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Hello, it would be really great to have ability to clear arena but not free allocated memory, taking &mut to arena so no allocated data will ever be accessed. This should not be a burden to implement, just call clear for every underlying vector and storing Cell<usize> to point at chunk, which will get reset to 0.
The text was updated successfully, but these errors were encountered:
Hello, it would be really great to have ability to clear arena but not free allocated memory, taking
&mut
to arena so no allocated data will ever be accessed. This should not be a burden to implement, just callclear
for every underlying vector and storingCell<usize>
to point at chunk, which will get reset to 0.The text was updated successfully, but these errors were encountered: