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Makefile.example
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Makefile.example
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LIBPS4 := $(PS4SDK)/libPS4
CC := gcc
OBJCOPY := objcopy
ODIR := build
SDIR := source
IDIRS := -I$(LIBPS4)/include -Iinclude
LDIRS := -L$(LIBPS4)
MAPFILE := $(shell basename $(CURDIR)).map
CFLAGS := $(IDIRS) -Os -std=gnu11 -ffunction-sections -fdata-sections -fno-builtin -nostartfiles -nostdlib -Wall -masm=intel -march=btver2 -mtune=btver2 -m64 -mabi=sysv -mcmodel=small -fpie
LFLAGS := $(LDIRS) -Xlinker -T $(LIBPS4)/linker.x -Xlinker -Map=$(MAPFILE) -Wl,--build-id=none -Wl,--gc-sections
CFILES := $(wildcard $(SDIR)/*.c)
SFILES := $(wildcard $(SDIR)/*.s)
OBJS := $(patsubst $(SDIR)/%.c, $(ODIR)/%.o, $(CFILES)) $(patsubst $(SDIR)/%.s, $(ODIR)/%.o, $(SFILES))
LIBS := -lPS4
TARGET = $(shell basename $(CURDIR)).bin
$(TARGET): $(ODIR) $(OBJS)
$(CC) $(LIBPS4)/crt0.s $(ODIR)/*.o -o temp.t $(CFLAGS) $(LFLAGS) $(LIBS)
$(OBJCOPY) -O binary temp.t $(TARGET)
rm -f temp.t
$(ODIR)/%.o: $(SDIR)/%.c
$(CC) -c -o $@ $< $(CFLAGS)
$(ODIR)/%.o: $(SDIR)/%.s
$(CC) -c -o $@ $< $(CFLAGS)
$(ODIR):
@mkdir $@
.PHONY: clean
clean:
rm -rf $(TARGET) $(MAPFILE) $(ODIR)