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The simple planner in most cases is to generate a seed trajectory which is then passed to the planners. If the cartesian waypoint already has one it is assumed this is the seed you want it too use and it will avoid running IK. Though I do see your use case and I think there are two option, the first create a new set of profiles to have this behavior or add an option to the existing profiles to change how seeds are handled if provided for cartesian waypoints. I would vote for the latter option. |
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Upon giving this a bit more thought I realized that probably when setting a seed I might as well do a full IK and use that as the seed. But I'll keep the idea of adding this as an option in mind. |
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In the simple planner, the seed of a cartesian waypoint is used directly. This way, it seems to me a cartesian waypoint with seed waypoint effectively functions as a joint waypoint: the simple planner interpolates towards the seed, instead of the cartesian waypoint.
I was expecting the seed to be used as seed for the IK, like so:
Could you explain the reasoning behind this? And how can I set an actual seed for a cartesian waypoint that does produce a correctly interpolated path?
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