diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..7559923 --- /dev/null +++ b/.gitignore @@ -0,0 +1,21 @@ +*.sln +*.vcxproj +*.vcxproj.filters +.vs/ +build/ +Debug/ + +ParrotLoader/Release/ + +Release/ + +TeknoParrot\.sdf + +TeknoParrot\.v12\.suo + +TeknoParrot/TeknoParrot\.vcxproj\.user + +ParrotLoader/ParrotLoader\.vcxproj\.user + +*.user +*.aps \ No newline at end of file diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/OpenSndGaelco/premake5.lua b/OpenSndGaelco/premake5.lua new file mode 100644 index 0000000..0b03c07 --- /dev/null +++ b/OpenSndGaelco/premake5.lua @@ -0,0 +1,19 @@ +project "OpenSndGaelco" + targetname "OpenSndGaelco" + language "C++" + kind "SharedLib" + removeplatforms { "x64" } + + files + { + "src/**.cpp", "src/**.h", + "deps/cpp/**.cpp", "deps/inc/**.h", + "src/OpenSndGaelco.aps", "src/OpenSndGaelco.rc" + } + + includedirs { "src" } + +postbuildcommands { + "if not exist $(TargetDir)output mkdir $(TargetDir)output", + "{COPY} $(TargetDir)OpenSndGaelco.dll $(TargetDir)output/" +} \ No newline at end of file diff --git a/OpenSndGaelco/src/OpenSndGaelco.cpp b/OpenSndGaelco/src/OpenSndGaelco.cpp new file mode 100644 index 0000000..a4c88aa --- /dev/null +++ b/OpenSndGaelco/src/OpenSndGaelco.cpp @@ -0,0 +1,710 @@ +/* +* Created by Harm for TeknoParrot +* This file is part of the OpenParrot project - https://teknoparrot.com / https://github.com/teknogods +* +* See LICENSE and MENTIONS in the root of the source tree for information +* regarding licensing. +*/ + +extern "C" { + #include "OpenSndGaelco.h" +} +#include +#include +#include +#pragma comment(lib, "xaudio2.lib") +#pragma comment(lib, "shlwapi.lib") + +#ifdef _DEBUG +void info(const char* format, ...) +{ + va_list args; + char buffer[1024]; + + va_start(args, format); + int len = _vsnprintf_s(buffer, sizeof(buffer), format, args); + va_end(args); + + buffer[len] = '\n'; + buffer[len + 1] = '\0'; + + OutputDebugStringA(buffer); +} +#else +#define info(x, ...) {} +#endif + +// Options +DWORD GaelcoGameId = GAELCO_UNKNOWN; +BOOL MuteMusic = FALSE; +BOOL MuteFx = FALSE; + +// Buffers +BUFFER channelBuffer[CHANNELS]; +SAMPLE sampleBuffer[SAMPLES]; + +// Xaudio2 +IXAudio2* pXAudio2 = NULL; +IXAudio2MasteringVoice* pMasterVoice = NULL; +BYTE* pDataBuffer = NULL; +DWORD bufferSize = 0; +BOOL bufferReady = FALSE; +DWORD sampleCount = 0; +WAVEFORMATEX xaFormat = { 0 }; + +static DWORD GetChannelSample(DWORD channel) +{ + DWORD sample = 0; + + if (channel < CHANNELS) + { + sample = channelBuffer[channel].sample; + } + + return sample; +} + +// First table lookup for Ima-ADPCM quantizer +static const char IndexAdjust[8] = { -1, -1, -1, -1, 2, 4, 6, 8 }; + +// Second table lookup for Ima-ADPCM quantizer +static const short StepSize[89] = { + 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, + 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, + 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, + 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, + 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, + 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, + 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, + 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, + 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 +}; + +static void DecodeAdpcmSample(DWORD sample) +{ + SAMPLE_HEADER* pSampleHeader = (SAMPLE_HEADER *)pDataBuffer + sample; + + BOOL decoding = TRUE; + DWORD phaseLO = 0; + DWORD phaseHI = 0; + SHORT data0 = 0; + SHORT data1 = 0; + BYTE aindex = 0; + BOOL next = FALSE; + DWORD cursor = 0; + BOOL skipFirst = TRUE; + + DWORD phaseEndLO = pSampleHeader->size << 12; + DWORD phaseEndHI = pSampleHeader->size >> 20; + DWORD decodedSize = (ULONG64)pSampleHeader->size * 0x1000 / pSampleHeader->phaseInc * 2; + + sampleBuffer[sample].data = new BYTE[decodedSize]; + sampleBuffer[sample].size = decodedSize; + + while (decoding) + { + INT d0; + DWORD ph0; + DWORD ph1; + BYTE *pp; + + INT idx; + INT data; + + ph0 = phaseLO; + + if (!next) { + idx = (ph0 >> 12) + (phaseHI << 20); + pp = (BYTE *)pDataBuffer + pSampleHeader->offset; + data = pp[idx >> 1]; + if (!(idx & 1)) data >>= 4; + data1 = 0; + + INT index, sign, vout, step, vpdiff; + INT delta = data; + + delta &= 0x0f; + index = aindex; + step = StepSize[index]; + + sign = delta & 8; + delta = delta & 7; + + index += IndexAdjust[delta]; + + if (index < 0) index = 0; + if (index > 88) index = 88; + + vout = data0; + vpdiff = step >> 3; + + if (delta & 4) vpdiff += step; + if (delta & 2) vpdiff += step >> 1; + if (delta & 1) vpdiff += step >> 2; + + if (sign) + vout -= vpdiff; + else + vout += vpdiff; + + if (vout > 32767) + vout = 32767; + else if (vout < -32768) + vout = -32768; + + aindex = index; + + data1 = (SHORT)vout; + } + + d0 = (INT)(ph0 & 0xFFF); + data = data0 + (((data1 - data0) * d0) >> 12); + data = (data * 0x1000) >> 12; + + ph1 = ph0 + pSampleHeader->phaseInc; + if ((0xffffffff - ph0) < pSampleHeader->phaseInc) phaseHI++; + phaseLO = ph1; + + if (!((ph0 ^ ph1) & 0x1000)) + { + next = TRUE; + } + else + { + next = FALSE; + data0 = data1; + } + + // Check if we are done + if ((ph1 >= phaseEndLO) && (phaseHI >= phaseEndHI)) + decoding = FALSE; + + // Clamp output + if (data < -0x7FFF) + data = -0x7FFF; + else if (data > 0x7FFF) + data = 0x7FFF; + + // Put in buffer + if (!skipFirst) + { + sampleBuffer[sample].data[cursor] = (BYTE)(data & 0xFF); + sampleBuffer[sample].data[cursor + 1] = (BYTE)(data >> 8); + cursor += 2; + } + + skipFirst = FALSE; + } +} + +static void Decode16Sample(DWORD sample) +{ + SAMPLE_HEADER* pSampleHeader = (SAMPLE_HEADER*)pDataBuffer + sample; + + BOOL decoding = TRUE; + DWORD phase = 0; + DWORD phaseEnd = pSampleHeader->size << 12; + DWORD decodedSize = phaseEnd / pSampleHeader->phaseInc * 2; + DWORD cursor = 0; + BOOL skipFirst = TRUE; + + sampleBuffer[sample].data = new BYTE[decodedSize]; + sampleBuffer[sample].size = decodedSize; + + while (decoding) + { + INT d0; + INT d1; + INT data; + DWORD idx; + + idx = ((phase >> 12) << 1); + d0 = *(SHORT*)(pDataBuffer + pSampleHeader->offset + idx); + + if ((idx + 2) < pSampleHeader->size * 2) + d1 = *(SHORT*)(pDataBuffer + pSampleHeader->offset + idx + 2); + else + d1 = d0; + + // Linear interpolation + data = d0 + (((d1 - d0) * ((INT)phase & 0xfff)) >> 12); + data = (data * 0x1000) >> 12; + phase += pSampleHeader->phaseInc; + + // Check if we are done + if (phase >= phaseEnd) + decoding = FALSE; + + // Clamp output + if (data < -0x7fff) + data = -0x7fff; + else if (data > 0x7fff) + data = 0x7fff; + + // Put in buffer + if (!skipFirst) + { + sampleBuffer[sample].data[cursor] = (BYTE)(data & 0xFF); + sampleBuffer[sample].data[cursor + 1] = (BYTE)(data >> 8); + cursor += 2; + } + + skipFirst = FALSE; + } +} + +__declspec(dllexport) void GaelcoSoundInit(DWORD gameId, BOOL muteMusic, BOOL muteFx) +{ + info("GaelcoSoundInit gameId: %u muteMusic: %u muteFx: %u", gameId, muteMusic, muteFx); + + GaelcoGameId = gameId; + MuteMusic = muteMusic; + MuteFx = muteFx; +} + +static BOOL ToMuteOrNotToMute(DWORD sample) +{ + BOOL mute = FALSE; + BOOL music = FALSE; + + if (!MuteMusic && !MuteFx) + return mute; + + switch (GaelcoGameId) + { + case GAELCO_TOKYO_COP: + if ((sample >= 12 && sample <= 25) || (sample >= 56 && sample <= 133)) + music = TRUE; + + break; + case GAELCO_TUNING_RACE: + if ((sample >= 55 && sample <= 56) || (sample >= 165 && sample <= 276) || (sample >= 321 && sample <= 432)) + music = TRUE; + + break; + case GAELCO_RING_RIDERS: + if ((sample >= 1 && sample <= 10) || (sample >= 152 && sample <= 249) || (sample >= 276 && sample <= 279)) + music = TRUE; + + break; + default: + return mute; + break; + } + + if ((MuteMusic && music) || (MuteFx && !music)) + mute = TRUE; + + return mute; +} + +__declspec(dllexport) DWORD SW_init_sound_tuning(const char* filePath) +{ + return SW_init_sound(0x1337, filePath); +} + +__declspec(dllexport) DWORD SW_init_sound(DWORD soundClass, const char* filePath) +{ + // Convert relative path to absolute + char buf[MAX_PATH]; + memset(buf, 0, sizeof(buf)); + GetCurrentDirectoryA(256, buf); + auto len = strlen(buf); + buf[len] = '\\'; + strcat_s(buf, "roms.new"); + + info("OpenSndGaelco::SW_init_sound filePath: %s %s", filePath, buf); + + bufferReady = FALSE; + + // Init xAudio2 + CoInitialize(nullptr); + CHECK_HR(XAudio2Create(&pXAudio2)); + CHECK_HR(pXAudio2->CreateMasteringVoice(&pMasterVoice)); + + // Load sprite into memory + HANDLE hFile = CreateFileA((LPCSTR)buf, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL); + + if (hFile == INVALID_HANDLE_VALUE) + { + info("OpenSndGaelco::SW_init_sound ERROR! Opening file failed(%u)", GetLastError()); + return 0; + } + + bufferSize = GetFileSize(hFile, NULL); + pDataBuffer = new BYTE[bufferSize]; + DWORD bytesRead = 0; // this is needed for windows 7 + ReadFile(hFile, pDataBuffer, bufferSize, &bytesRead, NULL); + sampleCount = *((DWORD*)pDataBuffer) / sizeof(SAMPLE_HEADER); + + info("OpenSndGaelco::SW_init_sound bufferSize: %u pDataBuffer: %08X sampleCount: %u", bufferSize, pDataBuffer, sampleCount); + + // Init samples buffer + for (DWORD sample = 0; sample < SAMPLES; sample++) + { + sampleBuffer[sample].data = NULL; + sampleBuffer[sample].size = 0; + } + + // Init channel buffer + for (DWORD channel = 0; channel < CHANNELS; channel++) + { + channelBuffer[channel].xaBuffer = { 0 }; + channelBuffer[channel].xaVoice = NULL; + channelBuffer[channel].playing = FALSE; + channelBuffer[channel].loop = FALSE; + channelBuffer[channel].sample = 0; + channelBuffer[channel].sampleCount = 0; + } + + // Decode all samples + for (DWORD sample = 0; sample < sampleCount; sample++) + { + SAMPLE_HEADER* pSampleHeader = (SAMPLE_HEADER*)pDataBuffer + sample; + + // Skip holes + if (pSampleHeader->size == 0) + continue; + + // How to decode + if (pSampleHeader->type == TYPE_16BIT) + Decode16Sample(sample); + else if (pSampleHeader->type == TYPE_ADPCM) + DecodeAdpcmSample(sample); + else + info("OpenSndGaelco::SW_init_sound ERROR! Sample type(%u) not supported", pSampleHeader->type); + } + + // Setup format (always the same because we decode everything first) + xaFormat.nAvgBytesPerSec = 88200; + xaFormat.nSamplesPerSec = 44100; + xaFormat.wBitsPerSample = 16; + xaFormat.nChannels = 1; + xaFormat.wFormatTag = WAVE_FORMAT_PCM; + xaFormat.nBlockAlign = 2; + + bufferReady = TRUE; + + return 1; +} + +__declspec(dllexport) void sound_master_volume(FLOAT volume) +{ + info("OpenSndGaelco::sound_master_volume Volume: %f", volume); + + if (!bufferReady) { info("OpenSndGaelco::sound_master_volume ERROR! Buffer not ready!"); return; } + + CHECK_HR(pMasterVoice->SetVolume(volume)); + + return; +} + +__declspec(dllexport) void sound_master_balance(FLOAT left, FLOAT right, FLOAT subwoofer, FLOAT rear) +{ + info("OpenSndGaelco::sound_master_balance left: %f right: %f subwoofer: %f rear: %f", left, right, subwoofer, rear); + + if (!bufferReady) { info("OpenSndGaelco::sound_master_balance ERROR! Buffer not ready!"); return; } + + return; +} + +__declspec(dllexport) DWORD get_channel_status() +{ + info("OpenSndGaelco::get_channel_status"); + + if (!bufferReady) { info("OpenSndGaelco::get_channel_status ERROR! Buffer not ready!"); return 0; } + + DWORD status = 0; + + for (DWORD i = 0; i < CHANNELS; i++) + { + if (channelBuffer[i].playing) + { + XAUDIO2_VOICE_STATE vs; + channelBuffer[i].xaVoice->GetState(&vs); + + DWORD sPlayed = 123; + DWORD sCount = 123; + sPlayed = vs.SamplesPlayed; + sCount = channelBuffer[i].sampleCount; + + info("OpenSndGaelco::get_channel_status channel: %u sample: %u BuffersQueued: %u loop: %u SamplesPlayed: %u sampleCount: %u", i, channelBuffer[i].sample, vs.BuffersQueued, channelBuffer[i].loop, sPlayed, sCount); + + //if (vs.BuffersQueued == 0 || (!channelBuffer[i].loop && vs.SamplesPlayed >= channelBuffer[i].sampleCount)) + //if (vs.BuffersQueued == 0) + if (vs.BuffersQueued == 0) + { + info("stopping: %u (done) loop: %u sampleCount: %u SamplesPlayed: %u", i, channelBuffer[i].loop, sCount, sPlayed); + CHECK_HR(channelBuffer[i].xaVoice->Stop()); + channelBuffer[i].playing = FALSE; + } + else + { + status |= 1 << i; + } + } + } + + info("OpenSndGaelco::get_channel_status Status: %u", status); + + return status; +} + +__declspec(dllexport) void sound_flush_commbuf() +{ + info("OpenSndGaelco::sound_flush_commbuf"); + return; +} + +// Not used +__declspec(dllexport) void sound_start(DWORD channel, DWORD sample, DWORD flags, FLOAT p0, FLOAT p1, FLOAT p2, FLOAT p3) +{ + info("OpenSndGaelco::sound_start Channel: %u Sample: %u Flags: %u p0: %f p1: %f p2: %f p3: %f", channel, sample, flags, p0, p1, p2, p3); + + return; +} + +__declspec(dllexport) void sound_setup_channel(DWORD channel, DWORD sample, DWORD flags) +{ + info("OpenSndGaelco::sound_setup_channel Channel: %u Sample: %u Flags: %x", channel, sample, flags); + + if (!bufferReady) { info("OpenSndGaelco::sound_setup_channel ERROR! Buffer not ready!"); return; } + if (channel >= CHANNELS) { info("OpenSndGaelco::sound_setup_channel ERROR! Channel out of range"); return; } + if (sample >= sampleCount) { info("OpenSndGaelco::sound_setup_channel ERROR! Sample out of range"); return; } + if (sampleBuffer[sample].size == 0) { info("OpenSndGaelco::sound_setup_channel ERROR! Sample invalid"); return; } + + // Do we already have a voice? + if (channelBuffer[channel].xaVoice == NULL) + { + CHECK_HR(pXAudio2->CreateSourceVoice(&channelBuffer[channel].xaVoice, &xaFormat)); + } + else + { + CHECK_HR(channelBuffer[channel].xaVoice->FlushSourceBuffers()); + } + + // Stop if needed + if (channelBuffer[channel].playing) + { + CHECK_HR(channelBuffer[channel].xaVoice->Stop()); + channelBuffer[channel].playing = FALSE; + } + + // Reset voice properties + CHECK_HR(channelBuffer[channel].xaVoice->SetFrequencyRatio(1.0f)); + sound_panning(channel, 1.0f, 1.0f, 1.0f, 1.0f); + if (ToMuteOrNotToMute(sample)) + { + CHECK_HR(channelBuffer[channel].xaVoice->SetVolume(0.0f)); + } + else + { + CHECK_HR(channelBuffer[channel].xaVoice->SetVolume(1.0f)); + } + + // Setup buffer + SAMPLE_HEADER* pSampleHeader = (SAMPLE_HEADER *)pDataBuffer + sample; + + channelBuffer[channel].sample = sample; + channelBuffer[channel].sampleCount = sampleBuffer[sample].size / 2; + + channelBuffer[channel].loop = FALSE; + channelBuffer[channel].xaBuffer.AudioBytes = sampleBuffer[sample].size; + channelBuffer[channel].xaBuffer.pAudioData = sampleBuffer[sample].data; + channelBuffer[channel].xaBuffer.Flags = XAUDIO2_END_OF_STREAM; + channelBuffer[channel].xaBuffer.LoopBegin = 0; + channelBuffer[channel].xaBuffer.LoopLength = 0; + channelBuffer[channel].xaBuffer.LoopCount = 0; + channelBuffer[channel].xaBuffer.PlayBegin = 0; + channelBuffer[channel].xaBuffer.PlayLength = 0; + channelBuffer[channel].xaBuffer.pContext = NULL; + + // Loop + if (flags > 0) + { + channelBuffer[channel].loop = TRUE; + channelBuffer[channel].xaBuffer.LoopCount = XAUDIO2_LOOP_INFINITE; + } + + CHECK_HR(channelBuffer[channel].xaVoice->SubmitSourceBuffer(&channelBuffer[channel].xaBuffer)); + + return; +} + +__declspec(dllexport) void sound_start_channel(DWORD channel) +{ + info("OpenSndGaelco::sound_start_channel Channel: %u Sample: %u", channel, GetChannelSample(channel)); + + if (!bufferReady) { info("OpenSndGaelco::sound_start_channel ERROR! Buffer not ready!"); return; } + if (channel >= CHANNELS) { info("OpenSndGaelco::sound_start_channel ERROR! Channel out of range"); return; } + if (channelBuffer[channel].xaVoice == NULL) { info("OpenSndGaelco::sound_start_channel ERROR! Voice is null"); return; } + + CHECK_HR(channelBuffer[channel].xaVoice->Start(0)); + channelBuffer[channel].playing = TRUE; + + return; +} + +__declspec(dllexport) void sound_freq(DWORD channel, FLOAT phaseInc) +{ + info("OpenSndGaelco::sound_freq Channel: %u PhaseInc: %f Sample: %u", channel, phaseInc, GetChannelSample(channel)); + + if (!bufferReady) { info("OpenSndGaelco::sound_freq ERROR! Buffer not ready!"); return; } + if (channel >= CHANNELS) { info("OpenSndGaelco::sound_freq ERROR! Channel out of range"); return; } + if (channelBuffer[channel].xaVoice == NULL) { info("OpenSndGaelco::sound_freq ERROR! Voice is null"); return; } + + CHECK_HR(channelBuffer[channel].xaVoice->SetFrequencyRatio(phaseInc)); + + return; +} + +__declspec(dllexport) void sound_panning(DWORD channel, FLOAT left, FLOAT right, FLOAT subwoofer, FLOAT rear) +{ + info("OpenSndGaelco::sound_panning Channel: %u left: %f right: %f subwoofer: %f rear: %f Sample: %u", channel, left, right, subwoofer, rear, GetChannelSample(channel)); + + if (!bufferReady) { info("OpenSndGaelco::sound_panning ERROR! Buffer not ready!"); return; } + if (channel >= CHANNELS) { info("OpenSndGaelco::sound_panning ERROR! Channel out of range"); return; } + if (channelBuffer[channel].xaVoice == NULL) { info("OpenSndGaelco::sound_panning ERROR! Voice is null"); return; } + + DWORD dwChannelMask; + CHECK_HR(pMasterVoice->GetChannelMask(&dwChannelMask)); + + FLOAT outputMatrix[8]; + for (BYTE i = 0; i < 8; i++) + outputMatrix[i] = 0.0f; + + info("OpenSndGaelco::sound_panning dwChannelMask: %u", dwChannelMask); + + switch (dwChannelMask) + { + case SPEAKER_MONO: + outputMatrix[0] = max(left, right); + break; + case SPEAKER_STEREO: + outputMatrix[0] = left; + outputMatrix[1] = right; + break; + case SPEAKER_2POINT1: + outputMatrix[0] = left; + outputMatrix[1] = right; + outputMatrix[2] = subwoofer; + break; + case SPEAKER_SURROUND: + outputMatrix[0] = left; + outputMatrix[1] = right; + break; + case SPEAKER_QUAD: + outputMatrix[0] = outputMatrix[2] = left; + outputMatrix[1] = outputMatrix[3] = right; + break; + case SPEAKER_4POINT1: + outputMatrix[0] = outputMatrix[3] = left; + outputMatrix[1] = outputMatrix[4] = right; + outputMatrix[2] = subwoofer; + break; + case SPEAKER_5POINT1: + case SPEAKER_7POINT1: + case SPEAKER_5POINT1_SURROUND: + outputMatrix[0] = outputMatrix[4] = left; + outputMatrix[1] = outputMatrix[5] = right; + outputMatrix[3] = subwoofer; + break; + case SPEAKER_7POINT1_SURROUND: + outputMatrix[0] = outputMatrix[4] = outputMatrix[6] = left; + outputMatrix[1] = outputMatrix[5] = outputMatrix[7] = right; + outputMatrix[3] = subwoofer; + break; + } + + XAUDIO2_VOICE_DETAILS VoiceDetails; + channelBuffer[channel].xaVoice->GetVoiceDetails(&VoiceDetails); + + XAUDIO2_VOICE_DETAILS MasterVoiceDetails; + pMasterVoice->GetVoiceDetails(&MasterVoiceDetails); + + CHECK_HR(channelBuffer[channel].xaVoice->SetOutputMatrix(NULL, VoiceDetails.InputChannels, MasterVoiceDetails.InputChannels, outputMatrix)); + + return; +} + +__declspec(dllexport) void sound_volrate(DWORD channel, FLOAT volume, FLOAT rate) +{ + info("OpenSndGaelco::sound_volrate Channel: %u Volume: %f Rate: %f", channel, volume, rate); + + if (!bufferReady) { info("OpenSndGaelco::sound_volrate ERROR! Buffer not ready!"); return; } + + sound_volume(channel, volume); + + return; +} + +__declspec(dllexport) void sound_volume(DWORD channel, FLOAT volume) +{ + info("OpenSndGaelco::sound_volume Channel: %u Volume: %f Sample: %u", channel, volume, GetChannelSample(channel)); + + if (!bufferReady) { info("OpenSndGaelco::sound_volume ERROR! Buffer not ready!"); return; } + if (channel >= CHANNELS) { info("OpenSndGaelco::sound_volume ERROR! Channel out of range"); return; } + if (channelBuffer[channel].xaVoice == NULL) { info("OpenSndGaelco::sound_volume ERROR! Voice is null"); return; } + + if (ToMuteOrNotToMute(GetChannelSample(channel))) + volume = 0.0f; + + CHECK_HR(channelBuffer[channel].xaVoice->SetVolume(volume)); + + return; +} + +__declspec(dllexport) void sound_keyoff(FLOAT rate, DWORD channelMask) +{ + info("OpenSndGaelco::sound_keyoff Rate: %f ChannelMask: %u", rate, channelMask); + + if (!bufferReady) { info("OpenSndGaelco::sound_keyoff ERROR! Buffer not ready!"); return; } + + return; +} + +__declspec(dllexport) void sound_stop(DWORD channelMask) +{ + info("OpenSndGaelco::sound_stop ChannelMask: %u", channelMask); + + if (!bufferReady) { info("OpenSndGaelco::sound_stop ERROR! Buffer not ready!"); return; } + + for (DWORD i = 0; i < CHANNELS; i++) + { + if ((channelMask >> i) & 1) + { + // Dont print this, it happens alot + if (!channelBuffer[i].playing) { continue; } + if (channelBuffer[i].xaVoice == NULL) { continue; } + + info("OpenSndGaelco::sound_stop Stopping channel %u Sample: %u", i, GetChannelSample(i)); + CHECK_HR(channelBuffer[i].xaVoice->Stop()); + channelBuffer[i].playing = FALSE; + } + } + + return; +} + +__declspec(dllexport) void sound_reset() +{ + info("OpenSndGaelco::sound_reset"); + + if (!bufferReady) { info("OpenSndGaelco::sound_reset ERROR! Buffer not ready!"); return; } + + DWORD channelMask = 0; + + for (DWORD channel = 0; channel < CHANNELS; channel++) + channelMask |= 1 << channel; + + sound_stop(channelMask); + + return; +} + +__declspec(dllexport) DWORD commbufferReady() +{ + info("OpenSndGaelco::commbufferReady Ready: %u", bufferReady); + + return bufferReady; +} \ No newline at end of file diff --git a/OpenSndGaelco/src/OpenSndGaelco.h b/OpenSndGaelco/src/OpenSndGaelco.h new file mode 100644 index 0000000..75730d4 --- /dev/null +++ b/OpenSndGaelco/src/OpenSndGaelco.h @@ -0,0 +1,118 @@ +/* +* Created by Harm for TeknoParrot +* This file is part of the OpenParrot project - https://teknoparrot.com / https://github.com/teknogods +* +* See LICENSE and MENTIONS in the root of the source tree for information +* regarding licensing. +*/ + +#pragma once + +#include +#include + +#define CHECK_HR(exp) { HRESULT hr = exp; if (FAILED(hr)) { info("failed %s: %08x\n", #exp, hr); abort(); } } + +#define GAELCO_UNKNOWN 0 +#define GAELCO_TOKYO_COP 1 +#define GAELCO_TUNING_RACE 2 +#define GAELCO_RING_RIDERS 3 + +// Tokyo Cop 8 +// Tuning Race 12 +// Ring Riders 10 +#define CHANNELS 12 + +// Tokyo Cop 202 +// Tuning Race 464 +// Ring Riders 283 +#define SAMPLES 464 + +#define TYPE_16BIT 2 +#define TYPE_ADPCM 4 + +typedef struct { + DWORD offset; + DWORD size; + DWORD loopStart; + DWORD loopEnd; + WORD phaseInc; + WORD Vnorm; + WORD rkon; + WORD rkoff; + WORD ramping; + WORD type; + DWORD padding; +} SAMPLE_HEADER; + +typedef struct +{ + XAUDIO2_BUFFER xaBuffer; + IXAudio2SourceVoice* xaVoice; + BOOL playing; + BOOL loop; + DWORD sample; + DWORD sampleCount; +} BUFFER; + +typedef struct +{ + BYTE* data; + DWORD size; +} SAMPLE; + +#ifndef SPEAKER_FRONT_LEFT +#define SPEAKER_FRONT_LEFT 0x00000001 +#define SPEAKER_FRONT_RIGHT 0x00000002 +#define SPEAKER_FRONT_CENTER 0x00000004 +#define SPEAKER_LOW_FREQUENCY 0x00000008 +#define SPEAKER_BACK_LEFT 0x00000010 +#define SPEAKER_BACK_RIGHT 0x00000020 +#define SPEAKER_FRONT_LEFT_OF_CENTER 0x00000040 +#define SPEAKER_FRONT_RIGHT_OF_CENTER 0x00000080 +#define SPEAKER_BACK_CENTER 0x00000100 +#define SPEAKER_SIDE_LEFT 0x00000200 +#define SPEAKER_SIDE_RIGHT 0x00000400 +#define SPEAKER_TOP_CENTER 0x00000800 +#define SPEAKER_TOP_FRONT_LEFT 0x00001000 +#define SPEAKER_TOP_FRONT_CENTER 0x00002000 +#define SPEAKER_TOP_FRONT_RIGHT 0x00004000 +#define SPEAKER_TOP_BACK_LEFT 0x00008000 +#define SPEAKER_TOP_BACK_CENTER 0x00010000 +#define SPEAKER_TOP_BACK_RIGHT 0x00020000 +#define SPEAKER_RESERVED 0x7FFC0000 +#define SPEAKER_ALL 0x80000000 +#define _SPEAKER_POSITIONS_ +#endif + +#ifndef SPEAKER_STEREO +#define SPEAKER_MONO (SPEAKER_FRONT_CENTER) +#define SPEAKER_STEREO (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT) +#define SPEAKER_2POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY) +#define SPEAKER_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_BACK_CENTER) +#define SPEAKER_QUAD (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT) +#define SPEAKER_4POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT) +#define SPEAKER_5POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT) +#define SPEAKER_7POINT1 (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_FRONT_LEFT_OF_CENTER | SPEAKER_FRONT_RIGHT_OF_CENTER) +#define SPEAKER_5POINT1_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT) +#define SPEAKER_7POINT1_SURROUND (SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT) +#endif + +__declspec(dllexport) void GaelcoSoundInit(DWORD gameId, BOOL muteMusic, BOOL muteFx); +__declspec(dllexport) DWORD SW_init_sound_tuning(const char* filePath); +__declspec(dllexport) DWORD SW_init_sound(DWORD soundClass, const char* filePath); +__declspec(dllexport) void sound_master_volume(FLOAT volume); +__declspec(dllexport) void sound_master_balance(FLOAT left, FLOAT right, FLOAT subwoofer, FLOAT rear); +__declspec(dllexport) DWORD get_channel_status(); +__declspec(dllexport) void sound_flush_commbuf(); +__declspec(dllexport) void sound_start(DWORD channel, DWORD sample, DWORD flags, FLOAT p0, FLOAT p1, FLOAT p2, FLOAT p3); // not used +__declspec(dllexport) void sound_setup_channel(DWORD channel, DWORD sample, DWORD flags); +__declspec(dllexport) void sound_start_channel(DWORD channel); +__declspec(dllexport) void sound_freq(DWORD channel, FLOAT phaseInc); +__declspec(dllexport) void sound_panning(DWORD channel, FLOAT left, FLOAT right, FLOAT subwoofer, FLOAT rear); +__declspec(dllexport) void sound_volrate(DWORD channel, FLOAT volume, FLOAT rate); // not used +__declspec(dllexport) void sound_volume(DWORD channel, FLOAT volume); +__declspec(dllexport) void sound_keyoff(FLOAT rate, DWORD channelMask); +__declspec(dllexport) void sound_stop(DWORD channelMask); +__declspec(dllexport) void sound_reset(); +__declspec(dllexport) DWORD commbufferReady(); \ No newline at end of file diff --git a/OpenSndGaelco/src/OpenSndGaelco.rc b/OpenSndGaelco/src/OpenSndGaelco.rc new file mode 100644 index 0000000..233df34 Binary files /dev/null and b/OpenSndGaelco/src/OpenSndGaelco.rc differ diff --git a/OpenSndGaelco/src/resource.h b/OpenSndGaelco/src/resource.h new file mode 100644 index 0000000..9769929 --- /dev/null +++ b/OpenSndGaelco/src/resource.h @@ -0,0 +1,15 @@ +//{{NO_DEPENDENCIES}} +// Microsoft Visual C++ generated include file. +// Used by OpenSndGaelco.rc +// + +// Next default values for new objects +// +#ifdef APSTUDIO_INVOKED +#ifndef APSTUDIO_READONLY_SYMBOLS +#define _APS_NEXT_RESOURCE_VALUE 101 +#define _APS_NEXT_COMMAND_VALUE 40001 +#define _APS_NEXT_CONTROL_VALUE 1001 +#define _APS_NEXT_SYMED_VALUE 101 +#endif +#endif diff --git a/README.md b/README.md index 81d1532..d2af13a 100644 --- a/README.md +++ b/README.md @@ -1 +1,2 @@ -OpenSndGaelco +# OpenSndGaelco +Open source Gaelco audio emulator \ No newline at end of file diff --git a/appveyor.yml b/appveyor.yml new file mode 100644 index 0000000..2ac2615 --- /dev/null +++ b/appveyor.yml @@ -0,0 +1,34 @@ +version: 1.0.0.{build} +image: Visual Studio 2017 +configuration: Release +# Do not build on tags (GitHub only) +skip_tags: true +platform: +- Win32 + +before_build: +- cmd: premake5.exe vs2017 +- ps: >- + Get-Content .\OpenSndGaelco\src\OpenSndGaelco.rc | ForEach-Object { $_ -replace "1.0.0.0", $env:appveyor_build_version } | Set-Content .\OpenSndGaelco\src\OpenSndGaelco2.rc + + del .\OpenSndGaelco\src\OpenSndGaelco.rc + + mv .\OpenSndGaelco\src\OpenSndGaelco2.rc .\OpenSndGaelco\src\OpenSndGaelco.rc + +build: + project: OpenSndGaelco.sln + verbosity: minimal + +artifacts: +- path: build\bin\release\output\ + name: OpenSndGaelco +deploy: +- provider: GitHub + tag: OpenSndGaelco + release: $(APPVEYOR_BUILD_VERSION) + description: $(APPVEYOR_REPO_COMMIT_MESSAGE) + auth_token: + secure: a2B+6mDTHuBa0fw8nm739eGJIZBcZp0IenhKvvXvreLR6ZUoHg9pflMP8ahNUK6o + repository: teknogods/OpenSndGaelco + artifact: build\bin\release\OpenSndGaelco.zip + force_update: true diff --git a/build.ps1 b/build.ps1 new file mode 100644 index 0000000..e40a30e --- /dev/null +++ b/build.ps1 @@ -0,0 +1,3 @@ +Get-Content .\OpenSndGaelco\src\OpenSndGaelco.rc | ForEach-Object { $_ -replace "1.0.0.0", $APPVEYOR_BUILD_VERSION } | Set-Content .\OpenSndGaelco\src\OpenSndGaelco2.rc +del .\OpenSndGaelco\src\OpenSndGaelco.rc +mv .\OpenSndGaelco\src\OpenSndGaelco2.rc .\OpenSndGaelco\src\OpenSndGaelco.rc \ No newline at end of file diff --git a/premake5.bat b/premake5.bat new file mode 100644 index 0000000..fc462e1 --- /dev/null +++ b/premake5.bat @@ -0,0 +1,2 @@ +premake5 vs2019 +pause \ No newline at end of file diff --git a/premake5.exe b/premake5.exe new file mode 100644 index 0000000..9048d51 Binary files /dev/null and b/premake5.exe differ diff --git a/premake5.lua b/premake5.lua new file mode 100644 index 0000000..d9c694c --- /dev/null +++ b/premake5.lua @@ -0,0 +1,31 @@ +workspace "OpenSndGaelco" + configurations { "Debug", "Release"} + platforms { "x86" } + + flags { "StaticRuntime", "No64BitChecks" } + + systemversion "10.0.16299.0" + + symbols "On" + + characterset "Unicode" + + flags { "NoIncrementalLink", "NoEditAndContinue", "NoMinimalRebuild" } + + buildoptions { "/MP", "/std:c++17" } + + configuration "Debug*" + targetdir "build/bin/debug" + defines "NDEBUG" + objdir "build/obj/debug" + + configuration "Release*" + targetdir "build/bin/release" + defines "NDEBUG" + optimize "speed" + objdir "build/obj/release" + + filter "platforms:x86" + architecture "x32" + +include "OpenSndGaelco" \ No newline at end of file