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HashMap.h
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HashMap.h
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#pragma once
#include <iostream>
#include <string>
using namespace std;
class HashMap
{
struct Entry
{
string key;
int value;
Entry* next;
public:
Entry(string key, int value, Entry* next)
{
this->key = key;
this->value = value;
this->next = next;
}
};
Entry** table; // array of entries
int capacity = 64; // initial capacity of hash map
public:
HashMap()
{
table = new Entry* [capacity];
for (int i = 0; i < capacity; i++)
{
table[i] = nullptr;
}
}
void Put(string key, int data)
{
if (key == "")
{
return; // doesn't allow to store empty keys!
}
int hash = Hash(key); // calculate the hash of key
Entry* temp = new Entry(key, data, nullptr); // create new entry
// if table location does not contain any entry, store entry there
if (table[hash] == nullptr)
{
table[hash] = temp;
}
else
{
Entry* previous = nullptr;
Entry* current = table[hash];
while (current != nullptr)
{ // we have reached last entry of bucket
if (current->key == key)
{ // çàìåíà ýëåìåíòà!!!
if (previous == nullptr)
{ // node has to be insert on first of bucket
table[hash] = temp; // ïîäìåíà ýëåìåíòà, ëåæàùåãî â ìàññèâå
temp->next = current->next;
return;
}
else
{ // ïîäìåíà ýëåìåíòà, íàéäåííîãî â öåïî÷êå äàëüøå
temp->next = current->next;
previous->next = temp;
return;
}
}
previous = current;
current = current->next;
}
previous->next = temp; // åñëè â ñïèñêå íå áûëî ýëåìåíòà ñ ïåðåäàííûì êëþ÷îì, äîáàâèòü åãî â êîíåö ñïèñêà
}
}
int Get(string key)
{
int hash = Hash(key);
if (table[hash] == nullptr) {
throw "OOPS!";
}
else
{
Entry* temp = table[hash];
while (temp != nullptr)
{
if (temp->key == key)
return temp->value;
}
temp = temp->next; // return value corresponding to key
}
throw "OOPS!";
}
bool Remove(string key)
{
int hash = Hash(key);
if (table[hash] == nullptr)
{
return false;
}
else
{
Entry* previous = nullptr;
Entry* current = table[hash];
while (current != nullptr)
{ // we have reached last entry node of bucket
if (current->key == key)
{
if (previous == nullptr)
{ // delete first entry node
table[hash] = table[hash]->next;
return true;
}
else {
previous->next = current->next;
return true;
}
}
previous = current;
current = current->next;
}
return false;
}
}
void Display()
{
for (int i = 0; i < capacity; i++)
{
if (table[i] != nullptr)
{
Entry* entry = table[i];
while (entry != nullptr)
{
cout << "{" + entry->key << "=" << entry->value << "}" << " ";
entry = entry->next;
}
}
}
cout << "\n";
}
private:
int Hash(string key)
{
int sum = 0;
for (int i = 0; i < key.size(); i++)
{
sum += (int)key[i];
}
return abs(sum % capacity);
}
};
/*
// code for main:
HashMap hm;
hm.Put("Andrew", 12);
hm.Put("Helen", 11);
hm.Put("Denis", 10);
hm.Put("Alex", 9);
hm.Put("Maria", 8);
cout << "value corresponding to key Andrew = "
<< hm.Get("Andrew") << "\n";
cout << "value corresponding to key Maria = "
<< hm.Get("Maria") << "\n";
hm.Display();
hm.Remove("Andrew");
hm.Remove("Helen");
hm.Display();
*/