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Entity-to-entity distance implementations with freespace flag is true, differ from OpenSCENARIO standard #1188

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HansRobo opened this issue Feb 8, 2024 · 0 comments
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HansRobo commented Feb 8, 2024

Describe the bug

The Entity-to-entity distance implementation, under entity coodinate system and the freespace flag is true, is differs from OpenSCENARIO standard.

I discribed its standard definition and current inplementation in the figure below.

image

And, the one of implementations is here.
https://github.com/tier4/scenario_simulator_v2/blob/master/openscenario/openscenario_interpreter/src/syntax/relative_distance_condition.cpp#L71-L84

Expected behavior

The implementation conforms to standards
( At least, this limitation should list up to the limitations in the document )

@HansRobo HansRobo added the bug Something isn't working label Feb 8, 2024
@hakuturu583 hakuturu583 self-assigned this Feb 13, 2024
@HansRobo HansRobo changed the title Some of distance condition implementations differ from OpenSCENARIO standard Entity-to-entity distance implementations with freespace flag is true, differ from OpenSCENARIO standard Jul 29, 2024
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