diff --git a/RegulatedNoise/Enums and Utility Classes/RegulatedNoiseSettings.cs b/RegulatedNoise/Enums and Utility Classes/RegulatedNoiseSettings.cs index cc345fd..d10ec2f 100644 --- a/RegulatedNoise/Enums and Utility Classes/RegulatedNoiseSettings.cs +++ b/RegulatedNoise/Enums and Utility Classes/RegulatedNoiseSettings.cs @@ -13,7 +13,7 @@ namespace RegulatedNoise [Serializable] public class RegulatedNoiseSettings { - public readonly decimal Version = 1.72m; + public readonly decimal Version = 1.73m; public string ProductsPath = ""; public string GamePath = ""; //Should Replace ProductsPath by always contain the newest FORC-FDEV dir. diff --git a/RegulatedNoise/Form1.resx b/RegulatedNoise/Form1.resx index 049d089..a6fed83 100644 --- a/RegulatedNoise/Form1.resx +++ b/RegulatedNoise/Form1.resx @@ -1499,7 +1499,12 @@ - v1.72 + v1.73 +* Update Station.csv and Elite.json. +* Swap the Levenshtein algorithm for one that works (!) and tweak parameters it compares to +* Fix button on station-to-station tab + +v1.72 * Include MRmP's (experimental) automatic calibration. Please feed back to the forum or GitHub if this works well - or not - for your resolution. Likely will not work at all if you have changed your FOV settings. * Crashes now generate a RegulatedNoiseDump.dmp file. Passing this to the developers is INCREDIBLY helpful in fixing the problems. * Fix auto-import checkbox not set on load