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color.c
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color.c
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/*
* vtsh - A mashup of virtual terminal and shell
* Copyright (c) 2021, Tommi Leino <[email protected]>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include "color.h"
#include "dpy.h"
#include <assert.h>
#include <err.h>
static XColor color[NUM_COLOR];
static int has_color[NUM_COLOR];
#include "colornames.c"
XColor
query_color(struct dpy *dpy, int i)
{
XColor def, exact;
assert(i < NUM_COLOR);
if (has_color[i])
return color[i];
if (XAllocNamedColor(DPY(dpy), XDefaultColormap(DPY(dpy),
DPY_SCREEN(dpy)), colorname[i], &def, &exact) == 0)
errx(1, "couldn't allocate '%s'", colorname[i]);
color[i] = def;
has_color[i] = 1;
return color[i];
}