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Releases: tgfrerer/island

v0.3.0

27 May 17:03
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Refactor resource handles to be type-safe, and not based on hashes anymore.

  • Allows you to create anonymous (unnamed) resources
  • Better debug data attached to resource handles
  • type-safety: le_img_resource_handle, le_buf_resource_handle, le_tlas_resource_handle, le_blas_resource_handle can all be downcast to le_resource_handle, but api methods may request specific handle type for extra safety.

v0.2.0

11 May 13:26
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Latest features:

  • Support for HLSL shader source code
  • Support for shader push constants
  • Support for shader specialization constants
  • Friendlier shader module interface via shader module builder
  • fancy logging via le_log