This project aims to enable Runescape content creators to import 3D assets from Runescape into blender.
For support using this plugin, feedback, suggestions please join our discord server.
- Format Compatibility: The plugin supports all OSRS formats and baisc support for RS3 models.
- Accurate Color Representation: The plugin loads the color table directly from the game as a texture, ensuring that the imported models retain the exact colors found in Runescape.
- Transparency Support: The plugin handles transparent faces by generating a new material with applied transparency using the palette image.
- Vertex Grouping: For models made using their in-house Jaged tool editor, the plugin automatically creates vertex groups.
- Armature Creation(WIP): The plugin creates an armature (skeleton) for models created with the new animation system.
- Textures(WIP): Has some support for osrs textures.
Note:
- Back face culling is applied by default.
- Skeletons are still a work in progress, some will be okay, bust most will not.
Go to releases section to download the zipped addon.
- Installation: Download the plugin and install it in Blender following the standard plugin installation process.
- Importing Models: Select file->import->Runescape Model (.dat)
- Importing Skeletons: Select file->import->Runescape Skeleton (.dat)
To import custom plugins into Blender:
- Launch Blender and open the "Preferences" window.
- Navigate to the "Add-ons" section.
- Click "Install" and select the custom plugin file.
- Enable the installed plugin by checking the checkbox next to its name.
- Save the preferences to retain the plugin's activation.
Feel free to contribute to this project by making a pull request, join the discord if you'd like to discuss development.
This plugin is developed independently and is not affiliated with Blender, Jagex or Runescape in any way.