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Sort.h
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/*
* Copyright (c) 2009-2011, NVIDIA Corporation
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA Corporation nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
//------------------------------------------------------------------------
typedef int(*SortCompareFunc) (void* data, int idxA, int idxB);
typedef void(*SortSwapFunc) (void* data, int idxA, int idxB);
//------------------------------------------------------------------------
void Sort(int start, int end, void* data, SortCompareFunc compareFunc, SortSwapFunc swapFunc); // [start, end[
int CompareS32(void* data, int idxA, int idxB);
void SwapS32(void* data, int idxA, int idxB);
int CompareF32(void* data, int idxA, int idxB);
void SwapF32(void* data, int idxA, int idxB);
//------------------------------------------------------------------------
/// swap() from Defs.hpp
template <class T> inline void swap(T& a, T& b) { T t = a; a = b; b = t; }
template <class A, class B> inline A lerp(const A& a, const A& b, const B& t) { return (A)(a * ((B)1 - t) + b * t); }