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Hi,
Thanks |
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Nothing special there, you can use any P/Invoke or native interop that C# has to offer, Stride is a normal .NET project.
There is nothing built-in, but Stride types are serializable and you are free to choose any networking solution from the whole .NET ecosystem. You can use game-specific frameworks like lidgren or whatever some internet research will give you. Here are a few more: https://github.com/RevenantX/LiteNetLib |
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Nothing special there, you can use any P/Invoke or native interop that C# has to offer, Stride is a normal .NET project.