From 64b290a8753867c1c4d4add181241a98e149f7d3 Mon Sep 17 00:00:00 2001 From: Aryan Kothari <87589047+thearyadev@users.noreply.github.com> Date: Mon, 19 Feb 2024 11:51:59 -0500 Subject: [PATCH] update readme --- README.md | 2 -- 1 file changed, 2 deletions(-) diff --git a/README.md b/README.md index 66e80ab7..93b1fb8a 100644 --- a/README.md +++ b/README.md @@ -19,8 +19,6 @@ and does not include any information that would involve a single users profile. Multiple scripts are used to collect and pre-process the data. This data is information collected from the Top 500 leaderboards in-game. Most of this data collection occurs in `./collector.py` ### Identifying Heroes -A neural network ([Previously Contributed by Autopoietico](https://github.com/thearyadev/top500-aggregator/pull/1)) is being used for image classification. The dataset used to train this model is located in `./assets/top_500_mnist_images`, and the model and params files are located in `./neural_network/`. This model will need to be re-trained for each hero release, or top 500 hero image change. The tools for training are located in `./train.py` - A neural network is used to conduct image classification on the leaderboard images. In the early stages of this project, ([a contribution by Autopoietico](https://github.com/thearyadev/top500-aggregator/pull/1)) included this neural network. As of season 9 in Overwatch 2, aafter the changes in the appearance of the top 500 leaderboards, I've recreated the neural network using PyTorch. More details can be found [Here](https://github.com/thearyadev/top500-aggregator/pull/147).