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接到内测玩家的反馈,以下是问题发生的环境:
表现: 以下代码将永久等待TapLogin.GetAccessToken()执行:
TapLogin.GetAccessToken()
await TapLogin.GetAccessToken();
从Unity日志中发现,此处Taptap SDK发生内存泄露情况,并似乎未返回。
The text was updated successfully, but these errors were encountered:
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接到内测玩家的反馈,以下是问题发生的环境:
表现:
以下代码将永久等待
TapLogin.GetAccessToken()
执行:从Unity日志中发现,此处Taptap SDK发生内存泄露情况,并似乎未返回。
The text was updated successfully, but these errors were encountered: