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Release Type: Official Release/GitHub (please choose appropriate option)
Official Release
Version: Version number and/or git branch
4.2.0.2267
Platform(s): Does the problem occur on Windows, Android...?
Windows
Describe the bug
I updated my project from 4.2.0.2232 to 4.2.0.2267 using the Stride Launcher. Game studio stars to load and then crashes.
I am getting the Exception
Exception: NotImplementedException: The method or operation is not implemented.
at Stride.Particles.Modules.ParticleUpdaterYamlProxy.Update(Single, ParticlePool)
at Stride.Particles.ParticleEmitter.ApplyParticleUpdaters(Single dt) in C:\BuildAgent\work\b5f46e3c4829a09e\sources\engine\Stride.Particles\ParticleEmitter.cs:line 794
To Reproduce
Steps to reproduce the behavior:
Trying to figure out. I will update when I know more.
Expected behavior
The project loads in Game Studio without crashing.
Release Type: Official Release/GitHub (please choose appropriate option)
Official Release
Version: Version number and/or git branch
4.2.0.2267
Platform(s): Does the problem occur on Windows, Android...?
Windows
Describe the bug
I updated my project from 4.2.0.2232 to 4.2.0.2267 using the Stride Launcher. Game studio stars to load and then crashes.
I am getting the Exception
To Reproduce
Steps to reproduce the behavior:
Trying to figure out. I will update when I know more.
Expected behavior
The project loads in Game Studio without crashing.
Log and callstacks
fullerror.txt
Additional context
I tested the same version update with the particle sample and could not reproduce the issue.
The text was updated successfully, but these errors were encountered: