Skip to content

How do you dictate the target graphics API? #944

Answered by thargy
thargy asked this question in Q&A
Discussion options

You must be logged in to vote

See #370 for a full breakdown, but this option was removed to enable a refactor to the build system.

It was replaced with project properties that are added to your entry point .csproj file.

Currently, you can add the property, StrideGraphicsApi, with any of the following values, Null, Direct3D11, Direct3D12, OpenGL, OpenGLES or Vulkan.

e.g.
<StrideGraphicsApi>Direct3D12</StrideGraphicsApi>

Replies: 1 comment

Comment options

You must be logged in to vote
0 replies
Answer selected by thargy
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
1 participant