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We need to implement the following methods. If something is not described in enough detail, it is best to look at Untiy API: https://docs.unity3d.com/ScriptReference/
Static Properties
One
Zero
UnitX
UnitY
UnitZ
Properties
LengthSquared
Length
this - Access the x, y or z component using [0], [1] or [2] respectively
Summation - The sum of all components of the vector, x + y + z
Production - The production of all components of the vector, x * y * z
XY - Shorthand for writing Vector2Int(X, Y)
Public Methods
MoveTowards - Moves a point current towards target
DistanceSquared
Distance
Dot
Clamp
Max
Min
Abs
Sign
Cross
WithX
WithY
WithZ
CompareTo(int)
CompareTo(Vector3Int)
Equals(Vector3Int)
Equals(object?)
GetHashCode
ToString
Static Methods
Max
Min
Clamp
DistanceSquared
Distance
Dot
Cross
MoveTowards - Moves a point current towards target
The text was updated successfully, but these errors were encountered:
We need to implement the following methods. If something is not described in enough detail, it is best to look at Untiy API: https://docs.unity3d.com/ScriptReference/
Static Properties
Properties
Public Methods
Static Methods
The text was updated successfully, but these errors were encountered: