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00_hello_world.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>Tween.js / hello world!</title>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<link href="css/style.css" media="screen" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="info">
<h1><a href="http://github.com/tweenjs/tween.js">tween.js</a></h1>
<h2>00 _ hello world</h2>
<p>Simple example for illustrating the creation and chaining of tweens.</p>
</div>
<div
id="target"
style="
position: absolute;
top: 100px;
left: 100px;
width: 100px;
height: 100px;
background: #a0dde9;
padding: 1em;
"
>
hello world!
</div>
<script src="../dist/tween.umd.js"></script>
<script src="js/RequestAnimationFrame.js"></script>
<script>
var position
var target
var tween, tweenBack
init()
animate()
function init() {
position = {x: 100, y: 100, rotation: 0}
target = document.getElementById('target')
tween = new TWEEN.Tween(position)
.to({x: 700, y: 200, rotation: 359}, 2000)
.delay(1000)
.easing(TWEEN.Easing.Elastic.InOut)
.onUpdate(update)
tweenBack = new TWEEN.Tween(position)
.to({x: 100, y: 100, rotation: 0}, 3000)
.easing(TWEEN.Easing.Elastic.InOut)
.onUpdate(update)
tween.chain(tweenBack)
tweenBack.chain(tween)
tween.start()
}
//If we register the callback animate, but the TWEEN.update(time) returns false,
//cancel/unregister the handler
function animate(time) {
var id = requestAnimationFrame(animate)
var result = TWEEN.update(time)
if (!result) cancelAnimationFrame(id)
}
function update() {
target.style.left = position.x + 'px'
target.style.top = position.y + 'px'
target.style.webkitTransform = 'rotate(' + Math.floor(position.rotation) + 'deg)'
target.style.MozTransform = 'rotate(' + Math.floor(position.rotation) + 'deg)'
}
</script>
</body>
</html>