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Unreleasd

  • Upgrade mocha, addressing CVE-2019-10744

1.3.2

  • npm fixup

1.3.1

  • Upgrade mocha, addressing code injection vulnerability in mocha dependency.

1.3.0

  • Example: Formatter for update game event handles more game data.
  • Bulk: The threshold handling works now correct. The threshold counts the incominge messages and flushes the bulk if the count of messages consumed are greater or equal the threshold.
  • Bulk: LobbyRemove-Message flushes the bulk. Stopped games are immediately announced.

1.2.1

  • On plain http servers use ws-Protocol.

1.2.0

  • Example: use my name.
  • Documentation: game events documented.
  • Example: show only milestones.
  • Example: No messages for place changes in branches.
  • Event/Update: added functionality to detect branch changes.

1.1.0

  • Example: Start event formatter creates now watch url.
  • ServerInfo: Lobby expects now a server url. WebSocket-Url and Watch-Url can then computed.
  • Sinks: You can now add multiple sinks.
  • Example: spectator info removed. It was to spammy.
  • Example: Superfluous space in stop formatter removed.

1.0.2

  • Fixed typo in README.md

1.0.1

  • Added a keyword to package.json.

1.0.0

  • Initial release.