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StackVector.h
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StackVector.h
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#pragma once
class Stack
{
enum { SIZE = 10, EMPTY = 0 };
Vector vector;
//vector<int> v;
//int ar[10];
int top = EMPTY; // èíäåêñ âåðøèíû ñòåêà
public:
void Clear()
{
top = EMPTY;
}
bool IsEmpty()
{
return top == EMPTY;
}
bool IsFull()
{
return top == SIZE;
}
int GetCount()
{
return top;
}
void Push(int value)
{
if (!IsFull())
{
//ar[top] = value;
vector.PushBack(value);
//v.push_back(value);
top++;
}
else throw "Stack overflow!";
}
int Pop()
{
if (!IsEmpty())
return vector[--top];
//return ar[--top];
//return v[--top];
else throw "Stack is empty!";
}
void PushLessValue(int value)
{
if (IsEmpty()) return;
if (!IsFull() && vector[top - 1] > value)
Push(value);
}
bool Contains(int value)
{
for (int i = 0; i <= top - 1; i++)
if (vector[i] == value)
return true;
return false;
}
void PushUnique(int value)
{
if (!IsFull() && !Contains(value))
Push(value);
}
};
/*
// code for main:
Stack st;
while (st.IsFull() == false)
st.Push(rand() % 90 + 10);
while (st.IsEmpty() == false)
cout << st.Pop() << " ";
*/