diff --git a/render/canvas/canvas.go b/render/canvas/canvas.go index 39306dd252..1bb27e6867 100644 --- a/render/canvas/canvas.go +++ b/render/canvas/canvas.go @@ -32,6 +32,9 @@ type Canvas interface { // AddLineTo adds a line to the current path, from the current point to (x, y). AddLineTo(x, y float64) + // AddPixel adds a pixel to the current path at (x, y). + AddPixel(x, y int) + // AddRectangle adds a rectangle to the current path. AddRectangle(x, y, w, h float64) @@ -47,9 +50,6 @@ type Canvas interface { // DrawImageFromBuffer draws the given image at (x, y). DrawImageFromBuffer(x, y, w, h float64, img []byte) - // DrawPixel draws a pixel at (x, y). - DrawPixel(x, y int) - // DrawString draws the given text at (x, y). DrawString(x, y float64, text string) @@ -85,9 +85,6 @@ type Canvas interface { // SetFont sets the current font. SetFont(font *fonts.Font) - // TransformPoint does a thing. - TransformPoint(x, y float64) (ax, ay float64) - // Translate translates the canvas by (dx, dy) for future drawing operations. Translate(dx, dy float64) } diff --git a/render/canvas/gg.go b/render/canvas/gg.go index 11c2a75eae..22cf517ce0 100644 --- a/render/canvas/gg.go +++ b/render/canvas/gg.go @@ -32,6 +32,10 @@ func (c *GGCanvas) AddLineTo(x, y float64) { c.dc.LineTo(x, y) } +func (c *GGCanvas) AddPixel(x, y int) { + c.dc.DrawRectangle(float64(x), float64(y), 1, 1) +} + func (c *GGCanvas) AddRectangle(x, y, w, h float64) { c.dc.DrawRectangle(x, y, w, h) } @@ -54,10 +58,6 @@ func (c *GGCanvas) DrawImageFromBuffer(x, y, w, h float64, img []byte) { c.dc.DrawImage(im, int(x), int(y)) } -func (c *GGCanvas) DrawPixel(x, y int) { - c.dc.SetPixel(x, y) -} - func (c *GGCanvas) DrawString(x, y float64, text string) { c.dc.DrawString(text, x, y) } @@ -117,10 +117,6 @@ func (c *GGCanvas) SetFont(font *fonts.Font) { c.dc.SetFontFace(c.currentFontFace) } -func (c *GGCanvas) TransformPoint(x, y float64) (ax, ay float64) { - return c.dc.TransformPoint(x, y) -} - func (c *GGCanvas) Translate(dx, dy float64) { c.dc.Translate(dx, dy) } diff --git a/render/plot.go b/render/plot.go index f9a600c4e9..274d26ea80 100644 --- a/render/plot.go +++ b/render/plot.go @@ -231,14 +231,14 @@ func (p Plot) Paint(dc canvas.Canvas, bounds image.Rectangle, frameIdx int) { if y > p.invThreshold { dc.SetColor(fillColInv) for ; y != p.invThreshold && y >= 0; y-- { - tx, ty := dc.TransformPoint(float64(x), float64(y)) - dc.DrawPixel(int(tx), int(ty)) + dc.AddPixel(x, y) + dc.FillPath() } } else { dc.SetColor(fillCol) for ; y <= p.invThreshold && y <= p.Height; y++ { - tx, ty := dc.TransformPoint(float64(x), float64(y)) - dc.DrawPixel(int(tx), int(ty)) + dc.AddPixel(x, y) + dc.FillPath() } } } @@ -252,7 +252,8 @@ func (p Plot) Paint(dc canvas.Canvas, bounds image.Rectangle, frameIdx int) { } else { dc.SetColor(col) } - dc.DrawPixel(int(point.X), int(point.Y)) + dc.AddPixel(point.X, point.Y) + dc.FillPath() } } else { // the line itself @@ -263,8 +264,8 @@ func (p Plot) Paint(dc canvas.Canvas, bounds image.Rectangle, frameIdx int) { } else { dc.SetColor(col) } - tx, ty := dc.TransformPoint(float64(x), float64(y)) - dc.DrawPixel(int(tx), int(ty)) + dc.AddPixel(x, y) + dc.FillPath() } } } diff --git a/render/starfield.go b/render/starfield.go index ade496e8c5..b4f21d1251 100644 --- a/render/starfield.go +++ b/render/starfield.go @@ -61,23 +61,23 @@ func DrawLine(dc canvas.Canvas, x0, y0, x1, y1 int) { if dx == 0 { for ; y0 != y1; y0 += sy { - dc.DrawPixel(x0, y0) + dc.AddPixel(x0, y0) } - dc.DrawPixel(x0, y0) + dc.AddPixel(x0, y0) return } if dy == 0 { for ; x0 != x1; x0 += sx { - dc.DrawPixel(x0, y0) + dc.AddPixel(x0, y0) } - dc.DrawPixel(x0, y0) + dc.AddPixel(x0, y0) return } err := dx + dy - dc.DrawPixel(x0, y0) + dc.AddPixel(x0, y0) for x0 != x1 && y0 != y1 { e2 := 2 * err if e2 >= dy { @@ -88,7 +88,7 @@ func DrawLine(dc canvas.Canvas, x0, y0, x1, y1 int) { err += dx y0 += sy } - dc.DrawPixel(x0, y0) + dc.AddPixel(x0, y0) } } @@ -141,9 +141,11 @@ func (s *Starfield) Paint(dc canvas.Canvas, bounds image.Rectangle, frameIdx int if pX != 0 && pY != 0 && (pX != X || pY != Y) { dc.SetColor(color.RGBA{0x22, 0x22, 0x22, 0xff}) DrawLine(dc, pX, pY, X, Y) + dc.FillPath() } dc.SetColor(color.RGBA{0xff, 0xff, 0xff, 0xff}) - dc.DrawPixel(X, Y) + dc.AddPixel(X, Y) + dc.FillPath() } dc.SetColor(color.RGBA{0xff, 0xff, 0xff, 0xff}) diff --git a/render/tracer.go b/render/tracer.go index 6884863504..7e725c08c4 100644 --- a/render/tracer.go +++ b/render/tracer.go @@ -26,14 +26,14 @@ func (t Tracer) Paint(dc canvas.Canvas, bounds image.Rectangle, frameIdx int) { x, y := t.Path.Point(frameIdx) dc.SetColor(color.RGBA{0xff, 0xff, 0xff, 0xff}) - tx, ty := dc.TransformPoint(float64(x), float64(y)) - dc.DrawPixel(int(tx), int(ty)) + dc.AddPixel(x, y) + dc.FillPath() for i := 0; i < t.TraceLength; i++ { col := uint8(0xdd - i*(0xff/t.TraceLength)) dc.SetColor(color.RGBA{col, col, col, 0xff}) x, y := t.Path.Point(frameIdx - (i + 1)) - tx, ty := dc.TransformPoint(float64(x), float64(y)) - dc.DrawPixel(int(tx), int(ty)) + dc.AddPixel(x, y) + dc.FillPath() } }