diff --git a/code/game/objects/structures/dropship_equipment.dm b/code/game/objects/structures/dropship_equipment.dm index e3aa9557c95e4..54260a0214382 100644 --- a/code/game/objects/structures/dropship_equipment.dm +++ b/code/game/objects/structures/dropship_equipment.dm @@ -373,6 +373,7 @@ var/obj/new_gun = new sentry_type(src) deployed_turret = new_gun.loc RegisterSignal(deployed_turret, COMSIG_OBJ_DECONSTRUCT, PROC_REF(clean_refs)) + deployed_turret.set_on(FALSE) ///This cleans the deployed_turret ref when the sentry is destroyed. /obj/structure/dropship_equipment/shuttle/sentry_holder/proc/clean_refs(atom/source, disassembled)