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queue.rb
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queue.rb
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# frozen_string_literal: true
require 'logger'
require 'rufus-scheduler'
require 'require_all'
require 'sequel'
require_relative 'models'
require_rel './models'
require_relative 'lib/assets'
require_relative 'lib/bus'
require_relative 'lib/hooks'
require_relative 'lib/mail'
require_relative 'lib/user_stats'
Sequel.extension :pg_json_ops
PRODUCTION = ENV['RACK_ENV'] == 'production'
QUEUE_LOGGER = Logger.new($stdout)
Bus.configure
ASSETS = Assets.new(precompiled: PRODUCTION, source_maps: !PRODUCTION)
scheduler = Rufus::Scheduler.new
# give latest pins a chance to be used before they get cleaned up
UNUSED_RECENT_PINS_TO_KEEP = 2
PINS_DIR = File.join(File::SEPARATOR, '18xx', 'public', 'pinned')
def days_ago(days)
Time.now - (86_400 * days)
end
scheduler.cron '00 09 * * *' do
QUEUE_LOGGER.info('Calculating user stats')
UserStats.calculate_stats
QUEUE_LOGGER.info('Archiving Games')
filter = <<~SQL
(status = 'finished' AND created_at <= :finished) OR
(status = 'active' AND updated_at <= :active)
SQL
Game.where(
Sequel.lit(filter, finished: days_ago(365), active: days_ago(90))
).all.each(&:archive!)
# clean up unused pins, except for the newest few
pins = Dir.glob("#{PINS_DIR}/*.js.gz")
.sort_by { |f| File.mtime(f) }[0..-(1 + UNUSED_RECENT_PINS_TO_KEEP)]
.map { |f| f.split(%r{[./]})[-3] }
pins.each do |pin|
where_kwargs = {
Sequel.pg_jsonb_op(:settings).get_text('pin') => pin,
:status => %w[active finished],
}
if Game.where(**where_kwargs).count.zero?
file = "#{PINS_DIR}/#{pin}.js.gz"
FileUtils.rm(file)
end
end
Game.where(status: 'new').all.each do |game|
if game.settings['unlisted']
game.destroy if game.created_at < days_ago(180)
elsif game.created_at < days_ago(14)
game.destroy
end
end
end
def send_webhook_notification(user, message)
return if user.settings['notifications'] != 'webhook'
return if (user.settings['webhook_user_id']&.strip || '') == ''
begin
Hooks.send(user, message)
rescue Exception => e # rubocop:disable Lint/RescueException
puts e.backtrace
puts e
end
end
MessageBus.subscribe '/test_notification' do |msg|
user_id = msg.data
user = User[user_id]
send_webhook_notification(user, 'This is a test notification from 18xx.games.')
end
MessageBus.subscribe '/delete_user' do |msg|
user_id = msg.data
user = User[user_id]
Game.where(id: user.game_users.map(&:game_id)).delete
user.destroy
end
MessageBus.subscribe '/turn' do |msg|
data = msg.data
users = User.where(id: data['user_ids']).all
game = Game[data['game_id']]
minute_ago = (Time.now - 60).to_i
message = "#{data['type']} in #{game.title} \"#{game.description}\" " \
"(#{game.round} #{game.turn})\n#{data['game_url']}"
users.each { |user| send_webhook_notification(user, message) }
users = users.reject do |user|
notifications = user.settings['notifications'] || 'none'
next true if notifications == 'none'
next true if /@(msn|hotmail|outlook|live|passport)/.match?(user.email.downcase)
next true if notifications != 'email'
next false if data['force']
next true if (Bus[Bus::USER_TS % user.id].to_i || minute_ago) > minute_ago
email_sent = user.settings['email_sent'] || 0
email_sent > minute_ago
end
next if users.empty?
html = ASSETS.html(
'assets/app/mail/turn.rb',
game_id: game.id,
game_url: data['game_url'],
)
users.each do |user|
Mail.send(user, "18xx.games Game: #{game.title} - #{game.id} - #{data['type']}", html)
QUEUE_LOGGER.info("mail sent for game: #{game.id} to user: #{user.id}")
user.settings['email_sent'] = Time.now.to_i
user.save
end
rescue Exception => e # rubocop:disable Lint/RescueException
puts e.backtrace
puts e
end
sleep