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There are a couple of issues with the Snake game present here
Currently, in the snake game, the snake is able to make an immediate turn from left to right, which is not allowed in the game's logic. This behavior is inconsistent with standard snake game rules and gameplay. We need to implement a restriction that prevents the snake from making an instantaneous 180-degree turn, ensuring a more realistic and challenging gaming experience.
While playing the snake game, using the arrow keys to control the snake causes the page to scroll, which negatively impacts the user experience (UX). The scrolling behavior is unintended and interferes with smooth gameplay. To enhance UX, we must find a solution to disable the page scrolling while playing the game, allowing players to focus solely on the game without distractions.
During gameplay, there are instances where the game incorrectly displays a "game over" message even when the snake doesn't collide with any obstacles. This erroneous behavior needs to be resolved to ensure accurate detection of game-ending conditions. Additionally, it would be beneficial to provide a clear and consistent losing message, such as "You got hit by a wall" or "You hit yourself," to help players understand the cause of their defeat.
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The text was updated successfully, but these errors were encountered:
Description
There are a couple of issues with the Snake game present here
Currently, in the snake game, the snake is able to make an immediate turn from left to right, which is not allowed in the game's logic. This behavior is inconsistent with standard snake game rules and gameplay. We need to implement a restriction that prevents the snake from making an instantaneous 180-degree turn, ensuring a more realistic and challenging gaming experience.
While playing the snake game, using the arrow keys to control the snake causes the page to scroll, which negatively impacts the user experience (UX). The scrolling behavior is unintended and interferes with smooth gameplay. To enhance UX, we must find a solution to disable the page scrolling while playing the game, allowing players to focus solely on the game without distractions.
During gameplay, there are instances where the game incorrectly displays a "game over" message even when the snake doesn't collide with any obstacles. This erroneous behavior needs to be resolved to ensure accurate detection of game-ending conditions. Additionally, it would be beneficial to provide a clear and consistent losing message, such as "You got hit by a wall" or "You hit yourself," to help players understand the cause of their defeat.
Screenshots
No response
Additional information
No response
The text was updated successfully, but these errors were encountered: