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Branches of the Magaambya

Branch Overview

File Skills Lore Feat
Cascade Bearers
  • Arcana
  • Occultism
  • Religion
Academia Lore Canny Acumen
Emerald Boughs
  • Deception
  • Diplomacy
  • Society
Specific settlement (such as Nantambu Lore) Adopted Ancestry
Rain Scribes
  • Medicine
  • Nature
  • Survival
Specific terrain (such as Forest Lore) Fleet
Tempest-Sun Mages
  • Intimidation
  • Performance
Warfare Lore Toughness
Uzunjati
  • Crafting
  • Lore
Any Lore Incredible Initiative

Branch Benefits By Level

Level Benefit Summary
1 Additional Lore Gain the Additional Lore feat for a branch-related lore category.
2 Steeped in History +1 You gain a +1 circumstance bonus (+2 at 11th level) to Recall Knowledge about the Magaambya or your branch.
3 Dedicated Attendant Gain the Magaambyan Attendant Dedication feat as a bonus feat.
4 Skill Feat (Trained) You gain a skill feat that requires the trained rank in one the branch’s associated skills.
5 Branch Influence +1 You gain a +1 circumstance bonus on Deception, Diplomacy, Intimidation, and Performance checks to interact with members of the branch.
6 Skill Increase (Expert) Your studies lead you to deeper understanding of your branch’s associated skills, causing you to gain an additional skill increase that you can use to raise one of the branch’s associated skills, up to a maximum of expert. For Uzunjati, who have Lore as an associated skill, you gain the Additional Lore feat when you choose to improve Lore, instead of gaining a single skill increase to a Lore.
7 First Branch Feat You gain the 6th-level Magaambyan attendant archetype feat requiring affiliation with your branch (such as Uzunjati Storytelling for the Uzunjati). You must still meet any skill prerequisites the feat has. If you already have that feat, you gain an additional 6th-level class feat
8 General Feat You gain the general feat associated with the branch. If you already have that general feat, you gain a 1st-level general feat of your choice instead.
9 Skill Feat (Expert) You gain an additional skill feat that requires the expert or trained rank in one of your branch’s associated skills.
10 Skill Increase (Master) You gain an additional skill increase that you can use to raise one of your branch’s associated skills, up to a maximum of master.
11 Steeped in History +2 You gain a +2 circumstance bonus to Recall Knowledge about the Magaambya or your branch.
12 Second Branch Feat You gain the 10th-level Magaambyan attendant archetype feat requiring affiliation with your branch.
13 Branch Influence +2 You gain a +2 circumstance bonus on Deception, Diplomacy, Intimidation, and Performance checks to interact with members of the branch.
14 Skill Increase (Master) You gain an additional skill increase that you can use to raise one of your branch’s associated skills, up to a maximum of master.
15 Skill Feat (Master) You gain an additional skill feat that requires the master or lower rank in one of your branch’s associated skills.
16 Make Your Own Luck Once per day, you can reroll a skill check with one of your branches skills and take the new result. This is a fortune effect.
17 Branch Influence +3 You gain a +3 circumstance bonus on Deception, Diplomacy, Intimidation, and Performance checks to interact with members of the branch.
18 Skill Increase (Legendary) You gain an additional skill increase that you can use to raise one of your branch’s associated skills, up to a maximum of legendary.
19 Skill Feat (Legendary) You gain an additional skill feat that requires the legendary or lower rank in one of your branch’s associated skills.
20 Magical Paragon At 20th level in a branch, you embody the branch so completely that you gain a unique special ability depending on your branch. Many of these abilities build upon Magaambyan attendant archetype feats you have gained.