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Cannot resolve type: 'uint64_t2' #251

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tom-huntington opened this issue Jun 21, 2023 · 0 comments
Open

Cannot resolve type: 'uint64_t2' #251

tom-huntington opened this issue Jun 21, 2023 · 0 comments

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@tom-huntington
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In shader model 6, I think, the uint64_t type was added as well as the vector equivalents.

Maybe the linter is not picking up the shader version correctly or something.

Also it the severity icon is the same for a compile error (🗙), rather than a intellisence one (abc)

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