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Lesson03.h
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Lesson03.h
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/*
*
*******************************************
* *
* Resource Header File *
* Created by Thierry DECHAIZE *
* Date : 2013/05/11 *
*******************************************
*
*/
/**
*
* \file resource.h
* \author Created by Thierry Dechaize to verify paradigm : one source for multiple C Compilers
* \version 2.0.1.0
* \date 12 May 2013
* \brief Les définitions utilisées par le programme et les ressources
* \details Rien à dire, il faut lire.
*
*
*/
#ifndef HEADER_RESOURCE__INCLUDED
#define HEADER_RESOURCE__INCLUDED
#define IDC_MYICON 2
#define IDD_TEXTDIALOGSAMPLE_DIALOG 102
#define IDS_APP_TITLE 103
#define IDD_ABOUTBOX 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDI_TEXTDIALOGSAMPLE 107
#define IDI_SMALL 108
#define IDC_TEXTDIALOGSAMPLE 109
#define IDR_MAINFRAME 128
#define IDI_MYICON 201
#define IDC_BUTTON1 1000
#define IDC_BUTTON2 1001
#define IDC_SIZE_SLIDER 1002
#define IDC_SIZE_LABEL 1003
#define IDC_INPUT_TEXT 1005
#define IDC_FONT_LIST 1006
#define IDC_BOLD 1008
#define IDC_ITALIC 1009
#define IDC_CHECK4 1010
#define IDC_UNDERLINE 1010
#define IDC_STATIC -1
#define IDC_DWRITE_TEXT -1
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 1
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1011
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif
// Define strings for VERSIONINFO
#define VER_FILEVERSION 2,0,1,0
#define VER_FILEVERSION_STR "2.0.1.0\0"
#define VER_PRODUCTVERSION 2,0,1,0
#define VER_PRODUCTVERSION_STR "2.0.1.0\0"
#if !defined(DEBUG) || !defined(_DEBUG)
#define VER_DEBUG 0
#else
#define VER_DEBUG VS_FF_DEBUG
#endif
#define VER_COMPANYNAME_STR "NeHe Productions\0"
#define VER_FILEDESCRIPTION_STR "NeHe Lesson03 OpenGL\0"
#define VER_INTERNALNAME_STR "Lesson03\0"
#define VER_LEGALCOPYRIGHT_STR "No patent. For free use.\0"
#define VER_LEGALTRADEMARKS1_STR "Neon Helium Productions\0"
#define VER_LEGALTRADEMARKS2_STR "See usage rules on www -> nehe.gamedev.net\0"
#define VER_ORIGINALFILENAME_STR "Lesson03.exe\0"
#define VER_PRODUCTNAME_STR "Lesson03 OpenGL : Creating Your First Polygon & Quad.\0"
#define VER_DATE_BUILD "February 2022\0"
#define VER_COMMENTS "Paradigm : one source for multiple free C compilers\0"
#define VER_SUPPORT "[email protected]\0"
#define VER_USERS "Anyone, unlimited.\0"
#endif // HEADER_RESOURCE__INCLUDED