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Sounds #3

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2 of 6 tasks
tacotexmex opened this issue May 3, 2017 · 0 comments
Open
2 of 6 tasks

Sounds #3

tacotexmex opened this issue May 3, 2017 · 0 comments

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@tacotexmex
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tacotexmex commented May 3, 2017

The mod author @bendeutsch made a list of various sound effects to add. Let's complete it.

  • a sound for creating a key (i.e. using a mese crystal fragment on a beacon)

  • a sound for using a key to configure a beacon (can be the same sound)

  • a sound for the teleport "charging up". This would start after standing on the beacon for about 1 second, and last a second or two

  • a sound for a successful teleport (this is the most important one, I think)
    Made this but it is played on the receiving beacon so it's essentially an "incoming sound".

  • a sound for an unsuccessful teleport or other error. I do plan to check for a beacon at the other end, so teleports can be disrupted this way.

Additionally I added

  • a sound for a successful teleporting away, on the sending beacon. Nice in multiplayer.
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