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Lights.cpp
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Lights.cpp
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#include "Lights.h"
#include "Timer.h"
#include "Arduino.h"
extern Timer timer;
// Constructor uses passed value to create an instance for that Arduino Uno pin.
Lights::Lights(uint8_t led_pin):private_led_pin_00(led_pin)
{
pinMode(private_led_pin_00, OUTPUT);
}
// Constructor uses passed value to create an instance for that Arduino Uno pin.
Lights::Lights(uint8_t led_pin_00, uint8_t led_pin_01):private_led_pin_00(led_pin_00), private_led_pin_01(led_pin_01)
{
pinMode(private_led_pin_00, OUTPUT);
pinMode(private_led_pin_01, OUTPUT);
}
// Constructor uses passed value to create an instance for that Arduino Uno pin.
Lights::Lights(uint8_t led_pin_00, uint8_t led_pin_01, uint8_t led_pin_02):
private_led_pin_00(led_pin_00), private_led_pin_01(led_pin_01), private_led_pin_02(led_pin_02)
{
pinMode(private_led_pin_00, OUTPUT);
pinMode(private_led_pin_01, OUTPUT);
pinMode(private_led_pin_02, OUTPUT);
mode_traffic_full = false;
fade_direction = false;
brightness = 1;
}
// Constructor uses passed value to create an instance for that Arduino Uno pin.
Lights::Lights(uint8_t led_pin_00, uint8_t led_pin_01, uint8_t led_pin_02, uint8_t led_pin_03, uint8_t led_pin_04, uint8_t led_pin_05):
private_led_pin_00(led_pin_00), private_led_pin_01(led_pin_01), private_led_pin_02(led_pin_02), private_led_pin_03(led_pin_03), private_led_pin_04(led_pin_04), private_led_pin_05(led_pin_05)
{
pinMode(private_led_pin_00, OUTPUT);
pinMode(private_led_pin_01, OUTPUT);
pinMode(private_led_pin_02, OUTPUT);
pinMode(private_led_pin_03, OUTPUT);
pinMode(private_led_pin_04, OUTPUT);
pinMode(private_led_pin_05, OUTPUT);
mode_traffic_full = true;
fade_direction = false;
brightness = 1;
}
// Destructor.
Lights::~Lights(){/*nothing to destruct*/}
// Start fire or beacon light show.
void Lights::begin()
{
begin(LIGHTS_FAST_FLICKER, LIGHTS_NORMAL_MIN, LIGHTS_NORMAL_MAX, LIGHTS_FIRE);
}
// Start fire or beacon light show.
void Lights::begin(uint8_t formal_fade_delay)
{
begin(formal_fade_delay, LIGHTS_NORMAL_MIN, LIGHTS_NORMAL_MAX, LIGHTS_FIRE);
}
// Start fire or beacon light show.
void Lights::begin(uint8_t formal_fade_delay, uint16_t formal_fade_min_limit, uint16_t formal_fade_max_limit)
{
begin(formal_fade_delay, LIGHTS_NORMAL_MIN, LIGHTS_NORMAL_MAX, LIGHTS_FIRE);
}
// Start fire or beacon light show.
void Lights::begin(uint8_t formal_fade_delay, uint16_t formal_fade_min_limit, uint16_t formal_fade_max_limit, uint8_t formal_mode)
{
// Use the unique pin number as the seed for the CRC16 generator.
crc = private_led_pin_00;
brightness = 128;
fade_amount = 10;
fade_direction = true;
fade_delay = formal_fade_delay;
fade_min_limit = formal_fade_min_limit;
fade_max_limit = formal_fade_max_limit;
fade_mode = formal_mode;
timer.speed((uint16_t)fade_delay, this->call_into_lights, this);
}
// Start flash ambulance or traffic-lights light show.
void Lights::begin(uint8_t formal_fade_delay, uint8_t formal_mode)
{
if(formal_mode == LIGHTS_AMBULANCE)
{
fade_delay = formal_fade_delay;
timer.speed((uint16_t)fade_delay, this->call_into_flash, this);
}
else
{
if(formal_mode == LIGHTS_TRAFFIC)
{
fade_delay = formal_fade_delay;
timer.speed((uint16_t)fade_delay, this->call_into_traffic, this);
}
}
}
// Run the fire and / or beacon algorithm.
void Lights::burn()
{
// Only call radom algorithm if mode is fire. Otherwise
// assume beacon mode.
if(fade_mode == LIGHTS_FIRE)
{
fade_amount--;
}
if(fade_amount > 0)
{
if(fade_direction)
{
brightness++;
}
else
{
brightness--;
}
analogWrite(private_led_pin_00, brightness);
// Pick a minimum brightness limit.
if (brightness < fade_min_limit)
{
fade_direction = true;
}
// Pick a maximum brightness limit.
if (brightness > fade_max_limit)
{
fade_direction = false;
}
}
else
{
algorithm();
}
}
// Run the fire & beacon algorithm.
void Lights::algorithm()
{
// Exclusive or all feed back bits.
// Use CRC-16 which is x^16 + x^12 + x^5 + 1 bit positions.
// (Another common CFC-16 is x^16 + X15 + x^2 + 1.)
if (0x8000 & crc)
{
// Shift all bits left by 1.
crc <<= 1;
// Calculate
crc ^= 0x1020;
crc |= 0x0001;
}
else
{
// Shift all bits left by 1.
crc <<= 1;
}
// Randomly change the direction of fading about half the time.
if ((crc & 0xff) > 0x7f)
{
fade_direction = !(fade_direction);
}
// Pick a random number between 3 and 10 to fade to.
fade_amount = (crc & 0x03) + 7;
// Do not let crc go to zero.
if (crc == 0)
{
crc = 0xffff;
}
}
// Run the flash algorithm.
void Lights::flash()
{
if(fade_direction)
{
brightness++;
}
else
{
brightness--;
}
if(fade_direction)
{
if(
((brightness > 40) && (brightness < 50)) ||
((brightness > 70) && (brightness < 80)) ||
((brightness > 90) && (brightness < 100))
)
{
digitalWrite(private_led_pin_00, HIGH);
}
else
{
digitalWrite(private_led_pin_00, LOW);
}
}
else
{
if(
((brightness > 40) && (brightness < 50)) ||
((brightness > 70) && (brightness < 80)) ||
((brightness > 90) && (brightness < 100))
)
{
digitalWrite(private_led_pin_01, HIGH);
}
else
{
digitalWrite(private_led_pin_01, LOW);
}
}
// Switch direction at limit.
if (brightness == 0)
{
fade_direction = true;
}
else
{
if (brightness >= 0x7f)
{
fade_direction = false;
}
}
}
// Run the traffic algorithm.
void Lights::traffic()
{
if(fade_direction)
{
brightness++;
}
else
{
brightness--;
}
if(fade_direction)
{
if(brightness == 0)
{
redYellowGreen(private_led_pin_00);
if(mode_traffic_full)
{
redYellowGreen(private_led_pin_05);
}
}
else
{
if(brightness == 80)
{
redYellowGreen(private_led_pin_01);
}
else
{
if(brightness == 100)
{
redYellowGreen(private_led_pin_02);
if(mode_traffic_full)
{
redYellowGreen(private_led_pin_03);
}
}
}
}
}
else
{
if(brightness == 100)
{
redYellowGreen(private_led_pin_02);
if(mode_traffic_full)
{
redYellowGreen(private_led_pin_03);
}
}
else
{
if(brightness == 20)
{
if(mode_traffic_full)
{
redYellowGreen(private_led_pin_04);
}
}
else
{
if(brightness == 0)
{
redYellowGreen(private_led_pin_00);
if(mode_traffic_full)
{
redYellowGreen(private_led_pin_05);
}
}
}
}
}
// Switch direction at limit.
if (brightness == 0)
{
fade_direction = true;
}
else
{
if (brightness >= 100)
{
fade_direction = false;
}
}
}
void Lights::redYellowGreen(uint8_t formal_pin)
{
// Then only turn on the 1 LED passed to us.
if(formal_pin == private_led_pin_00)
{
digitalWrite(private_led_pin_00, HIGH);
digitalWrite(private_led_pin_01, LOW);
digitalWrite(private_led_pin_02, LOW);
}
else
{
if(formal_pin == private_led_pin_01)
{
digitalWrite(private_led_pin_00, LOW);
digitalWrite(private_led_pin_01, HIGH);
digitalWrite(private_led_pin_02, LOW);
}
else
{
if(formal_pin == private_led_pin_02)
{
digitalWrite(private_led_pin_00, LOW);
digitalWrite(private_led_pin_01, LOW);
digitalWrite(private_led_pin_02, HIGH);
}
}
}
if(formal_pin == private_led_pin_03)
{
digitalWrite(private_led_pin_03, HIGH);
digitalWrite(private_led_pin_04, LOW);
digitalWrite(private_led_pin_05, LOW);
}
else
{
if(formal_pin == private_led_pin_04)
{
digitalWrite(private_led_pin_03, LOW);
digitalWrite(private_led_pin_04, HIGH);
digitalWrite(private_led_pin_05, LOW);
}
else
{
if(formal_pin == private_led_pin_05)
{
digitalWrite(private_led_pin_03, LOW);
digitalWrite(private_led_pin_04, LOW);
digitalWrite(private_led_pin_05, HIGH);
}
}
}
}
void Lights::call_into_lights(void * p)
{
((Lights *)p)->burn();
}
void Lights::call_into_flash(void * p)
{
((Lights *)p)->flash();
}
void Lights::call_into_traffic(void * p)
{
((Lights *)p)->traffic();
}