemical_flags = REAGENT_CAN_BE_SYNTHESIZED
glass_price = DRINK_PRICE_EASY
metabolized_traits = list(TRAIT_STIMULATED)
+/datum/reagent/consumable/soy_latte/overdose_process(mob/living/affected_mob, seconds_per_tick, times_fired)
+ . = ..()
+ affected_mob.set_jitter_if_lower(10 SECONDS * REM * seconds_per_tick)
+
/datum/reagent/consumable/soy_latte/on_mob_life(mob/living/carbon/affected_mob, seconds_per_tick, times_fired)
. = ..()
affected_mob.adjust_dizzy(-10 SECONDS * REM * seconds_per_tick)
@@ -714,7 +727,6 @@
var/need_mob_update
need_mob_update = affected_mob.SetSleeping(0)
affected_mob.adjust_bodytemperature(5 * REM * TEMPERATURE_DAMAGE_COEFFICIENT * seconds_per_tick, 0, affected_mob.get_body_temp_normal())
- affected_mob.set_jitter_if_lower(10 SECONDS * REM * seconds_per_tick)
if(affected_mob.getBruteLoss() && SPT_PROB(10, seconds_per_tick))
need_mob_update += affected_mob.heal_bodypart_damage(brute = 1 * REM * seconds_per_tick, burn = 0, updating_health = FALSE)
if(need_mob_update)
@@ -724,12 +736,17 @@
name = "Cafe Latte"
description = "A nice, strong and tasty beverage while you are reading."
color = "#cc6404" // rgb: 204,100,4
+ overdose_threshold = 80
quality = DRINK_NICE
taste_description = "bitter cream"
chemical_flags = REAGENT_CAN_BE_SYNTHESIZED
glass_price = DRINK_PRICE_EASY
metabolized_traits = list(TRAIT_STIMULATED)
+/datum/reagent/consumable/cafe_latte/overdose_process(mob/living/affected_mob, seconds_per_tick, times_fired)
+ . = ..()
+ affected_mob.set_jitter_if_lower(10 SECONDS * REM * seconds_per_tick)
+
/datum/reagent/consumable/cafe_latte/on_mob_life(mob/living/carbon/affected_mob, seconds_per_tick, times_fired)
. = ..()
affected_mob.adjust_dizzy(-10 SECONDS * REM * seconds_per_tick)
@@ -737,7 +754,6 @@
var/need_mob_update
need_mob_update = affected_mob.SetSleeping(0)
affected_mob.adjust_bodytemperature(5 * REM * TEMPERATURE_DAMAGE_COEFFICIENT * seconds_per_tick, 0, affected_mob.get_body_temp_normal())
- affected_mob.set_jitter_if_lower(10 SECONDS * REM * seconds_per_tick)
if(affected_mob.getBruteLoss() && SPT_PROB(10, seconds_per_tick))
need_mob_update += affected_mob.heal_bodypart_damage(brute = 1 * REM * seconds_per_tick, burn = 0, updating_health = FALSE)
if(need_mob_update)
@@ -851,12 +867,29 @@
name = "Pumpkin Latte"
description = "A mix of pumpkin juice and coffee."
color = "#F4A460"
+ overdose_threshold = 80
quality = DRINK_VERYGOOD
nutriment_factor = 3
taste_description = "creamy pumpkin"
chemical_flags = REAGENT_CAN_BE_SYNTHESIZED
metabolized_traits = list(TRAIT_STIMULATED)
+/datum/reagent/consumable/pumpkin_latte/overdose_process(mob/living/affected_mob, seconds_per_tick, times_fired)
+ . = ..()
+ affected_mob.set_jitter_if_lower(10 SECONDS * REM * seconds_per_tick)
+
+/datum/reagent/consumable/pumpkin_latte/on_mob_life(mob/living/carbon/affected_mob, seconds_per_tick, times_fired)
+ . = ..()
+ affected_mob.adjust_dizzy(-10 SECONDS * REM * seconds_per_tick)
+ affected_mob.adjust_drowsiness(-6 SECONDS * REM * seconds_per_tick)
+ var/need_mob_update
+ need_mob_update = affected_mob.SetSleeping(0)
+ affected_mob.adjust_bodytemperature(5 * REM * TEMPERATURE_DAMAGE_COEFFICIENT * seconds_per_tick, 0, affected_mob.get_body_temp_normal())
+ if(affected_mob.getBruteLoss() && SPT_PROB(10, seconds_per_tick))
+ need_mob_update += affected_mob.heal_bodypart_damage(brute = 1 * REM * seconds_per_tick, burn = 0, updating_health = FALSE)
+ if(need_mob_update)
+ return UPDATE_MOB_HEALTH
+
/datum/reagent/consumable/gibbfloats
name = "Gibb Floats"
description = "Ice cream on top of a Dr. Gibb glass."
@@ -1033,7 +1066,7 @@
affected_mob.update_transform(newsize/current_size)
current_size = newsize
if(SPT_PROB(23, seconds_per_tick))
- affected_mob.emote("sneeze")
+ affected_mob.sneeze()
/datum/reagent/consumable/red_queen/on_mob_end_metabolize(mob/living/affected_mob)
. = ..()
diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
index 44123b03a5342..40513f930bfba 100644
--- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
@@ -1086,6 +1086,18 @@
ph = 2
chemical_flags = REAGENT_CAN_BE_SYNTHESIZED
+/datum/reagent/medicine/mutadone/on_mob_metabolize(mob/living/affected_mob)
+ . = ..()
+ if (!ishuman(affected_mob))
+ return
+ var/mob/living/carbon/human/human_mob = affected_mob
+ if (ismonkey(human_mob))
+ if (!HAS_TRAIT(human_mob, TRAIT_BORN_MONKEY))
+ human_mob.dna.remove_mutation(/datum/mutation/human/race)
+ else if (HAS_TRAIT(human_mob, TRAIT_BORN_MONKEY))
+ human_mob.monkeyize()
+
+
/datum/reagent/medicine/mutadone/on_mob_life(mob/living/carbon/affected_mob, seconds_per_tick, times_fired)
. = ..()
affected_mob.remove_status_effect(/datum/status_effect/jitter)
@@ -1547,7 +1559,7 @@
/datum/reagent/medicine/metafactor/overdose_process(mob/living/carbon/affected_mob, seconds_per_tick, times_fired)
. = ..()
if(SPT_PROB(13, seconds_per_tick))
- affected_mob.vomit(VOMIT_CATEGORY_DEFAULT)
+ affected_mob.vomit(VOMIT_CATEGORY_KNOCKDOWN)
/datum/reagent/medicine/silibinin
name = "Silibinin"
diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm
index bcdee284bd78b..15508aa98eecd 100644
--- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm
@@ -604,7 +604,7 @@
if(2)
affected_mob.emote("cough")
if(3)
- affected_mob.emote("sneeze")
+ affected_mob.sneeze()
if(4)
if(prob(75))
to_chat(affected_mob, span_danger("You scratch at an itch."))
diff --git a/code/modules/research/designs/misc_designs.dm b/code/modules/research/designs/misc_designs.dm
index 84dcb67233d52..8ae869220deef 100644
--- a/code/modules/research/designs/misc_designs.dm
+++ b/code/modules/research/designs/misc_designs.dm
@@ -720,7 +720,7 @@
// Armour
/datum/design/reactive_armour
- name = "Reactive Armour Shell"
+ name = "Reactive Armor Shell"
desc = "An experimental suit of armour capable of utilizing an implanted anomaly core to protect the user."
id = "reactive_armour"
build_type = PROTOLATHE | AWAY_LATHE
@@ -731,7 +731,7 @@
/datum/material/silver = SHEET_MATERIAL_AMOUNT*2.5,
/datum/material/gold = SHEET_MATERIAL_AMOUNT * 2.5,
)
- build_path = /obj/item/reactive_armour_shell
+ build_path = /obj/item/reactive_armor_shell
category = list(
RND_CATEGORY_EQUIPMENT + RND_SUBCATEGORY_EQUIPMENT_SCIENCE
)
diff --git a/code/modules/research/machinery/_production.dm b/code/modules/research/machinery/_production.dm
index cc6a45a5f1f13..16ccedaf778b8 100644
--- a/code/modules/research/machinery/_production.dm
+++ b/code/modules/research/machinery/_production.dm
@@ -384,11 +384,14 @@
if(!directly_use_energy(charge_per_item)) // provide the wait time until lathe is ready
var/area/my_area = get_area(src)
var/obj/machinery/power/apc/my_apc = my_area.apc
- var/charging_wait = my_apc.time_to_charge(charge_per_item)
- if(!isnull(charging_wait))
- say("Unable to continue production, APC overload. Wait [DisplayTimeText(charging_wait, round_seconds_to = 1)] and try again.")
+ if(!QDELETED(my_apc))
+ var/charging_wait = my_apc.time_to_charge(charge_per_item)
+ if(!isnull(charging_wait))
+ say("Unable to continue production, APC overload. Wait [DisplayTimeText(charging_wait, round_seconds_to = 1)] and try again.")
+ else
+ say("Unable to continue production, power grid overload.")
else
- say("Unable to continue production, power grid overload.")
+ say("Unable to continue production, no APC in area.")
finalize_build()
return
diff --git a/code/modules/spells/spell_types/conjure/invisible_wall.dm b/code/modules/spells/spell_types/conjure/invisible_wall.dm
index a61db7cf74e19..d2812912f0fc2 100644
--- a/code/modules/spells/spell_types/conjure/invisible_wall.dm
+++ b/code/modules/spells/spell_types/conjure/invisible_wall.dm
@@ -15,7 +15,7 @@
invocation_self_message = span_notice("You form a wall in front of yourself.")
invocation_type = INVOCATION_EMOTE
- spell_requirements = SPELL_REQUIRES_HUMAN|SPELL_REQUIRES_MIME_VOW
+ spell_requirements = SPELL_REQUIRES_MIME_VOW
antimagic_flags = NONE
spell_max_level = 1
diff --git a/code/modules/surgery/organs/external/wings/functional_wings.dm b/code/modules/surgery/organs/external/wings/functional_wings.dm
index da3fe3353035c..23f897bce95a2 100644
--- a/code/modules/surgery/organs/external/wings/functional_wings.dm
+++ b/code/modules/surgery/organs/external/wings/functional_wings.dm
@@ -8,7 +8,7 @@
/datum/action/innate/flight/Activate()
var/mob/living/carbon/human/human = owner
var/obj/item/organ/external/wings/functional/wings = human.get_organ_slot(ORGAN_SLOT_EXTERNAL_WINGS)
- if(wings && wings.can_fly(human))
+ if(wings?.can_fly(human))
wings.toggle_flight(human)
if(!(human.movement_type & FLYING))
to_chat(human, span_notice("You settle gently back onto the ground..."))
@@ -29,23 +29,26 @@
// grind_results = list(/datum/reagent/flightpotion = 5)
food_reagents = list(/datum/reagent/flightpotion = 5)
+/obj/item/organ/external/wings/functional/Destroy()
+ QDEL_NULL(fly)
+ return ..()
+
/obj/item/organ/external/wings/functional/Insert(mob/living/carbon/receiver, special, movement_flags)
. = ..()
- if(. && isnull(fly))
+ if(!.)
+ return
+ if(QDELETED(fly))
fly = new
- fly.Grant(receiver)
+ fly.Grant(receiver)
/obj/item/organ/external/wings/functional/Remove(mob/living/carbon/organ_owner, special, movement_flags)
. = ..()
-
- fly.Remove(organ_owner)
-
+ fly?.Remove(organ_owner)
if(wings_open)
toggle_flight(organ_owner)
/obj/item/organ/external/wings/functional/on_life(seconds_per_tick, times_fired)
. = ..()
-
handle_flight(owner)
///Called on_life(). Handle flight code and check if we're still flying
diff --git a/code/modules/surgery/organs/internal/stomach/_stomach.dm b/code/modules/surgery/organs/internal/stomach/_stomach.dm
index 9036f78859ed4..3b6cf14e84464 100644
--- a/code/modules/surgery/organs/internal/stomach/_stomach.dm
+++ b/code/modules/surgery/organs/internal/stomach/_stomach.dm
@@ -216,7 +216,7 @@
if(SPT_PROB(pukeprob, seconds_per_tick)) //iT hAndLeS mOrE ThaN PukInG
disgusted.adjust_confusion(2.5 SECONDS)
disgusted.adjust_stutter(2 SECONDS)
- disgusted.vomit(VOMIT_CATEGORY_DEFAULT, distance = 0)
+ disgusted.vomit(VOMIT_CATEGORY_KNOCKDOWN, distance = 0)
disgusted.set_dizzy_if_lower(10 SECONDS)
if(disgust >= DISGUST_LEVEL_DISGUSTED)
if(SPT_PROB(13, seconds_per_tick))
diff --git a/code/modules/surgery/organs/internal/tongue/_tongue.dm b/code/modules/surgery/organs/internal/tongue/_tongue.dm
index 469879263cc85..87dfb124a61a4 100644
--- a/code/modules/surgery/organs/internal/tongue/_tongue.dm
+++ b/code/modules/surgery/organs/internal/tongue/_tongue.dm
@@ -595,6 +595,7 @@ GLOBAL_LIST_INIT(english_to_zombie, list())
say_mod = "meows"
liked_foodtypes = SEAFOOD | ORANGES | BUGS | GORE
disliked_foodtypes = GROSS | CLOTH | RAW
+ organ_traits = list(TRAIT_WOUND_LICKER)
/obj/item/organ/internal/tongue/jelly
name = "jelly tongue"
diff --git a/code/modules/transport/tram/tram_signals.dm b/code/modules/transport/tram/tram_signals.dm
index eb64866603043..db8aa17ddcb3e 100644
--- a/code/modules/transport/tram/tram_signals.dm
+++ b/code/modules/transport/tram/tram_signals.dm
@@ -17,7 +17,7 @@
interaction_flags_machine = INTERACT_MACHINE_OPEN
circuit = /obj/item/circuitboard/machine/crossing_signal
// pointless if it only takes 2 seconds to cross but updates every 2 seconds
- subsystem_type = /datum/controller/subsystem/processing/fastprocess
+ subsystem_type = /datum/controller/subsystem/processing/transport
light_color = LIGHT_COLOR_BABY_BLUE
/// green, amber, or red for tram, blue if it's emag, tram missing, etc.
var/signal_state = XING_STATE_MALF
@@ -40,8 +40,8 @@
* Red: decent chance of getting hit, but if you're quick it's a decent gamble.
* Amber: slow people may be in danger.
*/
- var/amber_distance_threshold = AMBER_THRESHOLD_NORMAL
- var/red_distance_threshold = RED_THRESHOLD_NORMAL
+ var/amber_distance_threshold = XING_THRESHOLD_AMBER
+ var/red_distance_threshold = XING_THRESHOLD_RED
/** Crossing signal subtypes
*
@@ -203,34 +203,18 @@
sensor_ref = null
if(operating_status < TRANSPORT_REMOTE_WARNING)
operating_status = TRANSPORT_REMOTE_WARNING
- degraded_response()
update_appearance()
/obj/machinery/transport/crossing_signal/proc/wake_sensor()
- if(operating_status > TRANSPORT_REMOTE_WARNING)
- degraded_response()
- return
-
var/obj/machinery/transport/guideway_sensor/linked_sensor = sensor_ref?.resolve()
if(isnull(linked_sensor))
operating_status = TRANSPORT_REMOTE_WARNING
- degraded_response()
else if(linked_sensor.trigger_sensor())
operating_status = TRANSPORT_SYSTEM_NORMAL
- normal_response()
else
operating_status = TRANSPORT_REMOTE_WARNING
- degraded_response()
-
-/obj/machinery/transport/crossing_signal/proc/normal_response()
- amber_distance_threshold = AMBER_THRESHOLD_NORMAL
- red_distance_threshold = RED_THRESHOLD_NORMAL
-
-/obj/machinery/transport/crossing_signal/proc/degraded_response()
- amber_distance_threshold = AMBER_THRESHOLD_DEGRADED
- red_distance_threshold = RED_THRESHOLD_DEGRADED
/obj/machinery/transport/crossing_signal/proc/clear_uplink()
inbound = null
@@ -316,20 +300,23 @@
end_processing()
/obj/machinery/transport/crossing_signal/process()
-
+ // idle aspect is green or blue depending on the signal status
+ // degraded signal operating conditions of any type show blue
+ var/idle_aspect = operating_status == TRANSPORT_SYSTEM_NORMAL ? XING_STATE_GREEN : XING_STATE_MALF
var/datum/transport_controller/linear/tram/tram = transport_ref?.resolve()
- // Check for stopped states.
- if(!tram || !tram.controller_operational || !is_operational || !inbound || !outbound)
+ // Check for stopped states. Will kill the process since tram starting up will restart process.
+ if(!tram || !tram.controller_operational || !tram.controller_active || !is_operational || !inbound || !outbound)
// Tram missing, we lost power, or something isn't right
- // Throw the error message (blue)
- set_signal_state(XING_STATE_MALF, force = !is_operational)
+ // Set idle and stop processing, since the tram won't be moving
+ set_signal_state(idle_aspect, force = !is_operational)
return PROCESS_KILL
var/obj/structure/transport/linear/tram_part = tram.return_closest_platform_to(src)
+ // The structure is gone, so we're done here.
if(QDELETED(tram_part))
- set_signal_state(XING_STATE_MALF, force = !is_operational)
+ set_signal_state(idle_aspect, force = !is_operational)
return PROCESS_KILL
// Everything will be based on position and travel direction
@@ -347,41 +334,32 @@
tram_velocity_sign = tram.travel_direction & EAST ? 1 : -1
// How far away are we? negative if already passed.
- var/approach_distance = tram_velocity_sign * (signal_pos - (tram_pos + (DEFAULT_TRAM_LENGTH * 0.5)))
-
- // Check for stopped state.
- // Will kill the process since tram starting up will restart process.
- if(!tram.controller_active)
- set_signal_state(XING_STATE_GREEN)
- return PROCESS_KILL
+ var/approach_distance = tram_velocity_sign * (signal_pos - (tram_pos + DEFAULT_TRAM_MIDPOINT))
// Check if tram is driving away from us.
- if(approach_distance < 0)
+ if(approach_distance < -abs(DEFAULT_TRAM_MIDPOINT))
// driving away. Green. In fact, in order to reverse, it'll have to stop, so let's go ahead and kill.
- set_signal_state(XING_STATE_GREEN)
+ set_signal_state(idle_aspect)
return PROCESS_KILL
// Check the tram's terminus station.
// INBOUND 1 < 2 < 3
// OUTBOUND 1 > 2 > 3
if(tram.travel_direction & WEST && inbound < tram.destination_platform.platform_code)
- set_signal_state(XING_STATE_GREEN)
+ set_signal_state(idle_aspect)
return PROCESS_KILL
if(tram.travel_direction & EAST && outbound > tram.destination_platform.platform_code)
- set_signal_state(XING_STATE_GREEN)
+ set_signal_state(idle_aspect)
return PROCESS_KILL
// Finally the interesting part where it's ACTUALLY approaching
if(approach_distance <= red_distance_threshold)
- if(operating_status != TRANSPORT_SYSTEM_NORMAL)
- set_signal_state(XING_STATE_MALF)
- else
- set_signal_state(XING_STATE_RED)
+ set_signal_state(XING_STATE_RED)
return
- if(approach_distance <= amber_distance_threshold)
+ if(approach_distance <= amber_distance_threshold && operating_status == TRANSPORT_SYSTEM_NORMAL)
set_signal_state(XING_STATE_AMBER)
return
- set_signal_state(XING_STATE_GREEN)
+ set_signal_state(idle_aspect)
/**
* Set the signal state and update appearance.
diff --git a/code/modules/transport/transport_module.dm b/code/modules/transport/transport_module.dm
index 72c60aea3a529..eb516528da805 100644
--- a/code/modules/transport/transport_module.dm
+++ b/code/modules/transport/transport_module.dm
@@ -760,6 +760,23 @@
if(direction == DOWN)
user.visible_message(span_notice("[user] moves the lift downwards."), span_notice("You move the lift downwards."))
+/obj/machinery/door/poddoor/lift
+ name = "elevator door"
+ desc = "Keeps idiots like you from walking into an open elevator shaft."
+ icon = 'icons/obj/doors/liftdoor.dmi'
+ opacity = FALSE
+ glass = TRUE
+
+/obj/machinery/door/poddoor/lift/Initialize(mapload)
+ if(!isnull(transport_linked_id)) //linter and stuff
+ elevator_mode = TRUE
+ return ..()
+
+/obj/machinery/door/poddoor/lift/preopen
+ icon_state = "open"
+ density = FALSE
+ opacity = FALSE
+
// A subtype intended for "public use"
/obj/structure/transport/linear/public
icon = 'icons/turf/floors.dmi'
diff --git a/code/modules/unit_tests/cardboard_cutouts.dm b/code/modules/unit_tests/cardboard_cutouts.dm
index d18c7f0eb8a32..94b7dd974e68c 100644
--- a/code/modules/unit_tests/cardboard_cutouts.dm
+++ b/code/modules/unit_tests/cardboard_cutouts.dm
@@ -25,9 +25,3 @@
var/obj/item/cardboard_cutout/xenomorph/xenomorph_cutout = new
test_screenshot("xenomorph_cutout", getFlatIcon(xenomorph_cutout))
-
-/obj/item/cardboard_cutout/nuclear_operative
- starting_cutout = "Nuclear Operative"
-
-/obj/item/cardboard_cutout/xenomorph
- starting_cutout = "Xenomorph"
diff --git a/code/modules/unit_tests/simple_animal_freeze.dm b/code/modules/unit_tests/simple_animal_freeze.dm
index 761ee79216def..7db63d6b48df6 100644
--- a/code/modules/unit_tests/simple_animal_freeze.dm
+++ b/code/modules/unit_tests/simple_animal_freeze.dm
@@ -20,7 +20,6 @@
/mob/living/simple_animal/bot/secbot/genesky,
/mob/living/simple_animal/bot/secbot/grievous,
/mob/living/simple_animal/bot/secbot/grievous/toy,
- /mob/living/simple_animal/bot/secbot/honkbot,
/mob/living/simple_animal/bot/secbot/pingsky,
/mob/living/simple_animal/bot/vibebot,
/mob/living/simple_animal/hostile,
diff --git a/code/modules/uplink/uplink_items/nukeops.dm b/code/modules/uplink/uplink_items/nukeops.dm
index c8486f4b5d008..eff0fb933eaca 100644
--- a/code/modules/uplink/uplink_items/nukeops.dm
+++ b/code/modules/uplink/uplink_items/nukeops.dm
@@ -557,14 +557,14 @@
/datum/uplink_item/mech/gygax
name = "Dark Gygax Exosuit"
desc = "A lightweight exosuit, painted in a dark scheme. Its speed and equipment selection make it excellent \
- for hit-and-run style attacks. Features a scattershot shotgun, armor boosters against melee and ranged attacks, ion thrusters and a Tesla energy array."
+ for hit-and-run style attacks. Features a scattershot shotgun, armor boosters against melee and ranged attacks, and ion thrusters."
item = /obj/vehicle/sealed/mecha/gygax/dark/loaded
cost = 60
/datum/uplink_item/mech/mauler
name = "Mauler Exosuit"
desc = "A massive and incredibly deadly military-grade exosuit. Features long-range targeting, thrust vectoring \
- and deployable smoke. Comes equipped with an LMG, scattershot carbine, missile rack, an antiprojectile armor booster and a Tesla energy array."
+ and deployable smoke. Comes equipped with an LMG, scattershot carbine, missile rack, and an antiprojectile armor booster."
item = /obj/vehicle/sealed/mecha/marauder/mauler/loaded
cost = 100
diff --git a/code/modules/vehicles/mecha/combat/gygax.dm b/code/modules/vehicles/mecha/combat/gygax.dm
index 82fd77f22890d..0284f10d23d43 100644
--- a/code/modules/vehicles/mecha/combat/gygax.dm
+++ b/code/modules/vehicles/mecha/combat/gygax.dm
@@ -34,7 +34,7 @@
acid = 100
/obj/vehicle/sealed/mecha/gygax/dark
- desc = "A lightweight exosuit, painted in a dark scheme. This model appears to have some modifications."
+ desc = "A lightweight exosuit, painted in a dark scheme. This model's armor has been upgraded with a cutting-edge armor composite, resulting in greater protection and performance at the cost of modularity."
name = "\improper Dark Gygax"
ui_theme = "syndicate"
icon_state = "darkgygax"
@@ -53,21 +53,21 @@
MECHA_R_ARM = 1,
MECHA_UTILITY = 4,
MECHA_POWER = 1,
- MECHA_ARMOR = 3,
+ MECHA_ARMOR = 0,
)
equip_by_category = list(
MECHA_L_ARM = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot,
MECHA_R_ARM = null,
MECHA_UTILITY = list(/obj/item/mecha_parts/mecha_equipment/radio, /obj/item/mecha_parts/mecha_equipment/air_tank/full, /obj/item/mecha_parts/mecha_equipment/thrusters/ion),
MECHA_POWER = list(),
- MECHA_ARMOR = list(/obj/item/mecha_parts/mecha_equipment/armor/anticcw_armor_booster, /obj/item/mecha_parts/mecha_equipment/armor/antiproj_armor_booster),
+ MECHA_ARMOR = list(),
)
destruction_sleep_duration = 20
/datum/armor/gygax_dark
- melee = 40
- bullet = 40
- laser = 50
+ melee = 70
+ bullet = 50
+ laser = 55
energy = 35
bomb = 20
fire = 100
diff --git a/code/modules/vehicles/mecha/combat/marauder.dm b/code/modules/vehicles/mecha/combat/marauder.dm
index 750223a85d7ad..3cc73214fcac1 100644
--- a/code/modules/vehicles/mecha/combat/marauder.dm
+++ b/code/modules/vehicles/mecha/combat/marauder.dm
@@ -1,5 +1,5 @@
/obj/vehicle/sealed/mecha/marauder
- desc = "Heavy-duty, combat exosuit, developed after the Durand model. Rarely found among civilian populations."
+ desc = "Heavy-duty, combat exosuit, developed after the Durand model. Rarely found among civilian populations. Its bleeding edge armour ensures maximum usability and protection at the cost of some modularity."
name = "\improper Marauder"
icon_state = "marauder"
base_icon_state = "marauder"
@@ -20,16 +20,16 @@
MECHA_R_ARM = 1,
MECHA_UTILITY = 5,
MECHA_POWER = 1,
- MECHA_ARMOR = 3,
+ MECHA_ARMOR = 0,
)
bumpsmash = TRUE
/datum/armor/mecha_marauder
- melee = 50
- bullet = 55
- laser = 40
+ melee = 70
+ bullet = 60
+ laser = 60
energy = 30
- bomb = 30
+ bomb = 50
fire = 100
acid = 100
@@ -44,7 +44,7 @@
MECHA_R_ARM = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack,
MECHA_UTILITY = list(/obj/item/mecha_parts/mecha_equipment/radio, /obj/item/mecha_parts/mecha_equipment/air_tank/full, /obj/item/mecha_parts/mecha_equipment/thrusters/ion),
MECHA_POWER = list(),
- MECHA_ARMOR = list(/obj/item/mecha_parts/mecha_equipment/armor/antiproj_armor_booster),
+ MECHA_ARMOR = list(),
)
/obj/vehicle/sealed/mecha/marauder/loaded/populate_parts()
@@ -92,6 +92,7 @@
accesses = list(ACCESS_CENT_SPECOPS)
movedelay = 3
max_integrity = 550
+ armor_type = /datum/armor/mecha_seraph
wreckage = /obj/structure/mecha_wreckage/seraph
force = 55
max_equip_by_category = list(
@@ -99,22 +100,33 @@
MECHA_R_ARM = 1,
MECHA_UTILITY = 5,
MECHA_POWER = 1,
- MECHA_ARMOR = 3,
+ MECHA_ARMOR = 0,
)
equip_by_category = list(
MECHA_L_ARM = /obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse,
MECHA_R_ARM = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack,
MECHA_UTILITY = list(/obj/item/mecha_parts/mecha_equipment/radio, /obj/item/mecha_parts/mecha_equipment/air_tank/full, /obj/item/mecha_parts/mecha_equipment/thrusters/ion),
MECHA_POWER = list(),
- MECHA_ARMOR = list(/obj/item/mecha_parts/mecha_equipment/armor/antiproj_armor_booster),
+ MECHA_ARMOR = list(),
)
+/datum/armor/mecha_seraph
+ melee = 80
+ bullet = 65
+ laser = 65
+ energy = 50
+ bomb = 50
+ fire = 100
+ acid = 100
+
+
/obj/vehicle/sealed/mecha/marauder/mauler
- desc = "Heavy-duty, combat exosuit, developed off of the existing Marauder model."
+ desc = "Heavy-duty, combat exosuit, developed off of the existing Marauder model, its hardened exterior prevents the use of add-on armor packages."
name = "\improper Mauler"
ui_theme = "syndicate"
icon_state = "mauler"
base_icon_state = "mauler"
+ armor_type = /datum/armor/mecha_mauler
accesses = list(ACCESS_SYNDICATE)
wreckage = /obj/structure/mecha_wreckage/mauler
mecha_flags = ID_LOCK_ON | CAN_STRAFE | IS_ENCLOSED | HAS_LIGHTS | MMI_COMPATIBLE
@@ -123,7 +135,7 @@
MECHA_R_ARM = 1,
MECHA_UTILITY = 4,
MECHA_POWER = 1,
- MECHA_ARMOR = 4,
+ MECHA_ARMOR = 0,
)
equip_by_category = list(
MECHA_L_ARM = null,
@@ -134,13 +146,22 @@
)
destruction_sleep_duration = 20
+/datum/armor/mecha_mauler
+ melee = 80
+ bullet = 60
+ laser = 50
+ energy = 30
+ bomb = 50
+ fire = 100
+ acid = 100
+
/obj/vehicle/sealed/mecha/marauder/mauler/loaded
equip_by_category = list(
MECHA_L_ARM = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg,
MECHA_R_ARM = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack,
MECHA_UTILITY = list(/obj/item/mecha_parts/mecha_equipment/radio, /obj/item/mecha_parts/mecha_equipment/air_tank/full, /obj/item/mecha_parts/mecha_equipment/thrusters/ion),
MECHA_POWER = list(),
- MECHA_ARMOR = list(/obj/item/mecha_parts/mecha_equipment/armor/antiproj_armor_booster),
+ MECHA_ARMOR = list(),
)
/obj/vehicle/sealed/mecha/marauder/mauler/loaded/Initialize(mapload)
diff --git a/config/maps.txt b/config/maps.txt
index bc5373ce3548e..fecc6bd395b24 100644
--- a/config/maps.txt
+++ b/config/maps.txt
@@ -47,6 +47,11 @@ map tramstation
votable
endmap
+map wawastation
+ votable
+ minplayers 40
+endmap
+
# Debug-only maps.
map gateway_test
diff --git a/config/spaceruinblacklist.txt b/config/spaceruinblacklist.txt
index dcff6527bae80..c33d85b54abc9 100644
--- a/config/spaceruinblacklist.txt
+++ b/config/spaceruinblacklist.txt
@@ -14,7 +14,6 @@
#_maps/RandomRuins/SpaceRuins/asteroid5.dmm
#_maps/RandomRuins/SpaceRuins/asteroid6.dmm
#_maps/RandomRuins/SpaceRuins/atmosasteroidruin.dmm
-#_maps/RandomRuins/SpaceRuins/atmosasteroidruin.dmm
#_maps/RandomRuins/SpaceRuins/bigderelict1.dmm
#_maps/RandomRuins/SpaceRuins/botanical_haven.dmm
#_maps/RandomRuins/SpaceRuins/bus.dmm
@@ -23,7 +22,7 @@
#_maps/RandomRuins/SpaceRuins/clownplanet.dmm
#_maps/RandomRuins/SpaceRuins/crashedclownship.dmm
#_maps/RandomRuins/SpaceRuins/crashedship.dmm
-#_maps/RandomRuins/SpaceRuins/dangerous_research.dmm
+#_maps/RandomRuins/SpaceRuins/cyborg_mothership.dmm
#_maps/RandomRuins/SpaceRuins/dangerous_research.dmm
#_maps/RandomRuins/SpaceRuins/deepstorage.dmm
#_maps/RandomRuins/SpaceRuins/derelict_construction.dmm
@@ -40,23 +39,22 @@
#_maps/RandomRuins/SpaceRuins/emptyshell.dmm
#_maps/RandomRuins/SpaceRuins/fasttravel.dmm
#_maps/RandomRuins/SpaceRuins/forgottenship.dmm
-#_maps/RandomRuins/SpaceRuins/forgottenship.dmm
#_maps/RandomRuins/SpaceRuins/garbagetruck1.dmm
#_maps/RandomRuins/SpaceRuins/garbagetruck2.dmm
#_maps/RandomRuins/SpaceRuins/garbagetruck3.dmm
#_maps/RandomRuins/SpaceRuins/garbagetruck4.dmm
#_maps/RandomRuins/SpaceRuins/gondolaasteroid.dmm
#_maps/RandomRuins/SpaceRuins/hellfactory.dmm
-#_maps/RandomRuins/SpaceRuins/hellfactory.dmm
-#_maps/RandomRuins/SpaceRuins/hilbertshoteltestingsite.dmm
+#_maps/RandomRuins/SpaceRuins/hilbertsresearchfacility.dmm
#_maps/RandomRuins/SpaceRuins/infested_frigate.dmm
#_maps/RandomRuins/SpaceRuins/intactemptyship.dmm
#_maps/RandomRuins/SpaceRuins/interdyne.dmm
#_maps/RandomRuins/SpaceRuins/listeningstation.dmm
+#_maps/RandomRuins/SpaceRuins/meatderelict.dmm
#_maps/RandomRuins/SpaceRuins/meateor.dmm
#_maps/RandomRuins/SpaceRuins/mechtransport.dmm
#_maps/RandomRuins/SpaceRuins/mimesvsclowns.dmm
-#_maps/RandomRuins/SpaceRuins/mrow_thats_right
+#_maps/RandomRuins/SpaceRuins/mrow_thats_right.dmm
#_maps/RandomRuins/SpaceRuins/old_infiltrator.dmm
#_maps/RandomRuins/SpaceRuins/oldAIsat.dmm
#_maps/RandomRuins/SpaceRuins/oldstation.dmm
@@ -66,23 +64,18 @@
#_maps/RandomRuins/SpaceRuins/phonebooth.dmm
#_maps/RandomRuins/SpaceRuins/pod_crash.dmm
#_maps/RandomRuins/SpaceRuins/prey_pod.dmm
-#_maps/RandomRuins/SpaceRuins/prey_pod.dmm
#_maps/RandomRuins/SpaceRuins/prison_shuttle.dmm
#_maps/RandomRuins/SpaceRuins/russian_derelict.dmm
#_maps/RandomRuins/SpaceRuins/shuttlerelic.dmm
#_maps/RandomRuins/SpaceRuins/space_billboard.dmm
-#_maps/RandomRuins/SpaceRuins/space_billboard.dmm
#_maps/RandomRuins/SpaceRuins/space_ghost_restaurant.dmm
#_maps/RandomRuins/SpaceRuins/spacehotel.dmm
#_maps/RandomRuins/SpaceRuins/spinwardsmoothies.dmm
-#_maps/RandomRuins/SpaceRuins/spinwardsmoothies.dmm
-#_maps/RandomRuins/SpaceRuins/the_faceoff.dmm
#_maps/RandomRuins/SpaceRuins/the_faceoff.dmm
#_maps/RandomRuins/SpaceRuins/the_outlet.dmm
#_maps/RandomRuins/SpaceRuins/thelizardsgas.dmm
#_maps/RandomRuins/SpaceRuins/transit_booth.dmm
#_maps/RandomRuins/SpaceRuins/travelers_rest.dmm
-#_maps/RandomRuins/SpaceRuins/travelers_rest.dmm
#_maps/RandomRuins/SpaceRuins/turretedoutpost.dmm
#_maps/RandomRuins/SpaceRuins/vaporwave.dmm
#_maps/RandomRuins/SpaceRuins/way_home.dmm
diff --git a/dependencies.sh b/dependencies.sh
index d350e833c372c..772ff347f5e1f 100644
--- a/dependencies.sh
+++ b/dependencies.sh
@@ -8,7 +8,7 @@ export BYOND_MAJOR=515
export BYOND_MINOR=1637
#rust_g git tag
-export RUST_G_VERSION=3.1.0
+export RUST_G_VERSION=3.3.0
export RUST_G_VERSION_SS220=3.0.0-ss220
#node version
diff --git a/html/changelogs/AutoChangeLog-pr-83404.yml b/html/changelogs/AutoChangeLog-pr-83404.yml
new file mode 100644
index 0000000000000..91fab2e77bd2c
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-83404.yml
@@ -0,0 +1,4 @@
+author: "DATA-xPUNGED"
+delete-after: True
+changes:
+ - rscadd: "NT reports indicate that the Syndicate have increased listening activities on Icemoon, crew is advised to watch out for possible communication interference."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83462.yml b/html/changelogs/AutoChangeLog-pr-83462.yml
new file mode 100644
index 0000000000000..f6f0fffb68450
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-83462.yml
@@ -0,0 +1,4 @@
+author: "TheBoondock"
+delete-after: True
+changes:
+ - sound: "added operating sounds for wrench, wirecutter and crowbar"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83528.yml b/html/changelogs/AutoChangeLog-pr-83528.yml
deleted file mode 100644
index 727a8fd7d8468..0000000000000
--- a/html/changelogs/AutoChangeLog-pr-83528.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: "Zytolg"
-delete-after: True
-changes:
- - qol: "Many Janitors have cleaned up Birdshot station. Permanently."
- - qol: "Loose floortiles on Birdshot Station have been properly affixed to the floor by the Engineering and Atmospherics Teams."
- - bugfix: "Birdshot Dorms have been reworked and incorporated the Holodeck Ship as an actual and permanent installment. Come visit our new and improved barber shop!"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83567.yml b/html/changelogs/AutoChangeLog-pr-83567.yml
deleted file mode 100644
index aa66207a079bf..0000000000000
--- a/html/changelogs/AutoChangeLog-pr-83567.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: "Rhials"
-delete-after: True
-changes:
- - rscadd: "Shovels and entrenching tools can be used to dig graves on asteroid/dirt/etc. surfaces. Neat!"
- - rscadd: "The Icebox Morgue has been given a fenced-off graveyard in the back."
- - code_imp: "burn_tile() is no longer double-defined on asteroid turfs."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83591.yml b/html/changelogs/AutoChangeLog-pr-83591.yml
new file mode 100644
index 0000000000000..5e509afdadbae
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-83591.yml
@@ -0,0 +1,4 @@
+author: "Rhials"
+delete-after: True
+changes:
+ - rscadd: "Adds some more station-trait dependent pulsar star reports. Keep an eye on that roundstart command report!"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83609.yml b/html/changelogs/AutoChangeLog-pr-83609.yml
new file mode 100644
index 0000000000000..d563f3d137196
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-83609.yml
@@ -0,0 +1,4 @@
+author: "Wayland-Smithy"
+delete-after: True
+changes:
+ - bugfix: "Fixed Silicons not being able to (un)lock Air Alarms."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83621.yml b/html/changelogs/AutoChangeLog-pr-83621.yml
new file mode 100644
index 0000000000000..7e333a147b8d3
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-83621.yml
@@ -0,0 +1,4 @@
+author: "Goat"
+delete-after: True
+changes:
+ - bugfix: "mobs no longer move during cutscenes"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83630.yml b/html/changelogs/AutoChangeLog-pr-83630.yml
new file mode 100644
index 0000000000000..b3008451a4046
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-83630.yml
@@ -0,0 +1,4 @@
+author: "Watermelon914"
+delete-after: True
+changes:
+ - spellcheck: "Intern announcer no longer has a weird space before the introduction message."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83636.yml b/html/changelogs/AutoChangeLog-pr-83636.yml
new file mode 100644
index 0000000000000..546c515074ae7
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-83636.yml
@@ -0,0 +1,4 @@
+author: "Jackraxxus"
+delete-after: True
+changes:
+ - admin: "The auto-mute system yells at you harder when you send a bunch of identical messages."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83657.yml b/html/changelogs/AutoChangeLog-pr-83657.yml
new file mode 100644
index 0000000000000..cbc585c801079
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-83657.yml
@@ -0,0 +1,4 @@
+author: "Time-Green"
+delete-after: True
+changes:
+ - bugfix: "admins can force rulesets on background checks station trait (fucking lame)"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83661.yml b/html/changelogs/AutoChangeLog-pr-83661.yml
new file mode 100644
index 0000000000000..3689d68f7ca9a
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-83661.yml
@@ -0,0 +1,4 @@
+author: "Ben10Omintrix"
+delete-after: True
+changes:
+ - bugfix: "lobstrosities will no longer be able to fish out multiple necropolis chests"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83683.yml b/html/changelogs/AutoChangeLog-pr-83683.yml
new file mode 100644
index 0000000000000..70044676f939d
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-83683.yml
@@ -0,0 +1,4 @@
+author: "zxaber"
+delete-after: True
+changes:
+ - qol: "Plexagon Access Management now tells you that you need an ID Trim before applying a Template, rather than silently failing."
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83724.yml b/html/changelogs/AutoChangeLog-pr-83724.yml
new file mode 100644
index 0000000000000..96842a58a77fd
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-83724.yml
@@ -0,0 +1,4 @@
+author: "grungussuss"
+delete-after: True
+changes:
+ - spellcheck: "all instances of reactive armor are now spelt the same"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83733.yml b/html/changelogs/AutoChangeLog-pr-83733.yml
new file mode 100644
index 0000000000000..33a893563f8da
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-83733.yml
@@ -0,0 +1,4 @@
+author: "thegrb93"
+delete-after: True
+changes:
+ - bugfix: "Fixes admin borg panel upgrade functions"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-83740.yml b/html/changelogs/AutoChangeLog-pr-83740.yml
new file mode 100644
index 0000000000000..8e3c56845250a
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-83740.yml
@@ -0,0 +1,5 @@
+author: "00-Steven"
+delete-after: True
+changes:
+ - bugfix: "Latejoiners with heterochromatic eyes no longer have the wrong fingerprint in the security records."
+ - bugfix: "Latejoiners actually have their quirks visible in the medical records."
\ No newline at end of file
diff --git a/html/changelogs/archive/2024-06.yml b/html/changelogs/archive/2024-06.yml
index db5cf14b0fade..60046e053bd8e 100644
--- a/html/changelogs/archive/2024-06.yml
+++ b/html/changelogs/archive/2024-06.yml
@@ -147,3 +147,230 @@
up to the cryo loop.
- qol: The NTSS Independence's medical bay has received improvements. The medibot
and the sleeper are upgraded, and advanced surgery equipment has been added.
+2024-06-03:
+ MTandi:
+ - balance: 'Floor diseases cures are now common chemicals: Milk, Chlorine, Space
+ Cleaner'
+ Rhials:
+ - rscadd: Shovels and entrenching tools can be used to dig graves on asteroid/dirt/etc.
+ surfaces. Neat!
+ - rscadd: The Icebox Morgue has been given a fenced-off graveyard in the back.
+ - code_imp: burn_tile() is no longer double-defined on asteroid turfs.
+ Zytolg:
+ - qol: Many Janitors have cleaned up Birdshot station. Permanently.
+ - qol: Loose floortiles on Birdshot Station have been properly affixed to the floor
+ by the Engineering and Atmospherics Teams.
+ - bugfix: Birdshot Dorms have been reworked and incorporated the Holodeck Ship as
+ an actual and permanent installment. Come visit our new and improved barber
+ shop!
+ jwc1015:
+ - bugfix: Made the anxious zipzap accessible.
+2024-06-04:
+ Iajret:
+ - bugfix: fixed being able to confirm cargo orders from cargo request console (and,
+ probably, from PDAs)
+ Jane:
+ - balance: Spider Breachers and Vipers have swapped castes. Breachers come from
+ Enriched Eggs while Vipers come from Abnormals! Breachers can no longer survive
+ in spaced rooms/temperatures. The Nurse wraps wounds faster, but with less damage
+ healed per wrap.
+ Melbert:
+ - sound: Boiling soup now makes a sound.
+ Time-Green:
+ - bugfix: fixes touching a crutch permanently crippling you
+ - bugfix: fixes crutches giving permanent speedboosts even when dropped
+2024-06-05:
+ Absolucy:
+ - qol: The memories for Smoker and Alcoholic now actually mention the preferred
+ brand.
+ Derpguy3:
+ - bugfix: A tiny fan was added to Tramstation's disposal room under the blast doors.
+ No more accidental depressurizations.
+ Goat:
+ - bugfix: meta's cargo lobby and mining maintenance APCs is now connected to the
+ power line
+ GoldenAlpharex:
+ - rscadd: Added Biomes capabilities to the Cave Generator, to allow for procedurally-placed
+ biomes to be introduced in cave generation. This feature is not currently used
+ on any map, but the tools are all there for anyone with the motivation to add
+ biomes to any cave-generating area, like Lavaland and Ice Box.
+ - code_imp: Biomes can now affect features (which are usually structures), on top
+ of flora and fauna.
+ LT3:
+ - qol: Icebox's service hall has a disposal unit again
+ MelokGleb:
+ - code_imp: crab17 telegraph now uses animated spinning telegraph circle instead
+ of sniper scope button
+ PapaMichael:
+ - spellcheck: Nukie uplinks no longer claim to have nonexistent "Tesla Energy Relays"
+ Wayland-Smithy:
+ - qol: AI's jump to AI Core button works while on backup power (likely when needed
+ most).
+ carlarctg:
+ - qol: Disgust vomit knocks you down rather than stunning you.
+ - rscdel: Mitogen Metabolism Factor knocks you down rather than stunning you.
+ githubuser4141:
+ - image: New icons for berserker, godslayer and adamantine armor. Removes the old
+ icons.
+ grungussuss:
+ - sound: frog sounds will no longer explode your ears
+ mc-oofert:
+ - rscadd: wawastation, the station map
+ necromanceranne:
+ - qol: Failing to hit someone with a proto-kinetic crusher one-handedly no longer
+ force drops everything in your hands.
+ norsvenska:
+ - bugfix: Metastation's vault is now connected to the power grid
+ san7890:
+ - bugfix: Status displays should now no longer sporadically randomly break when
+ in the custom message mode
+ sprites by INFRARED_BARON:
+ - image: New icons for Marauder, Seraph, Mauler and adjusts the Phazon/Dark Gygax's
+ sprites.
+ vendingmachine24:
+ - spellcheck: Changed grammar in cat_house.dm
+2024-06-06:
+ Ben10Omintrix:
+ - refactor: honkbots are now basic mobs, please report any bugs
+ - rscadd: honkbots will try to slip people on banana peels
+ Jacquerel:
+ - balance: Mutadone restores your originally monkey status, rather than always turning
+ monkeys into humans
+ - rscadd: A unique kind of mob is created when a Monkey is infested by a Legion.
+ - balance: Corrosive slime left behind after a slime fails to eat you can be scraped
+ off with your hands, or shaken off in some other way, by clicking on the debuff.
+ This is slower and less effective than washing it off using water.
+ LT3:
+ - balance: Doubled number of assignable wildcard slots on grey ID cards
+ - balance: Doubled number of assignable wildcard slots on silver ID cards
+ - balance: Doubled number of assignable wildcard slots on agent/chameleon ID cards
+ Rhials:
+ - balance: cultist shades can no longer contribute to rune invocation until they've
+ been out of their soulstone for a minute. Put them in a shell for God's sake!
+ - code_imp: sweeps up cultist antag datum code into its own subfolder.
+ - code_imp: cult shades now have their own antag datum.
+ - bugfix: constructs now properly clear the cultist antag datum and transfer the
+ mind slightly earlier.
+ SyncIt21:
+ - qol: more examines & screentips for plumbing machinery
+ - qol: plumbing grinder has a grind/juice mode which be toggled by hand
+ - code_imp: improved attack chain for RPLD & plumbing grinder
+ - bugfix: You can deconstruct the plumbing grinder with the RPLD
+ - bugfix: You can attack the plumbing grinder with any item in combat mode without
+ getting that item consumed
+ - bugfix: You cannot grind abstract/ hologram items in the plumbing grinder
+ - bugfix: growing vat now uses the correct layer selected on rapid plumbing device
+ mc-oofert:
+ - balance: cult stun gets weaker when they get red eyes and later more when they
+ have halos
+2024-06-07:
+ 00-Steven:
+ - bugfix: RLD glowsticks actually glow again.
+ Absolucy:
+ - bugfix: When implanting functional wings into a new body, they will actually be
+ able to use said wings now.
+ EEASAS:
+ - bugfix: fixed the mis-rotated disposals pipe on birdshot
+ Erol509:
+ - qol: Cyborgs on AI statpanel now have jules energy format.
+ EuSouAFazer:
+ - qol: 'Swabbing the clown''s stamp also gives clown cells.
+
+ :cl:'
+ IsaacExists:
+ - rscadd: You may choose a color preference for your blindfold with the blindness
+ quirk.
+ LT3:
+ - bugfix: Fixed timing issue where tram crossing signals would be out of sync with
+ the moving tram
+ - bugfix: Tram crossing signals consistently show green when safe, blue when broken
+ - bugfix: Tram crossing signals show red instead of yellow when degraded
+ Pickle-Coding:
+ - bugfix: Fixes the brig cell timer adjustment not working correctly on live timers.
+ - bugfix: Fixes paradox clones using a different voice from the owner.
+ RedBaronFlyer:
+ - rscadd: Janitorial keyrings are now part of every janitor's toolkit instead of
+ just the first one.
+ Sadboysuss:
+ - bugfix: curator whip will no longer disarm when parried
+ - qol: you now don't need to weld a closet to install/uninstall electronics/card
+ readers.
+ ShizCalev:
+ - bugfix: Syndicate AI can no longer be selected via the station law upload console.
+ - bugfix: Non-syndicate borgs can no longer accidentally be slaved to syndicate
+ AI by pulsing their AI wires.
+ - bugfix: Syndicate borgs can no longer be slaved to the station AI by pulsing their
+ AI wires.
+ - bugfix: Syndicate operatives onboard the station can no longer end up with an
+ objective to destroy their own syndicate AI.
+ SyncIt21:
+ - bugfix: autolathes don't hang when printing items in areas without apc or if it
+ runs out of materials mid printing
+ Wayland-Smithy:
+ - bugfix: Pre-Loaded Syndicate Intellicard AI's no longer appear in PDA messenger.
+ Whoneedspacee:
+ - bugfix: Bubblegum can no longer melee you while using his charge abilities.
+ githubuser4141:
+ - balance: Antag/Centcom mechs now have top notch un-upgradeable armor out of the
+ box. You can't add armor to centcom or nukie mechs anymore, but their default
+ armor rating is a lot higher.
+ necromanceranne:
+ - bugfix: The armor plate component only adds the prefix once.
+ - bugfix: Drake empowerment for berserker armor now uses valuable drake remains,
+ made from ashdrake hides and bones.
+ - rscadd: Drake armor is made use drake remains to construct. (This is a net neutral
+ to the previous recipe)
+ - qol: Coffee types are overall more consistent, causing jittering only from the
+ overdose effect.
+ - bugfix: Pumpkin lattes will actually work like coffee.
+ nikothedude:
+ - bugfix: COMSIG_ATOM_POST_DIR_CHANGE should ACTUALLY work now
+ san7890:
+ - bugfix: Using the 'ESC' key on your keyboard to unbind a key in the keybindings
+ preferences menu should now work as expected. This should also be fixed for
+ people in a variety of other spots too.
+ zxaber:
+ - bugfix: 'Tool-based flashes (read: from welders) are no longer incorrectly locked
+ at flash level 1. Wear proper PPE!'
+2024-06-08:
+ 00-Steven:
+ - refactor: Refactored wall button code, please report any issues.
+ - bugfix: Wall buttons actually drop their contents when destroyed.
+ - sound: Putting items into wall buttons actually plays a sound. This matters for
+ assembly devices, but airlock electronics do not have a sound.
+ - qol: Added screentips to wall buttons.
+ - qol: You can now take out the airlock electronics or assembly device out of wall
+ buttons individually. Left click prioritises the board, right click prioritises
+ the device.
+ - qol: Wall buttons are renamable with a pen when opened.
+ - qol: Attempting to wrench deconstruct a wall button or put in airlock electronics
+ or an assembly device when you can't actually gives feedback.
+ DaCoolBoss:
+ - bugfix: Fixed entries in config file 'spaceruinsblacklist.txt'.
+ EnterTheJake:
+ - balance: Rust walkers' summoning ritual now requires 5 sheets of Titanium instead
+ of Iron.
+ - bugfix: Magic resistance grants complete immunity from the passive disgust buildup
+ from standing on Rusted turfs.
+ Melbert:
+ - bugfix: Fix some modifiers to do after speed (sanity, midas gun) stacking when
+ they shouldn't
+ MichiRecRoom:
+ - qol: Personal AI's face display selection is now a radial menu. As a bonus, now
+ you can see what the faces look like before selecting them.
+ Rhials:
+ - bugfix: Only filled graves will impact your mood.
+ SyncIt21:
+ - spellcheck: Corrected wrench contextual screentip typo for smart fridge
+ - refactor: alt right click has been refactored. report bugs on github
+ - bugfix: techfabs don't runtime & hang when printing in no apc areas
+ nikothedude:
+ - rscadd: 'New deathmatch modifier: "Random martial arts"'
+ projectkepler-ru:
+ - bugfix: smoking pipe not showing sprite when lit
+ thegrb93:
+ - bugfix: Borg emag module jank when no longer emagged
+ - bugfix: Borg piercing hypospray fail message
+ zxaber:
+ - bugfix: Fixed borg chargers (especially unpowered ones) constantly draining a
+ borg's cell.
diff --git a/icons/mob/clothing/head/helmet.dmi b/icons/mob/clothing/head/helmet.dmi
index ad489609d983b..8b29c935f5ea7 100644
Binary files a/icons/mob/clothing/head/helmet.dmi and b/icons/mob/clothing/head/helmet.dmi differ
diff --git a/icons/mob/clothing/suits/armor.dmi b/icons/mob/clothing/suits/armor.dmi
index 744609ac7793d..eb7a525e4b78f 100644
Binary files a/icons/mob/clothing/suits/armor.dmi and b/icons/mob/clothing/suits/armor.dmi differ
diff --git a/icons/mob/rideables/mecha.dmi b/icons/mob/rideables/mecha.dmi
index e4888cbf462e8..76b089534e6f9 100644
Binary files a/icons/mob/rideables/mecha.dmi and b/icons/mob/rideables/mecha.dmi differ
diff --git a/icons/mob/simple/icemoon/icemoon_monsters.dmi b/icons/mob/simple/icemoon/icemoon_monsters.dmi
index 6b05cf64580a3..3e53c0a971228 100644
Binary files a/icons/mob/simple/icemoon/icemoon_monsters.dmi and b/icons/mob/simple/icemoon/icemoon_monsters.dmi differ
diff --git a/icons/mob/simple/lavaland/lavaland_monsters.dmi b/icons/mob/simple/lavaland/lavaland_monsters.dmi
index ffcfb04cbeb5d..3c1d6e9ff6f90 100644
Binary files a/icons/mob/simple/lavaland/lavaland_monsters.dmi and b/icons/mob/simple/lavaland/lavaland_monsters.dmi differ
diff --git a/icons/obj/clothing/head/helmet.dmi b/icons/obj/clothing/head/helmet.dmi
index 47dd36c382ef9..4d43b542051fc 100644
Binary files a/icons/obj/clothing/head/helmet.dmi and b/icons/obj/clothing/head/helmet.dmi differ
diff --git a/icons/obj/clothing/suits/armor.dmi b/icons/obj/clothing/suits/armor.dmi
index 39317e1368535..0484cf060d033 100644
Binary files a/icons/obj/clothing/suits/armor.dmi and b/icons/obj/clothing/suits/armor.dmi differ
diff --git a/icons/obj/weapons/guns/projectiles.dmi b/icons/obj/weapons/guns/projectiles.dmi
index b4056f661b8d3..120a4c12cd3d9 100644
Binary files a/icons/obj/weapons/guns/projectiles.dmi and b/icons/obj/weapons/guns/projectiles.dmi differ
diff --git a/rust_g.dll b/rust_g.dll
index 30f63e72f4b1d..d3aebf7121706 100644
Binary files a/rust_g.dll and b/rust_g.dll differ
diff --git a/sound/attributions.txt b/sound/attributions.txt
index 502c412153a8b..a9e2c69753189 100644
--- a/sound/attributions.txt
+++ b/sound/attributions.txt
@@ -175,3 +175,6 @@ portal_close, portal_open_1 , portal_open_2 , portal_open_3 , portal_travel made
toilet-flush.ogg is made by shw489 (CC0):
https://freesound.org/people/shw489/sounds/234389/
+
+soup_boil1.ogg through soup_boil5.ogg and soup_boil_end.ogg are taken from Boiling Soup from Freesoung.org (CC4) and converted to OGG / split apart (but is otherwise unchanged):
+https://freesound.org/people/jorickhoofd/sounds/632783/
diff --git a/sound/effects/huuu.ogg b/sound/effects/huuu.ogg
index 9be0bebcfbd82..b8e055098ec2e 100644
Binary files a/sound/effects/huuu.ogg and b/sound/effects/huuu.ogg differ
diff --git a/sound/effects/reee.ogg b/sound/effects/reee.ogg
index 6a635f5a676b4..958dc60982153 100644
Binary files a/sound/effects/reee.ogg and b/sound/effects/reee.ogg differ
diff --git a/sound/effects/soup_boil1.ogg b/sound/effects/soup_boil1.ogg
new file mode 100644
index 0000000000000..0c869bb94fbf6
Binary files /dev/null and b/sound/effects/soup_boil1.ogg differ
diff --git a/sound/effects/soup_boil2.ogg b/sound/effects/soup_boil2.ogg
new file mode 100644
index 0000000000000..524d3b8c537e6
Binary files /dev/null and b/sound/effects/soup_boil2.ogg differ
diff --git a/sound/effects/soup_boil3.ogg b/sound/effects/soup_boil3.ogg
new file mode 100644
index 0000000000000..59a4c62ac40a5
Binary files /dev/null and b/sound/effects/soup_boil3.ogg differ
diff --git a/sound/effects/soup_boil4.ogg b/sound/effects/soup_boil4.ogg
new file mode 100644
index 0000000000000..4c18f4a353f48
Binary files /dev/null and b/sound/effects/soup_boil4.ogg differ
diff --git a/sound/effects/soup_boil5.ogg b/sound/effects/soup_boil5.ogg
new file mode 100644
index 0000000000000..a62bc985f4c56
Binary files /dev/null and b/sound/effects/soup_boil5.ogg differ
diff --git a/sound/effects/soup_boil_end.ogg b/sound/effects/soup_boil_end.ogg
new file mode 100644
index 0000000000000..7931242a4cf28
Binary files /dev/null and b/sound/effects/soup_boil_end.ogg differ
diff --git a/sound/items/crowbar_prying.ogg b/sound/items/crowbar_prying.ogg
new file mode 100644
index 0000000000000..5876802616def
Binary files /dev/null and b/sound/items/crowbar_prying.ogg differ
diff --git a/sound/items/ratchet_fast.ogg b/sound/items/ratchet_fast.ogg
new file mode 100644
index 0000000000000..d7a55e259202e
Binary files /dev/null and b/sound/items/ratchet_fast.ogg differ
diff --git a/sound/items/ratchet_slow.ogg b/sound/items/ratchet_slow.ogg
new file mode 100644
index 0000000000000..d3a362b06c105
Binary files /dev/null and b/sound/items/ratchet_slow.ogg differ
diff --git a/sound/items/screwdriver_operating.ogg b/sound/items/screwdriver_operating.ogg
new file mode 100644
index 0000000000000..9e0659e382674
Binary files /dev/null and b/sound/items/screwdriver_operating.ogg differ
diff --git a/sound/items/wirecutter_cut.ogg b/sound/items/wirecutter_cut.ogg
new file mode 100644
index 0000000000000..143ac2fd9cdc8
Binary files /dev/null and b/sound/items/wirecutter_cut.ogg differ
diff --git a/tgstation.dme b/tgstation.dme
index 431184f30e15a..ab62e77fbe571 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -1058,6 +1058,7 @@
#include "code\datums\components\crank_recharge.dm"
#include "code\datums\components\crate_carrier.dm"
#include "code\datums\components\creamed.dm"
+#include "code\datums\components\cuff_n_stun.dm"
#include "code\datums\components\cult_ritual_item.dm"
#include "code\datums\components\curse_of_hunger.dm"
#include "code\datums\components\curse_of_polymorph.dm"
@@ -3043,21 +3044,23 @@
#include "code\modules\antagonists\clown_ops\clownop.dm"
#include "code\modules\antagonists\clown_ops\outfits.dm"
#include "code\modules\antagonists\cult\blood_magic.dm"
-#include "code\modules\antagonists\cult\constructs.dm"
-#include "code\modules\antagonists\cult\cult.dm"
#include "code\modules\antagonists\cult\cult_bastard_sword.dm"
#include "code\modules\antagonists\cult\cult_comms.dm"
#include "code\modules\antagonists\cult\cult_items.dm"
#include "code\modules\antagonists\cult\cult_objectives.dm"
+#include "code\modules\antagonists\cult\cult_other.dm"
#include "code\modules\antagonists\cult\cult_structure_altar.dm"
#include "code\modules\antagonists\cult\cult_structure_archives.dm"
#include "code\modules\antagonists\cult\cult_structure_forge.dm"
#include "code\modules\antagonists\cult\cult_structure_pylon.dm"
#include "code\modules\antagonists\cult\cult_structures.dm"
-#include "code\modules\antagonists\cult\cult_team.dm"
#include "code\modules\antagonists\cult\cult_turf_overlay.dm"
#include "code\modules\antagonists\cult\rune_spawn_action.dm"
#include "code\modules\antagonists\cult\runes.dm"
+#include "code\modules\antagonists\cult\datums\constructs.dm"
+#include "code\modules\antagonists\cult\datums\cult_team.dm"
+#include "code\modules\antagonists\cult\datums\cultist.dm"
+#include "code\modules\antagonists\cult\datums\shade.dm"
#include "code\modules\antagonists\ert\ert.dm"
#include "code\modules\antagonists\fugitive\fugitive.dm"
#include "code\modules\antagonists\fugitive\fugitive_equipment.dm"
@@ -3661,6 +3664,7 @@
#include "code\modules\client\preferences\ambient_occlusion.dm"
#include "code\modules\client\preferences\assets.dm"
#include "code\modules\client\preferences\auto_fit_viewport.dm"
+#include "code\modules\client\preferences\blindfold_color.dm"
#include "code\modules\client\preferences\body_type.dm"
#include "code\modules\client\preferences\broadcast_login_logout.dm"
#include "code\modules\client\preferences\clothing.dm"
@@ -4451,6 +4455,7 @@
#include "code\modules\mapfluff\centcom\nuke_ops.dm"
#include "code\modules\mapfluff\ruins\generic.dm"
#include "code\modules\mapfluff\ruins\lavaland_ruin_code.dm"
+#include "code\modules\mapfluff\ruins\icemoonruin_code\commsagent.dm"
#include "code\modules\mapfluff\ruins\icemoonruin_code\hotsprings.dm"
#include "code\modules\mapfluff\ruins\icemoonruin_code\library.dm"
#include "code\modules\mapfluff\ruins\icemoonruin_code\mailroom.dm"
@@ -4614,6 +4619,7 @@
#include "code\modules\mob\living\login.dm"
#include "code\modules\mob\living\logout.dm"
#include "code\modules\mob\living\navigation.dm"
+#include "code\modules\mob\living\sneeze.dm"
#include "code\modules\mob\living\status_procs.dm"
#include "code\modules\mob\living\taste.dm"
#include "code\modules\mob\living\ventcrawling.dm"
@@ -4639,6 +4645,9 @@
#include "code\modules\mob\living\basic\bots\cleanbot\cleanbot.dm"
#include "code\modules\mob\living\basic\bots\cleanbot\cleanbot_abilities.dm"
#include "code\modules\mob\living\basic\bots\cleanbot\cleanbot_ai.dm"
+#include "code\modules\mob\living\basic\bots\honkbots\honkbot.dm"
+#include "code\modules\mob\living\basic\bots\honkbots\honkbot_abilities.dm"
+#include "code\modules\mob\living\basic\bots\honkbots\honkbot_ai.dm"
#include "code\modules\mob\living\basic\bots\hygienebot\hygienebot.dm"
#include "code\modules\mob\living\basic\bots\hygienebot\hygienebot_ai.dm"
#include "code\modules\mob\living\basic\bots\medbot\medbot.dm"
@@ -4758,6 +4767,7 @@
#include "code\modules\mob\living\basic\lavaland\legion\legion.dm"
#include "code\modules\mob\living\basic\lavaland\legion\legion_ai.dm"
#include "code\modules\mob\living\basic\lavaland\legion\legion_brood.dm"
+#include "code\modules\mob\living\basic\lavaland\legion\legion_monkey.dm"
#include "code\modules\mob\living\basic\lavaland\legion\legion_tumour.dm"
#include "code\modules\mob\living\basic\lavaland\legion\spawn_legions.dm"
#include "code\modules\mob\living\basic\lavaland\lobstrosity\lobstrosity.dm"
@@ -5088,7 +5098,6 @@
#include "code\modules\mob\living\simple_animal\bot\ed209bot.dm"
#include "code\modules\mob\living\simple_animal\bot\firebot.dm"
#include "code\modules\mob\living\simple_animal\bot\floorbot.dm"
-#include "code\modules\mob\living\simple_animal\bot\honkbot.dm"
#include "code\modules\mob\living\simple_animal\bot\mulebot.dm"
#include "code\modules\mob\living\simple_animal\bot\secbot.dm"
#include "code\modules\mob\living\simple_animal\bot\SuperBeepsky.dm"
diff --git a/tgui/packages/common/keys.ts b/tgui/packages/common/keys.ts
index 34ac9e1614dde..3e913151707ff 100644
--- a/tgui/packages/common/keys.ts
+++ b/tgui/packages/common/keys.ts
@@ -5,6 +5,7 @@
* Handles modifier keys (Shift, Alt, Control) and arrow keys.
*
* For alphabetical keys, use the actual character (e.g. 'a') instead of the key code.
+ * Don't access Esc or Escape directly, use isEscape() instead
*
* Something isn't here that you want? Just add it:
* @url https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values
@@ -16,6 +17,8 @@
* // do something
* }
* ```
+ *
+ *
*/
export enum KEY {
Alt = 'Alt',
@@ -25,6 +28,7 @@ export enum KEY {
Down = 'ArrowDown',
End = 'End',
Enter = 'Enter',
+ Esc = 'Esc',
Escape = 'Escape',
Home = 'Home',
Insert = 'Insert',
@@ -37,3 +41,18 @@ export enum KEY {
Tab = 'Tab',
Up = 'ArrowUp',
}
+
+/**
+ * ### isEscape
+ *
+ * Checks if the user has hit the 'ESC' key on their keyboard.
+ * There's a weirdness in BYOND where this could be either the string
+ * 'Escape' or 'Esc' depending on the browser. This function handles
+ * both cases.
+ *
+ * @param key - the key to check, typically from event.key
+ * @returns true if key is Escape or Esc, false otherwise
+ */
+export function isEscape(key: string): boolean {
+ return key === KEY.Esc || key === KEY.Escape;
+}
diff --git a/tgui/packages/tgui-say/TguiSay.tsx b/tgui/packages/tgui-say/TguiSay.tsx
index ffbe60ef23642..d5b45f4d75f0f 100644
--- a/tgui/packages/tgui-say/TguiSay.tsx
+++ b/tgui/packages/tgui-say/TguiSay.tsx
@@ -1,4 +1,4 @@
-import { KEY } from 'common/keys';
+import { isEscape, KEY } from 'common/keys';
import { BooleanLike } from 'common/react';
import { Component, createRef, RefObject } from 'react';
import { dragStartHandler } from 'tgui/drag';
@@ -245,9 +245,10 @@ export class TguiSay extends Component<{}, State> {
this.handleIncrementChannel();
break;
- case KEY.Escape:
- this.handleClose();
- break;
+ default:
+ if (isEscape(event.key)) {
+ this.handleClose();
+ }
}
}
diff --git a/tgui/packages/tgui/components/Button.tsx b/tgui/packages/tgui/components/Button.tsx
index 25b1e78f06177..ec621de621ef0 100644
--- a/tgui/packages/tgui/components/Button.tsx
+++ b/tgui/packages/tgui/components/Button.tsx
@@ -5,7 +5,7 @@
*/
import { Placement } from '@popperjs/core';
-import { KEY } from 'common/keys';
+import { isEscape, KEY } from 'common/keys';
import { BooleanLike, classes } from 'common/react';
import {
ChangeEvent,
@@ -131,7 +131,7 @@ export const Button = (props: Props) => {
}
// Refocus layout on pressing escape.
- if (event.key === KEY.Escape) {
+ if (isEscape(event.key)) {
event.preventDefault();
}
}}
@@ -343,7 +343,7 @@ const ButtonInput = (props: InputProps) => {
commitResult(event);
return;
}
- if (event.key === KEY.Escape) {
+ if (isEscape(event.key)) {
setInInput(false);
}
}}
diff --git a/tgui/packages/tgui/components/Input.tsx b/tgui/packages/tgui/components/Input.tsx
index 36d928ce2151a..9bc48aa809406 100644
--- a/tgui/packages/tgui/components/Input.tsx
+++ b/tgui/packages/tgui/components/Input.tsx
@@ -4,7 +4,7 @@
* @license MIT
*/
-import { KEY } from 'common/keys';
+import { isEscape, KEY } from 'common/keys';
import { classes } from 'common/react';
import { debounce } from 'common/timer';
import { KeyboardEvent, SyntheticEvent, useEffect, useRef } from 'react';
@@ -127,7 +127,7 @@ export function Input(props: Props) {
return;
}
- if (event.key === KEY.Escape) {
+ if (isEscape(event.key)) {
onEscape?.(event);
event.currentTarget.value = toInputValue(value);
diff --git a/tgui/packages/tgui/components/NumberInput.tsx b/tgui/packages/tgui/components/NumberInput.tsx
index 572b0070bcaa9..892a43eddf3c0 100644
--- a/tgui/packages/tgui/components/NumberInput.tsx
+++ b/tgui/packages/tgui/components/NumberInput.tsx
@@ -1,4 +1,4 @@
-import { KEY } from 'common/keys';
+import { isEscape, KEY } from 'common/keys';
import { clamp } from 'common/math';
import { BooleanLike, classes } from 'common/react';
import {
@@ -239,7 +239,7 @@ export class NumberInput extends Component {
onChange?.(targetValue);
onDrag?.(targetValue);
}
- } else if (event.key === KEY.Escape) {
+ } else if (isEscape(event.key)) {
this.setState({
editing: false,
});
diff --git a/tgui/packages/tgui/components/TextArea.tsx b/tgui/packages/tgui/components/TextArea.tsx
index 82302b98b2b63..0482229b8fd4b 100644
--- a/tgui/packages/tgui/components/TextArea.tsx
+++ b/tgui/packages/tgui/components/TextArea.tsx
@@ -5,7 +5,7 @@
* @license MIT
*/
-import { KEY } from 'common/keys';
+import { isEscape, KEY } from 'common/keys';
import { classes } from 'common/react';
import {
forwardRef,
@@ -82,7 +82,7 @@ export const TextArea = forwardRef(
return;
}
- if (event.key === KEY.Escape) {
+ if (isEscape(event.key)) {
onEscape?.(event);
if (selfClear) {
event.currentTarget.value = '';
diff --git a/tgui/packages/tgui/interfaces/AlertModal.tsx b/tgui/packages/tgui/interfaces/AlertModal.tsx
index 62b6e8bbbc328..5924dc7ae7cf2 100644
--- a/tgui/packages/tgui/interfaces/AlertModal.tsx
+++ b/tgui/packages/tgui/interfaces/AlertModal.tsx
@@ -1,4 +1,4 @@
-import { KEY } from 'common/keys';
+import { isEscape, KEY } from 'common/keys';
import { BooleanLike } from 'common/react';
import { KeyboardEvent, useState } from 'react';
@@ -55,9 +55,6 @@ export function AlertModal(props) {
case KEY.Enter:
act('choose', { choice: buttons[selected] });
return;
- case KEY.Escape:
- act('cancel');
- return;
case KEY.Left:
event.preventDefault();
onKey(DIRECTION.Decrement);
@@ -67,6 +64,12 @@ export function AlertModal(props) {
event.preventDefault();
onKey(DIRECTION.Increment);
return;
+
+ default:
+ if (isEscape(event.key)) {
+ act('cancel');
+ return;
+ }
}
}
diff --git a/tgui/packages/tgui/interfaces/Cargo/CargoCart.tsx b/tgui/packages/tgui/interfaces/Cargo/CargoCart.tsx
index 39642fa334084..f69ece9569aec 100644
--- a/tgui/packages/tgui/interfaces/Cargo/CargoCart.tsx
+++ b/tgui/packages/tgui/interfaces/Cargo/CargoCart.tsx
@@ -15,7 +15,7 @@ import { CargoData } from './types';
export function CargoCart(props) {
const { act, data } = useBackend();
- const { requestonly, away, cart = [], docked, location } = data;
+ const { can_send, away, cart = [], docked, location } = data;
const sendable = !!away && !!docked;
@@ -26,8 +26,8 @@ export function CargoCart(props) {
-
- {cart.length > 0 && !requestonly && (
+ {cart.length > 0 && !!can_send && (
+
@@ -47,8 +47,8 @@ export function CargoCart(props) {
- )}
-
+
+ )}
);
}
diff --git a/tgui/packages/tgui/interfaces/KeyComboModal.tsx b/tgui/packages/tgui/interfaces/KeyComboModal.tsx
index e0b598764f156..0340ae811cd77 100644
--- a/tgui/packages/tgui/interfaces/KeyComboModal.tsx
+++ b/tgui/packages/tgui/interfaces/KeyComboModal.tsx
@@ -1,4 +1,4 @@
-import { KEY } from 'common/keys';
+import { isEscape, KEY } from 'common/keys';
import { useState } from 'react';
import { useBackend, useLocalState } from '../backend';
@@ -20,7 +20,7 @@ const isStandardKey = (event: React.KeyboardEvent): boolean => {
event.key !== KEY.Alt &&
event.key !== KEY.Control &&
event.key !== KEY.Shift &&
- event.key !== KEY.Escape
+ !isEscape(event.key)
);
};
@@ -97,7 +97,7 @@ export const KeyComboModal = (props) => {
if (event.key === KEY.Enter) {
act('submit', { entry: input });
}
- if (event.key === KEY.Escape) {
+ if (isEscape(event.key)) {
act('cancel');
}
return;
@@ -109,7 +109,7 @@ export const KeyComboModal = (props) => {
setValue(formatKeyboardEvent(event));
setBinding(false);
return;
- } else if (event.key === KEY.Escape) {
+ } else if (isEscape(event.key)) {
setValue(init_value);
setBinding(false);
return;
diff --git a/tgui/packages/tgui/interfaces/LootPanel/index.tsx b/tgui/packages/tgui/interfaces/LootPanel/index.tsx
index bc6330b1806f7..c04306204045c 100644
--- a/tgui/packages/tgui/interfaces/LootPanel/index.tsx
+++ b/tgui/packages/tgui/interfaces/LootPanel/index.tsx
@@ -1,4 +1,4 @@
-import { KEY } from 'common/keys';
+import { isEscape } from 'common/keys';
import { BooleanLike } from 'common/react';
import { useState } from 'react';
@@ -27,7 +27,7 @@ export function LootPanel(props) {
{
- if (event.key === KEY.Escape) {
+ if (isEscape(event.key)) {
Byond.sendMessage('close');
}
}}
diff --git a/tgui/packages/tgui/interfaces/NtosCard.tsx b/tgui/packages/tgui/interfaces/NtosCard.tsx
index 5997aa0e91c12..ffba4a647540c 100644
--- a/tgui/packages/tgui/interfaces/NtosCard.tsx
+++ b/tgui/packages/tgui/interfaces/NtosCard.tsx
@@ -69,6 +69,7 @@ export const NtosCardContent = (props) => {
trimAccess,
wildcardFlags,
wildcardSlots,
+ hasTrim,
} = data;
return (
@@ -93,7 +94,11 @@ export const NtosCardContent = (props) => {
/>
}
>
-
+ {hasTrim ? (
+
+ ) : (
+ 'Templates require a trim already applied to the card. Please use an ID Painter to apply a trim.'
+ )}
)}
diff --git a/tgui/packages/tgui/interfaces/NumberInputModal.tsx b/tgui/packages/tgui/interfaces/NumberInputModal.tsx
index 938b24d0c6e07..c7c7b1c5831ca 100644
--- a/tgui/packages/tgui/interfaces/NumberInputModal.tsx
+++ b/tgui/packages/tgui/interfaces/NumberInputModal.tsx
@@ -1,4 +1,4 @@
-import { KEY } from 'common/keys';
+import { isEscape, KEY } from 'common/keys';
import { useState } from 'react';
import { useBackend } from '../backend';
@@ -44,7 +44,7 @@ export const NumberInputModal = (props) => {
if (event.key === KEY.Enter) {
act('submit', { entry: input });
}
- if (event.key === KEY.Escape) {
+ if (isEscape(event.key)) {
act('cancel');
}
}}
diff --git a/tgui/packages/tgui/interfaces/PreferencesMenu/KeybindingsPage.tsx b/tgui/packages/tgui/interfaces/PreferencesMenu/KeybindingsPage.tsx
index 32d39c287df94..874095b84eac2 100644
--- a/tgui/packages/tgui/interfaces/PreferencesMenu/KeybindingsPage.tsx
+++ b/tgui/packages/tgui/interfaces/PreferencesMenu/KeybindingsPage.tsx
@@ -1,5 +1,5 @@
import { range, sortBy } from 'common/collections';
-import { KEY } from 'common/keys';
+import { isEscape, KEY } from 'common/keys';
import { Component } from 'react';
import { resolveAsset } from '../../assets';
@@ -42,7 +42,7 @@ const isStandardKey = (event: KeyboardEvent): boolean => {
event.key !== KEY.Alt &&
event.key !== KEY.Control &&
event.key !== KEY.Shift &&
- event.key !== KEY.Escape
+ !isEscape(event.key)
);
};
@@ -287,7 +287,7 @@ export class KeybindingsPage extends Component<{}, KeybindingsPageState> {
if (isStandardKey(event)) {
this.setRebindingHotkey(formatKeyboardEvent(event));
return;
- } else if (event.key === KEY.Escape) {
+ } else if (isEscape(event.key)) {
this.setRebindingHotkey(undefined);
return;
}
diff --git a/tgui/packages/tgui/interfaces/PreferencesMenu/preferences/features/character_preferences/blindfold_color.tsx b/tgui/packages/tgui/interfaces/PreferencesMenu/preferences/features/character_preferences/blindfold_color.tsx
new file mode 100644
index 0000000000000..8a59ced57a8f9
--- /dev/null
+++ b/tgui/packages/tgui/interfaces/PreferencesMenu/preferences/features/character_preferences/blindfold_color.tsx
@@ -0,0 +1,6 @@
+import { Feature, FeatureColorInput } from '../base';
+
+export const blindfold_color: Feature = {
+ name: 'Blindfold color',
+ component: FeatureColorInput,
+};
diff --git a/tgui/packages/tgui/interfaces/TextInputModal.tsx b/tgui/packages/tgui/interfaces/TextInputModal.tsx
index 52517bcbbfe3b..980fa6db797fb 100644
--- a/tgui/packages/tgui/interfaces/TextInputModal.tsx
+++ b/tgui/packages/tgui/interfaces/TextInputModal.tsx
@@ -1,4 +1,4 @@
-import { KEY } from 'common/keys';
+import { isEscape, KEY } from 'common/keys';
import { KeyboardEvent, useState } from 'react';
import { useBackend } from '../backend';
@@ -67,7 +67,7 @@ export const TextInputModal = (props) => {
) {
act('submit', { entry: input });
}
- if (event.key === KEY.Escape) {
+ if (isEscape(event.key)) {
act('cancel');
}
}}
diff --git a/tgui/tsconfig.json b/tgui/tsconfig.json
index 9241d7bc9cbb3..99186312c9491 100644
--- a/tgui/tsconfig.json
+++ b/tgui/tsconfig.json
@@ -14,7 +14,7 @@
"ScriptHost"
],
"module": "ESNext",
- "moduleResolution": "Node",
+ "moduleResolution": "Bundler",
"noEmit": true,
"resolveJsonModule": true,
"skipLibCheck": true,
diff --git a/tools/UpdatePaths/Scripts/81920_honkbots.txt b/tools/UpdatePaths/Scripts/81920_honkbots.txt
new file mode 100644
index 0000000000000..5ece41054f9d6
--- /dev/null
+++ b/tools/UpdatePaths/Scripts/81920_honkbots.txt
@@ -0,0 +1 @@
+/mob/living/simple_animal/bot/secbot/honkbot/@SUBTYPES : /mob/living/basic/bot/honkbot/@SUBTYPES{@OLD}
\ No newline at end of file
diff --git a/tools/icon_cutter/README.md b/tools/icon_cutter/README.md
index ce79a941fb619..91edd1a40657e 100644
--- a/tools/icon_cutter/README.md
+++ b/tools/icon_cutter/README.md
@@ -2,7 +2,7 @@
## What is this?
-This folder holds a set of cached versions of hypnagogic, our icon cutter.
+This folder will hold a set of cached versions of hypnagogic, our icon cutter. We autodownload the tagged version from github on build.
## How is it used?
diff --git a/tools/test_merge_bot/main.js b/tools/test_merge_bot/main.js
index ae7d4c7a98d90..3fde4d6c54297 100644
--- a/tools/test_merge_bot/main.js
+++ b/tools/test_merge_bot/main.js
@@ -76,7 +76,7 @@ export async function processTestMerges({ github, context }) {
const existingComment =
comments.repository.pullRequest.comments.nodes.find(
(comment) =>
- comment.author.login === "github-actions" &&
+ comment.author?.login === "github-actions" &&
comment.body.startsWith(TEST_MERGE_COMMENT_HEADER)
);