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index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>2048 - Hard</title>
<link href="style/main.css" rel="stylesheet" type="text/css">
<link href="style/ai.css" rel="stylesheet" type="text/css">
<link rel="shortcut icon" href="favicon.ico">
<meta name="HandheldFriendly" content="True">
<meta name="MobileOptimized" content="320">
<meta name="viewport" content="width=device-width, target-densitydpi=160dpi, initial-scale=1.0, maximum-scale=1, user-scalable=no">
<meta property="og:title" content="2048 hard game"/>
<meta property="og:site_name" content="2048 hard game"/>
<meta property="og:description" content="2048 but even harder. Play against an AI and try to beat it" />
<meta property="og:image" content="https://sztupy.hu/2048-hard/img/preview.png"/>
</head>
<body>
<script src="https://sztupy.hu/assets/js/logo.js"></script>
<div class="container">
<div class="heading">
<h1 class="title">2048 - Hard</h1>
<div class="score-container">0</div>
</div>
<p class="game-intro">Join the numbers and get to the <strong>2048 tile!</strong></p>
<p class="game-intro">Note: this is not the original game, but one modified so the 2s and 4s appear in the worst place possible. To play the original game go <a href="http://gabrielecirulli.github.io/2048/">here</a>.</p>
<div class='controls'>
<div id='hint-button-container'>
<button id='hint-button' class='ai-button'>Get Hint</button>
</div>
<div id='feedback-container'> </div>
<div id='run-button-container'>
<button id='run-button' class='ai-button'>Auto-run</button>
</div>
</div>
<div class='controls'>
<div id='difficulty-container' class='ai-button'>
<label>Difficulty:</label>
<select id='difficulty-selector'>
<option value="0">Easy</option>
<option value="0.25">Medium</option>
<option value="0.5">Hard</option>
<option value="1" selected>Impossible</option>
</select>
<label>Using:</label>
<select id='generation-selector'>
<option value="1">2s only</option>
<option value="2" selected>2s and 4s</option>
<option value="3">2s, 4s, 8s</option>
<option value="4">2s, 4s, 8s, 16s</option>
</select>
</div>
</div>
<div class="game-container">
<div class="game-message">
<p></p>
<div class="lower">
<a class="retry-button">Try again</a>
<div class="score-sharing"></div>
</div>
</div>
<div class="grid-container">
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
</div>
<div class="tile-container">
</div>
</div>
<section id="advertisement" style="display: block; margin: auto; width:320px;">
<script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
<!-- hunblarity -->
<ins class="adsbygoogle"
style="display:inline-block;width:320px;height:100px"
data-ad-client="ca-pub-3770178749249223"
data-ad-slot="2417032645"></ins>
<script>
(adsbygoogle = window.adsbygoogle || []).push({});
</script>
</section>
<p class="game-explanation">
<strong class="important">How to play:</strong> Use your <strong>arrow keys</strong> to move the tiles. When two tiles with the same number touch, they <strong>merge into one!</strong>
</p>
<p>
<strong>Difficulty settings</strong>:
<ul>
<li><strong>Easy</strong>: same as original game, new tiles are generated randomly
<li><strong>Medium</strong>: computer will place the new tile in an annoying place 25% of the time
<li><strong>Hard</strong>: computer will place the new tile in an annoying place 50% of the time
<li><strong>Impossible</strong>: computer will always place the tile in an annoying place.
</ul>
</p>
<p>
<strong>Using</strong>: this section will determine which values can be generated on the grid by the computer. The default is to generate both <strong>2s and 4s</strong>. Switch it to <strong>2s only</strong> if you want an easier game, or increase it for fun.
</p>
<hr>
<p>
Created by <a href="http://gabrielecirulli.com" target="_blank">Gabriele Cirulli.</a> Based on <a href="https://itunes.apple.com/us/app/1024!/id823499224" target="_blank">1024 by Veewo Studio</a> and conceptually similar to <a href="http://asherv.com/threes/" target="_blank">Threes by Asher Vollmer.</a>
</p>
<p>
AI solver by <a href="https://github.com/ov3y/2048-AI">Matt Overlan</a>
</p>
<p>
Hard version by <a href="https://github.com/sztupy/2048-Hard">Zsolt Sz. Sztupak</a>.
</p>
<div class="sharing">
<a href="https://twitter.com/share" class="twitter-share-button" data-text="Check out the hard version of 2048! #2048game #2048ai #2048hard" data-via="gabrielecirulli">Tweet</a>
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</div>
</div>
<script src="js/animframe_polyfill.js"></script>
<script src="js/hammer.min.js"></script>
<script src="js/keyboard_input_manager.js"></script>
<script src="js/html_actuator.js"></script>
<script src="js/grid.js"></script>
<script src="js/tile.js"></script>
<script src="js/ai.js"></script>
<script src="js/game_manager.js"></script>
<script src="js/application.js"></script>
<script>
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ga('create', 'UA-9404141-8', 'auto');
ga('send', 'pageview');
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</body>
</html>