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Releases: taptap/TapMoment-Unity

3.3.0

15 Oct 09:35
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Optimization and fixed bugs

  • iOS 统一关闭逻辑,避免出现内存泄漏和音视频频不关闭的 bug
  • iOS 在调用 TapDB 相关接口前确认可用性,避免因版本不一致导致无响应崩溃

Dependencies

  • TapTap.Common v3.3.0

3.2.0

01 Sep 05:04
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Optimization and fixed bugs

  • 修复动态内登录后没有回调的问题
  • iOS 优化动态多次打开后的内存占用

3.1.0

28 Jul 03:32
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Optimization and fixed bugs

  • 修复在 Android 11 的设备上没有特定权限时打开动态会崩溃的问题

Dependencies

  • TapTap.Common v3.1.0

2.1.8

21 Jul 12:17
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Optimization and fixed bugs

  • 修复在 Android 11 的设备上没有特定权限时打开动态会崩溃的问题

Dependencies

  • TapTap.Common v2.1.8

3.0.0

16 Jul 06:29
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Dependencies

  • TapTap.Common v3.0.0

2.1.7

14 Jul 10:45
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Dependencies

  • TapTap.Common v2.1.7

2.1.6

01 Jul 08:35
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Optimization and fixed bugs

  • 修复调用 [TapMoment close] 不生效的 bug

Dependencies

  • TapTap.Common v2.1.6

2.1.5

22 Jun 09:04
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New Feature

  • 新增场景化回调接口

    //场景化回调是在动态回调的统一接口中返回,Code = 70000,内容为 JSON 格式的字符串
    {
      sceneId: "taprl0071417002",
      eventType: "READY",
      eventPayload: "{}",
      timestamp: 1622791814130, // ms
    }
    

2.1.4

10 Jun 08:44
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Dependencies

  • TapTap.Common v2.1.4

2.1.3

03 Jun 02:37
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BugFixs

  • Android 在部分刘海屏设备上判断失败导致UI可能被遮挡的问题

Dependencies

  • TapTap.Common v2.1.3