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[Linux] File not found SoundFX/Guns.bnk.64 #5

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ThibaultLemaire opened this issue Feb 4, 2019 · 2 comments
Open

[Linux] File not found SoundFX/Guns.bnk.64 #5

ThibaultLemaire opened this issue Feb 4, 2019 · 2 comments

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@ThibaultLemaire
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I managed to compile homeworld for x86_64 Linux (I think), extracted Homeworld.big, Update.big, HW_Comp.vce, HW_Music.wxd, and put them in the src/ directory next to the compiled homeworld binary.

But here is the output when trying to run...

memClearSetting=0xe9569f92, memFreeSetting=0x3c6ef361
      42 files found in Update.big
   13851 files found in Homeworld.big
Homeworld CRCs:
  HomeworldSDL.big TOC = 0x0
        Update.big TOC = 0x52f110b0
     Homeworld.big TOC = 0x0
            (not used) = 0x0

(null) (0): Fatal error - fileSizeGet: can't find file '[REDACTED]/HomeworldSDL/Linux/src//SoundFX/Guns.bnk.64'.
[1]    24800 trace trap (core dumped)  ./homeworld
@ThibaultLemaire
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Okay I solved it by building biggie then the HomeworldSDL.big file and putting that in the src/ directory where the game expects it.

From the root of the projet, I ran the following:

cd tools/biggie
./biggie-Linux-compile.sh
cd -
./HomeworldSDL_big/convert_directory_to_big_file
mv HomeworldSDL.big Linux/src

@ThibaultLemaire
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I have added this to the doc on my fork

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