diff --git a/tesseract_collision/core/include/tesseract_collision/core/types.h b/tesseract_collision/core/include/tesseract_collision/core/types.h index 67c663f5c86..44e2115ca6a 100644 --- a/tesseract_collision/core/include/tesseract_collision/core/types.h +++ b/tesseract_collision/core/include/tesseract_collision/core/types.h @@ -140,16 +140,16 @@ using ContactResultVector = tesseract_common::AlignedVector; /** * @brief This structure hold contact results for link pairs * @details A custom class was implemented to avoid a large number of heap allocations during motion which avoids full - * clearing the map. This class provides methods const container methods for access the internal unordered_map and has + * clearing the map. This class provides methods const container methods for access the internal map and has * two distinct different when it comes to the clear, size and release methods. * - * The clear method does not call clear on the unordered_map but instead it loops over all entries and calls clear on + * The clear method does not call clear on the map but instead it loops over all entries and calls clear on * the vector being stored. This allows the memory to remain with the map and not get release for each of the vectors * stored in the map. * * The size method loops over the map and counts those that have vectors which are not empty. * - * The release method actually calls clear on the internal unordered_map relasing all memory. + * The release method actually calls clear on the internal map relasing all memory. * * @todo This should be updated to leverage a object pool for `ContactResultVector` where in the set and add methods * it would check it the pair exists and if not it would pull from the object pool.