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formspecs.lua
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formspecs.lua
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local punhash = elevator.punhash
minetest.register_on_player_receive_fields(function(sender, formname, fields)
if formname ~= "elevator:elevator" then
return
end
local pos = elevator.formspecs[sender:get_player_name()] and elevator.formspecs[sender:get_player_name()][1] or nil
if not pos then
return true
end
local meta = minetest.get_meta(pos)
if fields.setlabel then
if minetest.is_protected(pos, sender:get_player_name()) then
return true
end
meta:set_string("label", fields.label)
meta:set_string("infotext", fields.label)
-- Rebuild the elevator shaft so the other elevators can read this label.
local motorhash = meta:get_string("motor")
elevator.build_motor(elevator.motors[motorhash] and motorhash or elevator.locate_motor(pos))
return true
end
-- Double check if it's ok to go.
if vector.distance(sender:get_pos(), pos) > 1 then
return true
end
if fields.target then
local closeformspec = ""
-- HACK: With player information extensions enabled, we can check if closing formspecs are now allowed. This is specifically used on Survival in Ethereal.
local pi = minetest.get_player_information(sender:get_player_name())
if (not (pi.major == 0 and pi.minor == 4 and pi.patch == 15)) and (pi.protocol_version or 29) < 29 then
closeformspec = "size[4,2] label[0,0;You are now using the elevator.\nUpgrade Minetest to avoid this dialog.] button_exit[0,1;4,1;close;Close]"
end
-- End hacky HACK.
minetest.after(0.2, minetest.show_formspec, sender:get_player_name(), "elevator:elevator", closeformspec)
-- Ensure we're connected to a motor.
local motorhash = meta:get_string("motor")
local motor = elevator.motors[motorhash]
if not motor then
motorhash = elevator.locate_motor(pos)
motor = elevator.motors[motorhash]
if motor then
meta:set_string("motor", "")
elevator.build_motor(motorhash)
minetest.chat_send_player(sender:get_player_name(), "Recalibrated to a new motor, please try again.")
return true
end
end
if not motor then
minetest.chat_send_player(sender:get_player_name(), "This elevator is not attached to a motor.")
return true
end
if not elevator.formspecs[sender:get_player_name()][2] or not elevator.formspecs[sender:get_player_name()][2][minetest.explode_textlist_event(fields.target).index] then
return true
end
-- Locate our target elevator.
local target = nil
local selected_target = elevator.formspecs[sender:get_player_name()][2][minetest.explode_textlist_event(fields.target).index]
for i,v in ipairs(motor.pnames) do
if v == selected_target then
target = punhash(motor.elevators[i])
end
end
-- Found the elevator? Then go!
if target then
-- Final check.
if elevator.boxes[motorhash] then
minetest.chat_send_player(sender:get_player_name(), "This elevator is in use.")
return true
end
local obj = elevator.create_box(motorhash, pos, target, sender)
-- Teleport anyone standing within an on elevator out, or they'd fall through the off elevators.
for _,p in ipairs(motor.elevators) do
for _,object in ipairs(minetest.get_objects_inside_radius(punhash(p), 0.6)) do
if object.is_player and object:is_player() then
if object:get_player_name() ~= obj:get_luaentity().attached then
elevator.teleport_player_from_elevator(object)
end
end
end
end
else
minetest.chat_send_player(sender:get_player_name(), "This target is invalid.")
return true
end
return true
end
return true
end)