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It probably makes sense to move everything to compute to keep the end of the frame compute-only (I can't remember any other pixel passes along the way) without flushing/switching to graphics work. We might gain some performance.
The best way would be to keep both pixel and compute versions and choose one based on the hardware, however, that might be tedious to support in such project.
The text was updated successfully, but these errors were encountered:
It probably makes sense to move everything to compute to keep the end of the frame compute-only (I can't remember any other pixel passes along the way) without flushing/switching to graphics work. We might gain some performance.
The best way would be to keep both pixel and compute versions and choose one based on the hardware, however, that might be tedious to support in such project.
The text was updated successfully, but these errors were encountered: