Is it tractable to adapt this VSCode extension to be usable without SwiftPM, e.g, to use vscode-swift with Bazel? #1326
Unanswered
josh-arnold-1
asked this question in
Q&A
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hello,
Currently I am working on an Xcode project that is built with Bazel.
I am super interested to see how tractable it is to adapt the vscode-swift extension to work with my project's Bazel system, instead of Swift packet manager?
I am quite new to this space and was hoping to get some high level insight from the community on this topic.
From my primitive understanding, our bazel build system results in compiled
.swiftmodule
files, among other artifacts.If we do the following, could we expect using this vscode-swift extension with bazel to be possible?
Once those steps are accomplished, would I expect the extension to provide correct code completions & diagnostics (errors, warnings, etc)?
Would this be on the right track, or am I missing any crucial ideas / things to be aware of?
Any insight would be greatly appreciated on this topic, thank you so much for your time 🙏
Beta Was this translation helpful? Give feedback.
All reactions