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This repository has been archived by the owner on May 3, 2024. It is now read-only.
Most melee weapons don't have visual and audio, instead default hit sound is used. Because of this, when a character attacks another character using melee weapon, players can't feel the impact of the situation. An melee fight more looks like two characters are petting each other, while, for some reason, red paint appears on the floor.
Что должно было произойти?
Melee weapons must have custom hit sounds and, maybe, custom hit animations. Even Paradise is a good example. If a chair is hit with a knife, a loud metal sound is heard. If a character is hit with a knife, a loud slicing sound is heard, a victim screams, blood splashes all over those two, etc.
Что случилось вместо этого?
No response
Почему это плохо/Какие последствия?
No response
Шаги для повторения проблемы.
Hit something/someone
Когда проблема началась?
Starting the birth of Baystation
Дополнительная информация
No response
Связанные логи
No response
The text was updated successfully, but these errors were encountered:
BYOND Version
No response
Описание проблемы
Most melee weapons don't have visual and audio, instead default hit sound is used. Because of this, when a character attacks another character using melee weapon, players can't feel the impact of the situation. An melee fight more looks like two characters are petting each other, while, for some reason, red paint appears on the floor.
Что должно было произойти?
Melee weapons must have custom hit sounds and, maybe, custom hit animations. Even Paradise is a good example. If a chair is hit with a knife, a loud metal sound is heard. If a character is hit with a knife, a loud slicing sound is heard, a victim screams, blood splashes all over those two, etc.
Что случилось вместо этого?
No response
Почему это плохо/Какие последствия?
No response
Шаги для повторения проблемы.
Hit something/someone
Когда проблема началась?
Starting the birth of Baystation
Дополнительная информация
No response
Связанные логи
No response
The text was updated successfully, but these errors were encountered: