Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Sensors: lots of ideas on how to be unseen by them #34

Open
MakerBlock opened this issue Jun 8, 2014 · 1 comment
Open

Sensors: lots of ideas on how to be unseen by them #34

MakerBlock opened this issue Jun 8, 2014 · 1 comment

Comments

@MakerBlock
Copy link
Collaborator

Here's one - how about nebula (dust/gas clouds), black holes, and power-ups that hide you from sensors/compass/radar?

When you're near a black hole, you don't appear on anyone's sensors - but you can't see anyone either (unless you're in visual contact).

When you're cloaked/ghosted, you should drop off the radar as well - but everyone is visible to you.

When you're in a nebula (we'll need to add some sweet lighting animations to it) you can't detect or be detected. However, when you're inside the cloud, you can see others - but they can't see you. Or the mines you've left there. Mu-ah-ha-ha!

This all sounds like more than one "issue."

@MakerBlock
Copy link
Collaborator Author

If a planet has no mass in the game, and you could "park" on one side of them, it would be interesting if doing so would block you from seeing or being seen by sensors on the other side of the planet.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant