From 5e21026a824da74ec5ea0acd3d3d480dcd447f54 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=A1=D1=83=D0=BC=D0=B0=D1=81=D0=B0=D0=BD=D0=B4=D0=B0?= =?UTF-8?q?=D1=80=D0=B0=D0=BD=20C=D0=B0=D0=BC=D0=B0=D0=BB=D0=B0=D0=BD=20?= =?UTF-8?q?=D0=91=D0=B0=D0=B1=D0=B0=D0=BD?= Date: Mon, 10 Jun 2024 21:59:38 +0700 Subject: [PATCH] Update subsystem-priority.dm --- code/__defines/subsystem-priority.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/__defines/subsystem-priority.dm b/code/__defines/subsystem-priority.dm index 918a7ae15bd..3d7da86d9d6 100644 --- a/code/__defines/subsystem-priority.dm +++ b/code/__defines/subsystem-priority.dm @@ -8,7 +8,7 @@ // SS_TICKER #define SS_PRIORITY_OVERLAY 100 // Applies overlays. May cause overlay pop-in if it gets behind. #define SS_PRIORITY_TIMER 20 -#define SS_PRIORITY_DPC 19 //SS220 ADD +#define SS_PRIORITY_DPC 19 //SS220 ADD // Normal #define SS_PRIORITY_TICKER 100 // Gameticker.