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format0022.c
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format0022.c
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// Converts 0022 files to tga
//FIXME: Somehow store used-size + mipmaps
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include "txc_dxtn.h"
#include "tga.h"
#include "surface.h"
int main(int argc, char* argv[]) {
FILE* in = fopen(argv[1], "rb");
FILE* out = fopen(argv[2], "wb");
SurfaceHeader header;
fread(&header, sizeof(header), 1, in);
printSurfaceHeader(&header);
TgaHeader tgaHeader;
setupTgaHeader(&tgaHeader, UncompressedRGB, header.width_a, header.height_a);
fwrite(&tgaHeader, sizeof(tgaHeader), 1, out);
size_t bufferSize = header.stride * header.height_a;
uint8_t* buffer = malloc(bufferSize);
fread(buffer, bufferSize, 1, in);
for(unsigned int y = 0; y < header.height_a; y++) {
for(unsigned int x = 0; x < header.width_a; x++) {
switch(header.format) {
case 0x0001:
fwrite(&buffer[y * header.stride + x * 4], 4, 1, out);
break;
case 0x0006: {
// This is a weird format..
// It can be found in ToTAN 2004-0 (0006 no-mipmaps) where the same
// texture is also in 2004-5 (0009 mipmapped).
// The stride suggests it's 16bpp, however, you'll get garbage then
// as pixels seem to be 32bpp.
// Yet, that means only half the image fits into the file..
//
uint32_t pixel;
if (x >= header.width_a / 2) {
pixel = 0x00FFFFFF;
} else {
pixel = *(uint32_t*)&buffer[y * header.stride + x * 4];
}
uint8_t texel[4];
// Attempts at other 16bpp formats
#if 0
// 565
texel[0] = ((pixel >> 0) & ((1 << 5) - 1)) << 3;
texel[1] = ((pixel >> 5) & ((1 << 6) - 1)) << 2;
texel[2] = ((pixel >> 11) & ((1 << 5) - 1)) << 3;
texel[3] = 0xFF;
// 1555
texel[0] = ((pixel >> 0) & ((1 << 5) - 1)) << 3;
texel[1] = ((pixel >> 5) & ((1 << 5) - 1)) << 3;
texel[2] = ((pixel >> 10) & ((1 << 5) - 1)) << 3;
texel[3] = ((pixel >> 15) & ((1 << 1) - 1)) << 7;
// 4444
texel[0] = ((pixel >> 0) & ((1 << 4) - 1)) << 4;
texel[1] = ((pixel >> 4) & ((1 << 4) - 1)) << 4;
texel[2] = ((pixel >> 8) & ((1 << 4) - 1)) << 4;
texel[3] = ((pixel >> 12) & ((1 << 4) - 1)) << 4;
// 5551
texel[0] = ((pixel >> 11) & ((1 << 5) - 1)) << 3;
texel[1] = ((pixel >> 6) & ((1 << 5) - 1)) << 3;
texel[2] = ((pixel >> 1) & ((1 << 5) - 1)) << 3;
texel[3] = ((pixel >> 0) & ((1 << 1) - 1)) << 7;
#endif
texel[0] = (pixel >> 0) & 0xFF;
texel[1] = (pixel >> 8) & 0xFF;
texel[2] = (pixel >> 16) & 0xFF;
texel[3] = (pixel >> 24) & 0xFF;
fwrite(&texel[0], 1, 1, out);
fwrite(&texel[1], 1, 1, out);
fwrite(&texel[2], 1, 1, out);
fwrite(&texel[3], 1, 1, out);
break;
}
case 0x0009: {
uint8_t texel[4];
fetch_2d_texel_rgba_dxt1(header.width_a, buffer, x, y, texel);
fwrite(&texel[2], 1, 1, out);
fwrite(&texel[1], 1, 1, out);
fwrite(&texel[0], 1, 1, out);
fwrite(&texel[3], 1, 1, out);
break;
}
case 0x000D: {
uint8_t texel[4];
fetch_2d_texel_rgba_dxt5(header.width_a, buffer, x, y, texel);
fwrite(&texel[2], 1, 1, out);
fwrite(&texel[1], 1, 1, out);
fwrite(&texel[0], 1, 1, out);
fwrite(&texel[3], 1, 1, out);
break;
}
default:
assert(false);
break;
}
}
}
free(buffer);
fclose(out);
fclose(in);
return 0;
}