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I just had this idea that could make the game a bit more intuitive for new players and less tedious for old ones.
A server-side menu using vgui2 similar to the commandmenu which you can use either with the mouse or the keyboard numbers (in this case one should be able to go back to the previous menu with the keys as well, pressing Esc for example). The difference is that, being server side, it would make sure ALL players have it and that the server config fully allows all the commands/cvars in it. It could be a cfg/txt file that the server owner can freely modify.
For example:
1) Match
1. Start
2. Abort
3. Allow
2) Map
1. Crossfire
2. Stalkx
3. Stalkyard
3) Timelimit
1. 0
2. 20
3. 60
4. Other (triggers a textbox for the player to choose a value)
4) Fraglimit
1. 0
2. 30
3. 100
4. Other (triggers a textbox for the player to choose a value)
5) Fixes
1. Gaussfix/Selfgauss
1. Enabled
2. Disabled
2. RPGFix
1. Enabled
2. Disabled
Etc etc etc.
It would be nice as well (idk if this is possible) to show the command/cvar+value being used for each vote somewhere. Ex: placing the mouse cursor on 3) 2. should display mp_timelimit 20
The text was updated successfully, but these errors were encountered:
I just had this idea that could make the game a bit more intuitive for new players and less tedious for old ones.
A server-side menu using vgui2 similar to the commandmenu which you can use either with the mouse or the keyboard numbers (in this case one should be able to go back to the previous menu with the keys as well, pressing Esc for example). The difference is that, being server side, it would make sure ALL players have it and that the server config fully allows all the commands/cvars in it. It could be a cfg/txt file that the server owner can freely modify.
For example:
Etc etc etc.
It would be nice as well (idk if this is possible) to show the command/cvar+value being used for each vote somewhere. Ex: placing the mouse cursor on
3) 2.
should display mp_timelimit 20The text was updated successfully, but these errors were encountered: