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My game objects won't move... #2377

Answered by Doprez
GoldenF50 asked this question in Q&A
Jul 8, 2024 · 1 comments · 2 replies
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The problem seems like you are trying to move physics bound objects by the transform component which will be overridden once the physics simulation happens.

after the movements can you try adding physicsComponent.UpdatePhysicsTransformation(); this will update the physics component based on the current transform data.

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Answer selected by tebjan
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